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# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/xmess/xmess-0.106.ebuild,v 1.3 2006/06/05 02:59:15 mr_bones_ Exp $
inherit flag-o-matic toolchain-funcs eutils games
TARGET="${PN}"
DESCRIPTION="Multiple Arcade Machine Emulator for X11"
HOMEPAGE="http://x.mame.net/"
SRC_URI="http://x.mame.net/download/xmame-${PV}.tar.bz2"
LICENSE="XMAME"
SLOT="0"
KEYWORDS="alpha ~amd64 ~hppa ia64 ppc sparc x86"
IUSE="alsa arts dga esd expat ggi joystick lirc mmx net opengl sdl svga X xinerama xv"
RDEPEND="sys-libs/zlib
alsa? ( media-libs/alsa-lib )
arts? ( kde-base/arts )
dga? ( || ( ( x11-libs/libXxf86dga
x11-libs/libXxf86vm
)
virtual/x11
)
)
esd? ( >=media-sound/esound-0.2.29 )
expat? ( dev-libs/expat )
ggi? ( media-libs/libggi )
lirc? ( app-misc/lirc )
opengl? (
virtual/opengl
virtual/glu )
sdl? ( >=media-libs/libsdl-1.2.0 )
svga? ( media-libs/svgalib )
xinerama? ( || ( x11-libs/libXinerama virtual/x11 ) )
xv? ( || ( x11-libs/libXv virtual/x11 ) )
X? ( || ( x11-libs/libXext virtual/x11 ) )"
DEPEND="${RDEPEND}
dga? ( || ( ( x11-proto/xf86dgaproto
x11-proto/xf86vidmodeproto
)
virtual/x11
)
)
xinerama? ( || ( x11-proto/xineramaproto virtual/x11 ) )
xv? ( || ( x11-proto/videoproto virtual/x11 ) )
x86? ( dev-lang/nasm )"
# Icc sucks. bug #41342
# icc? ( dev-lang/icc )
S=${WORKDIR}/xmame-${PV}
toggle_feature() {
if use $1 ; then
sed -i \
-e "/$2.*=/s:#::" Makefile \
|| die "sed Makefile ($1 / $2) failed"
fi
}
toggle_feature2() {
use $1 && toggle_feature $2 $3
}
src_unpack() {
local mycpu
unpack ${A}
cd "${S}"
case ${ARCH} in
x86) mycpu="i386";;
ia64) mycpu="ia64";;
amd64) mycpu="amd64";;
ppc) mycpu="risc";;
sparc) mycpu="risc";;
hppa) mycpu="risc";;
alpha) mycpu="alpha";;
mips) mycpu="mips";;
esac
sed -i \
-e "/^PREFIX/s:=.*:=/usr:" \
-e "/^MY_CPU/s:i386:${mycpu}:" \
-e "/^BINDIR/s:=.*:=${GAMES_BINDIR}:" \
-e "/^MANDIR/s:=.*:=/usr/share/man/man6:" \
-e "/^XMAMEROOT/s:=.*:=${GAMES_DATADIR}/${TARGET}:" \
-e "/^TARGET/s:mame:${TARGET:1}:" \
-e "/^CFLAGS =/d" \
-e 's/,-s//' \
-e "/\bCFLAGS +=/d" \
Makefile \
|| die "sed Makefile failed"
if use ppc ; then
sed -i \
-e '/LD.*--relax/s:^# ::' Makefile \
|| die "sed Makefile (ppc/LD) failed"
fi
if use mmx ; then
cat >> src/unix/effect_asm.asm <<EOF
%ifidn __OUTPUT_FORMAT__,elf
section .note.GNU-stack noalloc noexec nowrite progbits
%endif
EOF
fi
toggle_feature x86 X86_MIPS3_DRC
toggle_feature2 x86 mmx EFFECT_MMX_ASM
toggle_feature joystick JOY_STANDARD
toggle_feature2 joystick X XINPUT_DEVICES
use net && ewarn "Network support is currently (${PV}) broken :("
#toggle_feature net XMAME_NET # Broken
toggle_feature esd SOUND_ESOUND
toggle_feature alsa SOUND_ALSA
toggle_feature arts SOUND_ARTS
toggle_feature dga X11_DGA
toggle_feature xv X11_XV
# if we don't have expat on the system, use the internal one
toggle_feature !expat BUILD_EXPAT
toggle_feature opengl X11_OPENGL
toggle_feature lirc LIRC
toggle_feature xinerama X11_XINERAMA
case ${ARCH} in
x86|ia64|amd64)
append-flags -Wno-unused -fomit-frame-pointer -fstrict-aliasing -fstrength-reduce
use amd64 || append-flags -ffast-math #54270
