diff options
Diffstat (limited to 'games-util/slade/files/slade-3.2.0_beta2-fluidsynth-driver.patch')
-rw-r--r-- | games-util/slade/files/slade-3.2.0_beta2-fluidsynth-driver.patch | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/games-util/slade/files/slade-3.2.0_beta2-fluidsynth-driver.patch b/games-util/slade/files/slade-3.2.0_beta2-fluidsynth-driver.patch new file mode 100644 index 000000000000..bd828d81b390 --- /dev/null +++ b/games-util/slade/files/slade-3.2.0_beta2-fluidsynth-driver.patch @@ -0,0 +1,27 @@ +From dc0057d1200f9bb6b67f1b1a2094b7e402d1d370 Mon Sep 17 00:00:00 2001 +From: James Le Cuirot <chewi@gentoo.org> +Date: Sat, 20 Feb 2021 12:28:48 +0000 +Subject: [PATCH] Don't force FluidSynth to use ALSA on Linux + +--- + src/Audio/MIDIPlayer.cpp | 4 ---- + 1 file changed, 4 deletions(-) + +diff --git a/src/Audio/MIDIPlayer.cpp b/src/Audio/MIDIPlayer.cpp +index bb001339..f33ffe67 100644 +--- a/src/Audio/MIDIPlayer.cpp ++++ b/src/Audio/MIDIPlayer.cpp +@@ -344,10 +344,6 @@ public: + fs_initialised_ = false; + file_ = ""; + +- // Set fluidsynth driver to alsa in linux (no idea why it defaults to jack) +- if (app::platform() == app::Platform::Linux && fs_driver.value.empty()) +- fs_driver = "alsa"; +- + // Init soundfont path + if (fs_soundfont_path.value.empty()) + { +-- +2.30.0 + |