From e4ea813345ac83d34be239f966b62d55ca032917 Mon Sep 17 00:00:00 2001 From: Michael Sterrett Date: Tue, 12 Jan 2016 18:51:30 -0500 Subject: games-fps/ut2004-bonuspack-ece: EAPI=5; attempt at fixing bug #278002 Package-Manager: portage-2.2.26 --- games-fps/ut2004-bonuspack-ece/Manifest | 1 + .../ut2004-bonuspack-ece-1-r3.ebuild | 45 +++++++++++++--------- 2 files changed, 27 insertions(+), 19 deletions(-) (limited to 'games-fps/ut2004-bonuspack-ece') diff --git a/games-fps/ut2004-bonuspack-ece/Manifest b/games-fps/ut2004-bonuspack-ece/Manifest index 0070908168a4..4dccfa1917b8 100644 --- a/games-fps/ut2004-bonuspack-ece/Manifest +++ b/games-fps/ut2004-bonuspack-ece/Manifest @@ -1 +1,2 @@ +DIST UT2004-ONSBonusMapPack.zip 11018471 SHA256 b1c6e1fbf417381180fe02a81eb0cab752e6baa6b814c42fc7f69da11b02dd05 SHA512 8193375b89cd6fbc8b00de195797099c128fcf5cb73757bbc57d3c5350c497a878eaf0200f2e0711bf062e25c5d170e05b055c63f85b908b18dcc89572d71fd2 WHIRLPOOL 5600b1420124034983258b0843561164996e8c427ecfd04c6552f92585c09b0eb1be73360151ae0c9950cb28df7018d0287bfac86bae014c48e537a1135be42a DIST ut2004megapack-linux.tar.bz2 203124107 SHA256 b9122c8c405945d29c3cdf61f57fe4d21e886b79ea9caa0d8e0ca2e520aa472c SHA512 4ae5eec0622c2bd96dfc162541bc0771399b012fb00f022282bc8c34600cb8e9bb7c18a52dd55fbef6f16fedaf225e301c46077a6accd001f4c77ddad89ed17b WHIRLPOOL c7b995764c3b6e88673eba29ef77172441ca353eef0c3eaeea950bf52007a6656c87a19f2cbb074c70780cfa1f36cac8cf556327930445f6495d415d9fc26425 diff --git a/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild b/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild index 16ebc3d31501..6e555ab07fc3 100644 --- a/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild +++ b/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1-r3.ebuild @@ -2,7 +2,7 @@ # Distributed under the terms of the GNU General Public License v2 # $Id$ -EAPI=2 +EAPI=5 MOD_DESC="Editor's Choice Edition bonus pack" MOD_NAME="Editor's Choice Edition" @@ -14,40 +14,47 @@ HOMEPAGE="http://www.unrealtournament2004.com/" SRC_URI="mirror://3dgamers/unrealtourn2k4/Missions/${MY_P} http://0day.icculus.org/ut2004/${MY_P} ftp://ftp.games.skynet.be/pub/misc/${MY_P} - http://sonic-lux.net/data/mirror/ut2004/${MY_P}" + http://sonic-lux.net/data/mirror/ut2004/${MY_P} + http://unrealmassdestruction.com/downloads/ut2k4/essentials/UT2004-ONSBonusMapPack.zip" LICENSE="ut2003" KEYWORDS="amd64 x86" IUSE="" +src_unpack() { + unpack ${MY_P} + cd UT2004MegaPack/Maps || die + unpack UT2004-ONSBonusMapPack.zip # bug #278002 +} + src_prepare() { mv -f UT2004MegaPack/* . || die - rmdir UT2004MegaPack + rmdir UT2004MegaPack || die - rm -r Music Speech + rm -r Music Speech || die # Remove megapack files which are not in ece - rm Animations/ONSNewTank-A.ukx - rm Help/ReadMePatch.int.txt + rm Animations/ONSNewTank-A.ukx || die + rm Help/ReadMePatch.int.txt || die # Help/{DebuggerLogo.bmp,InstallerLogo.bmp,Unreal.ico,UnrealEd.ico} # are not in megapack. # Keep new Help/UT2004Logo.bmp # Manual dir does not exist in megapack - rm Maps/{AS*,CTF*,DM*} - rm Sounds/A_Announcer_BP2.uax - rm StaticMeshes/{JumpShipObjects.usx,Ty_RocketSMeshes.usx} - rm System/{A*,b*,B*,CacheRecords.ucl} - rm System/{*.det,*.est,*.frt,*.itt,*.kot} - rm System/{CTF*,D*,Editor*,G*,I*,L*,ONS-Arc*,Onslaught.*,*.md5} - rm System/{u*,U*,V*,X*,Core.u,Engine.u,F*,*.ucl,Sk*} - rm Textures/{J*,j*,T*} - rm -r Web + rm Maps/{AS*,CTF*,DM*} || die + rm Sounds/A_Announcer_BP2.uax || die + rm StaticMeshes/{JumpShipObjects.usx,Ty_RocketSMeshes.usx} || die + rm System/{A*,b*,B*,CacheRecords.ucl} || die + rm System/{*.det,*.est,*.frt,*.itt,*.kot} || die + rm System/{CTF*,D*,Editor*,G*,I*,L*,Onslaught.*,*.md5} || die + rm System/{u*,U*,V*,X*,Core.u,Engine.u,F*,*.ucl,Sk*} || die + rm Textures/{J*,j*,T*} || die + rm -r Web || die # The file lists of ut2004-3369-r1 and -r2 are identical # Remove files owned by ut2004-3369-r2 - rm Help/UT2004Logo.bmp + rm Help/UT2004Logo.bmp || die # The 2 Manifest files have not changed - rm System/{Manifest.in{i,t},OnslaughtFull.int} - rm System/{Core.int,Engine.int,Setup.int,Window.int} - rm System/{OnslaughtFull.u,OnslaughtBP.u} + rm System/{Manifest.in{i,t},OnslaughtFull.int} || die + rm System/{Core.int,Engine.int,Setup.int,Window.int} || die + rm System/{OnslaughtFull.u,OnslaughtBP.u} || die } -- cgit v1.2.3-65-gdbad