diff options
-rw-r--r-- | games-fps/doomsday/Manifest | 12 | ||||
-rw-r--r-- | games-fps/doomsday/doomsday-1.9.0_beta52.ebuild | 80 |
2 files changed, 0 insertions, 92 deletions
diff --git a/games-fps/doomsday/Manifest b/games-fps/doomsday/Manifest index caeed3440b57..a7dc601bfa46 100644 --- a/games-fps/doomsday/Manifest +++ b/games-fps/doomsday/Manifest @@ -1,19 +1,7 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA1 - AUX wrapper 136 RMD160 9eb253537d5e2b443cf0807401b86a7526ae3e4e SHA1 2cb84a8feca8d213ecf0ac92d3bfa36282d293c1 SHA256 64b959cfeb77bd778f16768c0ee509cd128eb855fa4acd8e7c37046c5885dbc8 -DIST deng-1.9.0-beta5.2.tar.gz 7134253 RMD160 0ba60e9dcea713bc76a15192208fd05e649cc96c SHA1 c463b51dceef6a2f645161adbfaf4a19aeee7f9b SHA256 e0cf33a5984d3954b8b490ae96d2ddb82ae97304f92bd6d1ed544a1722bc4a24 DIST deng-1.9.0-beta6.2.tar.gz 6035843 RMD160 9f7b00cec0f914460d78345bfa642bd4205ef1b8 SHA1 e955022cac6097c28ed6833631a90cf272b469c8 SHA256 8de20b0d8777112a35cf05df9a767cdefe5aa4f50f52efcb2e70fc342aa6b301 DIST deng-1.9.0-beta6.7.tar.gz 6094628 RMD160 aef0e4738bd29037f89206b151e5eec38b686e36 SHA1 cdc142aaeb152a542ba7718a82f46e4e0502c53b SHA256 df07cc0a72282237aac23af95fa94e840e283c51ff180ae2239e4a32dc0b4185 -EBUILD doomsday-1.9.0_beta52.ebuild 2288 RMD160 4b981ec53217397884ed412a5b65f80454fff3ee SHA1 9c99f871726226b3c48b4485c248d04b6f3f1463 SHA256 931647c8fb17e3b2fca31a3321ee7cd3a111c0caff3808a44cf8ab772f861245 EBUILD doomsday-1.9.0_beta62.ebuild 2165 RMD160 f1424e6905619b3c379999943b7ce17715390850 SHA1 d8015292ccd6fb7b5d1b7a6e8bb945a96459f68b SHA256 43ce1ea453382f1f1c1d1be0eeb9ed09cfffd79d3aa91157332012420e4e6bfb EBUILD doomsday-1.9.0_beta67.ebuild 2170 RMD160 dfe3ab6427e78391815d28c7da474653ce91aac2 SHA1 f0ac3913184e44b219488314152dee8b76009fae SHA256 062e8150d64dcbd6b230db227105889f0836cf0f8adc65d918928f850ff1f989 MISC ChangeLog 4817 RMD160 c1cdb0474573bd8f835a879d59d8ec7a1aec5ee5 SHA1 6b87d6127ef093a817e6623b3ffe2e2157e3a96b SHA256 4ad0f2541da4077759a6a624b17656de7c327c33caf80170fbc09024ff45c7b9 MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 ------BEGIN PGP SIGNATURE----- -Version: GnuPG v2.0.11 (GNU/Linux) - -iEYEARECAAYFAkr5biQACgkQcsIHjyDViGSYWQCg6ex1Uto3cXtYPuREM7WszS87 -I5AAn0HBHUzEvQwCMJp1Jg59p/tnsgqr -=lCfi ------END PGP SIGNATURE----- diff --git a/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild b/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild deleted file mode 100644 index 808a8bfc4d39..000000000000 --- a/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild +++ /dev/null @@ -1,80 +0,0 @@ -# Copyright 1999-2009 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/doomsday-1.9.0_beta52.ebuild,v 1.5 2009/10/21 20:26:32 mr_bones_ Exp $ - -inherit toolchain-funcs games - -MY_P=deng-1.9.0-beta5.2 # FIXME, this is stupid -DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen" -HOMEPAGE="http://www.dengine.net/" -SRC_URI="mirror://sourceforge/deng/${MY_P}.tar.gz" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="ppc x86" -IUSE="openal" - -RDEPEND="virtual/opengl - virtual/glu - media-libs/libsdl - media-libs/sdl-mixer - media-libs/sdl-net - media-libs/libpng - sys-libs/glibc - openal? ( media-libs/openal )" -DEPEND="${RDEPEND} - >=dev-util/cmake-2.4.5 - app-arch/zip" - -S=${WORKDIR}/${MY_P}/${MY_P}/build - -src_compile() { - cmake \ - -DCMAKE_C_COMPILER=$(type -P $(tc-getCC)) \ - -DCMAKE_INSTALL_PREFIX=/usr \ - -Ddatadir="${GAMES_DATADIR}"/${PN} \ - -Dbindir="${GAMES_BINDIR}" \ - -Dlibdir="$(games_get_libdir)" \ - $(use openal && echo -DBUILDOPENAL=1) \ - ../ || die "cmake failed" - emake || die "emake failed" -} - -src_install() { - emake DESTDIR="${D}" install || die "emake install failed" - mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die - dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die - - local game - for game in jdoom jheretic jhexen ; do - newgamesbin "${FILESDIR}"/wrapper ${game} - sed -i "s:GAME:${game}:" \ - "${D}/${GAMES_BINDIR}"/${game} \ - || die "sed ${GAMES_BINDIR}/${game} failed" - done - - # Make wrappers for the common wads - local n - for n in doom doom2 ; do - games_make_wrapper ${PN}-${n} \ - "jdoom -file \"${GAMES_DATADIR}\"/doom-data/${n}.wad" - done - - doman ../engine/doc/${PN}.6 - dodoc ../engine/doc/*.txt README - prepgamesdirs -} - -pkg_postinst() { - games_pkg_postinst - elog "To play the original Doom levels, place doom.wad and/or doom2.wad" - elog "into ${GAMES_DATADIR}/doom-data" - elog "Then run doomsday-doom or doomsday-doom2 accordingly." - elog - elog "doom1.wad is the shareware demo wad consisting of 1 episode," - elog "and doom.wad is the full Doom 1 set of 3 episodes" - elog "(or 4 in the Final Doom wad)." - elog - elog "You can even emerge doom-data and/or freedoom, with the doomsday use" - elog "flag enabled, to play for free" -} |