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* dev-games/godot: add 4.1.1Ionen Wolkens2023-07-182-0/+234
| | | | | | | | | | | | Now allows unbundling brotli and also make it optional, but still need freetype[brotli] either way (which also pulls app-arch/brotli) or else UI fonts will be entirely broken. So adding a USE=brotli likely does not make much sense, and just hard depend on it instead (at best it could be meaningful with USE=-tools to run a game that happens to use neither brotli nor WOFF2, but still -- it creates complications as to what each games happen to need and does not feel worth supporting). Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add github SRC_URI as mirrorIonen Wolkens2023-07-183-3/+9
| | | | | | | | Still prefer the official site to download archives, but the 4.1.1 release is still missing from there and github release artifacts are currently the exact same for all 3 in-tree versions. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.1Ionen Wolkens2023-07-073-0/+308
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: fix build with musl+gcc13Ionen Wolkens2023-06-054-0/+26
| | | | | | | Not extensively checked with musl, so there could still be issues. Closes: https://bugs.gentoo.org/906363 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0.2Ionen Wolkens2023-05-262-230/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: defer to new global USE=vulkan descriptionSam James2023-05-231-1/+0
| | | | Signed-off-by: Sam James <sam@gentoo.org>
* dev-games/godot: add 4.0.3Ionen Wolkens2023-05-192-0/+230
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0.1Ionen Wolkens2023-04-172-237/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0.2Ionen Wolkens2023-04-042-0/+230
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 3.5.1, 4.0Ionen Wolkens2023-03-244-471/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0.1Ionen Wolkens2023-03-202-0/+237
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 3.5.2Ionen Wolkens2023-03-072-0/+215
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_rc5Ionen Wolkens2023-03-012-235/+0
| | | | | | Almost same as 4.0 bare a few bugfixes, so let's drop it. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0Ionen Wolkens2023-03-012-0/+231
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_rc3, 4.0_rc4Ionen Wolkens2023-02-252-468/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc5Ionen Wolkens2023-02-252-2/+235
| | | | | | | | These _rc are starting to release a bit too quickly.. may possibly skip some in the future if these keep coming rather than the final release. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc4Ionen Wolkens2023-02-242-0/+235
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_rc2Ionen Wolkens2023-02-243-282/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc3Ionen Wolkens2023-02-224-0/+251
| | | | | | | | | | | | | | | | This introduces the "use_sowrap" option which allows not only to unbundle linuxbsd_headers (dbus, fontconfig, etc..), but also properly link with everything rather than do dlopen hacks. So we disable it, and this brings back USE flags for these rather than optfeatures. However need to keep an eye on it, if libraries are not found then it silently disables features rather than fail with the option enabled. Can also get rid of a few workarounds (most header symlinks, icu and recast bit in scons patch), seems upstream did some reviewing for the unbundling options in general. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: backport gcc13 build fixIonen Wolkens2023-02-212-0/+22
| | | | | | | Well, backport from the thirdparty's upstream, godot itself still needs to update. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_rc1Ionen Wolkens2023-02-163-250/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: update musl patchIonen Wolkens2023-02-162-2/+22
| | | | | | | | | | | | | Used to work but missed that a new godot4 alpha added automagic to enable execinfo. If libexecinfo is ever packaged, could yank this, depend on it for musl and let the automagic do its thing. Not really tested on musl, but it builds. godot:3 should still build fine, it only auto-enables execinfo on BSD. Closes: https://bugs.gentoo.org/894762 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc2Ionen Wolkens2023-02-152-0/+241
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta17Ionen Wolkens2023-02-133-293/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_rc1Ionen Wolkens2023-02-082-0/+241
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta16Ionen Wolkens2023-02-082-241/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta17Ionen Wolkens2023-02-023-0/+293
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta15Ionen Wolkens2023-02-022-241/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta16Ionen Wolkens2023-01-282-0/+241
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta14Ionen Wolkens2023-01-283-252/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta15Ionen Wolkens2023-01-252-0/+241
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta13Ionen Wolkens2023-01-252-251/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta14Ionen Wolkens2023-01-212-0/+251
| | | | | | | Newly bundles astcenc (Apache-2.0), but doesn't seem to make much sense to try to unbundle this. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta12Ionen Wolkens2023-01-212-260/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: enable py3.11 for slot 3Ionen Wolkens2023-01-181-1/+1
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta11Ionen Wolkens2023-01-182-260/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta13Ionen Wolkens2023-01-182-0/+251
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* */*: remove py3.8 from PYTHON_COMPATDavid Seifert2023-01-143-4/+4
| | | | Signed-off-by: David Seifert <soap@gentoo.org>
* dev-games/godot: add 4.0_beta12Ionen Wolkens2023-01-142-0/+260
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta10Ionen Wolkens2023-01-142-257/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta11Ionen Wolkens2023-01-113-0/+261
| | | | | | | | Newly makes vulkan optional albeit enable it by default given it's still favored (beta11 drops the restriction formerly added because it was the only available option). Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta9Ionen Wolkens2022-12-292-257/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta10Ionen Wolkens2022-12-242-0/+257
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta8-r1Ionen Wolkens2022-12-242-257/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta9Ionen Wolkens2022-12-202-0/+257
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta7Ionen Wolkens2022-12-193-286/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: prevent upgrade to libX11-1.8.3 tooIonen Wolkens2022-12-151-1/+1
| | | | | | | | | | | | | | | Don't want to cause a rebuild over this, but it's completely broken with 1.8.3. Had hoped libX11's upstream would look at this before doing a new release that includes the reentrancy patch. 1.8.2-r0 works but ideally recommend to use stable libX11-1.8.1 Would be simpler to mask, although affected packages are few (vkQuake (not packaged) and maybe gamescope(?) on top godot for what I've heard). Still unclear if the issue is with the packages or libX11. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: add 4.0_beta8Ionen Wolkens2022-12-103-0/+298
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: drop 4.0_beta6Ionen Wolkens2022-12-102-251/+0
| | | | Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* dev-games/godot: avoid at least libX11-1.8.2-r1 for nowIonen Wolkens2022-12-011-1/+7
| | | | | | See comment's issue links for details. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>