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authorMichael Sterrett <mr_bones_@gentoo.org>2009-06-03 19:07:31 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2009-06-03 19:07:31 +0000
commitfe2c056aecbe977eb89de8a1c425971adfafcc04 (patch)
treee931074ce00e6f1ddb0a3aa217532c986946f9f1 /games-action
parentamd64/x86 stable, bug #271954 (diff)
downloadgentoo-2-fe2c056aecbe977eb89de8a1c425971adfafcc04.tar.gz
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version bump
(Portage version: 2.1.6.11/cvs/Linux i686)
Diffstat (limited to 'games-action')
-rw-r--r--games-action/atanks/ChangeLog8
-rw-r--r--games-action/atanks/atanks-3.6.ebuild36
-rw-r--r--games-action/atanks/files/atanks-3.6-build.patch113
3 files changed, 156 insertions, 1 deletions
diff --git a/games-action/atanks/ChangeLog b/games-action/atanks/ChangeLog
index ec363980f349..4e31997f6a39 100644
--- a/games-action/atanks/ChangeLog
+++ b/games-action/atanks/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-action/atanks
# Copyright 2000-2009 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/ChangeLog,v 1.38 2009/05/04 00:00:42 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/ChangeLog,v 1.39 2009/06/03 19:07:29 mr_bones_ Exp $
+
+*atanks-3.6 (03 Jun 2009)
+
+ 03 Jun 2009; Michael Sterrett <mr_bones_@gentoo.org>
+ +files/atanks-3.6-build.patch, +atanks-3.6.ebuild:
+ version bump
*atanks-3.5 (04 May 2009)
diff --git a/games-action/atanks/atanks-3.6.ebuild b/games-action/atanks/atanks-3.6.ebuild
new file mode 100644
index 000000000000..215882970b47
--- /dev/null
+++ b/games-action/atanks/atanks-3.6.ebuild
@@ -0,0 +1,36 @@
+# Copyright 1999-2009 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/atanks/atanks-3.6.ebuild,v 1.1 2009/06/03 19:07:29 mr_bones_ Exp $
+
+EAPI=2
+inherit eutils games
+
+DESCRIPTION="Worms and Scorched Earth-like game"
+HOMEPAGE="http://atanks.sourceforge.net/"
+SRC_URI="mirror://sourceforge/atanks/${P}.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE=""
+
+DEPEND="media-libs/allegro[X]"
+
+PATCHES=( "${FILESDIR}"/${P}-build.patch )
+
+src_compile() {
+ emake \
+ BINDIR="${GAMES_BINDIR}"
+ INSTALLDIR="${GAMES_DATADIR}/${PN}" \
+ || die "emake failed"
+}
+
+src_install() {
+ dogamesbin ${PN} || die "dogamesbin failed"
+ insinto "${GAMES_DATADIR}"/${PN}
+ doins *.dat *.txt || die "doins failed"
+ doicon ${PN}.png
+ make_desktop_entry atanks "Atomic Tanks"
+ dodoc Changelog README TODO
+ prepgamesdirs
+}
diff --git a/games-action/atanks/files/atanks-3.6-build.patch b/games-action/atanks/files/atanks-3.6-build.patch
new file mode 100644
index 000000000000..6298b5cb6813
--- /dev/null
+++ b/games-action/atanks/files/atanks-3.6-build.patch
@@ -0,0 +1,113 @@
+diff -ru atanks-3.6.orig/src/Makefile atanks-3.6/src/Makefile
+--- atanks-3.6.orig/src/Makefile 2009-05-23 12:31:01.000000000 -0400
++++ atanks-3.6/src/Makefile 2009-06-03 13:37:14.000000000 -0400
+@@ -3,9 +3,6 @@
+ MODULES = atanks.o beam.o button.o environment.o explosion.o fade.o files.o globaldata.o \
+ missile.o perlin.o physobj.o player.o satellite.o sky.o tank.o team.o teleport.o virtobj.o
+
+-CPP=g++
+-CC=gcc
+-LD=g++
+ LIB=ar
+ WINDRES=
+ # FLAGS += -DDATA_DIR=\".\"
+@@ -14,10 +11,10 @@
+ WFLAGS =
+ OFLAGS =
+ LFLAGS +=
+-LDFLAGS = `allegro-config --libs`
++LDFLAGS += `allegro-config --libs`
+
+-CFLAGS += -g -Wall -Iinclude # -fprofile-arcs -ftest-coverage
+-# CFLAGS += -g # debug vs optimize flags
++CXXFLAGS += -g -Wall -Iinclude # -fprofile-arcs -ftest-coverage
++# CXXFLAGS += -g # debug vs optimize flags
+ # No, let the user decide!
+
+ SRCS = $(MODULES:.o=.cpp)
+@@ -34,65 +31,65 @@
+ $(MODULES): Makefile
+
+ atanks.o: atanks.cpp
+- $(CPP) -c atanks.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c atanks.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ button.o: button.cpp
+- $(CPP) -c button.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c button.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ environment.o: environment.cpp
+- $(CPP) -c environment.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c environment.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ explosion.o: explosion.cpp
+- $(CPP) -c explosion.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c explosion.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ files.o: files.cpp
+- $(CPP) -c files.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c files.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ # No longer needed, as floattext is fully inline now!
+ # floattext.o:
+-# $(CPP) -c floattext.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++# $(CXX) -c floattext.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ globaldata.o: globaldata.cpp
+- $(CPP) -c globaldata.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c globaldata.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ missile.o: missile.cpp
+- $(CPP) -c missile.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c missile.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ teleport.o: teleport.cpp
+- $(CPP) -c teleport.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c teleport.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ physobj.o: physobj.cpp
+- $(CPP) -c physobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c physobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ player.o: player.cpp
+- $(CPP) -c player.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c player.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ tank.o: tank.cpp
+- $(CPP) -c tank.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c tank.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ team.o: team.cpp
+- $(CPP) -c team.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c team.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ virtobj.o: virtobj.cpp
+- $(CPP) -c virtobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c virtobj.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ fade.o: fade.cpp
+- $(CPP) -c fade.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c fade.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ perlin.o: perlin.cpp
+- $(CPP) -c perlin.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c perlin.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ sky.o: sky.cpp
+- $(CPP) -c sky.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c sky.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ satellite.o: satellite.cpp
+- $(CPP) -c satellite.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c satellite.cpp -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ %.o: %.cpp %.h
+- $(CPP) -c $< -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CFLAGS)
++ $(CXX) -c $< -o $@ $(FLAGS) $(LFLAGS) $(OFLAGS) $(CXXFLAGS)
+
+ $(OUTPUT): $(OBJECTS) $(MODULES)
+- $(CPP) $(MODULES) -o $(OUTPUT) $(FLAGS) $(LFLAGS) $(LDFLAGS) $(SFLAGS) $(CFLAGS)
++ $(CXX) $(MODULES) -o $(OUTPUT) $(FLAGS) $(LFLAGS) $(LDFLAGS) $(SFLAGS) $(CXXFLAGS)
+ # strip $(OUTPUT)
+
+ # dependencies: