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author | Julian Ospald <hasufell@gentoo.org> | 2013-04-01 12:42:09 +0000 |
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committer | Julian Ospald <hasufell@gentoo.org> | 2013-04-01 12:42:09 +0000 |
commit | 04ae535c18919bb6825d4483937fb7e509ee66fa (patch) | |
tree | de6c9b7b79c2444beb03c43221a19e83706e6a0e /games-engines | |
parent | version bump (diff) | |
download | gentoo-2-04ae535c18919bb6825d4483937fb7e509ee66fa.tar.gz gentoo-2-04ae535c18919bb6825d4483937fb7e509ee66fa.tar.bz2 gentoo-2-04ae535c18919bb6825d4483937fb7e509ee66fa.zip |
remove old
(Portage version: 2.2.0_alpha170/cvs/Linux x86_64, signed Manifest commit with key E73C35B3)
Diffstat (limited to 'games-engines')
-rw-r--r-- | games-engines/renpy/ChangeLog | 6 | ||||
-rw-r--r-- | games-engines/renpy/files/renpy-6.15.2-multiple-abi.patch | 219 | ||||
-rw-r--r-- | games-engines/renpy/renpy-6.15.2.ebuild | 111 |
3 files changed, 5 insertions, 331 deletions
diff --git a/games-engines/renpy/ChangeLog b/games-engines/renpy/ChangeLog index 6c4efce271f2..17311eac32ab 100644 --- a/games-engines/renpy/ChangeLog +++ b/games-engines/renpy/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-engines/renpy # Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-engines/renpy/ChangeLog,v 1.8 2013/04/01 12:41:09 hasufell Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-engines/renpy/ChangeLog,v 1.9 2013/04/01 12:42:09 hasufell Exp $ + + 01 Apr 2013; Julian Ospald <hasufell@gentoo.org> -renpy-6.15.2.ebuild, + -files/renpy-6.15.2-multiple-abi.patch: + remove old *renpy-6.15.3 (01 Apr 2013) diff --git a/games-engines/renpy/files/renpy-6.15.2-multiple-abi.patch b/games-engines/renpy/files/renpy-6.15.2-multiple-abi.patch deleted file mode 100644 index acd44aa3054a..000000000000 --- a/games-engines/renpy/files/renpy-6.15.2-multiple-abi.patch +++ /dev/null @@ -1,219 +0,0 @@ -From: Julian Ospald <hasufell@gentoo.org> -Date: Mon Feb 25 21:35:31 UTC 2013 -Subject: fix multiple abi support - ---- /dev/null -+++ renpy-6.15.2-source/renpy/common.py -@@ -0,0 +1,79 @@ -+# (the "Software"), to deal in the Software without restriction, -+# including without limitation the rights to use, copy, modify, merge, -+# publish, distribute, sublicense, and/or sell copies of the Software, -+# and to permit persons to whom the Software is furnished to do so, -+# subject to the following conditions: -+# -+# The above copyright notice and this permission notice shall be -+# included in all copies or substantial portions of the Software. -+# -+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND -+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE -+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -+ -+import os -+import sys -+import warnings -+from distutils.sysconfig import get_python_lib -+ -+# Functions to be customized by distributors. ################################ -+ -+# Given the Ren'Py base directory (usually the directory containing -+# this file), this is expected to return the path to the common directory. -+def path_to_common(renpy_base): -+ return renpy_base + "/renpy/common" -+ -+# Given a directory holding a Ren'Py game, this is expected to return -+# the path to a directory that will hold save files. -+def path_to_saves(gamedir): -+ import renpy #@UnresolvedImport -+ -+ if not renpy.config.save_directory: -+ return gamedir + "/saves" -+ -+ # Search the path above Ren'Py for a directory named "Ren'Py Data". -+ # If it exists, then use that for our save directory. -+ path = renpy.config.renpy_base -+ -+ while True: -+ if os.path.isdir(path + "/Ren'Py Data"): -+ return path + "/Ren'Py Data/" + renpy.config.save_directory -+ -+ newpath = os.path.dirname(path) -+ if path == newpath: -+ break -+ path = newpath -+ -+ # Otherwise, put