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author | Michael Sterrett <mr_bones_@gentoo.org> | 2009-04-03 16:45:01 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2009-04-03 16:45:01 +0000 |
commit | 88e55b0c0e083e86ba057dc6b2993ae875bc7e02 (patch) | |
tree | a59703b1d13660badebf8639a390cdad3dd13b6b /games-fps/nexuiz | |
parent | New package, dependency of sci-biology/mauve (diff) | |
download | gentoo-2-88e55b0c0e083e86ba057dc6b2993ae875bc7e02.tar.gz gentoo-2-88e55b0c0e083e86ba057dc6b2993ae875bc7e02.tar.bz2 gentoo-2-88e55b0c0e083e86ba057dc6b2993ae875bc7e02.zip |
old
(Portage version: 2.1.6.7/cvs/Linux i686)
Diffstat (limited to 'games-fps/nexuiz')
-rw-r--r-- | games-fps/nexuiz/Manifest | 4 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.3.ebuild | 127 | ||||
-rw-r--r-- | games-fps/nexuiz/nexuiz-2.4.ebuild | 127 |
3 files changed, 0 insertions, 258 deletions
diff --git a/games-fps/nexuiz/Manifest b/games-fps/nexuiz/Manifest index c3e1713343be..1204cfdacd5a 100644 --- a/games-fps/nexuiz/Manifest +++ b/games-fps/nexuiz/Manifest @@ -1,9 +1,5 @@ DIST nexmappack_r2.zip 113533483 RMD160 8fbf25ba69ecbaa8170aa468d29ee2f04df5b7f4 SHA1 9d6780822bd682346e74b83e72fafbad45b1ad38 SHA256 15088c7632e0b4f487c789fba4296f44ef5a5d83b51adcb9e603e289e5b8241e -DIST nexuiz-23.zip 286217879 RMD160 287b89bcffa4fe5d72d2b14eda45169f86220fc3 SHA1 ec7c7d85d69bb101b4281cfb7847547bae08bc81 SHA256 232c08f3e0fa67ca3fd63995d3f6c88cbb9f771c96d4159c085151906cc43074 -DIST nexuiz-24.zip 380347457 RMD160 058ffe5065148c918c7d4f3858ce62524cf173fa SHA1 63092fc40f41ced4eee9dc15a263113a45c253b9 SHA256 35c6972583f872794b8636bf0a0e23b336b70bdd6a6dc2624fb86e2abf6c30f4 DIST nexuiz-242.zip 393779967 RMD160 0b62abe33311a6b1128584e45f137cee9c62d05d SHA1 387e76889699ef5b7f6ee115833284597410a7ac SHA256 ec31db254fd94508f63a5651beff73ce5c9e187e9c91f35f7616f33f082ae52b -EBUILD nexuiz-2.3.ebuild 3196 RMD160 a0f606dd3220be7796dc3b887679d0fd463f6cd1 SHA1 3ba0b4edb1d0c3a053043531fd898fadfbcaf2a7 SHA256 9c2ff90a4d21a24befec3734c8c9d70e2a79f13b6d64b051446ae4c6ffb1f4ec EBUILD nexuiz-2.4.2.ebuild 2999 RMD160 bf18d4bea5c5dc77121611ea851844f7b57d82ca SHA1 123c0994e1279bd7e8a215babd4210d07147cfc0 SHA256 95e21fb3e67fc490ae96bc3ab8150d939f59d5e1a58d5eb05b3c4012027a892c -EBUILD nexuiz-2.4.ebuild 3205 RMD160 a2b6213db3c18f4ada7cb40126b628651379ebae SHA1 013ba69b720585739d11bab5e639da90a13a745e SHA256 868da63208248ba5589c8ccefbf4e42eeb2874f93c82cd2eb168fed8cdf16c29 MISC ChangeLog 3929 RMD160 43a1e068895627e3dde31361f109af966bb2b1a8 SHA1 75b9071d5be6fd0975ec68baebc5ffdf6f399f54 SHA256 862b5a4ea7e24e3137c41c0d888a19526abd7f4f1a82bc99ab9f3335f531c448 MISC metadata.xml 237 RMD160 8b32fda78d72ed7e6df1c6929b0d8ea7e7e857c4 SHA1 9c54a6fbadee617e7bb934db865a98890ce02632 SHA256 a35634a2c24559545aef4e6e3a59cefa0c3d38644e83d1bbe30cd9530787b110 diff --git a/games-fps/nexuiz/nexuiz-2.3.ebuild b/games-fps/nexuiz/nexuiz-2.3.ebuild deleted file mode 100644 index 74c32cf2a5f6..000000000000 --- a/games-fps/nexuiz/nexuiz-2.3.ebuild +++ /dev/null @@ -1,127 +0,0 @@ -# Copyright 1999-2007 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.3.ebuild,v 1.3 2007/10/14 14:26:50 corsair Exp $ - -inherit eutils toolchain-funcs games - -MY_PN=Nexuiz -MY_P=${PN}-${PV//./} -MAPS=nexmappack_r2 -DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" -HOMEPAGE="http://www.nexuiz.com/" -SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip - maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ~ppc x86" -IUSE="alsa dedicated maps opengl sdl" - -UIRDEPEND="alsa? ( media-libs/alsa-lib ) - media-libs/libogg - media-libs/libvorbis - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext - x11-libs/libXxf86dga - x11-libs/libXxf86vm" -UIDEPEND="x11-proto/xextproto - x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto - x11-proto/xproto" -RDEPEND="media-libs/jpeg - net-misc/curl - sdl? ( media-libs/libsdl ${UIRDEPEND} ) - opengl? ( virtual/opengl ${UIRDEPEND} ) - !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )" -DEPEND="${RDEPEND} - app-arch/unzip - sdl? ( media-libs/libsdl ${UIDEPEND} ) - opengl? ( virtual/opengl ${UIDEPEND} ) - !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )" - -S=${WORKDIR}/darkplaces - -src_unpack() { - unpack ${MY_P}.zip - - local f - for f in "${MY_PN}"/sources/*.zip ; do - unpack ./${f} - done - - if use maps ; then - cd "${WORKDIR}"/${MY_PN} - unpack ${MAPS}.zip - fi - - cd "${S}" - # Make the game automatically look in the correct data directory - sed -i "s:gamedirname1:\"${PN}\":" fs.c \ - || die "sed fs.c failed" - - sed -i \ - -e "/^CC=/s:gcc:$(tc-getCC):" \ - -e "s/-O2/${CFLAGS}/" \ - -e "/-lm/s:$: ${LDFLAGS}:" \ - -e '/strip/d' \ - makefile.inc \ - || die "sed makefile.inc failed" - - # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work - sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \ - || die "sed makefile failed" - - if ! use alsa ; then - sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \ - || die "sed makefile failed" - fi -} - -src_compile() { - if use opengl || (! use dedicated && ! use sdl) ; then - emake cl-${PN} || die "emake cl-${PN} failed" - fi - - if use sdl ; then - emake sdl-${PN} || die "emake sdl-${PN} failed" - fi - - if use dedicated ; then - emake sv-${PN} || die "emake sv-${PN} failed" - fi -} - -src_install() { - if use opengl || use sdl || ! use dedicated ; then - newicon darkplaces72x72.png ${PN}.png - fi - - if use opengl || (! use dedicated && ! use sdl) ; then - dogamesbin ${PN}-glx || die "dogamesbin glx failed" - make_desktop_entry ${PN}-glx "Nexuiz (GLX)" - dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} - fi - - if use sdl ; then - dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" - make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" - use opengl || dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} - fi - - if use dedicated ; then - dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" - fi - - cd "${WORKDIR}"/${MY_PN} - insinto "${GAMES_DATADIR}"/quake1/${PN} - doins -r data/* || die "doins data failed" - - dodoc Docs/*.txt - dohtml Docs/*.{htm,html} - docinto server - dodoc Docs/server/*.