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--- src/defines.h.old	2007-08-28 15:40:15.000000000 +0200
+++ src/defines.h	2007-08-28 15:41:24.000000000 +0200
@@ -382,7 +382,7 @@
 
 #define INI_USER_DIRECTORY "~/.berusky"
 #define INI_USER_LEVELS    "~/.berusky/User"
-#define INI_FILE_GLOBAL    "/var/games/berusky/berusky.ini"
+#define INI_FILE_GLOBAL    "@GENTOO_DATADIR@/berusky.ini"
 #define INI_FILE_USER      "~/.berusky/berusky.ini"
 #define INI_FILE_LOCAL     "./berusky.ini"
 
--- berusky.ini.old	2007-08-28 15:57:56.000000000 +0200
+++ berusky.ini	2007-08-28 15:59:07.000000000 +0200
@@ -1,9 +1,9 @@
 # Configuration for berusky game
 
 # Game data location
-level_data = /usr/share/berusky/Levels
-game_data = /usr/share/berusky/GameData
-graphics_data = /usr/share/berusky/Graphics
+level_data = @GENTOO_DATADIR@/Levels
+game_data = @GENTOO_DATADIR@/GameData
+graphics_data = @GENTOO_DATADIR@/Graphics
 
 # Graphics settings for game and editor
 # game runs in 640x480
@@ -17,7 +17,7 @@
 
 # Game binary & tmp dir
 # they're used by editor for "run level" command
-game_binary = /usr/bin/berusky
+game_binary = @GENTOO_BINDIR@/berusky
 tmp_data = /var/tmp
 
 # Dir for users levels (it's the default level dir for level editor)
--- Makefile.am.old	2007-08-28 17:12:18.000000000 +0200
+++ Makefile.am	2007-08-28 17:12:52.000000000 +0200
@@ -5,8 +5,7 @@
 
 SUBDIRS = po src data
 
-beruskydocdir = ${prefix}/doc/berusky
-beruskydoc_DATA = \
+EXTRA_DIST = \
 	README\
 	COPYING\
 	AUTHORS\
@@ -15,8 +14,6 @@
 	NEWS\
 	TODO
 
-EXTRA_DIST = $(beruskydoc_DATA)
-
 
 
 # Copy all the spec files. Of cource, only one is actually used.
--- data/Makefile.am.old	2007-08-28 17:22:45.000000000 +0200
+++ data/Makefile.am	2007-08-28 17:23:09.000000000 +0200
@@ -4,10 +4,6 @@
 ## If you don't want it to overwrite it,
 ## 	Please disable it in the Anjuta project configuration
 
-berusky_datadir = $(prefix)/@NO_PREFIX_PACKAGE_DATA_DIR@/@PACKAGE@
-
-berusky_data_DATA = \
+EXTRA_DIST = \
 	berusky-data.spec\
 	berusky.spec
-
-EXTRA_DIST = $(berusky_data_DATA)