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author | Michael Sterrett <mr_bones_@gentoo.org> | 2014-07-01 16:00:06 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2014-07-01 16:00:06 +0000 |
commit | 8e8a76cdd915a0a937e62988bba9c7b1a992149d (patch) | |
tree | d9fe3e2bd35fd589ac7fdaea907268d44dc48ee4 /games-fps/quakeforge | |
parent | Bump to latest prerelease. (diff) | |
download | gentoo-2-8e8a76cdd915a0a937e62988bba9c7b1a992149d.tar.gz gentoo-2-8e8a76cdd915a0a937e62988bba9c7b1a992149d.tar.bz2 gentoo-2-8e8a76cdd915a0a937e62988bba9c7b1a992149d.zip |
old
(Portage version: 2.2.8-r1/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-fps/quakeforge')
-rw-r--r-- | games-fps/quakeforge/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/quakeforge/files/quakeforge-0.7.0-gentoo.patch | 33 | ||||
-rw-r--r-- | games-fps/quakeforge/quakeforge-0.7.0.ebuild | 126 |
3 files changed, 6 insertions, 162 deletions
diff --git a/games-fps/quakeforge/ChangeLog b/games-fps/quakeforge/ChangeLog index cf6036b9e939..2e7588626abf 100644 --- a/games-fps/quakeforge/ChangeLog +++ b/games-fps/quakeforge/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/quakeforge -# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v 1.34 2013/02/02 00:07:44 hasufell Exp $ +# Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/ChangeLog,v 1.35 2014/07/01 16:00:06 mr_bones_ Exp $ + + 01 Jul 2014; Michael Sterrett <mr_bones_@gentoo.org> + -files/quakeforge-0.7.0-gentoo.patch, -quakeforge-0.7.0.ebuild: + old *quakeforge-0.7.2 (02 Feb 2013) @@ -160,4 +164,3 @@ 21 Jul 2002; Jose Alberto Suárez López <bass@gentoo.org> quakeforge-0.5.0.ebuild : First Relase. - diff --git a/games-fps/quakeforge/files/quakeforge-0.7.0-gentoo.patch b/games-fps/quakeforge/files/quakeforge-0.7.0-gentoo.patch deleted file mode 100644 index be0679c9640e..000000000000 --- a/games-fps/quakeforge/files/quakeforge-0.7.0-gentoo.patch +++ /dev/null @@ -1,33 +0,0 @@ ---- nq/source/Makefile.am.old 2012-11-18 16:57:56.658388682 +0100 -+++ nq/source/Makefile.am 2012-11-18 16:58:11.470268607 +0100 -@@ -138,7 +138,7 @@ - nq_x11_SOURCES= sys_unix.c - nq_x11_LDADD= $(nq_x11_libs) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) -ldl - nq_x11_LDFLAGS= $(common_ldflags) - nq_x11_DEPENDENCIES= $(nq_x11_libs) - ---- qw/source/Makefile.am.old 2012-11-18 17:10:59.148172332 +0100 -+++ qw/source/Makefile.am 2012-11-18 17:11:55.866876762 +0100 -@@ -169,7 +169,7 @@ - qw_client_x11_SOURCES= cl_sys_unix.c - qw_client_x11_LDADD= $(qw_client_x11_libs) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) -ldl - qw_client_x11_LDFLAGS= $(common_ldflags) - qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs) - ---- tools/qwaq/Makefile.am.old 2012-11-18 17:15:16.024714317 +0100 -+++ tools/qwaq/Makefile.am 2012-11-18 17:15:41.955749660 +0100 -@@ -38,7 +38,7 @@ - qwaq_x11_SOURCES=qwaq.c qwaq-bi.c - qwaq_x11_LDADD= $(qwaq_x11_libs) $(QWAQ_LIBS) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) -ldl - qwaq_x11_LDFLAGS= - qwaq_x11_DEPENDENCIES= $(qwaq_x11_libs) $(QWAQ_DEPS) - diff --git a/games-fps/quakeforge/quakeforge-0.7.0.ebuild b/games-fps/quakeforge/quakeforge-0.7.0.ebuild deleted file mode 100644 index a47a1df5e690..000000000000 --- a/games-fps/quakeforge/quakeforge-0.7.0.ebuild +++ /dev/null @@ -1,126 +0,0 @@ -# Copyright 1999-2012 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quakeforge/quakeforge-0.7.0.ebuild,v 