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-rw-r--r--games-arcade/xboing/Manifest32
-rw-r--r--games-arcade/xboing/files/01_all_insaneSpeed.patch470
-rw-r--r--games-arcade/xboing/files/digest-xboing-2.4-r26
-rw-r--r--games-arcade/xboing/xboing-2.4-r2.ebuild56
4 files changed, 14 insertions, 550 deletions
diff --git a/games-arcade/xboing/Manifest b/games-arcade/xboing/Manifest
index a46aeef431f0..3e3adf27403c 100644
--- a/games-arcade/xboing/Manifest
+++ b/games-arcade/xboing/Manifest
@@ -1,21 +1,17 @@
-MD5 5893c0d3ee3f75f7289665e797d21e10 ChangeLog 1173
-RMD160 238d7003e728887425bed137707ce44eb6cc08cf ChangeLog 1173
-SHA256 cd1b2aa1d58ec5299d8c27816b2566f5bb12739fe2fea75086fe2fd56ed5ac88 ChangeLog 1173
-MD5 35113230bee9c55b340e5bb701938d77 files/01_all_insaneSpeed.patch 11554
-RMD160 863965cbcf364124ae206d7d8e2cdcf7e5dd75c9 files/01_all_insaneSpeed.patch 11554
-SHA256 c1061e87471290d862817474f560943a8794f062938af916c7d61f6ab1ba956f files/01_all_insaneSpeed.patch 11554
-MD5 1624963aea6e3f0dfabfb6d9a447c942 files/digest-xboing-2.4-r1 131
-RMD160 7d405b5057bd5b36c75df3ec1c67db11c5077457 files/digest-xboing-2.4-r1 131
-SHA256 d0b017284fb2b067f1745f8b39ef39090cba8f5c9d2f91b1fddc59b811752b08 files/digest-xboing-2.4-r1 131
-MD5 8ef4dccbe0be4466ce9e425c0240802b files/digest-xboing-2.4-r2 485
-RMD160 216bb007322dd5c87e66edf69fc345b0540613d0 files/digest-xboing-2.4-r2 485
-SHA256 1c2f047ddb7abc448cfc111e2782e77194eeec60b89e3ae97be25cc7ba301778 files/digest-xboing-2.4-r2 485
-MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
-RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158
-SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158
+DIST xboing-2.4-debian.patch.bz2 7740 RMD160 90ab378da5bf13c2e8c880191d82faec6ec4c66d SHA256 14461b3684c8a651fb9cff864931f1e56600c373a16b8ea61a98f689173c893e size 7740
+DIST xboing2.4.tar.gz 588811 RMD160 3aa027dd7a7abe9b4119362a1c8b5fb968971567 SHA256 67019cb8c8a4da0b1177dcc8bed063afe3b8f1853b18345dbc1deaca51d4a29a size 588811
+EBUILD xboing-2.4-r1.ebuild 1276 RMD160 5dad9cb579011248b301840002b061c0537ca8f0 SHA1 e0b019876caffbeb0609b0ec0a2dcfd3708cef44 SHA256 c121656a230ea57b0df047f86329534a76632992ce401387dc16cb94b2634f9b size 1276
MD5 ef87481a559ce7ab5a0572010b9ed54f xboing-2.4-r1.ebuild 1276
RMD160 5dad9cb579011248b301840002b061c0537ca8f0 xboing-2.4-r1.ebuild 1276
SHA256 c121656a230ea57b0df047f86329534a76632992ce401387dc16cb94b2634f9b xboing-2.4-r1.ebuild 1276
-MD5 ea0caa63b740692f82d6feb162af48ae xboing-2.4-r2.ebuild 1315
-RMD160 f02b1c092553f4dfc0fa8ef7da3cf38d4e50c2b7 xboing-2.4-r2.ebuild 1315
-SHA256 35d7c7b0a5ab1348b27f8f5950acb8e419e3d1f83e81909ac89cb59a1cb4f13d xboing-2.4-r2.ebuild 1315
+MISC ChangeLog 1340 RMD160 cd50bb797320c020af9554fb9dcfface1cf26095 SHA1 615b8bb6870a6899e2e4770b2828730235b306d5 SHA256 60604d92224355d289a465d2aade41951e18b82691e5ebbf44faed465b921040 size 1340
+MD5 2aafb63a7fd7fadaab0240a074d71a06 ChangeLog 1340
+RMD160 cd50bb797320c020af9554fb9dcfface1cf26095 ChangeLog 1340
+SHA256 60604d92224355d289a465d2aade41951e18b82691e5ebbf44faed465b921040 ChangeLog 1340
+MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 size 158
+MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
+RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158
+SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158
+MD5 8ef4dccbe0be4466ce9e425c0240802b files/digest-xboing-2.4-r1 485
+RMD160 216bb007322dd5c87e66edf69fc345b0540613d0 files/digest-xboing-2.4-r1 485
+SHA256 1c2f047ddb7abc448cfc111e2782e77194eeec60b89e3ae97be25cc7ba301778 files/digest-xboing-2.4-r1 485
diff --git a/games-arcade/xboing/files/01_all_insaneSpeed.patch b/games-arcade/xboing/files/01_all_insaneSpeed.patch
deleted file mode 100644
index e5d28d8740b8..000000000000
--- a/games-arcade/xboing/files/01_all_insaneSpeed.patch
+++ /dev/null
@@ -1,470 +0,0 @@
-diff -u --recursive xboing/bonus.c xbpatch/bonus.c
---- xboing/bonus.c Fri Nov 22 01:28:46 1996
-+++ xbpatch/bonus.c Tue Jan 14 18:48:28 1997
-@@ -311,7 +311,7 @@
- XFlush(display);
-
- SetBonusWait(BONUS_SCORE, frame + 5);
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- DEBUG("set bonus mode to BONUS_SCORE.")
- }
-@@ -326,7 +326,7 @@
- {
- DEBUG("in function DoScore() in bonus.c")
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Nice message rewarding you for your efforts */
- strcpy(string, "Congratulations on finishing this level.");
-@@ -336,7 +336,7 @@
-
- ypos += (35 + GAP);
- SetBonusWait(BONUS_BONUS, frame + LINE_DELAY);
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
- DEBUG("set bonus mode to BONUS_BONUS.")
- }
-
-@@ -363,7 +363,7 @@
- DrawShadowCentredText(display, window, textFont,
- string, ypos, blue, TOTAL_WIDTH);
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Now skip to the next sequence */
- SetBonusWait(BONUS_LEVEL, frame + LINE_DELAY);
-@@ -387,7 +387,7 @@
- DrawShadowCentredText(display, window, textFont,
- string, ypos, blue, TOTAL_WIDTH);
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Now skip to the next sequence */
- SetBonusWait(BONUS_LEVEL, frame + LINE_DELAY);
-@@ -411,7 +411,7 @@
- bonusScore += ComputeScore(SUPER_BONUS_SCORE);
- DisplayScore(display, scoreWindow, bonusScore);
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Now skip to the next sequence */
- SetBonusWait(BONUS_LEVEL, frame + LINE_DELAY);
-@@ -454,7 +454,7 @@
- ypos += (int) (textFont->ascent + GAP * 1.5);
- firstTime = True;
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
- }
- }
-
-@@ -468,7 +468,7 @@
- {
- int secs, theLevel;
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Get the number of seconds left on the clock */
- secs = GetLevelTimeBonus();
-@@ -533,7 +533,7 @@
- /* Play the sound for the super bonus */
- if (noSound == False) playSoundFile("Doh3", 80);
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Get ready for the next sequence */
- SetBonusWait(BONUS_TIME, frame + LINE_DELAY);
-@@ -569,7 +569,7 @@
- SetBonusWait(BONUS_TIME, frame + LINE_DELAY);
- ypos += (textFont->ascent + GAP/2);
- firstTime = True;
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
- }
- }
-
-@@ -583,7 +583,7 @@
- {
- int secs = 0;
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Get the number of seconds left on the clock */
- secs = GetLevelTimeBonus();
-@@ -627,7 +627,7 @@
- int myrank = 0;
- char str[5];
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Obtain current ranking for this score */
- myrank = GetHighScoreRanking(score);
-@@ -680,7 +680,7 @@
- {
- DEBUG("DoEndText in bonus screen.")
