diff options
author | Mike Frysinger <vapier@gentoo.org> | 2003-09-10 19:29:22 +0000 |
---|---|---|
committer | Mike Frysinger <vapier@gentoo.org> | 2003-09-10 19:29:22 +0000 |
commit | f0759f77429dfcff11fdeb040d0553dd1e8e0bd8 (patch) | |
tree | bc451cfc4f19d245b0c6a7f10e547fdc2006db52 /games-arcade/koules | |
parent | action games ! (diff) | |
download | gentoo-2-f0759f77429dfcff11fdeb040d0553dd1e8e0bd8.tar.gz gentoo-2-f0759f77429dfcff11fdeb040d0553dd1e8e0bd8.tar.bz2 gentoo-2-f0759f77429dfcff11fdeb040d0553dd1e8e0bd8.zip |
arcade games !
Diffstat (limited to 'games-arcade/koules')
-rw-r--r-- | games-arcade/koules/ChangeLog | 13 | ||||
-rw-r--r-- | games-arcade/koules/Manifest | 4 | ||||
-rw-r--r-- | games-arcade/koules/files/1.4-gcc3.patch | 924 | ||||
-rw-r--r-- | games-arcade/koules/files/digest-koules-1.4-r1 | 1 | ||||
-rw-r--r-- | games-arcade/koules/koules-1.4-r1.ebuild | 91 |
5 files changed, 1033 insertions, 0 deletions
diff --git a/games-arcade/koules/ChangeLog b/games-arcade/koules/ChangeLog new file mode 100644 index 000000000000..074dac123a8f --- /dev/null +++ b/games-arcade/koules/ChangeLog @@ -0,0 +1,13 @@ +# ChangeLog for app-games/koules +# Copyright 2000-2003 Gentoo Technologies, Inc.; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-arcade/koules/ChangeLog,v 1.1 2003/09/10 19:29:21 vapier Exp $ + +*koules-1.4-r1 (19 Aug 2003) + + 19 Aug 2003; Mike Frysinger <vapier@gentoo.org> : + Fix svga compilation + fix wrapper scripts #26884. + +*koules-1.4 (12 Jul 2003) + + 12 Jul 2003; Mike Frysinger <vapier@gentoo.org> : + Initial import. Ebuild submitted by François MASSON <tereutes@fr.st> #20194. diff --git a/games-arcade/koules/Manifest b/games-arcade/koules/Manifest new file mode 100644 index 000000000000..623ddd8a14e5 --- /dev/null +++ b/games-arcade/koules/Manifest @@ -0,0 +1,4 @@ +MD5 ccc92d4ab7d61ca482d30192a5ee83ec files/1.4-gcc3.patch 24553 +MD5 a1c0ffbf0eb8f220c9539214524f3275 files/digest-koules-1.4-r1 65 +MD5 857c2a2618f31bf21ab1ffd499af8216 ChangeLog 509 +MD5 2f5a0966449e46cd47c3ae6c715eb819 koules-1.4-r1.ebuild 2358 diff --git a/games-arcade/koules/files/1.4-gcc3.patch b/games-arcade/koules/files/1.4-gcc3.patch new file mode 100644 index 000000000000..e2830d94adba --- /dev/null +++ b/games-arcade/koules/files/1.4-gcc3.patch @@ -0,0 +1,924 @@ +diff -ur koules1.4/koules.sndsrv.linux.c koules1.4-gcc3/koules.sndsrv.linux.c +--- koules1.4/koules.sndsrv.linux.c 1998-03-04 19:59:19.000000000 +0100 ++++ koules1.4-gcc3/koules.sndsrv.linux.c 2003-04-23 01:15:16.000000000 +0200 +@@ -136,7 +136,7 @@ + Eventually I'll look at the koules signal handlers and + just trap this. + */ +-int ++void + do_nothing (void) + { + fprintf (stderr, "koules.sndsrv: doing nothing, something is broken\n"); +diff -ur koules1.4/xlib/inlstring.h koules1.4-gcc3/xlib/inlstring.h +--- koules1.4/xlib/inlstring.h 1998-03-04 19:59:19.000000000 +0100 ++++ koules1.4-gcc3/xlib/inlstring.h 2003-04-23 00:53:56.000000000 +0200 +@@ -1,292 +1,348 @@ +- + /* Based on functions in linux/string.h */ + +- ++#ifndef INLSTRING_H ++#define INLSTRING_H ++#include <sys/types.h> /* for size_t */ + + #if !defined(__386__)||!defined(ASSEMBLY) + + #define __memcpy(dst,src,n) memcpy((dst),(src),(n)) +-#define __memcpy_conventioanl(dst,src,n) memcpy((dst),(src),(n)) ++#define __memcpy_conventional(dst,src,n) memcpy((dst),(src),(n)) + #define __memcpyb(dst,src,n) memcpy((dst),(src),(n)) + #define __memsetb(dst,c,n) memset((dst),(c),(n)) +-#define __memsetlong(dst,c,n) memset((dst),(c),(n)) + #define __memset(dst,c,n) memset((dst),(c),(n)) +-#define __memset2(dst,c,n) memset((dst),(c),2*(n)) +-#define __memset3(dst,c,n) memset((dst),(c),3*(n)) ++ ++static inline void *__memsetlong(void *s, long c, size_t count) { ++ long *p=s; ++ int i; ++ for(i=0;i<count;i++)*p++=c; ++ return s; ++} ++ ++static inline void *__memset2(void *s, short c, size_t count) { ++ short *p=s; ++ int i; ++ for(i=0;i<count;i++)*p++=c; ++ return s; ++} ++ ++static inline void *__memset3(void *s, short c, size_t count) { ++ unsigned char *p=s; ++ int i; ++ for(i=0;i<count;i++) { ++ *p++=c&0xff; ++ *p++=(c>>8)&0xff; ++ *p++=(c>>16)&0xff; ++ } ++ return s; ++} + + #else + +-#include <linux/types.h> /* for size_t */ +-static INLINE void * +-__memcpy_conventional (void *to, const void *from, size_t n) ++static inline void * ++ __memcpy_conventional(void *to, const void *from, size_t n) + { +- __asm__ ("cld\n\t" +- "movl %%edi,%%ecx\n\t" +- "andl $1,%%ecx\n\t" +- "subl %%ecx,%%edx\n\t" +- "rep ; movsb\n\t" /* 16-bit align destination */ +- "movl %%edx,%%ecx\n\t" +- "shrl $2,%%ecx\n\t" +- "rep ; movsl\n\t" +- "testb $1,%%dl\n\t" +- "je 1f\n\t" +- "movsb\n" +- "1:\ttestb $2,%%dl\n\t" +- "je 2f\n\t" +- "movsw\n" +- "2:\n" +-: : "d" (n), "D" ((long) to), "S" ((long) from) +-: "cx", "dx", "di", "si"); +- return (to); ++ int dummy1; ++ long dummy2, dummy3; ++ __asm__ __volatile__("cld\n\t" ++ "cmpl $0,%%edx\n\t" ++ "jle 2f\n\t" ++ "movl %%edi,%%ecx\n\t" ++ "andl $1,%%ecx\n\t" ++ "subl %%ecx,%%edx\n\t" ++ "rep ; movsb\n\t" /* 16-bit align destination */ ++ "movl %%edx,%%ecx\n\t" ++ "shrl $2,%%ecx\n\t" ++ "jz 3f\n\t" ++ "rep ; movsl\n\t" ++ "3:\n\t" ++ "testb $1,%%dl\n\t" ++ "je 1f\n\t" ++ "movsb\n" ++ "1:\ttestb $2,%%dl\n\t" ++ "je 2f\n\t" ++ "movsw\n" ++ "2:\n" ++ : "=d"(dummy1), "=D"(dummy2), "=S"(dummy3) /* fake output */ ++ : "0"(n), "1"((long) to), "2"((long) from) ++ : "cx"/***rjr***, "dx", "di", "si"***/ ++ ); ++ return (to); + } + + +-static INLINE void * +-__memcpyb (void *to, const void *from, size_t n) ++static inline void * ++ __memcpyb(void *to, const void *from, size_t n) + { +- __asm__ ("cld\n\t" +- "rep ; movsb\n\t" +-: : "c" (n), "D" ((long) to), "S" ((long) from) +-: "cx", "di", "si"); +- return (to); ++ int dummy1; ++ long dummy2, dummy3; ++ __asm__ __volatile__("cld\n\t" ++ "rep ; movsb\n\t" ++ : "=c"(dummy1), "=D"(dummy2), "=S"(dummy3) /* fake output */ ++ : "0"(n), "1"((long) to), "2"((long) from) ++ /***rjr***: "cx", "di", "si"***/ ++ ); ++ return (to); + } + +-static INLINE void * +-__memsetb (void *s, char c, size_t count) ++static inline void * ++ __memsetb(void *s, char c, size_t count) + { +- __asm__ ("cld\n\t" +- "rep\n\t" +- "stosb" +-: : "a" (c), "D" (s), "c" (count) +-: "cx", "di"); +- return s; ++ __asm__("cld\n\t" ++ "rep\n\t" ++ "stosb" ++ : : "a"(c), "D"(s), "c"(count) ++ : "cx", "di"); ++ return s; + } + +-static INLINE void * +-__memsetlong (void *s, unsigned c, size_t count) ++static inline void * ++ __memsetlong(void *s, unsigned c, size_t count) + { +- __asm__ ("cld\n\t" +- "rep\n\t" +- "stosl" +-: : "a" (c), "D" (s), "c" (count) +-: "cx", "di"); +- return s; ++ long dummy1; ++ int dummy2; ++ __asm__ __volatile__("cld\n\t" ++ "rep\n\t" ++ "stosl" ++ : "=D"(dummy1), "=c"(dummy2) /* fake outputs */ ++ : "a"(c), "0"(s), "1"(count) ++ /***rjr***: "cx", "di"***/ ++ ); ++ return s; + } + +-static INLINE void * +-__memset (void *s, char c, size_t count) ++static inline void * ++ __memset(void *s, char c, size_t count) + { +- __asm__ ( +- "cld\n\t" +- "cmpl $12,%%edx\n\t" +- "jl 1f\n\t" /* if (count >= 12) */ +- +- "movzbl %%al,%%ax\n\t" +- "movl %%eax,%%ecx\n\t" +- "shll $8,%%ecx\n\t" /* c |= c << 8 */ +- "orl %%ecx,%%eax\n\t" +- "movl %%eax,%%ecx\n\t" +- "shll $16,%%ecx\n\t" /* c |= c << 16 */ +- "orl %%ecx,%%eax\n\t" +- +- "movl %%edx,%%ecx\n\t" +- "negl %%ecx\n\t" +- "andl $3,%%ecx\n\t" /* (-s % 4) */ +- "subl %%ecx,%%edx\n\t" /* count -= (-s % 4) */ +- "rep ; stosb\n\t" /* align to longword boundary */ +- +- "movl %%edx,%%ecx\n\t" +- "shrl $2,%%ecx\n\t" +- "rep ; stosl\n\t" /* fill longwords */ +- +- "andl $3,%%edx\n" /* fill last few bytes */ +- "1:\tmovl %%edx,%%ecx\n\t" /* <= 12 entry point */ +- "rep ; stosb\n\t" +-: : "a" (c), "D" (s), "d" (count) +-: "ax", "cx", "dx", "di"); +- return s; ++ int dummy1; ++ long dummy2; ++ int dummy3; ++ __asm__ __volatile__( ++ "cld\n\t" ++ "cmpl $12,%%edx\n\t" ++ "jl 1f\n\t" /* if (count >= 12) */ ++ ++ "movzbl %%al,%%ax\n\t" ++ "movl %%eax,%%ecx\n\t" ++ "shll $8,%%ecx\n\t" /* c |= c << 8 */ ++ "orl %%ecx,%%eax\n\t" ++ "movl %%eax,%%ecx\n\t" ++ "shll $16,%%ecx\n\t" /* c |= c << 16 */ ++ "orl %%ecx,%%eax\n\t" ++ ++ "movl %%edx,%%ecx\n\t" ++ "negl %%ecx\n\t" ++ "andl $3,%%ecx\n\t" /* (-s % 4) */ ++ "subl %%ecx,%%edx\n\t" /* count -= (-s % 4) */ ++ "rep ; stosb\n\t" /* align to longword boundary */ ++ ++ "movl %%edx,%%ecx\n\t" ++ "shrl $2,%%ecx\n\t" ++ "rep ; stosl\n\t" /* fill longwords */ ++ ++ "andl $3,%%edx\n" /* fill last few bytes */ ++ "1:\tmovl %%edx,%%ecx\n\t" /* <= 12 entry point */ ++ "rep ; stosb\n\t" ++ : "=a"(dummy1), "=D"(dummy2), "=d"(dummy3) /* fake outputs */ ++ : "0"(c), "1"(s), "2"(count) ++ : /***rjr***"ax",*/ "cx"/*, "dx", "di"*/ ++ ); ++ return s; + } + +-static INLINE void * +-__memset2 (void *s, short c, size_t count) ++static inline void * ++ __memset2(void *s, short c, size_t count) + /* count is in 16-bit pixels */ + /* s is assumed to be 16-bit aligned */ + { +- __asm__ ( +- "cld\n\t" +- "cmpl $12,%%edx\n\t" +- "jl 1f\n\t" /* if (count >= 12) */ +- +- "movzwl %%ax,%%eax\n\t" +- "movl %%eax,%%ecx\n\t" +- "shll $16,%%ecx\n\t" /* c |= c << 16 */ +- "orl %%ecx,%%eax\n\t" +- +- "movl %%edi,%%ecx\n\t" +- "andl $2,%%ecx\n\t" /* s & 2 */ +- "jz 2f\n\t" +- "decl %%edx\n\t" /* count -= 1 */ +- "stosw\n\t" /* align to longword boundary */ +- +- "2:\n\t" +- "movl %%edx,%%ecx\n\t" +- "shrl $1,%%ecx\n\t" +- "rep ; stosl\n\t" /* fill longwords */ +- +- "andl $1,%%edx\n" /* one 16-bit word left? */ +- "jz 3f\n\t" /* no, finished */ +- "1:\tmovl %%edx,%%ecx\n\t" /* <= 12 entry point */ +- "rep ; stosw\n\t" +- "3:\n\t" +-: : "a" (c), "D" (s), "d" (count) +-: "ax", "cx", "dx", "di"); +- return s; ++ int dummy1; ++ long dummy2; ++ int dummy3; ++ __asm__ __volatile__( ++ "cld\n\t" ++ "cmpl $12,%%edx\n\t" ++ "jl 1f\n\t" /* if (count >= 12) */ ++ ++ "movzwl %%ax,%%eax\n\t" ++ "movl %%eax,%%ecx\n\t" ++ "shll $16,%%ecx\n\t" /* c |= c << 16 */ ++ "orl %%ecx,%%eax\n\t" ++ ++ "movl %%edi,%%ecx\n\t" ++ "andl $2,%%ecx\n\t" /* s & 2 */ ++ "jz 2f\n\t" ++ "decl %%edx\n\t" /* count -= 1 */ ++ "movw %%ax,(%%edi)\n\t" /* align to longword boundary */ ++ "addl $2,%%edi\n\t" ++ ++ "2:\n\t" ++ "movl %%edx,%%ecx\n\t" ++ "shrl $1,%%ecx\n\t" ++ "rep ; stosl\n\t" /* fill longwords */ ++ ++ "andl $1,%%edx\n" /* one 16-bit word left? */ ++ "jz 3f\n\t" /* no, finished */ ++ "1:\tmovl %%edx,%%ecx\n\t" /* <= 12 entry point */ ++ "rep ; stosw\n\t" ++ "3:\n\t" ++ : "=a"(dummy1), "=D"(dummy2), "=d"(dummy3) /* fake outputs */ ++ : "0"(c), "1"(s), "2"(count) ++ : /***rjr***"ax",*/ "cx"/*, "dx", "di"*/ ++ ); ++ return s; + } + +-static INLINE void * +-__memset3 (void *s, int c, size_t count) ++static inline void * ++ __memset3(void *s, int c, size_t count) + /* count is in 24-bit pixels (3 bytes per pixel) */ + { +- __asm__ ( +- "cmpl $8,%%edx\n\t" +- /* "jmp 2f\n\t" *//* debug */ +- "jl 2f\n\t" +- +- "movl %%eax,%%ebx\n\t" /* eax = (low) BGR0 (high) */ +- "shll $24,%%ebx\n\t" /* ebx = 000B */ +- "orl %%ebx,%%eax\n\t" /* eax = BGRB */ +- +- "movl %%eax,%%ebx\n\t" +- "shrl $8,%%ebx\n\t" /* ebx = GRB0 */ +- "movl %%ebx,%%ecx\n\t" +- "shll $24,%%ecx\n\t" /* ecx = 000G */ +- "orl %%ecx,%%ebx\n\t" /* ebx = GRBG */ +- +- "movl %%eax,%%ecx\n\t" +- "shll $8,%%ecx\n\t" /* ecx = 0BGR */ +- "movb %%bh,%%cl\n\t" /* ecx = RBGR */ +- +- "cmpl $16,%%edx\n\t" +- "jl 1f\n\t" +- "jmp 5f\n\t" +- ".align 4,0x90\n\t" +- +- "5:\n\t" /* loop unrolling */ +- "movl %%eax,(%%edi)\n\t" /* write BGRB */ +- "movl %%ebx,4(%%edi)\n\t" /* write GRBG */ +- "movl %%ecx,8(%%edi)\n\t" /* write RBGR */ +- "movl %%eax,12(%%edi)\n\t" +- "movl %%ebx,16(%%edi)\n\t" +- "movl %%ecx,20(%%edi)\n\t" +- "movl %%eax,24(%%edi)\n\t" +- "movl %%ebx,28(%%edi)\n\t" +- "movl %%ecx,32(%%edi)\n\t" +- "movl %%eax,36(%%edi)\n\t" +- "subl $16,%%edx\n\t" /* blend end-of-loop instr. */ +- "movl %%ebx,40(%%edi)\n\t" +- "movl %%ecx,44(%%edi)\n\t" +- "addl $48,%%edi\n\t" +- "cmpl $16,%%edx\n\t" +- "jge 5b\n\t" +- "andl %%edx,%%edx\n\t" +- "jz 4f\n\t" /* finished */ +- "cmpl $4,%%edx\n\t" +- "jl 2f\n\t" /* less than 4 pixels left */ +- "jmp 1f\n\t" +- ".align 4,0x90\n\t" +- +- "1:\n\t" +- "movl %%eax,(%%edi)\n\t" /* write BGRB */ +- "movl %%ebx,4(%%edi)\n\t" /* write GRBG */ +- "movl %%ecx,8(%%edi)\n\t" /* write RBGR */ +- "addl $12,%%edi\n\t" +- "subl $4,%%edx\n\t" +- "cmpl $4,%%edx\n\t" +- "jge 1b\n\t" +- +- "2:\n\t" +- "cmpl $0,%%edx\n\t" /* none left? */ +- "jle 4f\n\t" /* finished */ +- +- "mov %%eax,%%ecx\n\t" +- "shrl $16,%%ecx\n\t" /* B in cl */ +- +- "3:\n\t" /* write last few pixels */ +- "movw %%ax,(%%edi)\n\t" /* write RG */ +- "movb %%cl,2(%%edi)\n\t" /* write B */ +- "addl $3,%%edi\n\t" +- "decl %%edx\n\t" +- "jnz 3b\n\t" +- +- "4:\n\t" +-: : "a" (c), "D" (s), "d" (count) +-: "ax", "bx", "cx", "dx", "di"); +- return s; ++ int dummy1; ++ long dummy2; ++ int dummy3; ++ __asm__ __volatile__( ++ "cmpl $8,%%edx\n\t" ++ /* "jmp 2f\n\t" *//* debug */ ++ "jl 2f\n\t" ++ ++ "movl %%eax,%%esi\n\t" /* esi = (low) BGR0 (high) */ ++ "shll $24,%%eax\n\t" /* eax = 000B */ ++ "orl %%eax,%%esi\n\t" /* esi = BGRB */ ++ ++ "movl %%esi,%%eax\n\t" ++ "shrl $8,%%eax\n\t" /* eax = GRB0 */ ++ "movl %%eax,%%ecx\n\t" ++ "shll $24,%%ecx\n\t" /* ecx = 000G */ ++ "orl %%ecx,%%eax\n\t" /* eax = GRBG */ ++ ++ "movl %%esi,%%ecx\n\t" ++ "shll $8,%%ecx\n\t" /* ecx = 0BGR */ ++ "movb %%ah,%%cl\n\t" /* ecx = RBGR */ ++ ++ "cmpl $16,%%edx\n\t" ++ "jl 1f\n\t" ++ "jmp 5f\n\t" ++ ".align 4,0x90\n\t" ++ ++ "5:\n\t" /* loop unrolling */ ++ "movl %%esi,(%%edi)\n\t" /* write BGRB */ ++ "movl %%eax,4(%%edi)\n\t" /* write GRBG */ ++ "movl %%ecx,8(%%edi)\n\t" /* write RBGR */ ++ "movl %%esi,12(%%edi)\n\t" ++ "movl %%eax,16(%%edi)\n\t" ++ "movl %%ecx,20(%%edi)\n\t" ++ "movl %%esi,24(%%edi)\n\t" ++ "movl %%eax,28(%%edi)\n\t" ++ "movl %%ecx,32(%%edi)\n\t" ++ "movl %%esi,36(%%edi)\n\t" ++ "subl $16,%%edx\n\t" /* blend end-of-loop instr. */ ++ "movl %%eax,40(%%edi)\n\t" ++ "movl %%ecx,44(%%edi)\n\t" ++ "addl $48,%%edi\n\t" ++ "cmpl $16,%%edx\n\t" ++ "jge 5b\n\t" ++ "andl %%edx,%%edx\n\t" ++ "jz 4f\n\t" /* finished */ ++ "cmpl $4,%%edx\n\t" ++ "jl 2f\n\t" /* less than 4 pixels left */ ++ "jmp 1f\n\t" ++ ".align 4,0x90\n\t" ++ ++ "1:\n\t" ++ "movl %%esi,(%%edi)\n\t" /* write BGRB */ ++ "movl %%eax,4(%%edi)\n\t" /* write GRBG */ ++ "movl %%ecx,8(%%edi)\n\t" /* write RBGR */ ++ "addl $12,%%edi\n\t" ++ "subl $4,%%edx\n\t" ++ "cmpl $4,%%edx\n\t" ++ "jge 1b\n\t" ++ ++ "2:\n\t" ++ "cmpl $0,%%edx\n\t" /* none left? */ ++ "jle 4f\n\t" /* finished */ ++ ++ "mov %%ecx,%%eax\n\t" ++ "shrl $8,%%ecx\n\t" /* R in cl */ ++ ++ "3:\n\t" /* write last few pixels */ ++ "movw %%cx,(%%edi)\n\t" /* write BG */ ++ "movb %%al,2(%%edi)\n\t" /* write R */ ++ "addl $3,%%edi\n\t" ++ "decl %%edx\n\t" ++ "jnz 3b\n\t" ++ ++ "4:\n\t" ++ : "=a"(dummy1), "=D"(dummy2), "=d"(dummy3) /* fake outputs */ ++ : "0"(c), "1"(s), "2"(count) ++ : /***rjr***"ax",*/ "cx", /*"dx",*/ "si"/*, "di"*/ ++ ); ++ return s; + } + +-/* Functions defined in mem.S */ +- +-extern memcpy4to3 (void *dest, void *src, int n); +-extern memcpy32shift8 (void *dest, void *src, int n); +- + /* Functions for which arguments must be passed in %ebx, %edx, and %ecx. */ +-extern __memcpyasm_regargs (); /* nu_bytes >= 3 */ +-extern __memcpyasm_regargs_aligned (); /* nu_bytes >= 32 */ ++#if 0 /* Why declare 'em? Just confuses the compiler and can't be called from C ++ anyway */ ++extern __memcpyasm_regargs(); /* nu_bytes >= 3 */ ++extern __memcpyasm_regargs_aligned(); /* nu_bytes >= 32 */ ++#endif + + + /* Always 32-bit align destination, even for a small number of bytes. */ +-static INLINE void * +-__memcpy_aligndest (void *dest, const void *src, int n) ++static inline void * ++ __memcpy_aligndest(void *dest, const void *src, int n) + { +- __asm__ __volatile__ (" +- cmpl $3, %%ecx +- ja 1f +- call * __memcpy_jumptable (, %%ecx, 4) +- jmp 2f +- 1:call __memcpyasm_regargs +- " +- : +- :"b" (dest), "d" (src), "c" (n) +- :"ax", "0", "1", "2"); ++ __asm__ __volatile__("cmpl $3, %%ecx\n\t" ++ "ja 1f\n\t" ++ "call * __memcpy_jumptable (, %%ecx, 4)\n\t" ++ "jmp 2f\n\t" ++ "1:call __memcpyasm_regargs\n\t" ++ "2:": ++ :"S"(dest), "d"(src), "c"(n) ++ :"ax", "0", "1", "2"); ++ return dest; + } + + + /* Optimized version for 32-bit aligned destination. */ +-static INLINE void * +-__memcpy_destaligned (void *dest, const void *src, int n) ++static inline void * ++ __memcpy_destaligned(void *dest, const void *src, int n) + { +- __asm__ __volatile__ (" +- cmpl $32, %%ecx +- ja 1f +- call * __memcpy_jumptable (, %%ecx, 4) +- jmp 2f +- 1:call __memcpyasm_regargs_aligned +- 2: +- " +- : +- :"b" (dest), "d" (src), "c" (n) +- :"ax", "0", "1", "2"); ++ __asm__ __volatile__("cmpl $32, %%ecx\n\t" ++ "ja 1f\n\t" ++ "call * __memcpy_jumptable (, %%ecx, 4)\n\t" ++ "jmp 2f\n\t" ++ "1:call __memcpyasm_regargs_aligned\n\t" ++ "2:\n\t": ++ :"S"(dest), "d"(src), "c"(n) ++ :"ax", "0", "1", "2"); ++ return dest; + } + + +-/* Balanced INLINE memcpy; 32-bit align destination if nu_bytes >= 20. */ +-static INLINE void * +-__memcpy_balanced (void *dest, const void *src, int n) ++/* Balanced inline memcpy; 32-bit align destination if nu_bytes >= 20. */ ++static inline void * ++ __memcpy_balanced(void *dest, const void *src, int n) + { +- __asm__ __volatile__ (" +- cmpl $19, %%ecx +- ja 1f +- call * __memcpy_jumptable (, %%ecx, 4) +- jmp 2f +- 1:call __memcpyasm_regargs +- 2: +- " +- : +- :"b" ((long) dest), "d" ((long) src), "c" ((long) n) +- :"ax", "bx", "cx", "dx"); ++ __asm__ __volatile__("cmpl $19, %%ecx\n\t" ++ "ja 1f\n\t" ++ "call * __memcpy_jumptable (, %%ecx, 4)\n\t" ++ "jmp 2f\n\t" ++ "1:call __memcpyasm_regargs\n\t" ++ "2:\n\t" ++ : ++ :"S"((long) dest), "d"((long) src), "c"((long) n) ++ :"ax", "0", "1", "2"); ++ return dest; + } + + + #define __memcpy __memcpy_conventional + + #endif ++ ++/* Functions defined in mem.S or mem.c */ ++ ++extern void __memcpy4to3(void *dest, void *src, int n); ++extern void __memcpy32shift8(void *dest, void *src, int n); ++ ++#endif ++ +diff -ur koules1.4/xlib/shmbitmap.c koules1.4-gcc3/xlib/shmbitmap.c +--- koules1.4/xlib/shmbitmap.c 1998-03-04 19:59:19.000000000 +0100 ++++ koules1.4-gcc3/xlib/shmbitmap.c 2003-04-23 01:11:02.000000000 +0200 +@@ -139,23 +139,37 @@ + count = *dp++; + /* __memcpy gives severe bug here */ + if (y >= ny) ++ { + if (x >= nx) ++ { + if (x + count > __clipx2 + 1) + { + if (x <= __clipx2) +- __memcpyb (vp, dp, __clipx2 - x + 1); ++ { ++ __memcpyb (vp, dp, __clipx2 - x + 1); ++ } + } + else +- __memcpyb (vp, dp, count); ++ { ++ __memcpyb (vp, dp, count); ++ } ++ } + else if (x + count > __clipx1) ++ { + if (x + count > __clipx2 + 1) ++ { + __memcpyb (vp + __clipx1 - x, + dp + __clipx1 - x, + __clipx2 - __clipx1 + 1); ++ } + else ++ { + __memcpy (vp + __clipx1 - x, + dp + __clipx1 - x, + count - __clipx1 + x); ++ } ++ } ++ } + x += count; + vp += count; + dp += count; +@@ -224,11 +238,7 @@ + + + /*following routines are ripped from vgagl library */ +-/* We use the 32-bit to 64-bit multiply and 64-bit to 32-bit divide of the */ +-/* 386 (which gcc doesn't know well enough) to efficiently perform integer */ +-/* scaling without having to worry about overflows. */ + #define swap(x, y) { int temp = x; x = y; y = temp; } +-#define setpixel (*(backscreen->ff.driver_setpixel_func)) + #undef __clipx2 + #define __clipx2 (MAPWIDTH-1) + #undef __clipx1 +@@ -237,23 +247,15 @@ + #define __clipy1 0 + #undef __clipy2 + #define __clipy2 (MAPHEIGHT+19) +-#ifdef __i386__ ++ + static INLINE int +-muldiv64 (int CONST m1, int CONST m2, int CONST d) ++muldiv64(int m1, int m2, int d) + { +-/* int32 * int32 -> int64 / int32 -> int32 */ +- int result; +- __asm__ ( +- "imull %%edx\n\t" +- "idivl %3\n\t" +-: "=a" (result) /* out */ +-: "a" (m1), "d" (m2), "g" (d) /* in */ +-: "ax", "dx" /* mod */ +- ); +- return result; ++ return (float) m1 * (float) m2 / ((float) d); + } + +-#define INC_IF_NEG(y) \ ++#ifdef __i386__ ++#define INC_IF_NEG(y, result) \ + { \ + __asm__("btl $31,%1\n\t" \ + "adcl $0,%0" \ +@@ -264,20 +266,20 @@ + static INLINE int + gl_regioncode (CONST int x, CONST int y) + { +- int dx1, dx2, dy1, dy2; +- int result; ++ int dx1, dx2, dy1, dy2; ++ int result; + result = 0; + dy2 = __clipy2 - y; +- INC_IF_NEG (dy2); ++ INC_IF_NEG (dy2, result); + result <<= 1; + dy1 = y - __clipy1; +- INC_IF_NEG (dy1); ++ INC_IF_NEG (dy1, result); + result <<= 1; + dx2 = __clipx2 - x; +- INC_IF_NEG (dx2); ++ INC_IF_NEG (dx2, result); + result <<= 1; + dx1 = x - __clipx1; +- INC_IF_NEG (dx1); ++ INC_IF_NEG (dx1, result); + return result; + } + +@@ -287,7 +289,7 @@ + static INLINE int + gl_regioncode (CONST int x, CONST int y) + { +- int result = 0; ++ int result = 0; + if (x < 0) + result |= 1; + else if (x > __clipx2) +@@ -300,15 +302,44 @@ + } + #endif + +-/* Partly based on vgalib by Tommy Frandsen */ +-/* This would be a lot faster if setpixel was inlined */ ++#define line_loop_linear_a(m,i,u,v) \ ++ { \ ++ int d = ay - (ax >> 1); \ ++ if ((x = abs (dx))) \ ++ do { \ ++ i; \ ++ if (d m 0) { \ ++ vp v; \ ++ d -= ax; \ ++ } \ ++ vp u; \ ++ d += ay; \ ++ } while (--x); \ ++ } ++ ++#define line_loop_linear_b(m,i,u,v) \ ++ { \ ++ int d = ax - (ay >> 1); \ ++ if ((y = abs (dy))) \ ++ do { \ ++ i; \ ++ if (d m 0) { \ ++ vp u; \ ++ d -= ay; \ ++ } \ ++ vp v; \ ++ d += ax; \ ++ } while (--y); \ ++ } ++ ++/* Partly based on the work which was partly based on vgalib by Tommy Frandsen */ ++/* This is a lot faster now that setpixel is inlined */ + + void + Line (int x1, int y1, int x2, int y2, int c) + { +- int dx, dy, ax, ay, sx, sy, x, y; +- int syp; +- char *point; ++ int dx, dy, ax, ay, sx, sy, x, y; ++ unsigned char *vp = NULL; + if (!shm) + { + qLine (x1, y1, x2, y2, c); +@@ -319,8 +350,8 @@ + if (Clipping) + for (;;) + { +- int r1 = gl_regioncode (x1, y1); +- int r2 = gl_regioncode (x2, y2); ++ int r1 = gl_regioncode (x1, y1); ++ int r2 = gl_regioncode (x2, y2); + if (!(r1 | r2)) + break; /* completely inside */ + if (r1 & r2) +@@ -333,38 +364,22 @@ + } + if (r1 & 1) + { /* left */ +-#ifdef __i386__ + y1 += muldiv64 (__clipx1 - x1, y2 - y1, x2 - x1); +-#else +- y1 += (long) (__clipx1 - x1) * (long) (y2 - y1) / (long) (x2 - x1); +-#endif + x1 = __clipx1; + } + else if (r1 & 2) + { /* right */ +-#ifdef __i386__ + y1 += muldiv64 (__clipx2 - x1, y2 - y1, x2 - x1); +-#else +- y1 += (long) (__clipx2 - x1) * (long) (y2 - y1) / (long) (x2 - x1); +-#endif + x1 = __clipx2; + } + else if (r1 & 4) + { /* top */ +-#ifdef __i386__ + x1 += muldiv64 (__clipy1 - y1, x2 - x1, y2 - y1); +-#else +- x1 += (long) (__clipy1 - y1) * (long) (x2 - x1) / (long) (y2 - y1); +-#endif + y1 = __clipy1; + } + else if (r1 & 8) + { /* bottom */ +-#ifdef __i386__ + x1 += muldiv64 (__clipy2 - y1, x2 - x1, y2 - y1); +-#else +- x1 += (long) (__clipy2 - y1) * (long) (x2 - x1) / (long) (y2 - y1); +-#endif + y1 = __clipy2; + } + } +@@ -377,45 +392,66 @@ + x = x1; + y = y1; + +- point = VScreenToBuffer (backscreen) + x + y * MAPWIDTH; ++#define insert_pixel_1 *((unsigned char *) vp) = c; ++ ++ vp = VScreenToBuffer (backscreen) + y * MAPWIDTH + x; + if (ax > ay) + { +- int d = ay - (ax >> 1); +- syp = sy * MAPWIDTH; +- while (x != x2) ++ if(sx > 0) + { +- *point = c; +- if (d > 0 || (d == 0 && sx == 1)) +- { +- y += sy; +- point += syp; +- d -= ax; +- } +- x += sx; +- point += sx; +- d += ay; ++ line_loop_linear_a(>=,insert_pixel_1,++,+=MAPWIDTH*sy); ++ } ++ else ++ { ++ line_loop_linear_a(>,insert_pixel_1,--,+=MAPWIDTH*sy); + } + } + else + { +- int sy = (dy >= 0) ? 1 : -1; +- int d = ax - (ay >> 1); +- syp = sy * MAPWIDTH; +- while (y != y2) ++ if(sy > 0) ++ { ++ line_loop_linear_b(>=,insert_pixel_1,+=sx,+=MAPWIDTH); ++ } ++ else + { +- *(point) = c; +- if (d > 0 || (d == 0 && sy == 1)) ++ line_loop_linear_b(>,insert_pixel_1,+=sx,-=MAPWIDTH); ++ } ++ } ++ insert_pixel_1; ++ ++ if (!vp) ++ { ++ if (ax > ay) ++ { ++ int d = ay - (ax >> 1); ++ while (x != x2) + { ++ insert_pixel_1; ++ if (d > 0 || (d == 0 && sx == 1)) ++ { ++ y += sy; ++ d -= ax; ++ } + x += sx; +- point += sx; +- d -= ay; ++ d += ay; ++ } ++ } ++ else ++ { ++ int d = ax - (ay >> 1); ++ while (y != y2) ++ { ++ insert_pixel_1; ++ if (d > 0 || (d == 0 && sy == 1)) ++ { ++ x += sx; ++ d -= ay; ++ } ++ y += sy; ++ d += ax; + } +- y += sy; +- point += syp; +- d += ax; + } ++ insert_pixel_1; + } +- *(point) = c; +- point++; + } + #endif +--- koules1.4/Iconfig 2003-07-12 00:20:13.000000000 -0400 ++++ koules1.4-gcc3/Iconfig 2003-07-12 00:20:45.000000000 -0400 +@@ -36,7 +36,7 @@ + /* directories*/ + KOULESDIR =/usr/bin/X11 + SOUNDDIR =/usr/local/lib/koules +-MANDIR =/usr/local/man/man6 ++MANDIR =/usr/share/man/man6 + + /*You need some extra libraryes for BSD sockets compatibility?