# Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/cube/cube-20021020-r2.ebuild,v 1.1 2003/09/09 18:10:14 vapier Exp $ inherit eutils games MY_P="cube_2002_10_20" DESCRIPTION="Landscape-style engine that pretends to be an indoor first person shooter engine" HOMEPAGE="http://wouter.fov120.com/cube/" SRC_URI="http://ludo.uib.no/cube/${MY_P}.zip http://www.idi.ntnu.no/~jonasf/cube/${MY_P}.zip http://tunes.org/~eihrul/${MY_P}.zip http://tunes.org/~eihrul/enet_2002_10_28.tar.gz" LICENSE="ZLIB" SLOT="0" KEYWORDS="x86 ppc" DEPEND="virtual/opengl media-libs/libsdl media-libs/sdl-mixer media-libs/sdl-image sys-libs/zlib media-libs/libpng" S=${WORKDIR} CUBE_DATADIR=${GAMES_DATADIR}/${PN}/ src_unpack() { unpack ${A} cd source unzip -qn ${MY_P}_src.zip || die # enet_2002_10_28.tar.gz patch rm -rf enet mv ../enet . cd src epatch ${FILESDIR}/${P}-add-custom-paths.patch || die echo "#define GAMES_DATADIR \"${CUBE_DATADIR}\"" >> tools.h echo "#define GAMES_DATADIR_LEN ${#CUBE_DATADIR}" >> tools.h for f in sound worldio ; do f="${f}.cpp" cp ${f} ${f}.old sed -e "s:packages/:${CUBE_DATADIR}packages/:" ${f}.old > ${f} done edos2unix *.cpp } src_compile() { cd source/src make || die } src_install() { dogamesbin source/src/cube_{client,server} if [ "${ARCH}" == "x86" ] ; then newgamesbin bin_unix/linux_client cube_client-bin newgamesbin bin_unix/linux_server cube_server-bin elif [ "${ARCH}" == "ppc" ] ; then newgamesbin bin_unix/ppc_linux_client cube_client-bin newgamesbin bin_unix/ppc_linux_server cube_server-bin fi echo "#!/bin/bash"$'\n'"cd ${CUBE_DATADIR}"$'\n'"cube_client-bin $@" > ${T}/client echo "#!/bin/bash"$'\n'"cd ${CUBE_DATADIR}"$'\n'"cube_server-bin $@" > ${T}/server newgamesbin ${T}/client playcubeclient newgamesbin ${T}/server playcubeserver dodir ${CUBE_DATADIR} mv *.cfg data packages ${D}/${CUBE_DATADIR} dodoc source/src/CUBE_TODO.txt dohtml -r docs/ prepgamesdirs } pkg_postinst() { einfo "You now have 3 clients and 3 servers:" einfo "cube_client-bin prebuilt version (needed to play on public multiplayer servers)" einfo "playcubeclient wrapper to setup path's for the prebuilt binary" einfo "cube_client custom client built from source" einfo "Parallel versions of the server have been installed" games_pkg_postinst }