the saves in a platform-specific location. -+ if renpy.android: -+ return gamedir + "/saves" -+ -+ elif renpy.macintosh: -+ rv = "~/Library/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ elif renpy.windows: -+ if 'APPDATA' in os.environ: -+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -+ else: -+ rv = "~/RenPy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ else: -+ rv = "~/.renpy/" + renpy.config.save_directory -+ return os.path.expanduser(rv) -+ -+ -+# Returns the path to the Ren'Py base directory (containing common and -+# the launcher, usually.) -+def path_to_renpy_base(): -+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -+ renpy_base = get_python_lib() + "/renpy@SLOT@" -+ renpy_base = os.environ.get('RENPY_BASE', renpy_base) -+ renpy_base = os.path.abspath(renpy_base) -+ -+ return renpy_base ---- renpy-6.15.2-source/renpy.py -+++ renpy-6.15.2-source/renpy.py -@@ -25,64 +25,9 @@ - import sys - import warnings - --# Functions to be customized by distributors. ################################ -- --# Given the Ren'Py base directory (usually the directory containing --# this file), this is expected to return the path to the common directory. --def path_to_common(renpy_base): -- return renpy_base + "/renpy/common" -- --# Given a directory holding a Ren'Py game, this is expected to return --# the path to a directory that will hold save files. --def path_to_saves(gamedir): -- import renpy #@UnresolvedImport -- -- if not renpy.config.save_directory: -- return gamedir + "/saves" -- -- # Search the path above Ren'Py for a directory named "Ren'Py Data". -- # If it exists, then use that for our save directory. -- path = renpy.config.renpy_base -- -- while True: -- if os.path.isdir(path + "/Ren'Py Data"): -- return path + "/Ren'Py Data/" + renpy.config.save_directory -- -- newpath = os.path.dirname(path) -- if path == newpath: -- break -- path = newpath -- -- # Otherwise, put the saves in a platform-specific location. -- if renpy.android: -- return gamedir + "/saves" -- -- elif renpy.macintosh: -- rv = "~/Library/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- elif renpy.windows: -- if 'APPDATA' in os.environ: -- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory -- else: -- rv = "~/RenPy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- else: -- rv = "~/.renpy/" + renpy.config.save_directory -- return os.path.expanduser(rv) -- -- --# Returns the path to the Ren'Py base directory (containing common and --# the launcher, usually.) --def path_to_renpy_base(): -- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) -- renpy_base = os.environ.get('RENPY_BASE', renpy_base) -- renpy_base = os.path.abspath(renpy_base) -- -- return renpy_base -- --############################################################################## -+from distutils.sysconfig import get_python_lib -+sys.path.append(get_python_lib() + "/renpy@SLOT@") -+import renpy.common as common - - # The version of the Mac Launcher and py4renpy that we require. - macos_version = (6, 14, 0) -@@ -97,21 +42,10 @@ - print "Ren'Py requires at least python 2.6." - sys.exit(0) - --android = ("ANDROID_PRIVATE" in os.environ) - --# Android requires us to add code to the main module, and to command some --# renderers. --if android: -- __main__ = sys.modules["__main__"] -- __main__.path_to_renpy_base = path_to_renpy_base -- __main__.path_to_common = path_to_common -- __main__.path_to_saves = path_to_saves -- os.environ["RENPY_RENDERER"] = "gl" -- os.environ["RENPY_GL_ENVIRON"] = "limited" -- - def main(): - -- renpy_base = path_to_renpy_base() -+ renpy_base = common.path_to_renpy_base() - - # Add paths. - if os.path.exists(renpy_base + "/module"): -@@ -134,10 +68,6 @@ - print >>sys.stderr, "correctly, preserving the directory structure." - raise - -- if