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authorTristan Heaven <nyhm@gentoo.org>2009-11-05 18:31:24 +0000
committerTristan Heaven <nyhm@gentoo.org>2009-11-05 18:31:24 +0000
commit240da429bd541995192325b28e58d5bc80f74b8d (patch)
tree506a0b9b7b9051d2b22d16b285d1a2fed5766c25 /games-puzzle/biniax2/files
parentAdd ~ia64/~sparc wrt #289839 (diff)
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Initial commit
(Portage version: 2.2_rc48/cvs/Linux x86_64)
Diffstat (limited to 'games-puzzle/biniax2/files')
-rw-r--r--games-puzzle/biniax2/files/biniax2-1.30-build.patch18
-rw-r--r--games-puzzle/biniax2/files/biniax2-1.30-dotfiles.patch60
-rw-r--r--games-puzzle/biniax2/files/biniax2.xpm41
3 files changed, 119 insertions, 0 deletions
diff --git a/games-puzzle/biniax2/files/biniax2-1.30-build.patch b/games-puzzle/biniax2/files/biniax2-1.30-build.patch
new file mode 100644
index 000000000000..26c053c2e98e
--- /dev/null
+++ b/games-puzzle/biniax2/files/biniax2-1.30-build.patch
@@ -0,0 +1,18 @@
+--- makefile
++++ makefile
+@@ -4,7 +4,7 @@
+ # To execute the game you need the runtimes of SDL, SDL_mixer and SDL_image.
+
+ FLAGS=-W -WALL
+-CC=gcc
++CC?=gcc
+ FILES=biniax.c hof.c desktop/cfg.c desktop/gfx.c desktop/snd.c desktop/inp.c desktop/sys.c
+ INCLUDES=-I . -I desktop
+ LINKTO=-lSDL -lSDL_mixer -lSDL_image
+@@ -12,4 +12,4 @@
+ TARGET=biniax2
+
+ biniax:
+- $(CC) $(AUTO) $(FILES) $(INCLUDES) -o $(TARGET) $(LINKTO)
+\ No newline at end of file
++ $(CC) $(CFLAGS) $(LDFLAGS) $(AUTO) $(FILES) $(INCLUDES) -o $(TARGET) $(LINKTO)
diff --git a/games-puzzle/biniax2/files/biniax2-1.30-dotfiles.patch b/games-puzzle/biniax2/files/biniax2-1.30-dotfiles.patch
new file mode 100644
index 000000000000..2cd212d6857c
--- /dev/null
+++ b/games-puzzle/biniax2/files/biniax2-1.30-dotfiles.patch
@@ -0,0 +1,60 @@
+--- biniax.c
++++ biniax.c
+@@ -47,6 +47,8 @@
+ INCLUDES
+ ******************************************************************************/
+
++#include <unistd.h>
++
+ #include "game.h"
+ #include "lev.h"
+ #include "inc.h"
+@@ -97,6 +99,8 @@
+ UNREF( argc );
+ UNREF( argv );
+
++ chdir( getenv( "HOME" ) );
++
+ cfgInit();
+ hofInit();
+ if ( gfxInit() == BNX_FALSE )
+--- desktop/cfg.c
++++ desktop/cfg.c
+@@ -36,7 +36,7 @@
+ ******************************************************************************/
+
+ #define _Cfg_Buffer 255
+-#define csConfigName "config.bnx2"
++#define csConfigName ".config.bnx2"
+
+ struct BNX_SETUP
+ {
+--- game.h
++++ game.h
+@@ -37,7 +37,7 @@
+ DEFINITIONS
+ ******************************************************************************/
+
+-#define csSaveGameName "autosave.bnx2"
++#define csSaveGameName ".autosave.bnx2"
+
+ /******************************************************************************
+ CONSTANTS
+--- hof.c
++++ hof.c
+@@ -34,7 +34,7 @@
+ #define chCursor '_' /* Cursor ON */
+ #define chSpace ' ' /* Cursor OFF*/
+
+-#define csHOFName "hof.bnx2" /* File name */
++#define csHOFName ".hof.bnx2" /* File name */
+ #define cHOFFileSize 504 /* File size */
+
+ BNX_HALL Hof;
+@@ -292,4 +292,4 @@
+ BNX_HALL *hofGet()
+ {
+ return (BNX_HALL *) &Hof;
+-}
+\ No newline at end of file
++}
diff --git a/games-puzzle/biniax2/files/biniax2.xpm b/games-puzzle/biniax2/files/biniax2.xpm
new file mode 100644
index 000000000000..da3c5ddd7d1d
--- /dev/null
+++ b/games-puzzle/biniax2/files/biniax2.xpm
@@ -0,0 +1,41 @@
+/* XPM */
+static char * icon_xpm[] = {
+"32 32 6 1",
+" c None",
+". c #800000",
+"+ c #FF8204",
+"@ c #FC4E04",
+"# c #FCA204",
+"$ c #FEC489",
+" ",
+" ",
+" ",
+" . ",
+" ++++++++++ .@. ",
+" +########$ .@@@$ ",
+" +#$$$$$$$$ $@$ ",
+" +#$ $ ",
+" +#$ ",
+" +#$ ",
+" +#$ ++++ +++ +++ ",
+" +#$ +#### +#$ +#$ ",
+" +#$ +####+ +#$ +#$ ",
+" +#$ +#$#### +#$ +#$ ",
+" +#$ +#$ $##+ +#$ +#$ ",
+" +#$ +#$ #### +#$ +#$ ",
+" +#$ +#$ $##+ +#$ +#$ ",
+" +#$ +#$ #### +#$ +#$ ",
+" +#$ +#$ $##+ +#$ +#$ ",
+" +#$ +#$ ######$ +#$ ",
+" +#$ +#$ $####$ +#$ ",
+" +#$ +#$ ####$ +#$ ",
+" $$$ $$$ $$$$ +#$ ",
+" +#$ ",
+" +#$ ",
+" . +#$ ",
+" .@. ++++++++#$ ",
+" .@@@$ +########$ ",
+" $@$ $$$$$$$$$$ ",
+" $ ",
+" ",
+" "};