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authorJulian Ospald <hasufell@gentoo.org>2013-03-15 19:34:25 +0000
committerJulian Ospald <hasufell@gentoo.org>2013-03-15 19:34:25 +0000
commit0145b34f5a039d89d039d34cedbe3e781fc2a965 (patch)
tree391d94dabb20323174d3db106564d7dc9bc9dd0a /games-emulation
parentrevbump: split out tools, prepare for games-emulation/sdlmess (diff)
downloadgentoo-2-0145b34f5a039d89d039d34cedbe3e781fc2a965.tar.gz
gentoo-2-0145b34f5a039d89d039d34cedbe3e781fc2a965.tar.bz2
gentoo-2-0145b34f5a039d89d039d34cedbe3e781fc2a965.zip
initial import, synced with games-emulation/sdlmame
(Portage version: 2.2.0_alpha166/cvs/Linux x86_64, signed Manifest commit with key E73C35B3)
Diffstat (limited to 'games-emulation')
-rw-r--r--games-emulation/sdlmess/ChangeLog12
-rw-r--r--games-emulation/sdlmess/Manifest9
-rw-r--r--games-emulation/sdlmess/files/mess-0.148.ini.in283
-rw-r--r--games-emulation/sdlmess/files/sdlmess-0.148_p1-makefile.patch177
-rw-r--r--games-emulation/sdlmess/files/sdlmess-0.148_p1-no-opengl.patch12
-rw-r--r--games-emulation/sdlmess/files/vector.ini9
-rw-r--r--games-emulation/sdlmess/metadata.xml5
-rw-r--r--games-emulation/sdlmess/sdlmess-0.148_p1.ebuild185
8 files changed, 692 insertions, 0 deletions
diff --git a/games-emulation/sdlmess/ChangeLog b/games-emulation/sdlmess/ChangeLog
new file mode 100644
index 000000000000..06637f015f2e
--- /dev/null
+++ b/games-emulation/sdlmess/ChangeLog
@@ -0,0 +1,12 @@
+# ChangeLog for games-emulation/sdlmess
+# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmess/ChangeLog,v 1.1 2013/03/15 19:34:25 hasufell Exp $
+
+*sdlmess-0.148_p1 (15 Mar 2013)
+
+ 15 Mar 2013; Julian Ospald <hasufell@gentoo.org> +sdlmess-0.148_p1.ebuild,
+ +files/sdlmess-0.148_p1-makefile.patch,
+ +files/sdlmess-0.148_p1-no-opengl.patch, +files/mess-0.148.ini.in,
+ +files/vector.ini, +metadata.xml:
+ initial import, synced with games-emulation/sdlmame
+
diff --git a/games-emulation/sdlmess/Manifest b/games-emulation/sdlmess/Manifest
new file mode 100644
index 000000000000..d0ba5a3cfe54
--- /dev/null
+++ b/games-emulation/sdlmess/Manifest
@@ -0,0 +1,9 @@
+AUX mess-0.148.ini.in 7060 SHA256 988de3cd855ebf45c8b9c208d9f3afb0092cfa145f58cf266130281b7c6bc7b9 SHA512 2b9c08f07b0f9b2bc9599534c26dbf1988f6e40dd6bb90e543ddbf1528c4065a55e4c2826fd0781c4fd9677806157dc46dc172c9c622bcaed0bb68abe87258e4 WHIRLPOOL 089a41628bdfa792e518972ce128e3d222d981f6388489f5eef58dda286a5118af6687b92eb4c1c05411dbb4b8ca7fe98f741325e06961335bdcb21dad5de8bb
