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# Copyright 1999-2017 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit eutils multilib toolchain-funcs games
DESCRIPTION="The Ur-Quan Masters: Port of Star Control 2"
HOMEPAGE="http://sc2.sourceforge.net/"
SRC_URI="mirror://sourceforge/sc2/${P}-source.tgz
mirror://sourceforge/sc2/${P}-content.uqm
music? ( mirror://sourceforge/sc2/${P}-3domusic.uqm )
voice? ( mirror://sourceforge/sc2/${P}-voice.uqm )
remix? ( mirror://sourceforge/sc2/${PN}-remix-disc1.uqm \
mirror://sourceforge/sc2/${PN}-remix-disc2.uqm \
mirror://sourceforge/sc2/${PN}-remix-disc3.uqm \
mirror://sourceforge/sc2/${PN}-remix-disc4.uqm )"
LICENSE="GPL-2+"
SLOT="0"
KEYWORDS="amd64 ppc ppc64 x86"
IUSE="music opengl remix voice"
RDEPEND="media-libs/libmikmod
media-libs/libogg
>=media-libs/libpng-1.4:0
media-libs/libsdl[X,sound,joystick,video]
media-libs/libvorbis
media-libs/sdl-image[png]
sys-libs/zlib
opengl? ( virtual/opengl )"
DEPEND="${RDEPEND}
virtual/pkgconfig"
src_prepare() {
local myopengl
use opengl \
&& myopengl=opengl \
|| myopengl=pure
epatch \
"${FILESDIR}"/${P}-tempdir.patch \
"${FILESDIR}"/${P}-warning.patch
cat <<-EOF > config.state
CHOICE_debug_VALUE='nodebug'
CHOICE_graphics_VALUE='${myopengl}'
CHOICE_sound_VALUE='mixsdl'
CHOICE_accel_VALUE='plainc'
INPUT_install_prefix_VALUE='${GAMES_PREFIX}'
INPUT_install_bindir_VALUE='\$prefix/bin'
INPUT_install_libdir_VALUE='\$prefix/lib'
INPUT_install_sharedir_VALUE='${GAMES_DATADIR}/'
EOF
# Take out the read so we can be non-interactive.
sed -i \
-e '/read CHOICE/d' build/unix/menu_functions || die
# respect CFLAGS
sed -i \
-e "s/-O3//" build/unix/build.config || die
sed -i \
-e "s:@INSTALL_LIBDIR@:$(games_get_libdir)/:g" \
build/unix/uqm-wrapper.in || die
# respect CC
sed -i \
-e "s/PROG_gcc_FILE=\"gcc\"/PROG_gcc_FILE=\"$(tc-getCC)\"/" \
build/unix/config_proginfo_build || die
}
src_compile() {
MAKE_VERBOSE=1 ./build.sh uqm || die
}
src_install() {
# Using the included install scripts seems quite painful.
# This manual install is totally fragile but maybe they'll
# use a sane build system for the next release.
newgamesbin uqm-wrapper uqm
exeinto "$(games_get_libdir)"/${PN}
doexe uqm
insinto "${GAMES_DATADIR}"/${PN}/content/packages
doins "${DISTDIR}"/${P}-content.uqm
echo ${P} > "${D}${GAMES_DATADIR}"/${PN}/content/version || die
insinto "${GAMES_DATADIR}"/${PN}/content/addons
if use music; then
doins "${DISTDIR}"/${P}-3domusic.uqm
fi
if use voice; then
doins "${DISTDIR}"/${P}-voice.uqm
fi
if use remix; then
insinto "${GAMES_DATADIR}"/${PN}/content/addons
doins "${DISTDIR}"/${PN}-remix-disc{1,2,3,4}.uqm
fi
dodoc AUTHORS ChangeLog Contributing README WhatsNew doc/users/manual.txt
docinto devel
dodoc doc/devel/[!n]*
docinto devel/netplay
dodoc doc/devel/netplay/*
make_desktop_entry uqm "The Ur-Quan Masters"
prepgamesdirs
}
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