diff options
author | Michael Sterrett <mr_bones_@gentoo.org> | 2015-04-20 20:04:50 +0000 |
---|---|---|
committer | Michael Sterrett <mr_bones_@gentoo.org> | 2015-04-20 20:04:50 +0000 |
commit | 11dc12eb11d28f3237cb58d2a10a40503bd35f79 (patch) | |
tree | b793ed45f9716f6140b56298364ebfc1e57b2c55 /games-fps | |
parent | old (diff) | |
download | gentoo-2-11dc12eb11d28f3237cb58d2a10a40503bd35f79.tar.gz gentoo-2-11dc12eb11d28f3237cb58d2a10a40503bd35f79.tar.bz2 gentoo-2-11dc12eb11d28f3237cb58d2a10a40503bd35f79.zip |
old
(Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/warsow/ChangeLog | 7 | ||||
-rw-r--r-- | games-fps/warsow/files/warsow-1.0-build.patch | 565 | ||||
-rw-r--r-- | games-fps/warsow/files/warsow-1.0-pic.patch | 11 | ||||
-rw-r--r-- | games-fps/warsow/warsow-1.0.ebuild | 166 |
4 files changed, 6 insertions, 743 deletions
diff --git a/games-fps/warsow/ChangeLog b/games-fps/warsow/ChangeLog index 5e58efce8292..37683e4b5f32 100644 --- a/games-fps/warsow/ChangeLog +++ b/games-fps/warsow/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-fps/warsow # Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/ChangeLog,v 1.67 2015/03/25 13:53:12 ago Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/ChangeLog,v 1.68 2015/04/20 20:04:50 mr_bones_ Exp $ + + 20 Apr 2015; Michael Sterrett <mr_bones_@gentoo.org> + -files/warsow-1.0-build.patch, -files/warsow-1.0-pic.patch, + -warsow-1.0.ebuild: + old 25 Mar 2015; Agostino Sarubbo <ago@gentoo.org> warsow-1.5.1-r1.ebuild: Stable for x86, wrt bug #544170 diff --git a/games-fps/warsow/files/warsow-1.0-build.patch b/games-fps/warsow/files/warsow-1.0-build.patch deleted file mode 100644 index f0756d4fa202..000000000000 --- a/games-fps/warsow/files/warsow-1.0-build.patch +++ /dev/null @@ -1,565 +0,0 @@ -From: Julian Ospald <hasufell@gentoo.org> -Date: Sat Jul 28 20:39:29 UTC 2012 -Subject: fix build system - -a) respect flags/linker -b) don't take ARCH from env (we set BASE_ARCH in the ebuild) -c) split LDFLAGS and LDFLAGS_COMMON as per bug - http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=347650 -d) don't remove angel-lib (compilation fails, why is this?) -e) make output verbose -f) remove start-scripts -g) address parallel make issues - ---- source/Makefile -+++ source/Makefile -@@ -50,10 +50,10 @@ - else - CC?=gcc - CXX?=g++ --LD=gcc --LXX?=g++ --AR=ar --RANLIB=ranlib -+LD=$(CC) -+LXX=$(CXX) -+AR?=ar -+RANLIB?=ranlib - - # this nice line comes from the linux kernel makefile - BASE_ARCH:=$(shell uname -m | sed -e s/i.86/i386/ -e s/sun4u/sparc/ -e s/sparc64/sparc/ -e s/arm.*/arm/ -e s/sa110/arm/ -e s/alpha/axp/) -@@ -62,7 +62,7 @@ - ifeq ($(OS),FreeBSD) - ARCH?=freebsd_$(BASE_ARCH) - else --ARCH?=$(BASE_ARCH) -+ARCH=$(BASE_ARCH) - endif - - SHARED_LIBRARY_EXTENSION=so -@@ -72,7 +72,7 @@ - - ifeq ($(DEBUG_BUILD), YES) - BINDIR=debug --CFLAGS_DEBUG=-O0 -ggdb -D_DEBUG -+CFLAGS_DEBUG=-D_DEBUG - else - BINDIR=release - endif -@@ -116,14 +116,14 @@ - LIBROCKET_DIR=../libsrcs/libRocket/libRocket - LIBROCKET_MAKEFILE=Makefile.warsow - LIBROCKET_INC=$(LIBROCKET_DIR)/Include --LIBROCKET_LIB=$(LIBROCKET_DIR)/lib/libRocketWSW.a -+LIBROCKET_LIB=$(LIBROCKET_DIR)/bin/libRocketWSW.a - - CFLAGS_ROCKET=-DSTATIC_LIB -I$(LIBROCKET_INC) -I$(ANGELSCRIPT_INC) - # add the base of ui to inclusions - CFLAGS_ROCKET+=-Iui - - # static link to custombuilt lib --LDFLAGS_ROCKET=-L$(LIBROCKET_DIR)/lib -lRocketWSW -lfreetype -+LDFLAGS_ROCKET=-L$(LIBROCKET_DIR)/bin -lRocketWSW -lfreetype - # dynamic link to 'official' build - # LDFLAGS_ROCKET=-L$(LIBROCKET_DIR)/Build -lRocketCore -lRocketControls -lfreetype - -@@ -195,9 +195,9 @@ - LOCALBASE?