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authorMichael Sterrett <mr_bones_@gentoo.org>2012-01-23 18:41:53 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2012-01-23 18:41:53 +0000
commitbb4afe574ee726a6d9188d7fd492b03df5af8afe (patch)
treeb0efe4ae236cef18add6ef7882e1bb588835e404 /games-strategy
parentUse SLOT dependencies for lcms, libpng and tiff wrt #390397 (diff)
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version bump
(Portage version: 2.1.10.41/cvs/Linux i686)
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/wesnoth/ChangeLog10
-rw-r--r--games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch54
-rw-r--r--games-strategy/wesnoth/wesnoth-1.10.ebuild119
3 files changed, 181 insertions, 2 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog
index 0315d9cd4004..f3efe93d81b8 100644
--- a/games-strategy/wesnoth/ChangeLog
+++ b/games-strategy/wesnoth/ChangeLog
@@ -1,6 +1,12 @@
# ChangeLog for games-strategy/wesnoth
-# Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.197 2011/10/04 22:26:48 josejx Exp $
+# Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.198 2012/01/23 18:41:53 mr_bones_ Exp $
+
+*wesnoth-1.10 (23 Jan 2012)
+
+ 23 Jan 2012; Michael Sterrett <mr_bones_@gentoo.org> +wesnoth-1.10.ebuild,
+ +files/wesnoth-1.10-xdg-path-fix.patch:
+ version bump
04 Oct 2011; Joseph Jezak <josejx@gentoo.org> wesnoth-1.8.6.ebuild:
Marked ppc/ppc64 stable for bug #374881.
diff --git a/games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch b/games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch
new file mode 100644
index 000000000000..965195a5c699
--- /dev/null
+++ b/games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch
@@ -0,0 +1,54 @@
+Index: src/filesystem.cpp
+===================================================================
+--- src/filesystem.cpp (Revision 52751)
++++ src/filesystem.cpp (Revision 52752)
+@@ -63,6 +63,7 @@
+ #include "loadscreen.hpp"
+ #include "scoped_resource.hpp"
+ #include "serialization/string_utils.hpp"
++#include "version.hpp"
+
+ static lg::log_domain log_filesystem("filesystem");
+ #define DBG_FS LOG_STREAM(debug, log_filesystem)
+@@ -501,6 +502,23 @@
+
+ static void setup_user_data_dir();
+
++static const std::string& get_version_path_suffix()
++{
++ static std::string suffix;
++
++ // We only really need to generate this once since
++ // the version number cannot change during runtime.
++
++ if(suffix.empty()) {
++ std::ostringstream s;
++ s << game_config::wesnoth_version.major_version() << '.'
++ << game_config::wesnoth_version.minor_version();
++ suffix = s.str();
++ }
++
++ return suffix;
++}
++
+ void set_preferences_dir(std::string path)
+ {
+ #ifdef _WIN32
+@@ -537,7 +555,7 @@
+ if (path.empty()) path = PREFERENCES_DIR;
+ #endif
+
+- std::string path2 = ".wesnoth" + game_config::version.substr(0,3);
++ std::string path2 = ".wesnoth" + get_version_path_suffix();
+
+ #ifdef _X11
+ const char *home_str = getenv("HOME");
+@@ -553,7 +571,7 @@
+ user_data_dir += "/.local/share";
+ } else user_data_dir = xdg_data;
+ user_data_dir += "/wesnoth/";
+- user_data_dir += game_config::version.substr(0,3);
++ user_data_dir += get_version_path_suffix();
+ create_directory_if_missing_recursive(user_data_dir);
+ game_config::preferences_dir = user_data_dir;
+ } else {
diff --git a/games-strategy/wesnoth/wesnoth-1.10.ebuild b/games-strategy/wesnoth/wesnoth-1.10.ebuild