-
-- SetGameSpeed(SLOW_SPEED);
-+ SetGameSpeed(MEDIUM_SPEED);
-
- /* Finishing sentence - so you know what level to do */
- sprintf(string, "Prepare for level %ld", level+1);
-diff -u --recursive xboing/main.c xbpatch/main.c
---- xboing/main.c Fri Nov 22 01:28:46 1996
-+++ xbpatch/main.c Tue Jan 14 18:32:30 1997
-@@ -156,7 +156,7 @@
-
- /* Set an entire game speedup or slowdown speed */
- temp = (speed / (long) userDelay);
-- userDelay = delay;
-+ userDelay = delay/2 + 3;
- speed = (long) (temp * userDelay);
- speedLevel = 10 - delay;
- }
-diff -u --recursive xboing/misc.c xbpatch/misc.c
---- xboing/misc.c Fri Nov 22 01:28:46 1996
-+++ xbpatch/misc.c Tue Jan 14 18:54:45 1997
-@@ -89,8 +89,8 @@
- #ifdef SYSV
- #ifdef __clipper__
- struct timeval tv;
-- tv.tv_sec=((usec)/1000);
-- tv.tv_usec=(((usec)%1000)*1000);
-+ tv.tv_sec=((usec)/1000000);
-+ tv.tv_usec=((usec)%1000000);
- select(1,NULL,NULL,NULL,&tv);
- #else
- poll((struct poll *) 0, (size_t) 0, usec / 1000); /* ms resolution */
-@@ -105,6 +105,68 @@
- #endif
-
- #if NeedFunctionPrototypes
-+static int kudelay(unsigned long count)
-+#else
-+static int kudelay(count)
-+unsigned long count;
-+#endif
-+{
-+ unsigned int bluff = 1;
-+
-+ while( count-- != 0 ) /* this can hardly be "optimised out" */
-+ bluff = (bluff ^ ((bluff & 1) * 0x6110)) >> 1;
-+
-+ return( bluff );
-+}
-+
-+#if NeedFunctionPrototypes
-+static void kusleep(unsigned long usec)
-+#else
-+static void kusleep(usec)
-+ unsigned long usec;
-+#endif
-+{
-+ static float kuliber_time = 0.0;
-+ static float kuliber_count = 0.0;
-+ static unsigned long kutimerswap = (1000000 / 15);
-+ struct timeval st, et;
-+ long gap;
-+ unsigned long count;
-+
-+ if( kuliber_time == 0.0 )
-+ {
-+ count = 0x1000; /* calibrate delay loop */
-+ gettimeofday(&st, NULL);
-+
-+ while( True )
-+ {
-+ kudelay( count );
-+ count = (count << 1);
-+ gettimeofday(&et, NULL);
-+ gap = (((et.tv_sec - st.tv_sec) * 1000000) +
-+ (et.tv_usec - st.tv_usec) );
-+
-+ if( gap > 400*1000 )
-+ break;
-+ }
-+
-+ kuliber_time = (float)(gap/4);
-+ kuliber_count = (float)(((count-1)&~0xFFF)>>2);
-+ }
-+
-+ if( usec > kutimerswap )
-+ {
-+ kutimerswap = (1000000 / 30);
-+ usleep( usec ); /* using usleep() for low resolution only */
-+ }
-+ else
-+ {
-+ kutimerswap = (1000000 / 15);
-+ kudelay( (unsigned long)(kuliber_count*((float)usec/kuliber_time)) );
-+ }
-+}
-+
-+#if NeedFunctionPrototypes
- void sleepSync(Display *display, unsigned long ms)
- #else
- void sleepSync(display, ms)
-@@ -112,27 +174,85 @@
- unsigned long ms;
- #endif
- {
-- struct timeval st, et;
-- long SyncTime;
-- static unsigned long accu;
-+ static long Expected_time = 0;
-+ static long Ref_sec = 0;
-+ static long Ref_usec = 0;