=/usr/local - X11BASE?=/usr/X11R6 - --CFLAGS_COMMON=$(CFLAGS) -pipe -I. -I$(LOCALBASE)/include -I$(X11BASE)/include -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -Wall -Wno-unused-function -fvisibility=hidden --CFLAGS_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops -DNDEBUG -msse3 --CFLAGS_DEBUG=-O0 -ggdb -D_DEBUG -+CFLAGS_COMMON=$(CFLAGS) -I. -I$(LOCALBASE)/include -I$(X11BASE)/include -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -fvisibility=hidden -+CFLAGS_RELEASE=-fno-strict-aliasing -DNDEBUG -+CFLAGS_DEBUG=-D_DEBUG - ifeq ($(DEBUG_BUILD),YES) - CFLAGS_COMMON+=$(CFLAGS_DEBUG) - else -@@ -209,18 +209,18 @@ - CFLAGS_MODULE=-DPIC -fPIC - CFLAGS_TV_SERVER=-DDEDICATED_ONLY -DTV_SERVER_ONLY -DC_ONLY -DTV_MODULE_HARD_LINKED - --LDFLAGS_COMMON=$(LDFLAGS) --LXXFLAGS_COMMON=$(LDFLAGS) -lstdc++ -lsupc++ -+LDFLAGS_COMMON= -+LXXFLAGS_COMMON=-lstdc++ -lsupc++ - - ifeq ($(OS),FreeBSD) - LDFLAGS_COMMON+= -L/usr/local/lib -lm -pthread - else --LDFLAGS_COMMON+= -L/usr/local/lib -ldl -lm -O1 -Wl,--as-needed -+LDFLAGS_COMMON+= -ldl -lm - endif - - ifneq ($(DEBUG_BUILD),YES) --LDFLAGS_COMMON+= -s --LXXFLAGS_COMMON+= -s -+LDFLAGS_COMMON+= -+LXXFLAGS_COMMON+= - endif - - ifeq ($(ARCH),x86_64) -@@ -298,12 +298,9 @@ - ###################################################################################################### - # Helper functions - ###################################################################################################### --DO_CC=echo " > Compiling $<" && \ -- $(CC) $(CFLAGS_COMMON) -c $< -o $@ --DO_CXX=echo " > Compiling (c++) $<" && \ -- $(CXX) $(CFLAGS_COMMON) $(CXXFLAGS_COMMON) -c $< -o $@ --DO_RES=echo " > Compiling resource $<" && \ -- $(RES) $(RESFLAGS_COMMON) -i $< -o $@ -+DO_CC=$(CC) $(CFLAGS_COMMON) -c $< -o $@ -+DO_CXX=$(CXX) $(CFLAGS_COMMON) $(CXXFLAGS_COMMON) -c $< -o $@ -+DO_RES=$(RES) $(RESFLAGS_COMMON) -i $< -o $@ - - DO_CC_CLIENT=$(DO_CC) $(CFLAGS_CLIENT) - DO_CC_DED=$(DO_CC) $(CFLAGS_DED) -@@ -505,17 +502,17 @@ - - all: client openal qf ded cgame game ui irc cin angelwrap tv_server - --client: $(BUILDDIRS) message-client compile-client link-client start-script-client -+client: $(BUILDDIRS) message-client compile-client link-client - openal: $(BUILDDIRS) message-openal compile-openal link-openal - qf: $(BUILDDIRS) message-qf compile-qf link-qf --ded: $(BUILDDIRS) message-ded compile-ded link-ded start-script-ded -+ded: $(BUILDDIRS) message-ded compile-ded link-ded - cgame: $(BUILDDIRS) message-cgame compile-cgame link-cgame - game: $(BUILDDIRS) message-game compile-game link-game - ui: $(BUILDDIRS) message-ui compile-ui link-ui - irc: $(BUILDDIRS) message-irc compile-irc link-irc - cin: $(BUILDDIRS) message-cin compile-cin link-cin - angelwrap: $(BUILDDIRS) message-angelwrap compile-angelwrap link-angelwrap --tv_server: $(BUILDDIRS) message-tv_server