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Only in ./: 1.0-gentoo-paths.patch
diff -ud ../../abe-1.0/src/Game.c ./Game.c
--- ../../abe-1.0/src/Game.c	2003-04-12 22:42:03.000000000 +0300
+++ ./Game.c	2004-04-12 13:07:59.000000000 +0300
@@ -6,14 +6,14 @@
 void deleteSavedGame() {
   char path[300];
   // version 2
-  sprintf(path, "%s%ssave%d.dat", SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
+  sprintf(path, "%s%s%s%ssave%d.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
   remove(path);
-  sprintf(path, "%s%ssavedmap%d.dat", SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
+  sprintf(path, "%s%s%s%ssavedmap%d.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
   remove(path);
   // version 1
-  sprintf(path, "%s%ssave.dat", SAVEGAME_DIR, PATH_SEP);
+  sprintf(path, "%s%s%s%ssave.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP);
   remove(path);
-  sprintf(path, "%s%ssavedmap.dat", SAVEGAME_DIR, PATH_SEP);
+  sprintf(path, "%s%s%s%ssavedmap.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP);
   remove(path);
 }
 
@@ -23,7 +23,7 @@
   char *err;
   SDL_RWops *rwop;
 
-  sprintf(path, "%s%ssave%d.dat", SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
+  sprintf(path, "%s%s%s%ssave%d.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
   
   if(!(fp = fopen(path, "wb"))) {
 	err = strerror(errno);
@@ -51,7 +51,7 @@
   SDL_RWclose(rwop);
 
   // save the map in savegame/savedmap.dat
-  sprintf(path, "%s%ssavedmap%d.dat", SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
+  sprintf(path, "%s%s%s%ssavedmap%d.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP, (int)GAME_VERSION);
   saveMapPath(path);  
 }
 
@@ -66,7 +66,7 @@
   version = (int)GAME_VERSION;
 
   // load the map from savegame/savedmap.dat
-  sprintf(path, "%s%ssavedmap%d.dat", SAVEGAME_DIR, PATH_SEP, version);
+  sprintf(path, "%s%s%s%ssavedmap%d.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP, version);
   if(!loadMapPath(path, 0)) {
 	// if can't find saved map load static map
 	fprintf(stderr, "Can't find current saved map. Will try to use static map.\n");
@@ -82,9 +82,9 @@
   // try to find a saved game of any version
   while(version > 0) {
 	if(version > 1) {
-	  sprintf(path, "%s%ssave%d.dat", SAVEGAME_DIR, PATH_SEP, version);  
+	  sprintf(path, "%s%s%s%ssave%d.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP, version);  
 	} else {
-	  sprintf(path, "%s%ssave.dat", SAVEGAME_DIR, PATH_SEP);  
+	  sprintf(path, "%s%s%s%ssave.dat", getenv("HOME"), PATH_SEP, SAVEGAME_DIR, PATH_SEP);  
 	}
 	fprintf(stderr, "Trying to load saved game: %s\n", path);
 	fflush(stderr);
diff -ud ../../abe-1.0/src/Game.h ./Game.h
--- ../../abe-1.0/src/Game.h	2003-04-12 23:55:37.000000000 +0300
+++ ./Game.h	2004-04-12 13:08:03.000000000 +0300
@@ -19,7 +19,7 @@
 
 #define SPRING_JUMP 30
 
-#define SAVEGAME_DIR "savegame"
+#define SAVEGAME_DIR ".abe"
 
 #define MAX_HEALTH 100
 
diff -ud ../../abe-1.0/src/Image.c ./Image.c
--- ../../abe-1.0/src/Image.c	2003-04-12 21:16:13.000000000 +0300
+++ ./Image.c	2004-04-12 13:31:33.000000000 +0300
@@ -305,7 +305,9 @@
   int block = 0;
 
   image_count = 0;
-  sprintf(tmp_path, "%s%s%s", IMAGES_DIR, PATH_SEP, "tmp.bmp");
+  sprintf(tmp_path, "%s%s%s", getenv("HOME"), PATH_SEP, ".abe");
+  mkdir(tmp_path, 0755);
+  sprintf(tmp_path, "%s%s%s%s%s", getenv("HOME"), PATH_SEP, ".abe", PATH_SEP, "tmp.bmp");
 
   sprintf(path, "%s%s%s", IMAGES_DIR, PATH_SEP, "images.tar");
   fprintf(stderr, "Opening %s for reading.\n", path);