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authorMichael Sterrett <mr_bones_@gentoo.org>2006-04-03 03:50:58 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2006-04-03 03:50:58 +0000
commit58500997a88e9e1ff5b7fed6a44c303e1b7f1687 (patch)
tree53f018be316d7dea332b5bb0bdce2e8bbce4edae /games-fps
parentAdding patches to set the gst pipeline in the default config. (diff)
downloadgentoo-2-58500997a88e9e1ff5b7fed6a44c303e1b7f1687.tar.gz
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gentoo-2-58500997a88e9e1ff5b7fed6a44c303e1b7f1687.zip
version bump
(Portage version: 2.1_pre7-r3)
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/prboom/ChangeLog9
-rw-r--r--games-fps/prboom/Manifest6
-rw-r--r--games-fps/prboom/files/2.4.0-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.4.0-nvidia.patch48
-rw-r--r--games-fps/prboom/files/digest-prboom-2.4.03
-rw-r--r--games-fps/prboom/prboom-2.4.0.ebuild65
6 files changed, 133 insertions, 1 deletions
diff --git a/games-fps/prboom/ChangeLog b/games-fps/prboom/ChangeLog
index e7b8cb3bcf05..32e03d8d9613 100644
--- a/games-fps/prboom/ChangeLog
+++ b/games-fps/prboom/ChangeLog
@@ -1,6 +1,13 @@
# ChangeLog for games-fps/prboom
# Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/ChangeLog,v 1.13 2006/03/06 22:21:51 tupone Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/ChangeLog,v 1.14 2006/04/03 03:50:58 mr_bones_ Exp $
+
+*prboom-2.4.0 (03 Apr 2006)
+
+ 03 Apr 2006; Michael Sterrett <mr_bones_@gentoo.org>
+ +files/2.4.0-nvidia.patch, +files/2.4.0-nvidia-test.c,
+ +prboom-2.4.0.ebuild:
+ version bump
*prboom-2.2.6 (06 Mar 2006)
diff --git a/games-fps/prboom/Manifest b/games-fps/prboom/Manifest
index cc117adc7dcd..5e9692dec65a 100644
--- a/games-fps/prboom/Manifest
+++ b/games-fps/prboom/Manifest
@@ -22,6 +22,9 @@ SHA256 0e0628bae3270ae8cff114affa217d9f1fb90ea69b94bd0917198206d1e743fb files/di
MD5 49a8a8ab77e503515395b48979e2d70c files/digest-prboom-2.2.6 241
RMD160 0a2e64f954cbf010eb5fc0c284d44fad74b9d7cb files/digest-prboom-2.2.6 241
SHA256 6d17b50e52ed78cb24fa3801c53b05f0409207288854bf1a5e189ee00e4ae2a6 files/digest-prboom-2.2.6 241
+MD5 9157f1ea7fdd6967bc708ddaf97efae9 files/digest-prboom-2.4.0 238
+RMD160 55f579c81c0c19bfe62cffe922b46980e7d8bffe files/digest-prboom-2.4.0 238
+SHA256 df1f6b01e8ff3f8e5ff4d48c3faa322134b705d420237d7bd817157ea3a197b2 files/digest-prboom-2.4.0 238
MD5 ffbfee35e7a2580f5f0cdadcb05132e0 files/prboom.png 4254
RMD160 a673654eab9d87d34537e3d42c9274245be9e45f files/prboom.png 4254
SHA256 ed79c4712b57b0c5e8ef975412e22d6936fa4b62657707e8f1cda63302008542 files/prboom.png 4254
@@ -34,3 +37,6 @@ SHA256 11e73ac19169fe5d34f46cf0f27e6aeceae4e102d033728555c9e4d7854de773 prboom-2
MD5 0b596d22fe8868f4e2a2e127ea1e3395 prboom-2.2.6.ebuild 1777
RMD160 340870cdb30bb094f07e61b0dd5ff1f5b1cf1468 prboom-2.2.6.ebuild 1777
SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60 prboom-2.2.6.ebuild 1777
+MD5 0b596d22fe8868f4e2a2e127ea1e3395 prboom-2.4.0.ebuild 1777
+RMD160 340870cdb30bb094f07e61b0dd5ff1f5b1cf1468 prboom-2.4.0.ebuild 1777
+SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60 prboom-2.4.0.ebuild 1777
diff --git a/games-fps/prboom/files/2.4.0-nvidia-test.c b/games-fps/prboom/files/2.4.0-nvidia-test.c
new file mode 100644
index 000000000000..f9e4bd700f8a
--- /dev/null
+++ b/games-fps/prboom/files/2.4.0-nvidia-test.c
@@ -0,0 +1,3 @@
+#include <SDL/SDL_opengl.h>
+PFNGLCOLORTABLEEXTPROC glColorTableEXT;
+int main(){return 0;}
diff --git a/games-fps/prboom/files/2.4.0-nvidia.patch b/games-fps/prboom/files/2.4.0-nvidia.patch
new file mode 100644
index 000000000000..2b7aa9b32d46
--- /dev/null
+++ b/games-fps/prboom/files/2.4.0-nvidia.patch
@@ -0,0 +1,48 @@
+--- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
++++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
