diff options
author | Michael Sterrett <mr_bones_@gentoo.org> | 2006-04-03 03:50:58 +0000 |
---|---|---|
committer | Michael Sterrett <mr_bones_@gentoo.org> | 2006-04-03 03:50:58 +0000 |
commit | 58500997a88e9e1ff5b7fed6a44c303e1b7f1687 (patch) | |
tree | 53f018be316d7dea332b5bb0bdce2e8bbce4edae /games-fps | |
parent | Adding patches to set the gst pipeline in the default config. (diff) | |
download | gentoo-2-58500997a88e9e1ff5b7fed6a44c303e1b7f1687.tar.gz gentoo-2-58500997a88e9e1ff5b7fed6a44c303e1b7f1687.tar.bz2 gentoo-2-58500997a88e9e1ff5b7fed6a44c303e1b7f1687.zip |
version bump
(Portage version: 2.1_pre7-r3)
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/prboom/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/prboom/Manifest | 6 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.0-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.0-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/digest-prboom-2.4.0 | 3 | ||||
-rw-r--r-- | games-fps/prboom/prboom-2.4.0.ebuild | 65 |
6 files changed, 133 insertions, 1 deletions
diff --git a/games-fps/prboom/ChangeLog b/games-fps/prboom/ChangeLog index e7b8cb3bcf05..32e03d8d9613 100644 --- a/games-fps/prboom/ChangeLog +++ b/games-fps/prboom/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-fps/prboom # Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/ChangeLog,v 1.13 2006/03/06 22:21:51 tupone Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/ChangeLog,v 1.14 2006/04/03 03:50:58 mr_bones_ Exp $ + +*prboom-2.4.0 (03 Apr 2006) + + 03 Apr 2006; Michael Sterrett <mr_bones_@gentoo.org> + +files/2.4.0-nvidia.patch, +files/2.4.0-nvidia-test.c, + +prboom-2.4.0.ebuild: + version bump *prboom-2.2.6 (06 Mar 2006) diff --git a/games-fps/prboom/Manifest b/games-fps/prboom/Manifest index cc117adc7dcd..5e9692dec65a 100644 --- a/games-fps/prboom/Manifest +++ b/games-fps/prboom/Manifest @@ -22,6 +22,9 @@ SHA256 0e0628bae3270ae8cff114affa217d9f1fb90ea69b94bd0917198206d1e743fb files/di MD5 49a8a8ab77e503515395b48979e2d70c files/digest-prboom-2.2.6 241 RMD160 0a2e64f954cbf010eb5fc0c284d44fad74b9d7cb files/digest-prboom-2.2.6 241 SHA256 6d17b50e52ed78cb24fa3801c53b05f0409207288854bf1a5e189ee00e4ae2a6 files/digest-prboom-2.2.6 241 +MD5 9157f1ea7fdd6967bc708ddaf97efae9 files/digest-prboom-2.4.0 238 +RMD160 55f579c81c0c19bfe62cffe922b46980e7d8bffe files/digest-prboom-2.4.0 238 +SHA256 df1f6b01e8ff3f8e5ff4d48c3faa322134b705d420237d7bd817157ea3a197b2 files/digest-prboom-2.4.0 238 MD5 ffbfee35e7a2580f5f0cdadcb05132e0 files/prboom.png 4254 RMD160 a673654eab9d87d34537e3d42c9274245be9e45f files/prboom.png 4254 SHA256 ed79c4712b57b0c5e8ef975412e22d6936fa4b62657707e8f1cda63302008542 files/prboom.png 4254 @@ -34,3 +37,6 @@ SHA256 11e73ac19169fe5d34f46cf0f27e6aeceae4e102d033728555c9e4d7854de773 prboom-2 MD5 0b596d22fe8868f4e2a2e127ea1e3395 prboom-2.2.6.ebuild 1777 RMD160 340870cdb30bb094f07e61b0dd5ff1f5b1cf1468 prboom-2.2.6.ebuild 1777 SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60 prboom-2.2.6.ebuild 1777 +MD5 0b596d22fe8868f4e2a2e127ea1e3395 prboom-2.4.0.ebuild 1777 +RMD160 340870cdb30bb094f07e61b0dd5ff1f5b1cf1468 prboom-2.4.0.ebuild 1777 +SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60 prboom-2.4.0.ebuild 1777 diff --git a/games-fps/prboom/files/2.4.0-nvidia-test.c b/games-fps/prboom/files/2.4.0-nvidia-test.c new file mode 100644 index 000000000000..f9e4bd700f8a --- /dev/null +++ b/games-fps/prboom/files/2.4.0-nvidia-test.c @@ -0,0 +1,3 @@ +#include <SDL/SDL_opengl.h> +PFNGLCOLORTABLEEXTPROC glColorTableEXT; +int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.0-nvidia.patch b/games-fps/prboom/files/2.4.0-nvidia.patch new file mode 100644 index 000000000000..2b7aa9b32d46 --- /dev/null +++ b/games-fps/prboom/files/2.4.0-nvidia.patch @@ -0,0 +1,48 @@ +--- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 ++++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 +@@ -84,6 +84,6 @@ + #define min(a,b) ((a)<(b)?