1.1 2012/11/21 21:16:52 tupone Exp $ - -EAPI=4 -inherit base eutils autotools games - -DESCRIPTION="A new 3d engine based off of id Softwares's legendary Quake and QuakeWorld game engine" -HOMEPAGE="http://www.quakeforge.net/" -SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~ppc ~x86" -IUSE="cdinstall debug fbcon flac opengl sdl svga X ncurses png vorbis zlib ipv6 xv dga alsa oss" -RESTRICT="userpriv" - -RDEPEND=" - media-libs/libsamplerate - net-misc/curl - png? ( media-libs/libpng ) - flac? ( media-libs/flac ) - opengl? ( virtual/opengl ) - sdl? ( media-libs/libsdl ) - svga? ( media-libs/svgalib ) - X? ( - x11-libs/libX11 - x11-libs/libXext - ) - ncurses? ( sys-libs/ncurses ) - vorbis? ( media-libs/libogg media-libs/libvorbis ) - zlib? ( sys-libs/zlib ) - xv? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - dga? ( x11-libs/libXxf86dga ) - alsa? ( media-libs/alsa-lib )" -DEPEND="${RDEPEND} - cdinstall? ( games-fps/quake1-data ) - sys-devel/bison - sys-devel/flex" - -src_prepare() { - epatch "${FILESDIR}"/${P}-gentoo.patch - eautoreconf -} - -src_configure() { - local debugopts - use debug \ - && debugopts="--enable-debug --disable-optimize --enable-profile" \ - || debugopts="--disable-debug --disable-profile" - - local clients=${QF_CLIENTS} - use fbcon && clients="${clients},fbdev" - use opengl && clients="${clients},glx" - use sdl && clients="${clients},sdl,sdl32" - use sdl && use opengl && clients="${clients},sgl" - use svga && clients="${clients},svga" - use X && clients="${clients},x11" - use X && use opengl && clients="${clients},wgl" - [ "${clients:0:1}" == "," ] && clients=${clients:1} - - local servers=${QF_SERVERS:-master,nq,qw,qtv} - - local tools=${QF_TOOLS:-all} - - local svgaconf # use old school way for broken conf opts - use svga \ - && svgaconf="--with-svga=/usr" \ - || svgaconf="--without-svga" - - addpredict "$(games_get_libdir)" - egamesconf \ - $(use_enable ncurses curses) \ - $(use_enable vorbis) \ - $(use_enable png) \ - $(use_enable zlib) \ - $(use_with ipv6) \ - $(use_with fbcon fbdev) \ - ${svgaconf} \ - $(use_with X x) \ - $(use_enable xv vidmode) \ - $(use_enable dga) \ - $(use_enable sdl) \ - --disable-xmms \ - $(use_enable alsa) \ - $(use_enable flac) \ - $(use_enable oss) \ - --enable-sound \ - --disable-optimize \ - ${debugopts} \ - --with-global-cfg="${GAMES_SYSCONFDIR}"/quakeforge.conf \ - --with-sharepath="${GAMES_DATADIR}"/quake1 \ - --with-clients=${clients} \ - --with-servers=${servers} \ - --with-tools=${tools} -} - -src_install() { - emake -j1 DESTDIR="${D}" install - mv "${D}/${GAMES_PREFIX}"/include "${D}"/usr/ - dodoc ChangeLog NEWS TODO - prepgamesdirs -} - -pkg_postinst() { - # same warning used in quake1 / quakeforge / nprquake-sdl - games_pkg_postinst - echo - elog "Before you can play, you must make sure" - elog "${PN} can find your Quake .pak files" - elog - elog "You have 2 choices to do this" - elog "1 Copy pak*.pak files to ${GAMES_DATADIR}/quake1/id1" - elog "2 Symlink pak*.pak files in ${GAMES_DATADIR}/quake1/id1" - elog - elog "Example:" - elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" - elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak ${GAMES_DATADIR}/quake1/id1/pak0.pak" - elog - elog "You only need pak0.pak to play the demo version," - elog "the others are needed for registered version" -} |