+AUX sdlmess-0.148_p1-makefile.patch 4801 SHA256 1428162c7f80671b4919f81cdf8bdaf0d23cb3596fbf43deefeaabf8f22cbe43 SHA512 d6d6040fdbcce1cee24742fb3242e2c6372c34fd993933e6df8e6e12c1ef488d309f9dbaba23d91528f6e97411d1865c72f9d465176bcf91c95594bf33a2b2ad WHIRLPOOL 4cae6d00b4bcfab9a52e583ba1914c1f84f7a21aff31792e1c485d9f229b0e9b743f28cabc3acafcb5e50e16fb7f4a2843adcba84304013c2a9b0c5eec6b4a27
+AUX sdlmess-0.148_p1-no-opengl.patch 436 SHA256 9c5052e2f942f4841175e260d9914dc052b1bcb9805086bb284758eeb37a918a SHA512 1ea614758b6726b8300d0c4a2c3801b76d59b21d8e121304ebb0700ff6478fe2d386170cf5a21fb553825dae06944b1ff6b020d042ccb888ba63dcd6e400e617 WHIRLPOOL ec79181dad422d0bf2ba5b751a23c69d81d9fe5855133aed28d6e1e32425b67cbd711808c1752fe6c25b5832b327d079085a681fa074126d4fcb1993dc409b8a
+AUX vector.ini 116 SHA256 408aeaaffcb2ecccd20db457f22d2d5efa930c0f62a92987b0fbefaf6c038c23 SHA512 6d84eb7b9c4e9f134b57e64ba9ae30dcaaa620296830f7c9858611fde9064f803bd7d230a989a5cce34d8b815b5a98d323b19d3eef3d4c688b5c32b96b299f5f WHIRLPOOL f60543015a0195487917c696640cc66e29109298ac8f9bd1309346f6ab1b46d8e2ce83d00506c17a9ea588f6b3bac82f0f66d7e75bbf88656ba897cd50fa3dac
+DIST mame0148s.zip 33822494 SHA256 78d8a68ba53934fdfc895f450c08682dada81f7ec3e74a98fb042539506d9321 SHA512 a520115e2e82b2da3200ffa1fa56f668f95c3e26a927bcdb30a34e73053e55d26a6a6c1ec95eae1237bce1d2d0cd276b84466705fd5f53ac77827d06ea04bc03 WHIRLPOOL c6de71c198396977475110ab5840b7eaa6e5074519adffc286dd539ab916ea951fa1c307218b0d144cdc8aeeb096216106a3c21a6d53b42c04dc75e8103be04a
+DIST sdlmame0148u1_diff.zip 3386949 SHA256 27378d09e50f31ca0dd4f39df4c474016671946657eb7af9ea5aa0ffbae1d9bb SHA512 f62aa8ebfc3cfa96d2fd5e58c921cc2adfbe3704a745ef49bc247060ecd3333ecc12e1a3add810c6237f3f7a1946cf1b9d46e6d72aeb87baffebadb933de44de WHIRLPOOL 550f2e777363f307b8e56b4ec31f4852abe89434af5ce596bd6e6023f35a728e4078033b1edc4b302e0cf50fa646a190ec02be9329127379405aec2e9b591531
+EBUILD sdlmess-0.148_p1.ebuild 4338 SHA256 8bc2e9e03845887795d648befab280895cb5cc1dae8f73261c7a1438182a688b SHA512 e08e1bc1ec8c39f20ea97902af075522ac04688c68a3f8928ef16f4e34379edbff71744c6ea5bd7f2771a80e857ebd5aa0c0e4e92c4ffd3e7c9ff597edb032e1 WHIRLPOOL 9ade03ea3e701df8031be5392f52d2d74aa3bc69a4b7afb36bbe062b4ec0a055b037187dddd5a013091249318247f772c2c4f65532af11721f3911a6b2f8af9c
+MISC ChangeLog 436 SHA256 b9da969683e0e680daf19b0b4a4860b21a608dea1a24074501ceb41d66cbdbf7 SHA512 6125472138c843c4d56d93099c24e52a9c494b8f939d08cae34b4bac848aa753d9f43587d6f3717ebb8cb232a0b0f6ba4571be94d052d26974e1b798fde7da02 WHIRLPOOL 2060e672f3e888a070508bc2261bf9a6c9d569af733196190d5bec1a4571461600ec33eed9e1555a41d0b9151c4c946afc666395ed9c40d8bd64ddd330c74635
+MISC metadata.xml 158 SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 SHA512 d954564236b67b6ab97846b73f74e715e8f1bec2dba6595e9a5046c2e8c3b93f4879c293f9d1d02d99a533bee56156dae3f31a485697128c51af14cdbfdada8a WHIRLPOOL d03e7293d09d794d61c095a423f945b3644355a247f270a73ca8d30b4dfe9c98244297536bfd1a4bd6c14794aa1152eca20fd83bfdf3e1e74d4f676152d35ada