[[ $(gcc-major-version) -ge 3 ]] \
&& append-flags -falign-functions=2 -falign-jumps=2 -falign-loops=2 \
|| append-flags -malign-functions=2 -malign-jumps=2 -malign-loops=2
;;
ppc)
append-flags -Wno-unused -funroll-loops -fstrength-reduce -fomit-frame-pointer -ffast-math -fsigned-char
;;
hppa)
append-flags -ffunction-sections
;;
esac
sed -i \
-e "s:[Xx]mame:${TARGET}:g" \
doc/*.6 \
|| die "sed man pages failed"
# no, we don't want to install setuid (bug #81693)
sed -i \
-e 's/^doinstallsuid/notforus/' \
-e 's/doinstallsuid/doinstall/' \
-e '/^QUIET/s:^:#:' src/unix/unix.mak \
|| die "sed src/unix/unix.mak failed"
}
src_compile() {
local disp=0
if use sdl ; then
emake DISPLAY_METHOD=SDL || die "emake failed (SDL)"
disp=1
fi
if use svga ; then
emake DISPLAY_METHOD=svgalib || die "emake failed (svgalib)"
disp=1
fi
if use ggi ; then
#emake DISPLAY_METHOD=ggi || die "emake failed (ggi)"
#disp=1
ewarn "GGI support is currently (${PV}) broken :("
fi
if [ ${disp} -eq 0 ] || use opengl || use X || use dga || use xv ; then
emake DISPLAY_METHOD=x11 || die "emake failed (x11)"
fi
}
src_install() {
local disp=0, f
local utils="chdman imgtool dat2html romcmp xml2info"
sed -i \
-e "s:^PREFIX.*:PREFIX=${D}/usr:" \
-e "s:^BINDIR.*:BINDIR=${D}/${GAMES_BINDIR}:" \
-e "s:^MANDIR.*:MANDIR=${D}/usr/share/man/man6:" \
-e "s:^XMAMEROOT.*:XMAMEROOT=${D}/${GAMES_DATADIR}/${TARGET}:" \
Makefile \
|| die "sed Makefile failed"
if use sdl ; then
make DISPLAY_METHOD=SDL install || die "install failed (sdl)"
disp=1
fi
if use svga ; then
make DISPLAY_METHOD=svgalib install || die "install failed (svga)"
disp=1
fi
if use ggi ; then
#make DISPLAY_METHOD=ggi install || die "install failed (ggi)"
#disp=1
ewarn "GGI support is currently (${PV}) broken :("
fi
if [ ${disp} -eq 0 ] || use opengl || use X || use dga || use xv ; then
make DISPLAY_METHOD=x11 install || die "install failed (x11)"
fi
exeinto "${GAMES_LIBDIR}/${PN}"
for f in $utils
do
if [[ -f "${D}${GAMES_BINDIR}"/$f ]] ; then
doexe $f || die "doexe failed"
rm -f "${D}${GAMES_BINDIR}"/$f 2> /dev/null
fi
done
insinto "${GAMES_DATADIR}/${PN}"
doins -r ctrlr || die "doins failed"
dodoc doc/{changes.*,*.txt,mame/*,${TARGET}rc.dist} README todo \
|| die "dodoc failed"
dohtml -r doc/* || die "dohtml failed"
# default to sdl since the client is a bit more featureful
if use sdl ; then
dosym "${TARGET}.SDL" "${GAMES_BINDIR}/${TARGET}"
elif [ ${disp} -eq 0 ] || use opengl || use X || use dga || use xv ; then
dosym "${TARGET}.x11" "${GAMES_BINDIR}/${TARGET}"
elif use svga ; then
dosym ${TARGET}.svgalib "${GAMES_BINDIR}/${TARGET}"
#elif use ggi ; then
#dosym ${TARGET}.ggi "${GAMES_BINDIR}/${TARGET}"
fi
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
einfo "Your available MAME binaries are: ${TARGET}"
if useq opengl || useq X || useq dga || useq xv ; then
einfo " ${TARGET}.x11"
fi
useq sdl && einfo " ${TARGET}.SDL"
#useq ggi && einfo " ${TARGET}.ggi"
useq svga && einfo " ${TARGET}.svgalib"
einfo "Helper utilities are located in ${GAMES_LIBDIR}/${PN}."
}
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