-+ static long Sleeping_time = 0;
-+ static int PLL_filter = 0;
-+ struct timeval st;
-+ long elapsed;
-+ long dodelay;
-+ float x;
-
-- gettimeofday(&st, NULL);
- XSync(display, False);
-- gettimeofday(&et, NULL);
-
-- SyncTime = (((et.tv_sec - st.tv_sec) * 1000) +
-- ((et.tv_usec - st.tv_usec) / 1000) );
-+ gettimeofday(&st, NULL);
-+
-+ if( Ref_sec == 0 )
-+ {
-+ Ref_sec = st.tv_sec; /* take the initial reference point */
-+ Ref_usec = st.tv_usec;
-+ Sleeping_time = ms * 1000;
-+ }
-+
-+ elapsed = (st.tv_sec - Ref_sec) * 1000000 + (st.tv_usec - Ref_usec);
-+ dodelay = Sleeping_time;
-+
-+ if( PLL_filter > 0 && elapsed != 0 ) /* Phase lock loop */
-+ {
-+ dodelay = Expected_time + Sleeping_time - elapsed;
-+
-+ if( dodelay < 0 )
-+ {
-+ dodelay = 0; PLL_filter--;
-+ }
-+ else
-+ if( dodelay > 2*Sleeping_time )
-+ {
-+ dodelay = 2*Sleeping_time; PLL_filter--;
-+ }
-+ else
-+ PLL_filter = 3;
-+
-+ if( elapsed > 40*Sleeping_time && Expected_time > 40*Sleeping_time )
-+ {
-+ elapsed -= 20*Sleeping_time; /* Ref. point shouldn't be far away*/
-+ Expected_time -= 20*Sleeping_time;
-+ Ref_usec += 20*Sleeping_time;
-+ Ref_sec += Ref_usec/1000000; Ref_usec %= 1000000;
-+ }
-+ }
-
--/* if ((ms) > ((1000 / 60) + SyncTime))
-- usleep(ms - SyncTime);
--*/
-- if ((ms + accu) > ((1000 / 30) + SyncTime))
-+ if( PLL_filter <= 0 && elapsed > 40000 ) /* Frequency lock loop */
- {
-- usleep(ms +accu - SyncTime);
-- accu = 0;
-+ /* feedback filter */
-+ x = 0.5 + 0.5 * (float)Expected_time / (float)elapsed;
-+
-+ if( x < 0.966 ) /* Acceleration must be strongly limited */
-+ x = 0.966;
-+
-+ if( x > 2.0 )
-+ x = 2.0;
-+
-+ Sleeping_time = (long)((float)Sleeping_time * x);
-+
-+ if( Sleeping_time < 500 )
-+ Sleeping_time = 500;
-+
-+ if( x > 0.99 && x < 1.01 && Sleeping_time > ms*500 )
-+ PLL_filter = -1 - 4*PLL_filter; /* locked - it's time to try PLL */
-+ else
-+ PLL_filter = 0;
-+
-+ Ref_sec = st.tv_sec;
-+ Ref_usec = st.tv_usec;
-+ Expected_time = 0;
-+ dodelay = Sleeping_time;
- }
-- else if (ms > SyncTime)
-- accu += (ms - SyncTime);
-+
-+ kusleep( dodelay );
-+
-+ Expected_time += ms * 1000;
- }
-
- #if NeedFunctionPrototypes
-diff -u --recursive xboing/presents.c xbpatch/presents.c
---- xboing/presents.c Fri Nov 22 01:28:46 1996
-+++ xbpatch/presents.c Tue Jan 14 18:35:40 1997
-@@ -287,7 +287,7 @@
- }
- #endif
-
-- SetPresentWait(PRESENT_TEXT1, frame + 800);
-+ SetPresentWait(PRESENT_TEXT1, frame + 200);
- }
-
- #if NeedFunctionPrototypes
-@@ -309,7 +309,7 @@
- RenderShape(display, window, justin, justinM,
- x, y, 285, 44, True);
-
-- SetPresentWait(PRESENT_TEXT2, frame + 300);
-+ SetPresentWait(PRESENT_TEXT2, frame + 100);
- }
-
- #if NeedFunctionPrototypes