diff --git a/games-emulation/sdlmess/files/mess-0.148.ini.in b/games-emulation/sdlmess/files/mess-0.148.ini.in
new file mode 100644
index 000000000000..91d4db10aa44
--- /dev/null
+++ b/games-emulation/sdlmess/files/mess-0.148.ini.in
@@ -0,0 +1,283 @@
+#
+# CORE CONFIGURATION OPTIONS
+#
+readconfig 1
+writeconfig 0
+
+#
+# CORE SEARCH PATH OPTIONS
+#
+rompath $HOME/.sdlmess/roms;@GAMES_DATADIR@/sdlmess/roms
+hashpath hash
+samplepath $HOME/.sdlmess/samples;@GAMES_DATADIR@/sdlmess/samples
+artpath $HOME/.sdlmess/artwork;@GAMES_DATADIR@/sdlmess/artwork
+ctrlrpath $HOME/.sdlmess/ctrlr;@GAMES_SYSCONFDIR@/sdlmess/ctrlr;@GAMES_DATADIR@/sdlmess/ctrlr
+inipath $HOME/.sdlmess;@GAMES_SYSCONFDIR@/sdlmess
+fontpath $HOME/.sdlmess;@GAMES_DATADIR@/sdlmess
+cheatpath $HOME/.sdlmess/cheats;@GAMES_SYSCONFDIR@/sdlmess/cheats;@GAMES_DATADIR@/sdlmess/cheats
+crosshairpath $HOME/.sdlmess/crosshair;@GAMES_DATADIR@/sdlmess/crosshair
+
+#
+# CORE OUTPUT DIRECTORY OPTIONS
+#
+cfg_directory $HOME/.sdlmess/cfg
+nvram_directory $HOME/.sdlmess/nvram
+memcard_directory $HOME/.sdlmess/memcard
+input_directory $HOME/.sdlmess/inp
+state_directory $HOME/.sdlmess/sta
+snapshot_directory $HOME/.sdlmess/snap
+diff_directory $HOME/.sdlmess/diff
+comment_directory $HOME/.sdlmess/comments
+
+#
+# CORE STATE/PLAYBACK OPTIONS
+#
+state
+autosave 0
+playback
+record
+mngwrite
+aviwrite
+wavwrite
+snapname %g/%i
+snapsize auto
+snapview internal
+burnin 0
+
+#
+# CORE PERFORMANCE OPTIONS
+#
+autoframeskip 0
+frameskip 0
+seconds_to_run 0
+throttle 1
+sleep 1
+speed 1.0
+refreshspeed 0
+
+#
+# CORE ROTATION OPTIONS
+#
+rotate 1
+ror 0
+rol 0
+autoror 0
+autorol 0
+flipx 0
+flipy 0
+
+#
+# CORE ARTWORK OPTIONS
+#
+artwork_crop 0
+use_backdrops 1
+use_overlays 1
+use_bezels 1
+use_cpanels 1
+use_marquees 1
+
+#
+# CORE SCREEN OPTIONS
+#
+brightness 1.0
+contrast 1.0
+gamma 1.0
+pause_brightness 0.65
+effect none
+
+#
+# CORE VECTOR OPTIONS
+#
+antialias 1
+beam 1.0
+flicker 0
+
+#
+# CORE SOUND OPTIONS
+#
+sound 1
+samplerate 48000
+samples 1
+volume 0
+
+#
+# CORE INPUT OPTIONS
+#
+coin_lockout 1
+ctrlr
+mouse 0
+joystick 1
+lightgun 0
+multikeyboard 0
+multimouse 0
+steadykey 0
+ui_active 0
+offscreen_reload 0
+joystick_map auto
+joystick_deadzone 0.3
+joystick_saturation 0.85
+natural 0
+joystick_contradictory 0
+coin_impulse 0
+
+#
+# CORE INPUT AUTOMATIC ENABLE OPTIONS
+#
+paddle_device keyboard
+adstick_device keyboard
+pedal_device keyboard
+dial_device keyboard
+trackball_device keyboard
+lightgun_device keyboard
+positional_device keyboard
+mouse_device mouse
+
+#
