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authorLars Weiler <pylon@gentoo.org>2007-02-27 23:37:51 +0000
committerLars Weiler <pylon@gentoo.org>2007-02-27 23:37:51 +0000
commit887e953d3d94bc98046e8192241f925d8b00f607 (patch)
treed44dae101a48bc3e7613f0aecd0fe773e14acdc3 /games-simulation
parentFix incomplete dev-lisp/mzscheme -> dev-scheme/mzscheme move. (diff)
downloadgentoo-2-887e953d3d94bc98046e8192241f925d8b00f607.tar.gz
gentoo-2-887e953d3d94bc98046e8192241f925d8b00f607.tar.bz2
gentoo-2-887e953d3d94bc98046e8192241f925d8b00f607.zip
Version bump. Fixes from bugs #162954 and #166572 included.
(Portage version: 2.1.2-r12)
Diffstat (limited to 'games-simulation')
-rw-r--r--games-simulation/openttd/ChangeLog7
-rw-r--r--games-simulation/openttd/files/digest-openttd-0.5.06
-rw-r--r--games-simulation/openttd/openttd-0.5.0.ebuild188
3 files changed, 200 insertions, 1 deletions
diff --git a/games-simulation/openttd/ChangeLog b/games-simulation/openttd/ChangeLog
index 1ca578e39996..7caf471d20d7 100644
--- a/games-simulation/openttd/ChangeLog
+++ b/games-simulation/openttd/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-simulation/openttd
# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/ChangeLog,v 1.35 2007/02/09 22:25:51 pylon Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/ChangeLog,v 1.36 2007/02/27 23:37:51 pylon Exp $
+
+*openttd-0.5.0 (27 Feb 2007)
+
+ 27 Feb 2007; Lars Weiler <pylon@gentoo.org> +openttd-0.5.0.ebuild:
+ Version bump. Fixes from bugs #162954 and #166572 included.
*openttd-0.5.0_rc5 (09 Feb 2007)
diff --git a/games-simulation/openttd/files/digest-openttd-0.5.0 b/games-simulation/openttd/files/digest-openttd-0.5.0
new file mode 100644
index 000000000000..5dc073d05659
--- /dev/null
+++ b/games-simulation/openttd/files/digest-openttd-0.5.0
@@ -0,0 +1,6 @@
+MD5 37892f1fdded957f956766642a9e877d openttd-0.5.0-scenarios.tar.bz2 917117
+RMD160 f6ea4a4004bb0c90de9283a92b14da4bd99bc33c openttd-0.5.0-scenarios.tar.bz2 917117
+SHA256 c89e652aca1a9ad9f0f4936dd99cd8a9c96f4c53450990ff87d87483f8e74a31 openttd-0.5.0-scenarios.tar.bz2 917117
+MD5 39f77afae6f4a8ba245c4f7a51b2692a openttd-0.5.0-source.tar.bz2 3029813
+RMD160 7da82a6ab3bf58fd59dfef46920d15271e722682 openttd-0.5.0-source.tar.bz2 3029813
+SHA256 dec6761a291fa48e52911485d465689c3622c4eec9e66732bb9713e69220885c openttd-0.5.0-source.tar.bz2 3029813
diff --git a/games-simulation/openttd/openttd-0.5.0.ebuild b/games-simulation/openttd/openttd-0.5.0.ebuild
new file mode 100644
index 000000000000..6517f889c5cf
--- /dev/null
+++ b/games-simulation/openttd/openttd-0.5.0.ebuild
@@ -0,0 +1,188 @@
+# Copyright 1999-2007 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/openttd-0.5.0.ebuild,v 1.1 2007/02/27 23:37:51 pylon Exp $
+
+inherit eutils games
+
+SCENARIOS="${P}-scenarios.tar.bz2"
+
+DESCRIPTION="OpenTTD is a clone of Transport Tycoon Deluxe"
+HOMEPAGE="http://www.openttd.com/"
+SB="mirror://sourceforge/openttd"
+SRC_URI="${SB}/${P}-source.tar.bz2
+ scenarios? ( ${SB}/${SCENARIOS} )"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="alsa debug dedicated png scenarios timidity unicode zlib"
+
+DEPEND="!dedicated? ( media-libs/libsdl >=media-libs/fontconfig-2.3.2 )
+ png? ( media-libs/libpng )
+ scenarios? ( app-arch/unzip )
+ zlib? ( sys-libs/zlib )
+ unicode? ( virtual/libiconv )"
+RDEPEND="${DEPEND}
+ !dedicated? (
+ timidity? ( media-sound/timidity++ )
+ !timidity? ( alsa? ( media-sound/alsa-utils ) )
+ )"
+
+S=${WORKDIR}/${P}-source
+
+pkg_setup() {
+ if ! built_with_use media-libs/libsdl X ; then
+ die "Please emerge media-libs/libsdl with USE=X"
+ fi
+ games_pkg_setup
+}
+
+src_unpack() {
+ unpack ${P}-source.tar.bz2
+ if use scenarios; then
+ cd ${S}/scenario/
+ unpack ${SCENARIOS}
+ fi
+ cd ${S}
+ # Don't pre-strip binaries (bug #137822)
+ sed -i -e '/+= -s$/s/-s//' Makefile || die "sed failed"
+ # Don't install into prefixed DATA_DIR
+ sed -i -e \
+ 's#DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)#DATA_DIR_PREFIXED:=$(DATA_DIR)#' \
+ Makefile || die "sed failed"
+}
+
+src_compile() {
+ local myopts=""
