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author | Michael Sterrett <mr_bones_@gentoo.org> | 2008-09-03 02:10:04 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2008-09-03 02:10:04 +0000 |
commit | 7818b512d0b34819da296d21673fb7cab643c40f (patch) | |
tree | 28b25d690e404dac1c8725b282ced54611621b87 /games-arcade/xtux/files | |
parent | Version bump (diff) | |
download | gentoo-2-7818b512d0b34819da296d21673fb7cab643c40f.tar.gz gentoo-2-7818b512d0b34819da296d21673fb7cab643c40f.tar.bz2 gentoo-2-7818b512d0b34819da296d21673fb7cab643c40f.zip |
add particle patch from Albert Zeyer (bug #236469)
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-arcade/xtux/files')
-rw-r--r-- | games-arcade/xtux/files/xtux-20030306-particles.patch | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/games-arcade/xtux/files/xtux-20030306-particles.patch b/games-arcade/xtux/files/xtux-20030306-particles.patch new file mode 100644 index 000000000000..9a340821dd6e --- /dev/null +++ b/games-arcade/xtux/files/xtux-20030306-particles.patch @@ -0,0 +1,30 @@ +diff -u -r xtux.old/src/client/particle.c xtux/src/client/particle.c +--- xtux.old/src/client/particle.c 2008-09-02 20:34:24.000000000 +0200 ++++ xtux/src/client/particle.c 2008-09-02 20:35:40.000000000 +0200 +@@ -340,11 +340,11 @@ + ptl->pos[i].y = src_y; + d = dir + 128; + d += i%SHARD_ANGLE - SHARD_ANGLE/2; +- ptl->vel[i].x = sin_lookup[dir + 64 + rand()%64] * SHARD_EXP_VEL; +- ptl->vel[i].y = -cos_lookup[dir + 64 + rand()%64] * SHARD_EXP_VEL; ++ ptl->vel[i].x = sin_lookup[(dir + 64 + rand()%64) % DEGREES] * SHARD_EXP_VEL; ++ ptl->vel[i].y = -cos_lookup[(dir + 64 + rand()%64) % DEGREES] * SHARD_EXP_VEL; + vel = SHARD_MIN_VEL + (SHARD_MAX_VEL*rand()/(RAND_MAX+SHARD_MIN_VEL)); +- ptl->vel[i].x += vel * sin_lookup[d] * 10; +- ptl->vel[i].y += vel * -cos_lookup[d] * 10; ++ ptl->vel[i].x += vel * sin_lookup[d % DEGREES] * 10; ++ ptl->vel[i].y += vel * -cos_lookup[d % DEGREES] * 10; + } + + ptl = particles_new(color2, PTL_TOP, num_sh2); +@@ -357,8 +357,8 @@ + ptl->vel[i].x = sin_lookup[rand()%256] * SHARD_EXP_VEL; + ptl->vel[i].y = -cos_lookup[rand()%256] * SHARD_EXP_VEL; + vel = SHARD_MIN_VEL + (SHARD_MAX_VEL*rand()/(RAND_MAX+SHARD_MIN_VEL)); +- ptl->vel[i].x += vel * sin_lookup[d] * 20; +- ptl->vel[i].y += vel * -cos_lookup[d] * 20; ++ ptl->vel[i].x += vel * sin_lookup[d % DEGREES] * 20; ++ ptl->vel[i].y += vel * -cos_lookup[d % DEGREES] * 20; + } + + /* "Extra" particles (ie bullet holes) */ |