android: -- renpy.linux = False -- renpy.android = True -- - renpy.bootstrap.bootstrap(renpy_base) - - if __name__ == "__main__": ---- renpy-6.15.2-source/renpy/main.py -+++ renpy-6.15.2-source/renpy/main.py -@@ -27,7 +27,7 @@ - import zipfile - import subprocess - from cPickle import loads, dumps --import __main__ -+import renpy.common as common - - - def save_persistent(): -@@ -147,7 +147,7 @@ - renpy.config.searchpath = [ renpy.config.gamedir ] - - # Find the common directory. -- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable -+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable - - if os.path.isdir(commondir): - renpy.config.searchpath.append(commondir) -@@ -206,7 +206,7 @@ - - # Find the save directory. - if renpy.config.savedir is None: -- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable -+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable - - if renpy.game.args.savedir: #@UndefinedVariable - renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable diff --git a/games-engines/renpy/renpy-6.15.2.ebuild b/games-engines/renpy/renpy-6.15.2.ebuild deleted file mode 100644 index 1909c08d4bd0..000000000000 --- a/games-engines/renpy/renpy-6.15.2.ebuild +++ /dev/null @@ -1,111 +0,0 @@ -# Copyright 1999-2013 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-engines/renpy/renpy-6.15.2.ebuild,v 1.1 2013/03/29 23:49:34 hasufell Exp $ - -EAPI=5 -PYTHON_COMPAT=( python2_6 python2_7 ) -DISTUTILS_IN_SOURCE_BUILD=1 -inherit eutils python-r1 versionator gnome2-utils games distutils-r1 - -DESCRIPTION="Visual novel engine written in python" -HOMEPAGE="http://www.renpy.org" -SRC_URI="http://www.renpy.org/dl/${PV}/${P}-source.tar.bz2" - -LICENSE="MIT" -SLOT="$(get_version_component_range 1-2)" -MYSLOT=$(delete_all_version_separators ${SLOT}) -KEYWORDS="~amd64 ~x86" -IUSE="development doc examples" -REQUIRED_USE="examples? ( development )" - -RDEPEND=" - >=app-admin/eselect-renpy-0.2 - dev-libs/fribidi - dev-python/pygame[X,${PYTHON_USEDEP}] - >=dev-python/python-exec-0.3[${PYTHON_USEDEP}] - media-libs/glew - media-libs/libpng:0 - media-libs/libsdl[X,video] - media-libs/freetype:2 - sys-libs/zlib - virtual/ffmpeg - virtual/python-argparse[${PYTHON_USEDEP}]" -DEPEND="${RDEPEND} - virtual/pkgconfig" - -S=${WORKDIR}/${P}-source - -pkg_setup() { - games_pkg_setup - export CFLAGS="${CFLAGS} $(pkg-config --cflags fribidi)" -} - -python_prepare_all() { - # wooosh! this should fix multiple abi - epatch "${FILESDIR}"/${P}-multiple-abi.patch - - einfo "Deleting precompiled python files" - find . -name '*.py[co]' -print -delete || die - - sed -i \ - -e "s/@SLOT@/${MYSLOT}/" \ - renpy.py renpy/common.py || die "setting slot failed!" - - distutils-r1_python_prepare_all -} - -python_compile() { - cd "${S}"/module || die - distutils-r1_python_compile -} - -python_install() { - cd "${S}"/module || die - distutils-r1_python_install --install-lib="$(python_get_sitedir)/renpy${MYSLOT}" - - cd "${S}" || die - python_scriptinto "${GAMES_BINDIR}" - python_newscript renpy.py ${PN}-${SLOT} - - python_moduleinto renpy${MYSLOT} - python_domodule renpy - if use development ; then - python_domodule launcher template - fi - if use examples ; then - python_domodule the_question tutorial - fi -} - -python_install_all() { - if use development; then - newicon -s 32 launcher/game/logo32.png ${P}.png - make_desktop_entry ${PN}-${SLOT} "Ren'Py ${PV}" ${P} - fi - - if use doc; then - dohtml -r doc - fi - - prepgamesdirs -} - -pkg_preinst() { - games_pkg_preinst - use development && gnome2_icon_savelist -} - -pkg_postinst() { - games_pkg_postinst - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} - -pkg_postrm() { - use development && gnome2_icon_cache_update - - einfo "running: eselect renpy update --if-unset" - eselect renpy update --if-unset -} |