+# CORE DEBUGGING OPTIONS
+#
+log 0
+verbose 0
+update_in_pause 0
+debug 0
+debugscript
+debug_internal 0
+
+#
+# CORE MISC OPTIONS
+#
+bios
+cheat 0
+skip_gameinfo 0
+uifont default
+ramsize
+confirm_quit 0
+ui_mouse 0
+
+#
+# DEBUGGING OPTIONS
+#
+oslog 0
+watchdog 0
+
+#
+# PERFORMANCE OPTIONS
+#
+multithreading 0
+numprocessors auto
+sdlvideofps 0
+bench 0
+
+#
+# VIDEO OPTIONS
+#
+video soft
+numscreens 1
+window 0
+maximize 1
+keepaspect 1
+unevenstretch 1
+centerh 1
+centerv 1
+waitvsync 0
+syncrefresh 0
+scalemode none
+
+#
+# OpenGL-SPECIFIC OPTIONS
+#
+filter 1
+prescale 1
+gl_forcepow2texture 0
+gl_notexturerect 0
+gl_vbo 1
+gl_pbo 1
+gl_glsl 0
+gl_glsl_filter 1
+glsl_shader_mame0 none
+glsl_shader_mame1 none
+glsl_shader_mame2 none
+glsl_shader_mame3 none
+glsl_shader_mame4 none
+glsl_shader_mame5 none
+glsl_shader_mame6 none
+glsl_shader_mame7 none
+glsl_shader_mame8 none
+glsl_shader_mame9 none
+glsl_shader_screen0 none
+glsl_shader_screen1 none
+glsl_shader_screen2 none
+glsl_shader_screen3 none
+glsl_shader_screen4 none
+glsl_shader_screen5 none
+glsl_shader_screen6 none
+glsl_shader_screen7 none
+glsl_shader_screen8 none
+glsl_shader_screen9 none
+gl_glsl_vid_attr 1
+
+#
+# PER-WINDOW VIDEO OPTIONS
+#
+screen auto
+aspect auto
+resolution auto
+view auto
+screen0 auto
+aspect0 auto
+resolution0 auto
+view0 auto
+screen1 auto
+aspect1 auto
+resolution1 auto
+view1 auto
+screen2 auto
+aspect2 auto
+resolution2 auto
+view2 auto
+screen3 auto
+aspect3 auto
+resolution3 auto
+view3 auto
+
+#
+# FULL SCREEN OPTIONS
+#
+switchres 0
+useallheads 0
+
+#
+# SOUND OPTIONS
+#
+audio_latency 3
+
+#
+# SDL KEYBOARD MAPPING
+#
+keymap 0
+keymap_file $HOME/.sdlmess/keymap.dat
+uimodekey auto
+#keymap_file @GAMES_DATADIR@/sdlmess/keymaps/km-be.txt
+#keymap_file @GAMES_DATADIR@/sdlmess/keymaps/km-ch.txt
+#keymap_file @GAMES_DATADIR@/sdlmess/keymaps/km-de.txt
+#keymap_file @GAMES_DATADIR@/sdlmess/keymaps/km-fr.txt
+#keymap_file @GAMES_DATADIR@/sdlmess/keymaps/km_it.txt
+
+#
+# SDL JOYSTICK MAPPING
+#
+joy_idx1 auto
+joy_idx2 auto
+joy_idx3 auto
+joy_idx4 auto
+joy_idx5 auto
+joy_idx6 auto
+joy_idx7 auto
+joy_idx8 auto
+sixaxis 0
+
+#
+# SDL LOWLEVEL DRIVER OPTIONS
+#
+videodriver auto
+audiodriver auto
+gl_lib auto
diff --git a/games-emulation/sdlmess/files/sdlmess-0.148_p1-makefile.patch b/games-emulation/sdlmess/files/sdlmess-0.148_p1-makefile.patch
new file mode 100644
index 000000000000..7ba59692f2e3
--- /dev/null
+++ b/games-emulation/sdlmess/files/sdlmess-0.148_p1-makefile.patch
@@ -0,0 +1,177 @@
+--- makefile
++++ makefile
+@@ -314,13 +314,14 @@
+ endif
+
+ # compiler, linker and utilities
+-AR = @ar
+-CC = @gcc
+-LD = @g++
++AR ?= @ar
++CC ?= @gcc
