From 34b62e6594e4c384657095bb7a0ceca69d8a707b Mon Sep 17 00:00:00 2001 From: Sam James <sam@gentoo.org> Date: Tue, 6 Apr 2021 02:09:01 +0100 Subject: games-fps/glxquake-bin: port to EAPI 7, games.eclass--, improve pkg_postinst Signed-off-by: Sam James <sam@gentoo.org> --- games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild | 42 ------------------------- games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild | 40 +++++++++++++++++++++++ 2 files changed, 40 insertions(+), 42 deletions(-) delete mode 100644 games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild create mode 100644 games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild (limited to 'games-fps') diff --git a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild b/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild deleted file mode 100644 index 14f81de25338..000000000000 --- a/games-fps/glxquake-bin/glxquake-bin-0-r2.ebuild +++ /dev/null @@ -1,42 +0,0 @@ -# Copyright 1999-2015 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 - -EAPI=5 -inherit games - -DESCRIPTION="A binary that works with any 3D-graphics-card that supports the glx X-extension" -HOMEPAGE="http://mfcn.ilo.de/glxquake/" -SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="-* ~amd64 ~x86" -RESTRICT="strip" -IUSE="" - -RDEPEND="sys-libs/glibc - amd64? ( sys-libs/glibc[multilib] ) - virtual/opengl[abi_x86_32(-)] - x11-libs/libX11[abi_x86_32(-)] - x11-libs/libXext[abi_x86_32(-)] - x11-libs/libXxf86vm[abi_x86_32(-)] - x11-libs/libXxf86dga[abi_x86_32(-)]" - -S=${WORKDIR}/glxquake - -QA_PREBUILT="${GAMES_BINDIR:1}/glquake" - -src_install() { - dogamesbin glquake - dodoc README - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "To play with it, create a subdirectory called id1" - elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory" - elog "You can eventually get pak0.pak emerging games-fps/quake1-demodata" - elog "The file pak0.pak will be on the ${GAMES_DATADIR}/quake1/demo/" - elog "You can now run glxquake by executing glquake" -} diff --git a/games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild b/games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild new file mode 100644 index 000000000000..eb9cce08a4ba --- /dev/null +++ b/games-fps/glxquake-bin/glxquake-bin-0-r3.ebuild @@ -0,0 +1,40 @@ +# Copyright 1999-2021 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +DESCRIPTION="A binary that works with any 3D-graphics-card that supports the glx X-extension" +HOMEPAGE="http://mfcn.ilo.de/glxquake/" +SRC_URI="http://www.wh-hms.uni-ulm.de/~mfcn/shared/glxquake/glxquake.tar.gz" +S="${WORKDIR}"/glxquake + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="-* ~amd64 ~x86" +RESTRICT="strip" + +RDEPEND=" + sys-libs/glibc + amd64? ( sys-libs/glibc[multilib] ) + virtual/opengl[abi_x86_32(-)] + x11-libs/libX11[abi_x86_32(-)] + x11-libs/libXext[abi_x86_32(-)] + x11-libs/libXxf86vm[abi_x86_32(-)] + x11-libs/libXxf86dga[abi_x86_32(-)] +" + +QA_PREBUILT="usr/bin/glquake" + +src_install() { + dobin glquake + dodoc README +} + +pkg_postinst() { + elog "To play with ${PN}, create a subdirectory called id1" + elog "Copy the pak0.pak, and eventually pak1.pak into this subdirectory" + elog "You can get pak0.pa by emerging games-fps/quake1-demodata" + elog "(or use the disc)" + elog "The file pak0.pak will be in /usr/share/quake1/demo/" + elog "You can now run glxquake by executing glquake" +} -- cgit v1.2.3-65-gdbad