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author | Tristan Heaven <nyhm@gentoo.org> | 2007-05-20 21:14:38 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2007-05-20 21:14:38 +0000 |
commit | 07c0444dcc19947696de63c1471f72d10e7b5b49 (patch) | |
tree | 9e05aa7f40ed7069bdeb6cbc16bccdccf36a10bd /games-rpg/dragonhunt/dragonhunt-3.56.ebuild | |
parent | Stable for HPPA (bug #175465). (diff) | |
download | gentoo-2-07c0444dcc19947696de63c1471f72d10e7b5b49.tar.gz gentoo-2-07c0444dcc19947696de63c1471f72d10e7b5b49.tar.bz2 gentoo-2-07c0444dcc19947696de63c1471f72d10e7b5b49.zip |
Version bump
(Portage version: 2.1.2.7)
Diffstat (limited to 'games-rpg/dragonhunt/dragonhunt-3.56.ebuild')
-rw-r--r-- | games-rpg/dragonhunt/dragonhunt-3.56.ebuild | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/games-rpg/dragonhunt/dragonhunt-3.56.ebuild b/games-rpg/dragonhunt/dragonhunt-3.56.ebuild new file mode 100644 index 000000000000..4993ae2b55b5 --- /dev/null +++ b/games-rpg/dragonhunt/dragonhunt-3.56.ebuild @@ -0,0 +1,83 @@ +# Copyright 1999-2007 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-rpg/dragonhunt/dragonhunt-3.56.ebuild,v 1.1 2007/05/20 21:14:38 nyhm Exp $ + +inherit eutils games + +MY_P="Dragon_Hunt-${PV}" +DESCRIPTION="A simple graphical RPG" +HOMEPAGE="http://emhsoft.com/dh.html" +SRC_URI="http://emhsoft.com/dh/${MY_P}.tar.gz" + +LICENSE="GPL-2 CCPL-ShareAlike-1.0" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="" + +RDEPEND="dev-lang/python + dev-python/pygame" + +S=${WORKDIR}/${MY_P} + +src_unpack() { + unpack ${A} + cd "${S}" + + # Where to look for modules to load. + sed -i "s:\.\./modules/:${GAMES_DATADIR}/${PN}/:" \ + code/g.py \ + code/map_editor.py \ + code/rpg.py \ + || die "Could not change module path." + + # Where to look for keybinding + sed -i "s:\.\./settings:${GAMES_SYSCONFDIR}/${PN}/settings:" \ + code/g.py \ + || die "Could not change settings.txt directory" + + # Save games in ~/.${PN}/. + sed -i \ + -e "s:^\(from os import.*\):\1\, environ:" \ + -e "s:g.mod_dir.*\"/saves/\?\":environ[\"HOME\"] + \"/.${PN}/\":" \ + code/g.py code/loadgame.py \ + || die "Could not change savegames location." + + # Save maps in ~/. + sed -i \ + -e "s:^\(from os import.*\):\1\, environ:" \ + -e "s:g.mod_dir.*\"map\.txt\":environ[\"HOME\"]\ +\ \"/dh_map.txt\":" \ + code/map_editor.py \ + || die "Could not change map location." +} + +src_install() { + insinto "${GAMES_DATADIR}"/${PN} + doins -r modules/* || die "doins modules failed" + + insinto "${GAMES_SYSCONFDIR}"/${PN} + doins settings.txt || die "doins settings.txt failed" + + insinto "$(games_get_libdir)"/${PN} + doins code/*.py || die "doins code failed" + + games_make_wrapper ${PN} "python ./rpg.py" "$(games_get_libdir)"/${PN} + games_make_wrapper ${PN}-mapeditor "python ./map_editor.py" \ + "$(games_get_libdir)"/${PN} + + newicon modules/default/images/buttons/icon.png ${PN}.png + make_desktop_entry ${PN} "Dragon Hunt" + make_desktop_entry ${PN}-mapeditor "Dragon Hunt - Editor" + + dodoc README.txt docs/{Changelog,Items.txt,example_map.txt,tiles.txt} + dohtml docs/*.html + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + echo + elog "If you use the map editor then note that maps will be saved as" + elog "~/dh_map.txt and must be move to the correct module directory" + elog "(within ${GAMES_DATADIR}/${PN}) by hand." + echo +} |