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Diffstat (limited to 'games-board/gmchess/files/gmchess-0.29.6-gentoo.patch')
-rw-r--r--games-board/gmchess/files/gmchess-0.29.6-gentoo.patch46
1 files changed, 0 insertions, 46 deletions
diff --git a/games-board/gmchess/files/gmchess-0.29.6-gentoo.patch b/games-board/gmchess/files/gmchess-0.29.6-gentoo.patch
deleted file mode 100644
index 0952cda306b1..000000000000
--- a/games-board/gmchess/files/gmchess-0.29.6-gentoo.patch
+++ /dev/null
@@ -1,46 +0,0 @@
-diff -ru gmchess-0.29.6.orig/configure.in gmchess-0.29.6/configure.in
---- gmchess-0.29.6.orig/configure.in 2011-11-28 07:22:56.000000000 -0500
-+++ gmchess-0.29.6/configure.in 2013-05-13 21:30:38.103817044 -0400
-@@ -4,7 +4,7 @@
- AC_PREREQ([2.63])
- AC_INIT(gmchess, 0.29.6, lerosua@gmail.com)
- AC_CONFIG_SRCDIR([src/Pgnfile.cc])
--AM_CONFIG_HEADER([config.h])
-+AC_CONFIG_HEADERS([config.h])
- AM_INIT_AUTOMAKE(gmchess,0.29.6)
-
-
-diff -ru gmchess-0.29.6.orig/data/gmchess.desktop.in gmchess-0.29.6/data/gmchess.desktop.in
---- gmchess-0.29.6.orig/data/gmchess.desktop.in 2009-09-07 08:08:47.000000000 -0400
-+++ gmchess-0.29.6/data/gmchess.desktop.in 2013-05-13 21:30:19.444462390 -0400
-@@ -1,4 +1,3 @@
--
- [Desktop Entry]
- Name=Chinese chess
- Name[zh_CN]=天书棋谈
-@@ -10,4 +9,3 @@
- Type=Application
- Categories=GNOME;GTK;Game;BoardGame;
- StartupNotify=true
--Encoding=UTF-8
-diff -ru gmchess-0.29.6.orig/src/engine/eleeye.cpp gmchess-0.29.6/src/engine/eleeye.cpp
---- gmchess-0.29.6.orig/src/engine/eleeye.cpp 2011-10-26 08:01:39.000000000 -0400
-+++ gmchess-0.29.6/src/engine/eleeye.cpp 2013-05-13 21:30:19.445462355 -0400
-@@ -35,7 +35,7 @@
- #elif __linux__
- #include <dlfcn.h>
- #define WINAPI
-- const char *const cszLibEvalFile = "../lib/libeval.so.0";
-+ const char *const cszLibEvalFile = "GAMES_LIBDIR/libeval.so.0";
- #elif __APPLE__
- #include <dlfcn.h>
- const char *const cszLibEvalFile = "/usr/local/lib/libeval.0.dylib";
-@@ -125,7 +125,7 @@
- if (BootLine() != UCCI_COMM_UCCI) {
- return 0;
- }
-- LocatePath(Search.szBookFile, "../share/gmchess/book.dat");
-+ LocatePath(Search.szBookFile, "GAMES_DATADIR/book.dat");
- //LocatePath(Search.szBookFile, "book.dat");
- LocatePath(szLibEvalFile, cszLibEvalFile);
- hModule = LoadEvalApi(szLibEvalFile);