new file mode 100644
index 000000000000..409a1199ecb8
--- /dev/null
+++ b/games-strategy/wesnoth/wesnoth-1.10.ebuild
@@ -0,0 +1,119 @@
+# Copyright 1999-2012 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.10.ebuild,v 1.1 2012/01/23 18:41:53 mr_bones_ Exp $
+
+EAPI=2
+inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games
+
+DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
+HOMEPAGE="http://www.wesnoth.org/"
+SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~ppc64 ~x86 ~x86-fbsd"
+IUSE="dbus dedicated doc nls server"
+
+RDEPEND=">=media-libs/libsdl-1.2.7[video,X]
+ media-libs/sdl-net
+ >=media-libs/sdl-ttf-2.0.8
+ >=media-libs/sdl-mixer-1.2[vorbis]
+ >=media-libs/sdl-image-1.2[jpeg,png]
+ !dedicated? (
+ dbus? ( sys-apps/dbus )
+ )
+ >=dev-libs/boost-1.36
+ sys-libs/zlib
+ x11-libs/pango
+ dev-lang/lua
+ media-libs/fontconfig
+ virtual/libintl"
+DEPEND="${RDEPEND}
+ dev-util/pkgconfig
+ sys-devel/gettext"
+
+src_prepare() {
+ if use dedicated || use server ; then
+ sed \
+ -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
+ -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
+ -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
+ -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
+ > "${T}"/wesnothd \
+ || die "sed failed"
+ fi
+ if ! use doc ; then
+ sed -i \
+ -e '/manual/d' \
+ doc/CMakeLists.txt \
+ || die "sed failed"
+ fi
+ # how do I hate boost? Let me count the ways...
+ local boost_ver=$(best_version ">=dev-libs/boost-1.36")
+
+ boost_ver=${boost_ver/*boost-/}
+ boost_ver=${boost_ver%.*}
+ boost_ver=${boost_ver/./_}
+
+ einfo "Using boost version ${boost_ver}"
+ append-cxxflags \
+ -I/usr/include/boost-${boost_ver}
+ append-ldflags \
+ -L/usr/$(get_libdir)/boost-${boost_ver}
+ export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}"
+ export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}"
+
+ epatch "${FILESDIR}"/${P}-xdg-path-fix.patch
+}
+
+src_configure() {
+ filter-flags -ftracer -fomit-frame-pointer
+ if [[ $(gcc-major-version) -eq 3 ]] ; then
+ filter-flags -fstack-protector
+ append-flags -fno-stack-protector
+ fi
+ if use dedicated || use server ; then
+ mycmakeargs=(
+ "-DENABLE_CAMPAIGN_SERVER=TRUE"
+ "-DENABLE_SERVER=TRUE"
+ "-DSERVER_UID=${GAMES_USER_DED}"
+ "-DSERVER_GID=${GAMES_GROUP}"
+ "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd"
+ )
+ else
+ mycmakeargs=(
+ "-DENABLE_CAMPAIGN_SERVER=FALSE"
+ "-DENABLE_SERVER=FALSE"
+ )
+ fi
+ mycmakeargs+=(
+ $(cmake-utils_use_enable !dedicated GAME)
+ $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY)
+ $(cmake-utils_use_enable nls NLS)
+ $(cmake-utils_use_enable dbus NOTIFICATIONS)
+ "-DCMAKE_VERBOSE_MAKEFILE=TRUE"
+ "-DENABLE_FRIBIDI=FALSE"
+ "-DENABLE_STRICT_COMPILATION=FALSE"
+ "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}"
+ "-DDATAROOTDIR=${GAMES_DATADIR}"
+ "-DBINDIR=${GAMES_BINDIR}"
+ "-DICONDIR=/usr/share/pixmaps"
+ "-DDESKTOPDIR=/usr/share/applications"
+ "-DMANDIR=/usr/share/man"
+ "-DDOCDIR=/usr/share/doc/${PF}"
+ )
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ cmake-utils_src_compile
+}
+
+src_install() {
+ DOCS="README changelog players_changelog" cmake-utils_src_install
+ if use dedicated || use server; then
+ keepdir "${GAMES_STATEDIR}/run/wesnothd"
+ doinitd "${T}"/wesnothd || die "doinitd failed"
+ fi
+ prepgamesdirs
+}