+ use debug && myopts="${myopts} DEBUG=1"
+ use dedicated && myopts="${myopts} DEDICATED=1"
+ use png && myopts="${myopts} WITH_PNG=1"
+ use zlib && myopts="${myopts} WITH_ZLIB=1"
+ use unicode && myopts="${myopts} WITH_ICONV=1"
+ if ! use dedicated; then
+ myopts="${myopts} WITH_SDL=1"
+ if ! use timidity; then
+ use alsa && myopts="${myopts} MIDI=/usr/bin/aplaymidi"
+ fi
+ fi
+
+ # parallel build not supported
+ emake -j1 \
+ MANUAL_CONFIG=1 \
+ UNIX=1 \
+ WITH_NETWORK=1 \
+ INSTALL=1 \
+ RELEASE=${PV} \
+ USE_HOMEDIR=1 \
+ DEST_DIR=${D} \
+ PERSONAL_DIR=.openttd \
+ PREFIX=${GAMES_PREFIX} \
+ DATA_DIR=${GAMES_DATADIR}/${PN} \
+ CUSTOM_LANG_DIR=${GAMES_DATADIR}/${PN}/lang \
+ ${myopts} \
+ || die "emake failed"
+}
+
+src_install() {
+ dogamesbin openttd || die "dogamesbin failed"
+
+ insinto "${GAMES_DATADIR}/${PN}/data"
+ doins data/* || die "doins failed (data)"
+
+ insinto "${GAMES_DATADIR}/${PN}/lang"
+ doins lang/*.lng || die "doins failed (lang)"
+
+ if use scenarios; then
+ insinto "${GAMES_DATADIR}/${PN}/scenario"
+ doins scenario/* || die "doins failed (scenario)"
+ fi
+
+ insinto "${GAMES_DATADIR}/${PN}/scripts"
+ doins scripts/*.example || die "doins failed (scripts)"
+
+ for i in {16,32,48,64,128}; do
+ insinto /usr/share/icons/hicolor/${i}x${i}/apps
+ newins media/openttd.${i}.png openttd.png
+ done
+
+ if ! use dedicated; then
+ if use timidity || use alsa; then
+ make_desktop_entry "openttd -m extmidi" "OpenTTD" openttd
+ else
+ make_desktop_entry openttd "OpenTTD" openttd
+ fi
+ else
+ newinitd "${FILESDIR}"/openttd.initd openttd
+ fi
+
+ dodoc readme.txt known-bugs.txt changelog.txt docs/Manual.txt docs/console.txt docs/multiplayer.txt
+ dohtml -a html,gif,png,svg docs/*
+ newdoc scripts/readme.txt readme_scripts.txt
+ doman docs/openttd.6
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+
+ echo
+ einfo "In order to play, you must copy the following 6 files from "
+ einfo "a version of TTD to ${GAMES_DATADIR}/${PN}/data/."
+ echo
+ einfo "From the WINDOWS version you need: "
+ einfo " sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf"
+ einfo "OR from the DOS version you need: "
+ einfo " SAMPLE.CAT TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF"
+ echo
+ einfo "File names are case sensitive so make sure they are "
+ einfo "correct for whichever version you have."
+ echo
+
+ if ! use scenarios; then
+ einfo "Scenarios are now included in a seperate package. To "
+ einfo "install them as well please remerge with the "
+ einfo "\"scenarios\" USE flag."
+ echo
+ else
+ einfo "Scenarios are installed to ${GAMES_DATADIR}/${PN}/scenario,"
+ einfo "you will have to symlink them to ~/.openttd/scenario in order"
+ einfo "to use them."
+ einfo "Example:"
+ einfo " mkdir -p ~/.openttd/scenario"
+ einfo " ln -s ${GAMES_DATADIR}/${PN}/scenario/* ~/.openttd/scenario/"
+ echo
+ fi
+
+ if use dedicated; then
+ einfo "You have chosen the dedicated USE flag which builds a "
+ einfo "version of OpenTTD to be used as a game server which "
+ einfo "does not require SDL. You will not be able to play the "
+ einfo "game, but if you don't pass this flag you can still use "
+ einfo "it as a server in the same way, but SDL will be required."
+ echo
+ ewarn "Warning: The init script will kill all running openttd"
+ ewarn "processes when run, including any running client sessions!"
+ echo
+ else
+ if use timidity || use alsa; then
+ einfo "If you want music, you must copy the gm/ directory"
+ einfo "to ${GAMES_DATADIR}/${PN}/"
+ einfo "You can enable MIDI by running:"
+ einfo " openttd -m extmidi"
+ echo
+ if use timidity; then
+ einfo "You also need soundfonts for timidity, if you don't"
+ einfo "know what that is, do:"
+ echo
+ einfo "emerge media-sound/timidity-eawpatches"
+ else
+ einfo "You have emerged with 'aplaymidi' for playing MIDI."
+ einfo "You have to set the environment variable ALSA_OUTPUT_PORTS."
+ einfo "Available ports can be listed by using 'aplaymidi -l'."
+ fi
+ else
+ einfo "timidity and/or alsa not in USE so music will not be played during the game."
+ fi
+ echo
+ fi
+}