*/ + /* TOP_INCLUDES = /* Sun users with GCC need this */ diff --git a/games-arcade/koules/files/digest-koules-1.4-r1 b/games-arcade/koules/files/digest-koules-1.4-r1 new file mode 100644 index 000000000000..877a5f92c1f8 --- /dev/null +++ b/games-arcade/koules/files/digest-koules-1.4-r1 @@ -0,0 +1 @@ +MD5 0a5ac9e57c8b72e9fc200bc98273235c koules1.4-src.tar.gz 315386 diff --git a/games-arcade/koules/koules-1.4-r1.ebuild b/games-arcade/koules/koules-1.4-r1.ebuild new file mode 100644 index 000000000000..c7f3b619474f --- /dev/null +++ b/games-arcade/koules/koules-1.4-r1.ebuild @@ -0,0 +1,91 @@ +# Copyright 1999-2003 Gentoo Technologies, Inc. +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-arcade/koules/koules-1.4-r1.ebuild,v 1.1 2003/09/10 19:29:21 vapier Exp $ + +inherit games eutils + +DESCRIPTION="fast action arcade-style game w/sound and network support" +HOMEPAGE="http://www.paru.cas.cz/~hubicka/koules/English/" +SRC_URI="http://www.ucw.cz/~hubicka/koules/packages/koules${PV}-src.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="x86" +IUSE="X svga joystick" + +DEPEND=">=sys-apps/sed-4 + svga? ( media-libs/svgalib ) + X? ( virtual/x11 ) + || ( svga? ( ) X? ( ) virtual/x11 )" +RDEPEND="virtual/glibc + svga? ( media-libs/svgalib ) + X? ( virtual/x11 ) + || ( svga? ( ) X? ( ) virtual/x11 ) + || ( + tcltk? ( dev-lang/tk dev-lang/tcl ) + dev-util/dialog + )" + +S=${WORKDIR}/${PN}${PV} + +src_unpack() { + unpack ${A} + cd ${S} + epatch ${FILESDIR}/${PV}-gcc3.patch + sed -i \ + -e "/^KOULESDIR/s:=.*:=${GAMES_BINDIR}:" \ + -e "/^SOUNDDIR/s:=.*:=${GAMES_DATADIR}/${PN}:" \ + Iconfig || die + sed -i \ + -e 's:-c -o $*.o:-c:' \ + -e 's:-S -o $*.s:-S:' \ + -e 's:$(ARCH)::' \ + -e "s:-fomit-frame-pointer -O3 -ffast-math:${CFLAGS}:" \ + Makefile.svgalib + #[ ${ARCH} == "x86" ] && echo '#define I386ASSEMBLY' >> Iconfig + [ `use joystick` ] && echo '#define JOYSTICK' >> Iconfig + sed -i "s:/usr/local/bin:${GAMES_BINDIR}:" koules + if [ `use tcltk` ] ; then + sed -i \ + -e "s:/usr/bin/X11:${GAMES_BINDIR}:" \ + -e "s:/usr/local/bin:${GAMES_BINDIR}:" \ + -e "s:/usr/local/lib/koules:${GAMES_DATADIR}/${PN}:" \ + koules.tcl + else + sed -i 's:exec.*tcl:exec xkoules "$@":' koules + fi + ln -s xkoules.6 xkoules.man + ln -s xkoules.6 xkoules._man +} + +src_compile() { + mkdir bins + if [ `use X` ] || [ -z "`use X``use svga`" ] ; then + xmkmf -a + sed -i "/^ *CFLAGS =/s:$: ${CFLAGS}:" Makefile + make || die "emake X failed" + mv xkoules bins/ + fi + if [ `use svga` ] ; then + make clean + ln -s ../init.o svgalib/ + make -f Makefile.svgalib || die "emake svga failed" + mv koules.svga bins/ + fi +} + +src_install() { + dogamesbin bins/* + exeinto ${GAMES_DATADIR}/${PN} + doexe koules.sndsrv.linux + [ `use tcltk` ] && dogamesbin koules.tcl + insinto ${GAMES_DATADIR}/${PN} + doins sounds/* + dogamesbin koules + + doman xkoules.6 + use svga && doman koules.svga.6 + dodoc README ChangeLog BUGS ANNOUNCE TODO Koules.FAQ + + prepgamesdirs +} |