++CXX ?= @g++
++LD = $(CXX)
+ MD = -mkdir$(EXE)
+ RM = @rm -f
+ OBJDUMP = @objdump
+-PYTHON = @python
++PYTHON ?= @python
+
+
+ #-------------------------------------------------
+@@ -455,7 +456,7 @@
+
+ # CFLAGS is defined based on C or C++ targets
+ # (remember, expansion only happens when used, so doing it here is ok)
+-CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS)
++CFLAGS += $(CCOMFLAGS) $(CPPONLYFLAGS)
+
+ # we compile C-only to C89 standard with GNU extensions
+ # we compile C++ code to C++98 standard with GNU extensions
+@@ -463,9 +464,6 @@
+ CPPONLYFLAGS += -x c++ -std=gnu++98
+ COBJFLAGS += -x objective-c++
+
+-# this speeds it up a bit by piping between the preprocessor/compiler/assembler
+-CCOMFLAGS += -pipe
+-
+ # add -g if we need symbols, and ensure we have frame pointers
+ ifdef SYMBOLS
+ CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
+@@ -479,19 +477,6 @@
+ # add profiling information for the compiler
+ ifdef PROFILE
+ CCOMFLAGS += -pg
+-endif
+-
+-# add the optimization flag
+-CCOMFLAGS += -O$(OPTIMIZE)
+-
+-# add the error warning flag
+-ifndef NOWERROR
+-CCOMFLAGS += -Werror
+-endif
+-
+-# if we are optimizing, include optimization options
+-ifneq ($(OPTIMIZE),0)
+-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
+ endif
+
+ # add a basic set of warnings
+@@ -565,26 +550,11 @@
+
+ # LDFLAGS are used generally; LDFLAGSEMULATOR are additional
+ # flags only used when linking the core emulator
+-LDFLAGS =
+-ifneq ($(TARGETOS),macosx)
+-ifneq ($(TARGETOS),os2)
+-ifneq ($(TARGETOS),solaris)
+-LDFLAGS = -Wl,--warn-common
+-endif
+-endif
+-endif
+ LDFLAGSEMULATOR =
+
+ # add profiling information for the linker
+ ifdef PROFILE
+ LDFLAGS += -pg
+-endif
+-
+-# strip symbols and other metadata in non-symbols and non profiling builds
+-ifndef SYMBOLS
+-ifneq ($(TARGETOS),macosx)
+-LDFLAGS += -s
+-endif
+ endif
+
+ # output a map file (emulator only)
+--- src/osd/sdl/sdl.mak
++++ src/osd/sdl/sdl.mak
+@@ -24,6 +24,8 @@
+ # uncomment and edit next line to specify a distribution
+ # supported debian-stable, ubuntu-intrepid
+
++PKG_CONFIG ?= pkg-config
++
+ # DISTRO = debian-stable
+ # DISTRO = ubuntu-intrepid
+ # DISTRO = gcc44-generic
+@@ -91,9 +93,9 @@
+ endif
+
+ ifdef SDL_INSTALL_ROOT
+-SDL_CONFIG = $(SDL_INSTALL_ROOT)/bin/$(SDL_LIBVER)-config
++SDL_CONFIG ?= $(SDL_INSTALL_ROOT)/bin/$(SDL_LIBVER)-config
+ else
+-SDL_CONFIG = $(SDL_LIBVER)-config
++SDL_CONFIG ?= $(SDL_LIBVER)-config
+ endif
+
+ ifeq ($(SDL_LIBVER),sdl2)
+@@ -190,8 +192,8 @@
+ SDL_NETWORK = taptun
+
+ ifndef NO_USE_MIDI
+-INCPATH += `pkg-config --cflags alsa`
+-LIBS += `pkg-config --libs alsa`
++INCPATH += $(shell $(PKG_CONFIG) --cflags alsa)