-@@ -331,7 +331,7 @@
- RenderShape(display, window, kibell, kibellM,
- x, y, 260, 40, True);
-
-- SetPresentWait(PRESENT_TEXT3, frame + 500);
-+ SetPresentWait(PRESENT_TEXT3, frame + 200);
- }
-
- #if NeedFunctionPrototypes
-@@ -355,7 +355,7 @@
- RenderShape(display, window, presents, presentsM,
- x, y, 410, 44, True);
-
-- SetPresentWait(PRESENT_TEXT_CLEAR, frame + 750);
-+ SetPresentWait(PRESENT_TEXT_CLEAR, frame + 250);
- }
-
- #if NeedFunctionPrototypes
-@@ -375,7 +375,7 @@
-
- FadeAwayArea(display, window, x, y, 410, 44);
-
-- SetPresentWait(PRESENT_LETTERS, frame + 10);
-+ SetPresentWait(PRESENT_LETTERS, frame + 5);
- }
-
- /* The distances for the gap inbetwen blocks */
-@@ -404,7 +404,7 @@
- DrawLetter(display, window, i, x, y);
- x += 10 + dists[i];
-
-- SetPresentWait(PRESENT_LETTERS, frame + 300);
-+ SetPresentWait(PRESENT_LETTERS, frame + 100);
- }
- else
- {
-@@ -416,7 +416,7 @@
- x += dists[3];
- DrawLetter(display, window, 3, x, y);
-
-- SetPresentWait(PRESENT_SHINE, frame + 200);
-+ SetPresentWait(PRESENT_SHINE, frame + 100);
- }
-
- i++;
-@@ -463,7 +463,7 @@
- if (in == 11)
- {
- XCopyArea(display, store, window, gc, 0, 0, 20, 20, x, y);
-- SetPresentWait(PRESENT_SPECIAL_TEXT1, frame + 500);
-+ SetPresentWait(PRESENT_SPECIAL_TEXT1, frame + 100);
- }
- }
- }
-@@ -499,7 +499,7 @@
- len = strlen(wisdom);
- x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) -
- (XTextWidth(dataFont, wisdom, len) / 2);
-- nextFrame = frame + 10;
-+ nextFrame = frame + 5;
- first = False;
- }
-
-@@ -508,11 +508,11 @@
- if (noSound == False) playSoundFile("key", 60);
- DrawText(display, window, x, y, dataFont, red, wisdom, i);
-
-- nextFrame = frame + 30;
-+ nextFrame = frame + 15;
-
- i++;
- if (i > len)
-- SetPresentWait(PRESENT_SPECIAL_TEXT2, frame + 700);
-+ SetPresentWait(PRESENT_SPECIAL_TEXT2, frame + 150);
- }
- }
-
-@@ -542,7 +542,7 @@
- len = strlen(wisdom2);
- x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) -
- (XTextWidth(dataFont, wisdom2, len) / 2);
-- nextFrame = frame + 10;
-+ nextFrame = frame + 5;
- first = False;
- }
-
-@@ -551,11 +551,11 @@
- if (noSound == False) playSoundFile("key", 60);
- DrawText(display, window, x, y, dataFont, red, wisdom2, i);
-
-- nextFrame = frame + 30;
-+ nextFrame = frame + 15;
-
- i++;
- if (i > len)
-- SetPresentWait(PRESENT_SPECIAL_TEXT3, frame + 700);
-+ SetPresentWait(PRESENT_SPECIAL_TEXT3, frame + 150);
- }
- }
-
-@@ -584,7 +584,7 @@
- len = strlen(wisdom3);
- x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) -
- (XTextWidth(dataFont, wisdom3, len) / 2);
-- nextFrame = frame + 10;
-+ nextFrame = frame + 5;
- first = False;
- }
-
-@@ -593,11 +593,11 @@
- if (noSound == False) playSoundFile("key", 60);
