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author | Lars Weiler <pylon@gentoo.org> | 2007-02-27 23:37:51 +0000 |
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committer | Lars Weiler <pylon@gentoo.org> | 2007-02-27 23:37:51 +0000 |
commit | 887e953d3d94bc98046e8192241f925d8b00f607 (patch) | |
tree | d44dae101a48bc3e7613f0aecd0fe773e14acdc3 /games-simulation | |
parent | Fix incomplete dev-lisp/mzscheme -> dev-scheme/mzscheme move. (diff) | |
download | gentoo-2-887e953d3d94bc98046e8192241f925d8b00f607.tar.gz gentoo-2-887e953d3d94bc98046e8192241f925d8b00f607.tar.bz2 gentoo-2-887e953d3d94bc98046e8192241f925d8b00f607.zip |
Version bump. Fixes from bugs #162954 and #166572 included.
(Portage version: 2.1.2-r12)
Diffstat (limited to 'games-simulation')
-rw-r--r-- | games-simulation/openttd/ChangeLog | 7 | ||||
-rw-r--r-- | games-simulation/openttd/files/digest-openttd-0.5.0 | 6 | ||||
-rw-r--r-- | games-simulation/openttd/openttd-0.5.0.ebuild | 188 |
3 files changed, 200 insertions, 1 deletions
diff --git a/games-simulation/openttd/ChangeLog b/games-simulation/openttd/ChangeLog index 1ca578e39996..7caf471d20d7 100644 --- a/games-simulation/openttd/ChangeLog +++ b/games-simulation/openttd/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-simulation/openttd # Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/ChangeLog,v 1.35 2007/02/09 22:25:51 pylon Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/ChangeLog,v 1.36 2007/02/27 23:37:51 pylon Exp $ + +*openttd-0.5.0 (27 Feb 2007) + + 27 Feb 2007; Lars Weiler <pylon@gentoo.org> +openttd-0.5.0.ebuild: + Version bump. Fixes from bugs #162954 and #166572 included. *openttd-0.5.0_rc5 (09 Feb 2007) diff --git a/games-simulation/openttd/files/digest-openttd-0.5.0 b/games-simulation/openttd/files/digest-openttd-0.5.0 new file mode 100644 index 000000000000..5dc073d05659 --- /dev/null +++ b/games-simulation/openttd/files/digest-openttd-0.5.0 @@ -0,0 +1,6 @@ +MD5 37892f1fdded957f956766642a9e877d openttd-0.5.0-scenarios.tar.bz2 917117 +RMD160 f6ea4a4004bb0c90de9283a92b14da4bd99bc33c openttd-0.5.0-scenarios.tar.bz2 917117 +SHA256 c89e652aca1a9ad9f0f4936dd99cd8a9c96f4c53450990ff87d87483f8e74a31 openttd-0.5.0-scenarios.tar.bz2 917117 +MD5 39f77afae6f4a8ba245c4f7a51b2692a openttd-0.5.0-source.tar.bz2 3029813 +RMD160 7da82a6ab3bf58fd59dfef46920d15271e722682 openttd-0.5.0-source.tar.bz2 3029813 +SHA256 dec6761a291fa48e52911485d465689c3622c4eec9e66732bb9713e69220885c openttd-0.5.0-source.tar.bz2 3029813 diff --git a/games-simulation/openttd/openttd-0.5.0.ebuild b/games-simulation/openttd/openttd-0.5.0.ebuild new file mode 100644 index 000000000000..6517f889c5cf --- /dev/null +++ b/games-simulation/openttd/openttd-0.5.0.ebuild @@ -0,0 +1,188 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-simulation/openttd/openttd-0.5.0.ebuild,v 1.1 2007/02/27 23:37:51 pylon Exp $ + +inherit eutils games + +SCENARIOS="${P}-scenarios.tar.bz2" + +DESCRIPTION="OpenTTD is a clone of Transport Tycoon Deluxe" +HOMEPAGE="http://www.openttd.com/" +SB="mirror://sourceforge/openttd" +SRC_URI="${SB}/${P}-source.tar.bz2 + scenarios? ( ${SB}/${SCENARIOS} )" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="alsa debug dedicated png scenarios timidity unicode zlib" + +DEPEND="!dedicated? ( media-libs/libsdl >=media-libs/fontconfig-2.3.2 ) + png? ( media-libs/libpng ) + scenarios? ( app-arch/unzip ) + zlib? ( sys-libs/zlib ) + unicode? ( virtual/libiconv )" +RDEPEND="${DEPEND} + !dedicated? ( + timidity? ( media-sound/timidity++ ) + !timidity? ( alsa? ( media-sound/alsa-utils ) ) + )" + +S=${WORKDIR}/${P}-source + +pkg_setup() { + if ! built_with_use media-libs/libsdl X ; then + die "Please emerge media-libs/libsdl with USE=X" + fi + games_pkg_setup +} + +src_unpack() { + unpack ${P}-source.tar.bz2 + if use scenarios; then + cd ${S}/scenario/ + unpack ${SCENARIOS} + fi + cd ${S} + # Don't pre-strip binaries (bug #137822) + sed -i -e '/+= -s$/s/-s//' Makefile || die "sed failed" + # Don't install into prefixed DATA_DIR + sed -i -e \ + 's#DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR)#DATA_DIR_PREFIXED:=$(DATA_DIR)#' \ + Makefile || die "sed failed" +} + +src_compile() { + local myopts="" + use debug && myopts="${myopts} DEBUG=1" + use dedicated && myopts="${myopts} DEDICATED=1" + use png && myopts="${myopts} WITH_PNG=1" + use zlib && myopts="${myopts} WITH_ZLIB=1" + use unicode && myopts="${myopts} WITH_ICONV=1" + if ! use dedicated; then + myopts="${myopts} WITH_SDL=1" + if ! use timidity; then + use alsa && myopts="${myopts} MIDI=/usr/bin/aplaymidi" + fi + fi + + # parallel build not supported + emake -j1 \ + MANUAL_CONFIG=1 \ + UNIX=1 \ + WITH_NETWORK=1 \ + INSTALL=1 \ + RELEASE=${PV} \ + USE_HOMEDIR=1 \ + DEST_DIR=${D} \ + PERSONAL_DIR=.openttd \ + PREFIX=${GAMES_PREFIX} \ + DATA_DIR=${GAMES_DATADIR}/${PN} \ + CUSTOM_LANG_DIR=${GAMES_DATADIR}/${PN}/lang \ + ${myopts} \ + || die "emake failed" +} + +src_install() { + dogamesbin openttd || die "dogamesbin failed" + + insinto "${GAMES_DATADIR}/${PN}/data" + doins data/* || die "doins failed (data)" + + insinto "${GAMES_DATADIR}/${PN}/lang" + doins lang/*.lng || die "doins failed (lang)" + + if use scenarios; then + insinto "${GAMES_DATADIR}/${PN}/scenario" + doins scenario/* || die "doins failed (scenario)" + fi + + insinto "${GAMES_DATADIR}/${PN}/scripts" + doins scripts/*.example || die "doins failed (scripts)" + + for i in {16,32,48,64,128}; do + insinto /usr/share/icons/hicolor/${i}x${i}/apps + newins media/openttd.${i}.png openttd.png + done + + if ! use dedicated; then + if use timidity || use alsa; then + make_desktop_entry "openttd -m extmidi" "OpenTTD" openttd + else + make_desktop_entry openttd "OpenTTD" openttd + fi + else + newinitd "${FILESDIR}"/openttd.initd openttd + fi + + dodoc readme.txt known-bugs.txt changelog.txt docs/Manual.txt docs/console.txt docs/multiplayer.txt + dohtml -a html,gif,png,svg docs/* + newdoc scripts/readme.txt readme_scripts.txt + doman docs/openttd.6 + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + echo + einfo "In order to play, you must copy the following 6 files from " + einfo "a version of TTD to ${GAMES_DATADIR}/${PN}/data/." + echo + einfo "From the WINDOWS version you need: " + einfo " sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf trgtr.grf" + einfo "OR from the DOS version you need: " + einfo " SAMPLE.CAT TRG1.GRF TRGC.GRF TRGH.GRF TRGI.GRF TRGT.GRF" + echo + einfo "File names are case sensitive so make sure they are " + einfo "correct for whichever version you have." + echo + + if ! use scenarios; then + einfo "Scenarios are now included in a seperate package. To " + einfo "install them as well please remerge with the " + einfo "\"scenarios\" USE flag." + echo + else + einfo "Scenarios are installed to ${GAMES_DATADIR}/${PN}/scenario," + einfo "you will have to symlink them to ~/.openttd/scenario in order" + einfo "to use them." + einfo "Example:" + einfo " mkdir -p ~/.openttd/scenario" + einfo " ln -s ${GAMES_DATADIR}/${PN}/scenario/* ~/.openttd/scenario/" + echo + fi + + if use dedicated; then + einfo "You have chosen the dedicated USE flag which builds a " + einfo "version of OpenTTD to be used as a game server which " + einfo "does not require SDL. You will not be able to play the " + einfo "game, but if you don't pass this flag you can still use " + einfo "it as a server in the same way, but SDL will be required." + echo + ewarn "Warning: The init script will kill all running openttd" + ewarn "processes when run, including any running client sessions!" + echo + else + if use timidity || use alsa; then + einfo "If you want music, you must copy the gm/ directory" + einfo "to ${GAMES_DATADIR}/${PN}/" + einfo "You can enable MIDI by running:" + einfo " openttd -m extmidi" + echo + if use timidity; then + einfo "You also need soundfonts for timidity, if you don't" + einfo "know what that is, do:" + echo + einfo "emerge media-sound/timidity-eawpatches" + else + einfo "You have emerged with 'aplaymidi' for playing MIDI." + einfo "You have to set the environment variable ALSA_OUTPUT_PORTS." + einfo "Available ports can be listed by using 'aplaymidi -l'." + fi + else + einfo "timidity and/or alsa not in USE so music will not be played during the game." + fi + echo + fi +} |