++LIBS += $(shell $(PKG_CONFIG) --libs alsa)
+ endif
+
+ endif
+@@ -476,10 +478,10 @@
+ # Remove the "/SDL" component from the include path so that we can compile
+ # files (header files are #include "SDL/something.h", so the extra "/SDL"
+ # causes a significant problem)
+-INCPATH += `sdl-config --cflags | sed 's:/SDL::'`
++INCPATH += $(shell $(SDL_CONFIG) --cflags | sed 's:/SDL::')
+ CCOMFLAGS += -DNO_SDL_GLEXT
+ # Remove libSDLmain, as its symbols conflict with SDLMain_tmpl.m
+-LIBS += `sdl-config --libs | sed 's/-lSDLmain//'` -lpthread
++LIBS += $(shell $(SDL_CONFIG) --libs | sed 's/-lSDLmain//') -lpthread
+ DEFS += -DMACOSX_USE_LIBSDL
+ endif # MACOSX_USE_LIBSDL
+
+@@ -532,8 +534,8 @@
+ endif
+ endif
+
+-INCPATH += `pkg-config --cflags fontconfig`
+-LIBS += `pkg-config --libs fontconfig`
++INCPATH += $(shell $(PKG_CONFIG) --cflags fontconfig)
++LIBS += $(shell $(PKG_CONFIG) --libs fontconfig)
+
+ ifeq ($(SDL_LIBVER),sdl2)
+ LIBS += -lSDL2_ttf
+@@ -616,8 +618,8 @@
+
+ ifeq ($(BASE_TARGETOS),os2)
+
+-INCPATH += `sdl-config --cflags`
+-LIBS += `sdl-config --libs`
++INCPATH += $(shell $(SDL_CONFIG) --cflags)
++LIBS += $(shell $(SDL_CONFIG) --libs)
+
+ endif # OS2
+
+@@ -690,15 +692,15 @@
+
+ # the new debugger relies on GTK+ in addition to the base SDLMAME needs
+ # Non-X11 builds can not use the debugger
+-INCPATH += `pkg-config --cflags-only-I gtk+-2.0` `pkg-config --cflags-only-I gconf-2.0`
+-CCOMFLAGS += `pkg-config --cflags-only-other gtk+-2.0` `pkg-config --cflags-only-other gconf-2.0`
+-LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0`
++INCPATH += $(shell $(PKG_CONFIG) --cflags-only-I gtk+-2.0 gconf-2.0)
++CCOMFLAGS += $(shell $(PKG_CONFIG) --cflags-only-other gtk+-2.0 gconf-2.0)
++LIBS += $(shell $(PKG_CONFIG) --libs gtk+-2.0 gconf-2.0)
+ #CCOMFLAGS += -DGTK_DISABLE_DEPRECATED
+
+ # The newer debugger uses QT
+ ifdef USE_QTDEBUG
+-INCPATH += `pkg-config QtGui --cflags`
+-LIBS += `pkg-config QtGui --libs`
++INCPATH += $(shell $(PKG_CONFIG) QtGui --cflags)
++LIBS += $(shell $(PKG_CONFIG) QtGui --libs)
+ endif
+
+ # some systems still put important things in a different prefix
diff --git a/games-emulation/sdlmess/files/sdlmess-0.148_p1-no-opengl.patch b/games-emulation/sdlmess/files/sdlmess-0.148_p1-no-opengl.patch
new file mode 100644
index 000000000000..7b339ba71a59
--- /dev/null
+++ b/games-emulation/sdlmess/files/sdlmess-0.148_p1-no-opengl.patch
@@ -0,0 +1,12 @@
+diff -Naur a/src/osd/sdl/osdsdl.h b/src/osd/sdl/osdsdl.h
+--- a/src/osd/sdl/osdsdl.h 2012-07-11 20:49:55.070264487 +0200
++++ b/src/osd/sdl/osdsdl.h 2012-07-11 20:51:45.976264395 +0200
+@@ -216,6 +216,8 @@
+ const char *audio_driver() const { return value(SDLOPTION_AUDIODRIVER); }