- DrawText(display, window, x, y, dataFont, red, wisdom3, i);
-
-- nextFrame = frame + 30;
-+ nextFrame = frame + 15;
-
- i++;
- if (i > len)
-- SetPresentWait(PRESENT_CLEAR, frame + 800);
-+ SetPresentWait(PRESENT_CLEAR, frame + 200);
- }
- }
-
-@@ -642,7 +642,7 @@
- yb -= 10;
-
- if (yt > ((PLAY_HEIGHT + MAIN_HEIGHT) / 2))
-- SetPresentWait(PRESENT_FINISH, frame + 20);
-+ SetPresentWait(PRESENT_FINISH, frame + 10);
-
- nextFrame = frame + 20;
- }
-
diff --git a/games-arcade/xboing/files/digest-xboing-2.4-r2 b/games-arcade/xboing/files/digest-xboing-2.4-r2
deleted file mode 100644
index a5551be55758..000000000000
--- a/games-arcade/xboing/files/digest-xboing-2.4-r2
+++ /dev/null
@@ -1,6 +0,0 @@
-MD5 b0567f3833c7c2152cce8526b06e07cf xboing-2.4-debian.patch.bz2 7740
-RMD160 90ab378da5bf13c2e8c880191d82faec6ec4c66d xboing-2.4-debian.patch.bz2 7740
-SHA256 14461b3684c8a651fb9cff864931f1e56600c373a16b8ea61a98f689173c893e xboing-2.4-debian.patch.bz2 7740
-MD5 d596d29e53cf0deceb18f3b646787709 xboing2.4.tar.gz 588811
-RMD160 3aa027dd7a7abe9b4119362a1c8b5fb968971567 xboing2.4.tar.gz 588811
-SHA256 67019cb8c8a4da0b1177dcc8bed063afe3b8f1853b18345dbc1deaca51d4a29a xboing2.4.tar.gz 588811
diff --git a/games-arcade/xboing/xboing-2.4-r2.ebuild b/games-arcade/xboing/xboing-2.4-r2.ebuild
deleted file mode 100644
index a1cb8e55b849..000000000000
--- a/games-arcade/xboing/xboing-2.4-r2.ebuild
+++ /dev/null
@@ -1,56 +0,0 @@
-# Copyright 1999-2006 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-arcade/xboing/xboing-2.4-r2.ebuild,v 1.1 2006/03/14 19:22:42 tupone Exp $
-
-inherit eutils games
-
-DESCRIPTION="blockout type game where you bounce a proton ball trying to destroy blocks"
-HOMEPAGE="http://www.techrescue.org/xboing/"
-SRC_URI="http://www.techrescue.org/xboing/${PN}${PV}.tar.gz
- mirror://gentoo/xboing-${PV}-debian.patch.bz2"
-
-LICENSE="xboing"
-SLOT="0"
-KEYWORDS="~ppc ~sparc ~x86"
-IUSE=""
-
-RDEPEND="|| ( x11-libs/libXpm virtual/x11 )"
-DEPEND="${RDEPEND}
- || ( ( app-text/rman
- x11-misc/gccmakedep
- x11-misc/imake )
- virtual/x11 )"
-
-S=${WORKDIR}/${PN}
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
- epatch "${FILESDIR}"/01_all_insaneSpeed.patch \
- "${WORKDIR}"/xboing-${PV}-debian.patch
- sed -i '/^#include/s:xpm\.h:X11/xpm.h:' *.c
-}
-
-src_compile() {
- xmkmf -a || die
- sed -i \
- -e "s:GENTOO_VER:${PF/${PN}-/}:" \
- Imakefile
- emake \
- CXXOPTIONS="${CXXFLAGS}" \
- CDEBUGFLAGS="${CFLAGS}" \
- XBOING_DIR=${GAMES_DATADIR}/${PN} \
- || die
-}
-
-src_install() {
- make \
- PREFIX=${D} \
- XBOING_DIR=${GAMES_DATADIR}/${PN} \
- install \
- || die
- newman xboing.man xboing.6
- dodoc README docs/*.doc
- prepgamesdirs
- fperms 660 ${GAMES_STATEDIR}/xboing.score
-}