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author | Michael Sterrett <mr_bones_@gentoo.org> | 2010-06-07 23:14:37 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2010-06-07 23:14:37 +0000 |
commit | 69ad67bec168628b5ccb3347d498299a5e028059 (patch) | |
tree | c468ad6414b54e939111836e173ae93031fba326 /games-strategy | |
parent | old (diff) | |
download | gentoo-2-69ad67bec168628b5ccb3347d498299a5e028059.tar.gz gentoo-2-69ad67bec168628b5ccb3347d498299a5e028059.tar.bz2 gentoo-2-69ad67bec168628b5ccb3347d498299a5e028059.zip |
old
(Portage version: 2.1.8.3/cvs/Linux i686)
Diffstat (limited to 'games-strategy')
-rw-r--r-- | games-strategy/wesnoth/Manifest | 2 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.8.1.ebuild | 127 |
2 files changed, 0 insertions, 129 deletions
diff --git a/games-strategy/wesnoth/Manifest b/games-strategy/wesnoth/Manifest index 76e02f2eb562..18ff1acf0713 100644 --- a/games-strategy/wesnoth/Manifest +++ b/games-strategy/wesnoth/Manifest @@ -1,9 +1,7 @@ AUX wesnothd.rc 619 RMD160 b3d7a303f27ce3cc1886fd7791ab58f58356ac39 SHA1 8ba6dad055ea943485c0a1cf324e39a340c89b00 SHA256 23e250272768e1fb540104b96c96a24da09fedc9f89a6867adcae046160c0065 DIST wesnoth-1.6.5.tar.bz2 230239169 RMD160 7fe957d7eeb61956252d0fc6e9ead74572be43a1 SHA1 232dac3a4327555bf52212cf4420c9ea823220e4 SHA256 7ef047ae364278a5bf9bdc69228f77d825f793f1c4d9adae8b47f0882e7f30d7 -DIST wesnoth-1.8.1.tar.bz2 288248141 RMD160 7ab51365fa28c99d4e57f03525e2046bdebc5388 SHA1 3ca14cee94e85382a77f4e8ade72a261e446580e SHA256 7c48ecf11a8789689509ea545e2e63ba75dfc765988b1d08b49c6badf19de24d DIST wesnoth-1.8.2.tar.bz2 298752358 RMD160 ae0d9cfc3f6dae2359bc1aa16f5e7341cfee350f SHA1 772e4847b5c99cef06872ea35c43f4cad2eb622e SHA256 af51389decb431ce5a6c6ef8781c8d23a5415a59d6cb2abb57144b487ef53ef6 EBUILD wesnoth-1.6.5.ebuild 2597 RMD160 c7c79698115547087ef5a87c85337503912b2263 SHA1 3495fc361d214db98faff4a0e3adb3bce64b5c79 SHA256 d85f60c43de30810ba10ef2036996efc93016838680d3d4811d163cf108e51d4 -EBUILD wesnoth-1.8.1.ebuild 3451 RMD160 2e09f12787f3dc7b85166cdc42b1453a5c1ce0d8 SHA1 8a37b31ab043cd314cf19bd5db7081a63e7616b7 SHA256 502029edf0f291451c3b4833a83b539392f40a112ebe5b63499e637f6d6d1cf1 EBUILD wesnoth-1.8.2.ebuild 3451 RMD160 07f2ac1974a3acba2593103d345a0d61e6246f9e SHA1 7ab0584631a3305f1c3b52c31226c885762115ec SHA256 9e28d34f39b244030fc6286be153ba4618408cb9023120038427cfb92a40cea4 MISC ChangeLog 23547 RMD160 f1ade7dcd5f3c404ede164b3662d1d42455ce047 SHA1 e50bbdde66eed1409afd6d72ffd2ceb49e41e8fb SHA256 1b8f83a50848aa7b7c4f03e7fac3a26f6c5c710c3db93f9fcb389389e28f693f MISC metadata.xml 330 RMD160 27f21d82f0524f02ac36acfd6116ffd979c930fd SHA1 c2ff910e780424aae4bd9d41eea083824bcdb073 SHA256 286df39ac36cc888d57c6c471a1742218ffe4b1448d410e1dba461c061841ca5 diff --git a/games-strategy/wesnoth/wesnoth-1.8.1.ebuild b/games-strategy/wesnoth/wesnoth-1.8.1.ebuild deleted file mode 100644 index 9013d9d748a1..000000000000 --- a/games-strategy/wesnoth/wesnoth-1.8.1.ebuild +++ /dev/null @@ -1,127 +0,0 @@ -# Copyright 1999-2010 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.8.1.ebuild,v 1.1 2010/05/01 16:33:25 mr_bones_ Exp $ - -EAPI=2 -inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games - -DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" -HOMEPAGE="http://www.wesnoth.org/" -SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~ppc ~ppc64 ~sparc ~x86 ~x86-fbsd" -IUSE="dbus dedicated doc nls server tinygui" - -RDEPEND=">=media-libs/libsdl-1.2.7[video,X] - media-libs/sdl-net - >=media-libs/sdl-ttf-2.0.8 - >=media-libs/sdl-mixer-1.2[vorbis] - >=media-libs/sdl-image-1.2[jpeg,png] - !dedicated? ( - dbus? ( sys-apps/dbus ) - ) - >=dev-libs/boost-1.35 - sys-libs/zlib - x11-libs/pango - dev-lang/lua - media-libs/fontconfig - virtual/libintl" -DEPEND="${RDEPEND} - dev-util/pkgconfig - !dedicated? ( - tinygui? ( - || ( - media-gfx/imagemagick[jpeg,png] - media-gfx/graphicsmagick[imagemagick,jpeg,png] - ) - ) - ) - sys-devel/gettext" - -src_prepare() { - if use dedicated || use server ; then - sed \ - -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ - -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ - -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ - -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ - > "${T}"/wesnothd \ - || die "sed failed" - fi - if ! use doc ; then - sed -i \ - -e '/manual/d' \ - doc/CMakeLists.txt \ - || die "sed failed" - fi - # how do I hate boost? Let me count the ways... - local boost_ver=$(best_version ">=dev-libs/boost-1.35") - - boost_ver=${boost_ver/*boost-/} - boost_ver=${boost_ver%.*} - boost_ver=${boost_ver/./_} - - einfo "Using boost version ${boost_ver}" - append-cxxflags \ - -I/usr/include/boost-${boost_ver} - append-ldflags \ - -L/usr/$(get_libdir)/boost-${boost_ver} - export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" - export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" -} - -src_configure() { - filter-flags -ftracer -fomit-frame-pointer - if [[ $(gcc-major-version) -eq 3 ]] ; then - filter-flags -fstack-protector - append-flags -fno-stack-protector - fi - if use dedicated || use server ; then - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=TRUE" - "-DENABLE_SERVER=TRUE" - "-DSERVER_UID=${GAMES_USER_DED}" - "-DSERVER_GID=${GAMES_GROUP}" - "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" - ) - else - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=FALSE" - "-DENABLE_SERVER=FALSE" - ) - fi - mycmakeargs+=( - $(cmake-utils_use_enable !dedicated GAME) - $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) - $(cmake-utils_use_enable nls NLS) - $(cmake-utils_use_enable dbus NOTIFICATIONS) - "-DGUI=$(use tinygui && echo tiny || echo normal)" - "-DCMAKE_VERBOSE_MAKEFILE=TRUE" - "-DENABLE_FRIBIDI=FALSE" - "-DENABLE_STRICT_COMPILATION=FALSE" - "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" - "-DPREFERENCES_DIR=.wesnoth" - "-DDATAROOTDIR=${GAMES_DATADIR}" - "-DBINDIR=${GAMES_BINDIR}" - "-DICONDIR=/usr/share/pixmaps" - "-DDESKTOPDIR=/usr/share/applications" - "-DMANDIR=/usr/share/man" - "-DDOCDIR=/usr/share/doc/${PF}" - ) - cmake-utils_src_configure -} - -src_compile() { - cmake-utils_src_compile -} - -src_install() { - DOCS="README changelog players_changelog" cmake-utils_src_install - if use dedicated || use server; then - keepdir "${GAMES_STATEDIR}/run/wesnothd" - doinitd "${T}"/wesnothd || die "doinitd failed" - fi - prepgamesdirs -} |