+ #if USE_OPENGL
+ const char *gl_lib() const { return value(SDLOPTION_GL_LIB); }
++#else
++ const char *gl_lib() const { return NULL; }
+ #endif
+
+ private:
diff --git a/games-emulation/sdlmess/files/vector.ini b/games-emulation/sdlmess/files/vector.ini
new file mode 100644
index 000000000000..d4906e34ccd7
--- /dev/null
+++ b/games-emulation/sdlmess/files/vector.ini
@@ -0,0 +1,9 @@
+#
+# Specific options file for vector games
+#
+
+#
+# VIDEO OPTIONS
+#
+video soft
+yuvmode yv12
diff --git a/games-emulation/sdlmess/metadata.xml b/games-emulation/sdlmess/metadata.xml
new file mode 100644
index 000000000000..d3c2cc926f0b
--- /dev/null
+++ b/games-emulation/sdlmess/metadata.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+</pkgmetadata>
diff --git a/games-emulation/sdlmess/sdlmess-0.148_p1.ebuild b/games-emulation/sdlmess/sdlmess-0.148_p1.ebuild
new file mode 100644
index 000000000000..8de989048ce3
--- /dev/null
+++ b/games-emulation/sdlmess/sdlmess-0.148_p1.ebuild
@@ -0,0 +1,185 @@
+# Copyright 1999-2013 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmess/sdlmess-0.148_p1.ebuild,v 1.1 2013/03/15 19:34:25 hasufell Exp $
+
+EAPI=5
+PYTHON_COMPAT=( python2_6 python2_7 )
+inherit eutils flag-o-matic python-any-r1 games
+
+MY_PV=${PV/.}
+MY_CONF_PN=${PN/sdl}
+MY_P=sdlmame${MY_PV}
+MY_P=${MY_P%%_p*}
+MY_CONF_VER="0.148"
+
+# patches
+SRC_URI="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "http://dev.gentoo.org/~hasufell/distfiles/${MY_P}u${PATCH_VER}_diff.zip"; done)"
+
+DESCRIPTION="Multi Emulator Super System (SDL)"
+HOMEPAGE="http://mamedev.org/"
+# Upstream doesn't allow fetching with unknown User-Agent such as wget
+SRC_URI="$SRC_URI http://dev.gentoo.org/~hasufell/distfiles/${MY_P/sdl}s.zip"
+if [[ ${PN} == "sdlmame" ]] ; then
+ SRC_URI="$SRC_URI http://www.netswarm.net/misc/sdlmame-ui.bdf.gz"
+fi
+
+LICENSE="XMAME"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="X alsa debug opengl"
+REQUIRED_USE="debug? ( X )"
+
+RDEPEND="dev-libs/expat
+ media-libs/fontconfig
+ media-libs/flac
+ >=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video]
+ media-libs/sdl-ttf
+ sys-libs/zlib
+ virtual/jpeg
+ alsa? ( media-libs/alsa-lib )
+ X? (
+ gnome-base/gconf
+ x11-libs/gtk+:2
+ x11-libs/libX11
+ x11-libs/libXinerama
+ )"
+DEPEND="${RDEPEND}
+ ${PYTHON_DEPS}
+ app-arch/unzip
+ virtual/pkgconfig
+ X? ( x11-proto/xineramaproto )"
+
+S=${WORKDIR}
+
+# Function to disable a makefile option
+disable_feature() {
+ sed -i \
+ -e "/$1.*=/s:^:# :" \
+ "${S}"/makefile \
+ || die "sed failed"
+}
+
+# Function to enable a makefile option
+enable_feature() {
+ sed -i \
+ -e "/^#.*$1.*=/s:^#::" \
+ "${S}"/${2:-makefile} \
+ || die "sed failed"
+}
+