{cfg,txt} - - prepgamesdirs -} diff --git a/games-fps/nexuiz/nexuiz-2.4.ebuild b/games-fps/nexuiz/nexuiz-2.4.ebuild deleted file mode 100644 index 1cc7a245b4a4..000000000000 --- a/games-fps/nexuiz/nexuiz-2.4.ebuild +++ /dev/null @@ -1,127 +0,0 @@ -# Copyright 1999-2008 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/nexuiz/nexuiz-2.4.ebuild,v 1.1 2008/03/03 02:15:53 mr_bones_ Exp $ - -inherit eutils toolchain-funcs games - -MY_PN=Nexuiz -MY_P=${PN}-${PV//./} -MAPS=nexmappack_r2 -DESCRIPTION="Deathmatch FPS based on DarkPlaces, an advanced Quake 1 engine" -HOMEPAGE="http://www.nexuiz.com/" -SRC_URI="mirror://sourceforge/${PN}/${MY_P}.zip - maps? ( mirror://sourceforge/${PN}/${MAPS}.zip )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~ppc ~x86" -IUSE="alsa dedicated maps opengl sdl" - -UIRDEPEND="alsa? ( media-libs/alsa-lib ) - media-libs/libogg - media-libs/libvorbis - x11-libs/libX11 - x11-libs/libXau - x11-libs/libXdmcp - x11-libs/libXext - x11-libs/libXxf86dga - x11-libs/libXxf86vm" -UIDEPEND="x11-proto/xextproto - x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto - x11-proto/xproto" -RDEPEND="media-libs/jpeg - net-misc/curl - sdl? ( media-libs/libsdl ${UIRDEPEND} ) - opengl? ( virtual/opengl ${UIRDEPEND} ) - !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIRDEPEND} ) ) )" -DEPEND="${RDEPEND} - app-arch/unzip - sdl? ( media-libs/libsdl ${UIDEPEND} ) - opengl? ( virtual/opengl ${UIDEPEND} ) - !dedicated? ( !sdl? ( !opengl? ( virtual/opengl ${UIDEPEND} ) ) )" - -S=${WORKDIR}/darkplaces - -src_unpack() { - unpack ${MY_P}.zip - - local f - for f in "${MY_PN}"/sources/*.zip ; do - unpack ./${f} - done - - if use maps ; then - cd "${WORKDIR}"/${MY_PN} - unpack ${MAPS}.zip - fi - - cd "${S}" - # Make the game automatically look in the correct data directory - sed -i "s:gamedirname1:\"${PN}\":" fs.c \ - || die "sed fs.c failed" - - sed -i \ - -e "/^CC=/s:gcc:$(tc-getCC):" \ - -e "s/-O2/${CFLAGS}/" \ - -e "/-lm/s:$: ${LDFLAGS}:" \ - -e 's/strip/true/' \ - makefile.inc \ - || die "sed makefile.inc failed" - - # This is the right dir, so that e.g. "darkplaces -game nexuiz" will work - sed -i "s:ifdef DP_.*:DP_FS_BASEDIR=${GAMES_DATADIR}/quake1\n&:" makefile \ - || die "sed makefile failed" - - if ! use alsa ; then - sed -i "/DEFAULT_SNDAPI/s:ALSA:OSS:" makefile \ - || die "sed makefile failed" - fi -} - -src_compile() { - if use opengl || (! use dedicated && ! use sdl) ; then - emake cl-${PN} || die "emake cl-${PN} failed" - fi - - if use sdl ; then - emake sdl-${PN} || die "emake sdl-${PN} failed" - fi - - if use dedicated ; then - emake sv-${PN} || die "emake sv-${PN} failed" - fi -} - -src_install() { - if use opengl || use sdl || ! use dedicated ; then - newicon darkplaces72x72.png ${PN}.png - fi - - if use opengl || (! use dedicated && ! use sdl) ; then - dogamesbin ${PN}-glx || die "dogamesbin glx failed" - make_desktop_entry ${PN}-glx "Nexuiz (GLX)" - dosym ${PN}-glx "${GAMES_BINDIR}"/${PN} - fi - - if use sdl ; then - dogamesbin ${PN}-sdl || die "dogamesbin sdl failed" - make_desktop_entry ${PN}-sdl "Nexuiz (SDL)" - use opengl || dosym ${PN}-sdl "${GAMES_BINDIR}"/${PN} - fi - - if use dedicated ; then - dogamesbin ${PN}-dedicated || die "dogamesbin dedicated failed" - fi - - cd "${WORKDIR}"/${MY_PN} - insinto "${GAMES_DATADIR}"/quake1/${PN} - doins -r data/* || die "doins data failed" - - dodoc Docs/*.txt - dohtml Docs/*.{htm,html} - docinto server - dodoc Docs/server/*.{cfg,txt} - - prepgamesdirs -} |