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author | Mike Frysinger <vapier@gentoo.org> | 2005-01-03 07:35:33 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2005-01-03 07:35:33 +0000 |
commit | ebed14f2dd5fcfe7a4b4dbf2f67064b4c66ccb45 (patch) | |
tree | 21853a0e1ce9a972928091004193830dd8f8a130 /games-fps/quake2-data | |
parent | Initial commit of bmp-find (Manifest recommit) (diff) | |
download | gentoo-2-ebed14f2dd5fcfe7a4b4dbf2f67064b4c66ccb45.tar.gz gentoo-2-ebed14f2dd5fcfe7a4b4dbf2f67064b4c66ccb45.tar.bz2 gentoo-2-ebed14f2dd5fcfe7a4b4dbf2f67064b4c66ccb45.zip |
touchups
Diffstat (limited to 'games-fps/quake2-data')
-rw-r--r-- | games-fps/quake2-data/quake2-data-3.20.ebuild | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/games-fps/quake2-data/quake2-data-3.20.ebuild b/games-fps/quake2-data/quake2-data-3.20.ebuild index eb10aec32774..58c8021fdbe7 100644 --- a/games-fps/quake2-data/quake2-data-3.20.ebuild +++ b/games-fps/quake2-data/quake2-data-3.20.ebuild @@ -1,6 +1,6 @@ -# Copyright 1999-2004 Gentoo Foundation +# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-data/quake2-data-3.20.ebuild,v 1.11 2004/12/30 22:33:18 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-data/quake2-data-3.20.ebuild,v 1.12 2005/01/03 07:35:33 vapier Exp $ inherit games eutils @@ -20,10 +20,10 @@ S=${WORKDIR} pkg_setup() { cdrom_get_cds Install - if [ -e ${CDROM_ROOT}/Install/Data ] ; then + if [[ -e ${CDROM_ROOT}/Install/Data ]] ; then export CDROM_ROOT=${CDROM_ROOT}/Install/Data einfo "Source is the CD" - elif [ -e ${CDROM_ROOT}/baseq2 ] ; then + elif [[ -e ${CDROM_ROOT}/baseq2 ]] ; then export CDROM_ROOT=${CDROM_ROOT} einfo "Source is an installed copy" else @@ -34,28 +34,29 @@ pkg_setup() { } src_unpack() { - unzip -L -q ${DISTDIR}/q2-${PV}-x86-full-ctf.exe + echo ">>> Unpacking ${A} to ${PWD}" + unzip -Lqo "${DISTDIR}/${A}" } src_install() { dodoc DOCS/* 3.20_Changes.txt newdoc ctf/readme.txt ctf-readme.txt - dohtml -r ${CDROM_ROOT}/DOCS/quake2_manual/* + dohtml -r "${CDROM_ROOT}"/DOCS/quake2_manual/* dodir ${GAMES_DATADIR}/${PN}/baseq2 if use videos ; then insinto ${GAMES_DATADIR}/${PN}/baseq2/video - doins ${CDROM_ROOT}/baseq2/video/* + doins "${CDROM_ROOT}"/baseq2/video/* fi insinto ${GAMES_DATADIR}/${PN}/baseq2 - doins ${CDROM_ROOT}/baseq2/pak0.pak || die "couldnt grab pak0.pak" + doins "${CDROM_ROOT}"/baseq2/pak0.pak || die "couldnt grab pak0.pak" doins baseq2/*.pak || die "couldnt grab release paks" doins baseq2/maps.lst || die "couldnt grab maps.lst" - cp -R baseq2/players ${D}/${GAMES_DATADIR}/${PN}/baseq2/ || die "couldnt grab player models" + cp -R baseq2/players "${D}/${GAMES_DATADIR}"/${PN}/baseq2/ || die "couldnt grab player models" - insinto ${GAMES_DATADIR}/${PN}/ctf + insinto "${GAMES_DATADIR}"/${PN}/ctf doins ctf/*.{cfg,ico,pak} || die "couldnt grab ctf" prepgamesdirs |