+pkg_setup() {
+ games_pkg_setup
+ python-any-r1_pkg_setup
+}
+
+src_unpack() {
+ default
+ unpack ./mame.zip
+ rm -f mame.zip
+}
+
+src_prepare() {
+ if [[ $PV == *_p* ]] ; then
+ edos2unix $(find $(grep +++ *diff | awk '{ print $2 }' | sort -u) 2>/dev/null) *diff
+ einfo "Patching release with source updates"
+ epatch ${MY_PV%%_p*}*.diff
+ fi
+ edos2unix src/osd/sdl/osdsdl.h
+
+ epatch \
+ "${FILESDIR}"/${P}-makefile.patch \
+ "${FILESDIR}"/${P}-no-opengl.patch
+
+ # Don't compile zlib and expat
+ einfo "Disabling embedded libraries: expat, flac, jpeg, zlib"
+ disable_feature BUILD_EXPAT
+ disable_feature BUILD_FLAC
+ disable_feature BUILD_JPEG
+ disable_feature BUILD_ZLIB
+
+ if use amd64; then
+ einfo "Enabling 64-bit support"
+ enable_feature PTR64
+ fi
+
+ if use ppc; then
+ einfo "Enabling PPC support"
+ enable_feature BIGENDIAN
+ fi
+
+ if use debug; then
+ einfo "Enabling debug support"
+ enable_feature DEBUG
+ fi
+
+ if ! use opengl ; then
+ einfo "Disabling opengl support"
+ enable_feature NO_OPENGL src/osd/sdl/sdl.mak
+ fi
+
+ if ! use alsa ; then
+ einfo "Disabling alsa midi support"
+ enable_feature NO_USE_MIDI src/osd/sdl/sdl.mak
+ fi
+
+ if ! use X ; then
+ einfo "Disabling X support"
+ enable_feature NO_X11 src/osd/sdl/sdl.mak
+ fi
+}
+
+src_compile() {
+ emake \
+ TARGET="${PN#sdl}" \
+ NAME="${PN}" \
+ OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"' \
+ NO_DEBUGGER=$(usex debug "0" "1") default
+}
+
+src_install() {
+ newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN}
+
+ newman src/osd/sdl/man/${PN#sdl}.6 ${PN}.6
+
+ insinto "${GAMES_DATADIR}/${PN}"
+ doins -r src/osd/sdl/keymaps
+ [[ ${PN} == "sdlmame" ]] && newins sdlmame-ui.bdf ui.bdf
+
+ insinto "${GAMES_SYSCONFDIR}/${PN}"
+ doins "${FILESDIR}"/vector.ini
+
+ sed \
+ -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \
+ -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \
+ "${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \
+ || die "sed failed"
+
+ dodoc docs/{config,mame,newvideo}.txt
+ if [[ ${PN} == "sdlmame" ]] ; then
+ dodoc whatsnew*.txt
+ else
+ dodoc messnew*.txt
+ fi
+
+ keepdir \
+ "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \
+ "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats}
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+
+ elog "optional dependencies:"
+ elog " games-emulation/sdlmametools (development tools)"
+ echo
+ elog "It's strongly recommended that you change either the system-wide"
+ elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}"
+
+ if use opengl; then
+ echo
+ elog "You built ${PN} with opengl support and should set"
+ elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that"
+ fi
+}