+@@ -84,6 +84,6 @@
+ #define min(a,b) ((a)<(b)?(a):(b))
+ #endif
+
+-PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
++//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
+
+ #endif // _GL_INTERN_H
+--- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
++++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
+@@ -285,6 +285,7 @@
+
+ if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
+ gl_texture_filter_anisotropic = true;
++/*
+ else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
+ if (gl_use_paletted_texture) {
+ gl_paletted_texture = true;
+@@ -304,6 +305,7 @@
+ else
+ lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
+ }
++*/
+
+ extension = p;
+ } while (*extension != '\0');
+@@ -761,7 +763,7 @@
+ pal[transparent_pal_index*4+1]=0;
+ pal[transparent_pal_index*4+2]=0;
+ pal[transparent_pal_index*4+3]=0;
+- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
++// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
+ W_UnlockLumpName("PLAYPAL");
+ } else {
+ if (palette>0)
+--- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
++++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
+@@ -178,7 +178,7 @@
+ pal[transparent_pal_index*4+1]=0;
+ pal[transparent_pal_index*4+2]=0;
+ pal[transparent_pal_index*4+3]=0;
+- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
++// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
+ W_UnlockLumpName("PLAYPAL");
+ }
+
diff --git a/games-fps/prboom/files/digest-prboom-2.4.0 b/games-fps/prboom/files/digest-prboom-2.4.0
new file mode 100644
index 000000000000..2951c83355a2
--- /dev/null
+++ b/games-fps/prboom/files/digest-prboom-2.4.0
@@ -0,0 +1,3 @@
+MD5 9a17502070119fde2969a595b38a939e prboom-2.4.0.tar.gz 880867
+RMD160 ae8c895e7cb1cd8534b874ad8eb877ea9882b976 prboom-2.4.0.tar.gz 880867
+SHA256 f7834fba92f816d00904d9809c80909b7d0f55986eb85a4bf548f6b77edaddd4 prboom-2.4.0.tar.gz 880867
diff --git a/games-fps/prboom/prboom-2.4.0.ebuild b/games-fps/prboom/prboom-2.4.0.ebuild
new file mode 100644
index 000000000000..5d8b94ff0ec5
--- /dev/null
+++ b/games-fps/prboom/prboom-2.4.0.ebuild
@@ -0,0 +1,65 @@
+# Copyright 1999-2006 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.4.0.ebuild,v 1.1 2006/04/03 03:50:58 mr_bones_ Exp $
+
+inherit eutils toolchain-funcs games
+
+DESCRIPTION="Port of ID's doom to SDL and OpenGL"
+HOMEPAGE="http://prboom.sourceforge.net/"
+SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~sparc ~x86"
+IUSE="opengl"
+
+DEPEND=">=media-libs/libsdl-1.1.3
+ media-libs/sdl-mixer
+ media-libs/sdl-net
+ opengl? ( virtual/opengl virtual/glu )
+ media-libs/smpeg"
+
+src_unpack() {
+ unpack ${A}
+ cd "${S}"
+ ebegin "Detecting NVidia GL/prboom bug"
+ $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null
+ local ret=$?
+ eend ${ret} "NVidia GL/prboom bug found ;("
+ [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch
+}
+
+src_compile() {
+ local myconf
+ # configure.in should be fixed as
+ # --enable-gl and
+ # --disable-gl are threated the same
+ use opengl && myconf="--enable-gl"
+ # leave --disable-cpu-opt in otherwise the configure script
+ # will append -march=i686 and crap ... let the user's CFLAGS
+ # handle this ...
+ egamesconf \
+ ${myconf} \
+ $(use_enable x86 i386-asm) \
+ --disable-cpu-opt \
+ || die
+ # configure script screws up a few things
+ sed -i \
+ -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \
+ || die "sed failed"
+ emake || die "emake failed"
+}
+
+src_install() {
+ dogamesbin src/prboom{,-game-server} || die "dogamesbin failed"
+
+ insinto "${GAMES_DATADIR}/doom-data"
+ doins data/*.wad || die "doins failed"
+
+ doman doc/*.{5,6}
+ dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt
+
+ doicon "${FILESDIR}/${PN}.png"
+ make_desktop_entry ${PN} "PrBoom"
+ prepgamesdirs
+}