# Copyright 1999-2007 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-strategy/glest/glest-2.0.1.ebuild,v 1.2 2007/11/21 04:19:03 dirtyepic Exp $ inherit autotools eutils games L_URI="http://www.glest.org/files/contrib/translations" DESCRIPTION="Cross-platform 3D realtime strategy game" HOMEPAGE="http://www.glest.org/" SRC_URI="mirror://sourceforge/${PN}/${PN}_source_${PV}.zip mirror://sourceforge/${PN}/${PN}_data_${PV}.zip linguas_de? ( ${L_URI}/deutsch_${PV}.zip ) linguas_hu? ( ${L_URI}/magyar_${PV}.zip )" LICENSE="GPL-2 glest-data" SLOT="0" KEYWORDS="~amd64 -ppc ~x86" # ppc: bug #145478 IUSE="linguas_de linguas_hu" RDEPEND="media-libs/libsdl media-libs/libogg media-libs/libvorbis media-libs/openal dev-libs/xerces-c virtual/opengl virtual/glu x11-libs/libX11 x11-libs/libXt media-fonts/font-adobe-utopia-75dpi" DEPEND="${RDEPEND} app-arch/unzip || ( dev-util/jam dev-util/ftjam )" S=${WORKDIR}/mk/linux GAMES_USE_SDL="nojoystick" src_unpack() { unpack ${A} local file for file in $(find source mk -type f) ; do edos2unix "${file}" done epatch \ "${FILESDIR}"/${P}-home.patch sed -i \ -e "s:GENTOO_DATADIR:${GAMES_DATADIR}/${PN}:" \ source/glest_game/main/main.cpp \ || die "sed main.cpp failed" cd "${S}" # sometimes they package configure, sometimes they don't if [[ ! -f configure ]] ; then chmod a+x autogen.sh ./autogen.sh || die "autogen failed" # FIXME: use autotools.eclass fi sed -i 's:-O3 -g3::' Jamrules || die "sed Jamrules failed" } src_compile() { # Fails with wx enabled, bug #130011 egamesconf \ --with-vorbis=/usr \ --with-ogg=/usr \ --with-wx-config=disabled_wx \ || die jam -q || die "jam failed" } src_install() { dogamesbin glest || die "dogamesbin failed" insinto "${GAMES_DATADIR}"/${PN} doins glest.ini || die "doins glest.ini failed" dodoc ../../docs/README.linux cd "${WORKDIR}"/glest_game doins -r data maps scenarios techs tilesets || die "doins data failed" dodoc docs/readme.txt make_desktop_entry glest Glest /usr/share/pixmaps/${PN}.bmp newicon techs/magitech/factions/magic/units/archmage/images/archmage.bmp \ ${PN}.bmp dolang() { insinto "${GAMES_DATADIR}"/${PN}/data/lang doins "${WORKDIR}"/${1} || die "doins ${1} failed" } use linguas_de && dolang deutsch.lng use linguas_hu && dolang magyar_${PV}.lng prepgamesdirs }