compile-tv_server link-tv_server start-script-tv_server -+tv_server: $(BUILDDIRS) message-tv_server compile-tv_server link-tv_server - - clean: clean-msg clean-depend clean-client clean-openal clean-qf clean-ded clean-cgame clean-game clean-ui clean-librocket clean-irc clean-cin clean-angelwrap clean-tv_server - -@@ -611,13 +608,14 @@ - @echo "> *********************************************************" - compile-ui: $(OBJS_UI_ROCKET) $(LIBROCKET_LIB) - link-ui: $(BINDIR)/basewsw $(BINDIR)/basewsw/ui_$(ARCH).$(SHARED_LIBRARY_EXTENSION) -+$(BINDIR)/basewsw/ui_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(LIBROCKET_LIB) - clean-ui: - @echo " > Removing ui objects" && \ - $(RM) $(OBJS_UI_ROCKET) - - $(LIBROCKET_LIB): - @echo "> * Building Rocket library" -- @CXX=$(CXX) AR=$(AR) RANLIB=$(RANLIB) CXXFLAGS="$(CFLAGS)" DEBUG_BUILD=$(DEBUG_BUILD) USE_MINGW=$(USE_MINGW) $(MAKE) -C $(LIBROCKET_DIR) -f $(LIBROCKET_MAKEFILE) DEBUG_BUILD=$(DEBUG_BUILD) -+ @CXX=$(CXX) AR=$(AR) RANLIB=$(RANLIB) CXXFLAGS="$(CXXFLAGS)" DEBUG_BUILD=$(DEBUG_BUILD) USE_MINGW=$(USE_MINGW) $(MAKE) -C $(LIBROCKET_DIR) -f $(LIBROCKET_MAKEFILE) DEBUG_BUILD=$(DEBUG_BUILD) - @echo "> * Done building RocketCore library." - @echo "> *********************************************************" - @echo "> * Continuing ui building..." -@@ -656,7 +654,6 @@ - @echo "> *********************************************************" - @echo "> * Building angelwrap" - @echo "> *********************************************************" -- -@rm $(ANGELSCRIPT_LIB) - $(ANGELSCRIPT_INC)/angelscript.h: - @echo "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" - @echo "!!!" -@@ -668,7 +665,7 @@ - - $(ANGELSCRIPT_LIB): $(ANGELSCRIPT_INC)/angelscript.h - @echo "> * Building Angelscript library first" -- @CXX=$(CXX) AR=$(AR) RANLIB=$(RANLIB) CXXFLAGS="$(CFLAGS)" $(MAKE) -C $(ANGELSCRIPT_PROJECT_DIR) -+ @CXX=$(CXX) AR=$(AR) RANLIB=$(RANLIB) CXXFLAGS="$(CXXFLAGS)" $(MAKE) -C $(ANGELSCRIPT_PROJECT_DIR) - @echo "> * Done building angelscript library." - @echo "> *********************************************************" - @echo "> * Continuing angelwrap building..." -@@ -702,69 +699,57 @@ - # DED - ######## - $(BINDIR)/$(SERVER_EXE): $(OBJS_DED) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_DED) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_DED) - - ######### - # CLIENT - ######### - ifeq ($(OS),Darwin) - $(BINDIR)/$(CLIENT_EXE): $(OBJS_CLIENT) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $(OBJS_CLIENT) mac/SDLMain.m $(LDFLAGS_COMMON) $(LDFLAGS_CLIENT) -+ $(LD) $(LDFLAGS) -o $@ $(OBJS_CLIENT) mac/SDLMain.m $(LDFLAGS_COMMON) $(LDFLAGS_CLIENT) - else - $(BINDIR)/$(CLIENT_EXE): $(OBJS_CLIENT) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $(OBJS_CLIENT) $(LDFLAGS_COMMON) $(LDFLAGS_CLIENT) -+ $(LD) $(LDFLAGS) -o $@ $(OBJS_CLIENT) $(LDFLAGS_COMMON) $(LDFLAGS_CLIENT) - endif - - ######### - # OPENAL - ######### - $(BINDIR)/libs/snd_openal_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_OPENAL) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_OPENAL) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_OPENAL) - - ######### - # QF - ######### - $(BINDIR)/libs/snd_qf_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_QF) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_QF) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_QF) - - ######## - # .SO - ######## - $(BINDIR)/basewsw/cgame_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_CGAME) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) - - $(BINDIR)/basewsw/game_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_GAME) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) - - $(BINDIR)/basewsw/ui_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_UI_ROCKET) -- @echo " > Linking $@" && \ -- $(LXX) -o $@ $^ $(LXXFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_ROCKET) -+ $(LXX) $(LDFLAGS) -o $@ $^ $(LXXFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_ROCKET) - - $(BINDIR)/libs/irc_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_IRC) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_IRC) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_IRC) - - $(BINDIR)/libs/cin_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_CIN) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_CIN) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_CIN) - - $(BINDIR)/libs/angelwrap_$(ARCH).$(SHARED_LIBRARY_EXTENSION): $(OBJS_ANGELWRAP) -- @echo " > Linking $@" && \ -- $(LXX) -o $@ $^ $(LXXFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_ANGELWRAP) -+ $(LXX) $(LDFLAGS) -o $@ $^ $(LXXFLAGS_COMMON) $(LDFLAGS_MODULE) $(LDFLAGS_ANGELWRAP) - - ######## - # TV - ######## - $(BINDIR)/$(TV_SERVER_EXE): $(OBJS_TV_SERVER) -- @echo " > Linking $@" && \ -- $(LD) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_TV_SERVER) -+ $(LD) $(LDFLAGS) -o $@ $^ $(LDFLAGS_COMMON) $(LDFLAGS_TV_SERVER) - - ###################################################################################################### - # Meta Rules -@@ -776,49 +761,48 @@ - # CLIENT - ######## - $(BUILDDIR)/client/%.o: qcommon/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: server/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: client/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: ref_gl/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: null/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: matchmaker/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - ifeq ($(USE_MINGW),YES) - $(BUILDDIR)/client/%.o: win32/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: win32/%.rc -- @$(DO_RES_CLIENT) -+ $(DO_RES_CLIENT) - else - ifeq ($(OS),Darwin) - $(BUILDDIR)/client/%.o: mac/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - $(BUILDDIR)/client/%.o: unix/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - else - $(BUILDDIR)/client/%.o: unix/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - endif - endif - - $(BUILDDIR)/client/%.o: game/%.c -- @$(DO_CC_CLIENT) -+ $(DO_CC_CLIENT) - - $(BUILDDIR)/client/%.o: gameshared/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - $(BINDIR)/warsow: unix/start_script.sh -- @echo " > Installing client start script" && \ - cp $< $@ && \ - chmod a+x $@ - -@@ -826,60 +810,59 @@ - # OPENAL - ######## - $(BUILDDIR)/openal/%.o: snd_openal/%.c -- @$(DO_CC_MODULE) $(CFLAGS_OPENAL) -+ $(DO_CC_MODULE) $(CFLAGS_OPENAL) - - $(BUILDDIR)/openal/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - ######## - # QF - ######## - $(BUILDDIR)/qf/%.o: snd_qf/%.c -- @$(DO_CC_MODULE) $(CFLAGS_QF) -+ $(DO_CC_MODULE) $(CFLAGS_QF) - - ifeq ($(USE_MINGW),YES) - $(BUILDDIR)/qf/win_snd.o: win32/win_snd.c -- @$(DO_CC_MODULE) $(CFLAGS_DSOUND) -+ $(DO_CC_MODULE) $(CFLAGS_DSOUND) - else - $(BUILDDIR)/qf/unix_snd.o: unix/unix_snd.c -- @$(DO_CC_MODULE) $(CFLAGS_SDL) -+ $(DO_CC_MODULE) $(CFLAGS_SDL) - endif - - $(BUILDDIR)/qf/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - - ######## - # DED - ######## - $(BUILDDIR)/ded/%.o: qcommon/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - $(BUILDDIR)/ded/%.o: server/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - ifeq ($(USE_MINGW),YES) - $(BUILDDIR)/ded/%.o: win32/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - else - $(BUILDDIR)/ded/%.o: unix/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - endif - - $(BUILDDIR)/ded/%.o: null/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - $(BUILDDIR)/ded/%.o: game/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - $(BUILDDIR)/ded/%.o: gameshared/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - $(BUILDDIR)/ded/%.o: matchmaker/%.c -- @$(DO_CC_DED) -+ $(DO_CC_DED) - - $(BINDIR)/wsw_server: unix/start_script.sh -- @echo " > Installing dedicated server start script" && \ - cp $< $@ && \ - chmod a+x $@ - -@@ -887,117 +870,116 @@ - # CGAME - ######## - $(BUILDDIR)/cgame/%.o: cgame/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/cgame/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - ######## - # GAME - ######## - $(BUILDDIR)/game/%.o: game/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/game/%.o: game/ai/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/game/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/game/%.o: matchmaker/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - ######## - # UI.ROCKET - ######## - $(BUILDDIR)/ui/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/ui/%.o: ui/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ROCKET) -+ $(DO_CXX_MODULE) $(CFLAGS_ROCKET) - - $(BUILDDIR)/ui/%.o: ui/kernel/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ROCKET) -+ $(DO_CXX_MODULE) $(CFLAGS_ROCKET) - - $(BUILDDIR)/ui/%.o: ui/as/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ROCKET) -+ $(DO_CXX_MODULE) $(CFLAGS_ROCKET) - - $(BUILDDIR)/ui/%.o: ui/datasources/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ROCKET) -+ $(DO_CXX_MODULE) $(CFLAGS_ROCKET) - - $(BUILDDIR)/ui/%.o: ui/widgets/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ROCKET) -+ $(DO_CXX_MODULE) $(CFLAGS_ROCKET) - - $(BUILDDIR)/ui/%.o: ui/decorators/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ROCKET) -+ $(DO_CXX_MODULE) $(CFLAGS_ROCKET) - - #$(BUILDDIR)/ui.as/%.o: matchmaker/%.c --# @$(DO_CC_MODULE) -+# $(DO_CC_MODULE) - - ######## - # IRC - ######## - $(BUILDDIR)/irc/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/irc/%.o: irc/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - ######## - # CIN - ######## - $(BUILDDIR)/cin/%.o: gameshared/%.c -- @$(DO_CC_MODULE) -+ $(DO_CC_MODULE) - - $(BUILDDIR)/cin/%.o: cin/%.c -- @$(DO_CC_MODULE) $(CFLAGS_CIN) -+ $(DO_CC_MODULE) $(CFLAGS_CIN) - - ######## - # ANGELWRAP - ######## - $(BUILDDIR)/angelwrap/%.o: gameshared/%.c -- @$(DO_CC_MODULE) $(CFLAGS_ANGELWRAP) -+ $(DO_CC_MODULE) $(CFLAGS_ANGELWRAP) - - $(BUILDDIR)/angelwrap/%.o: angelwrap/%.c -- @$(DO_CC_MODULE) $(CFLAGS_ANGELWRAP) -+ $(DO_CC_MODULE) $(CFLAGS_ANGELWRAP) - - $(BUILDDIR)/angelwrap/%.o: angelwrap/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ANGELWRAP) -+ $(DO_CXX_MODULE) $(CFLAGS_ANGELWRAP) - - $(BUILDDIR)/angelwrap/%.o : angelwrap/addon/%.cpp -- @$(DO_CXX_MODULE) $(CFLAGS_ANGELWRAP) -+ $(DO_CXX_MODULE) $(CFLAGS_ANGELWRAP) - - ######## - # TV SERVER - ######## - $(BUILDDIR)/tv_server/%.o: qcommon/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - - $(BUILDDIR)/tv_server/%.o: client/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - - $(BUILDDIR)/tv_server/%.o: tv_server/tv_module/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - - $(BUILDDIR)/tv_server/%.o: tv_server/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - - ifeq ($(USE_MINGW),YES) - $(BUILDDIR)/tv_server/%.o: win32/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - else - $(BUILDDIR)/tv_server/%.o: unix/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - endif - - $(BUILDDIR)/tv_server/%.o: null/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - - $(BUILDDIR)/tv_server/%.o: gameshared/%.c -- @$(DO_CC_TV_SERVER) -+ $(DO_CC_TV_SERVER) - - $(BINDIR)/wswtv_server: unix/start_script.sh -- @echo " > Installing TV server start script" && \ - cp $< $@ && \ - chmod a+x $@ - ---- libsrcs/libRocket/libRocket/Makefile.warsow -+++ libsrcs/libRocket/libRocket/Makefile.warsow -@@ -13,9 +13,9 @@ - endif - - ifeq ($(DEBUG_BUILD),YES) -- CXXFLAGS += -g -DROCKET_DEBUG -+ CXXFLAGS += -DROCKET_DEBUG - else -- CXXFLAGS += -O2 -+ CXXFLAGS += - endif - - BUILDDIR=Build/obj ---- libsrcs/angelscript/angelSVN/sdk/angelscript/projects/gnuc/makefile -+++ libsrcs/angelscript/angelSVN/sdk/angelscript/projects/gnuc/makefile -@@ -47,7 +47,7 @@ - CXX ?= gcc - # On i686 architecture you may need to add -march=i686 if you get - # an undefined symbol for __sync_sub_and_fetch_4 in as_atomic.cpp. -- CXXFLAGS += -g -Wall -fPIC -fno-strict-aliasing -+ CXXFLAGS += -fPIC -fno-strict-aliasing - endif - - AR ?= ar diff --git a/games-fps/warsow/files/warsow-1.0-pic.patch b/games-fps/warsow/files/warsow-1.0-pic.patch deleted file mode 100644 index 71c4d8eed690..000000000000 --- a/games-fps/warsow/files/warsow-1.0-pic.patch +++ /dev/null @@ -1,11 +0,0 @@ ---- source/snd_qf/snd_mix.c -+++ source/snd_qf/snd_mix.c -@@ -27,7 +27,7 @@ - int *snd_p, snd_linear_count, snd_vol, music_vol; - short *snd_out; - --#if !defined ( id386 ) || defined ( __MACOSX__ ) -+#if defined ( PIC ) || !defined ( id386 ) || defined ( __MACOSX__ ) - #ifdef _WIN32 - #pragma warning( push ) - #pragma warning( disable : 4310 ) // cast truncates constant value diff --git a/games-fps/warsow/warsow-1.0.ebuild b/games-fps/warsow/warsow-1.0.ebuild deleted file mode 100644 index 38870db5fdb2..000000000000 --- a/games-fps/warsow/warsow-1.0.ebuild +++ /dev/null @@ -1,166 +0,0 @@ -# Copyright 1999-2013 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/warsow/warsow-1.0.ebuild,v 1.7 2013/01/19 13:44:28 hasufell Exp $ - -EAPI=4 -inherit eutils check-reqs gnome2-utils games - -MY_P=${PN}_${PV} -DESCRIPTION="Multiplayer FPS based on the QFusion engine (evolved from Quake 2)" -HOMEPAGE="http://www.warsow.net/" -SRC_URI="http://funpark.warsow-esport.net/~${PN}/${PV}/${MY_P}_unified.tar.gz - http://funpark.warsow-esport.net/~${PN}/${PV}/${MY_P}_sdk.tar.gz - mirror://gentoo/${PN}.png" - -# ZLIB: bundled angelscript -# MIT: bundled libRocket -LICENSE="GPL-2 MIT ZLIB warsow" -SLOT="0" -KEYWORDS="amd64 x86" -IUSE="+angelscript debug dedicated irc openal server" - -RDEPEND="media-libs/freetype - net-misc/curl - sys-libs/zlib - !dedicated? ( - media-libs/libpng:0 - media-libs/libsdl - media-libs/libtheora - media-libs/libvorbis - x11-libs/libX11 - x11-libs/libXinerama - x11-libs/libXrandr - x11-libs/libXxf86dga - x11-libs/libXxf86vm - virtual/jpeg - virtual/opengl - openal? ( media-libs/openal ) - )" -DEPEND="${RDEPEND} - x11-misc/makedepend - !dedicated? ( - x11-proto/xineramaproto - x11-proto/xf86dgaproto - x11-proto/xf86vidmodeproto - ) - openal? ( virtual/pkgconfig )" - -S=${WORKDIR}/${MY_P}_sdk/source -S_U=${WORKDIR}/${MY_P} - -CHECKREQS_DISK_BUILD="1G" -CHECKREQS_DISK_USR="500M" - -src_prepare() { - sed -i \ - -e "/fs_basepath =/ s:\.:${GAMES_DATADIR}/${PN}:" \ - qcommon/files.c \ - || die "sed files.c failed" - - sed -i \ - -e "s:q_jpeg_mem_src:_&:" \ - ref_gl/r_image.c || die "sed r_image.c failed" - - rm -r "${S_U}"/docs/old* || die - - cd "${WORKDIR}"/${MY_P}_sdk || die - epatch "${FILESDIR}"/${P}-build.patch \ - "${FILESDIR}"/${P}-pic.patch - epatch_user -} - -src_compile() { - yesno() { use ${1} && echo YES || echo NO ; } - - use angelscript && - emake -C ../libsrcs/angelscript/angelSVN/sdk/angelscript/projects/gnuc - - local arch - if use amd64 ; then - arch=x86_64 - elif use x86 ; then - arch=i386 - fi - - local myconf - if use dedicated ; then - myconf=( - BUILD_CLIENT=NO - BUILD_IRC=NO - BUILD_SND_OPENAL=NO - BUILD_SND_QF=NO - BUILD_CIN=NO - BUILD_SERVER=YES - BUILD_TV_SERVER=YES - ) - else - myconf=( - BUILD_CLIENT=YES - BUILD_IRC=$(yesno irc) - BUILD_SND_OPENAL=$(yesno openal) - BUILD_SND_QF=YES - BUILD_CIN=YES - BUILD_SERVER=$(yesno server) - BUILD_TV_SERVER=$(yesno server) - ) - fi - - emake \ - BASE_ARCH=${arch} \ - BINDIR=bin \ - BUILD_ANGELWRAP=$(yesno angelscript) \ - DEBUG_BUILD=$(yesno debug) \ - ${myconf[@]} -} - -src_install() { - cd bin - - if ! use dedicated ; then - newgamesbin ${PN}.* ${PN} - doicon -s 48 "${DISTDIR}"/${PN}.png - make_desktop_entry ${PN} Warsow - fi - - if use dedicated || use server ; then - newgamesbin wsw_server.* ${PN}-ded - newgamesbin wswtv_server.* ${PN}-tv - fi - - exeinto "$(games_get_libdir)"/${PN} - doexe */*.so - - insinto "${GAMES_DATADIR}"/${PN} - doins -r "${S_U}"/basewsw - - local so - for so in basewsw/*.so ; do - dosym "$(games_get_libdir)"/${PN}/${so##*/} \ - "${GAMES_DATADIR}"/${PN}/${so} - done - - if [[ -e libs ]] ; then - dodir "${GAMES_DATADIR}"/${PN}/libs - for so in libs/*.so ; do - dosym "$(games_get_libdir)"/${PN}/${so##*/} \ - "${GAMES_DATADIR}"/${PN}/${so} - done - fi - - dodoc "${S_U}"/docs/* - prepgamesdirs -} - -pkg_preinst() { - games_pkg_preinst - gnome2_icon_savelist -} - -pkg_postinst() { - games_pkg_postinst - gnome2_icon_cache_update -} - -pkg_postrm() { - gnome2_icon_cache_update -} |