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authorTristan Heaven <nyhm@gentoo.org>2010-01-24 19:05:43 +0000
committerTristan Heaven <nyhm@gentoo.org>2010-01-24 19:05:43 +0000
commit26a85e63d21dafeb76dfd6cb6abed5922ad4b0bd (patch)
tree4703844e27be7bbddf297b95b99c3ad25d81162e /games-action/accelerator3d/files
parentapple-opengl was renamed to opengl-apple (diff)
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Fix runtime error with recent pyopengl versions, bug #297521
(Portage version: 2.2_rc61/cvs/Linux x86_64)
Diffstat (limited to 'games-action/accelerator3d/files')
-rw-r--r--games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch11
1 files changed, 11 insertions, 0 deletions
diff --git a/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch b/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch
new file mode 100644
index 000000000000..b850ccfa5bab
--- /dev/null
+++ b/games-action/accelerator3d/files/accelerator3d-0.1.1-gllightmodel.patch
@@ -0,0 +1,11 @@
+--- accelerator.py
++++ accelerator.py
+@@ -274,7 +274,7 @@
+ glColorMaterial(GL_FRONT,GL_AMBIENT_AND_DIFFUSE)
+ glMaterialfv(GL_FRONT,GL_SHININESS,128)
+ glMaterialfv(GL_FRONT,GL_SPECULAR,(0.5,0.5,0.5,1))
+- glLightModel(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR
++ glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT,GL_SEPARATE_SPECULAR_COLOR_EXT) # GL_LIGHT_MODEL_COLOR_CONTROL, GL_SEPARATE_SPECULAR_COLOR
+ glEnable(GL_LINE_SMOOTH)
+ glEnable(GL_NORMALIZE)
+ #glPolygonMode(GL_FRONT,GL_LINE)