(a):(b)) + #endif + +-PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; ++//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; + + #endif // _GL_INTERN_H +--- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 ++++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 +@@ -285,6 +285,7 @@ + + if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) + gl_texture_filter_anisotropic = true; ++/* + else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { + if (gl_use_paletted_texture) { + gl_paletted_texture = true; +@@ -304,6 +305,7 @@ + else + lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); + } ++*/ + + extension = p; + } while (*extension != '\0'); +@@ -761,7 +763,7 @@ + pal[transparent_pal_index*4+1]=0; + pal[transparent_pal_index*4+2]=0; + pal[transparent_pal_index*4+3]=0; +- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); ++// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); + W_UnlockLumpName("PLAYPAL"); + } else { + if (palette>0) +--- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 ++++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 +@@ -178,7 +178,7 @@ + pal[transparent_pal_index*4+1]=0; + pal[transparent_pal_index*4+2]=0; + pal[transparent_pal_index*4+3]=0; +- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); ++// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); + W_UnlockLumpName("PLAYPAL"); + } + diff --git a/games-fps/prboom/files/digest-prboom-2.4.0 b/games-fps/prboom/files/digest-prboom-2.4.0 new file mode 100644 index 000000000000..2951c83355a2 --- /dev/null +++ b/games-fps/prboom/files/digest-prboom-2.4.0 @@ -0,0 +1,3 @@ +MD5 9a17502070119fde2969a595b38a939e prboom-2.4.0.tar.gz 880867 +RMD160 ae8c895e7cb1cd8534b874ad8eb877ea9882b976 prboom-2.4.0.tar.gz 880867 +SHA256 f7834fba92f816d00904d9809c80909b7d0f55986eb85a4bf548f6b77edaddd4 prboom-2.4.0.tar.gz 880867 diff --git a/games-fps/prboom/prboom-2.4.0.ebuild b/games-fps/prboom/prboom-2.4.0.ebuild new file mode 100644 index 000000000000..5d8b94ff0ec5 --- /dev/null +++ b/games-fps/prboom/prboom-2.4.0.ebuild @@ -0,0 +1,65 @@ +# Copyright 1999-2006 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.4.0.ebuild,v 1.1 2006/04/03 03:50:58 mr_bones_ Exp $ + +inherit eutils toolchain-funcs games + +DESCRIPTION="Port of ID's doom to SDL and OpenGL" +HOMEPAGE="http://prboom.sourceforge.net/" +SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~sparc ~x86" +IUSE="opengl" + +DEPEND=">=media-libs/libsdl-1.1.3 + media-libs/sdl-mixer + media-libs/sdl-net + opengl? ( virtual/opengl virtual/glu ) + media-libs/smpeg" + +src_unpack() { + unpack ${A} + cd "${S}" + ebegin "Detecting NVidia GL/prboom bug" + $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null + local ret=$? + eend ${ret} "NVidia GL/prboom bug found ;(" + [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch +} + +src_compile() { + local myconf + # configure.in should be fixed as + # --enable-gl and + # --disable-gl are threated the same + use opengl && myconf="--enable-gl" + # leave --disable-cpu-opt in otherwise the configure script + # will append -march=i686 and crap ... let the user's CFLAGS + # handle this ... + egamesconf \ + ${myconf} \ + $(use_enable x86 i386-asm) \ + --disable-cpu-opt \ + || die + # configure script screws up a few things + sed -i \ + -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \ + || die "sed failed" + emake || die "emake failed" +} + +src_install() { + dogamesbin src/prboom{,-game-server} || die "dogamesbin failed" + + insinto "${GAMES_DATADIR}/doom-data" + doins data/*.wad || die "doins failed" + + doman doc/*.{5,6} + dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt + + doicon "${FILESDIR}/${PN}.png" + make_desktop_entry ${PN} "PrBoom" + prepgamesdirs +} |