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# Copyright 1999-2013 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: $
EAPI="5"
inherit games cmake-utils subversion eutils
DESCRIPTION="Enhanced OpenGL port of the official DOOM source code that also supports Heretic, Hexen, and Strife"
HOMEPAGE="http://www.osnanet.de/c.oelckers/gzdoom/index.html"
ESVN_REPO_URI="http://mancubus.net/svn/hosted/gzdoom/trunk/"
LICENSE="DOOMLIC BUILDLIC BSD"
SLOT="0"
KEYWORDS=""
IUSE="mmx gtk fluidsynth"
RDEPEND="
fluidsynth? ( media-sound/fluidsynth )
gtk? ( x11-libs/gtk+:2 )
media-libs/flac
media-libs/fmod:1
virtual/glu
virtual/jpeg
virtual/opengl
media-libs/libsdl"
DEPEND="${RDEPEND}
mmx? ( || ( dev-lang/nasm dev-lang/yasm ) )"
src_prepare() {
# Use default game data path
sed -i \
-e "s:/usr/local/share/:${GAMES_DATADIR}/doom-data/:" \
src/sdl/i_system.h || die
epatch "${FILESDIR}/${PN}-respect-fluidsynth-useflag.patch"
# epatch "${FILESDIR}/${P}-fix-new-fmod.patch"
}
src_configure() {
local mycmakeargs=(
$(cmake-utils_use_no mmx ASM)
$(cmake-utils_use_no gtk GTK)
$(cmake-utils_use_use fluidsynth FLUIDSYNTH)
-DFMOD_INCLUDE_DIR=/opt/fmodex/api/inc/
-DFMOD_LIBRARY=/opt/fmodex/api/lib/libfmodex.so
)
cmake-utils_src_configure
}
src_install() {
dodoc docs/*.{txt,TXT}
dohtml docs/console*.{css,html}
cd "${CMAKE_BUILD_DIR}" || die
dogamesbin ${PN} || die
insinto "${GAMES_DATADIR}/doom-data"
doins ${PN}.pk3
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "Copy or link wad files into ${GAMES_DATADIR}/doom-data/"
elog "(the files must be readable by the 'games' group)."
elog
elog "To play, simply run:"
elog " gzdoom"
elog
if use fluidsynth && ! has_version media-sound/fluid-soundfont; then
ewarn "You may need to install media-sound/fluid-soundfont"
ewarn "for fluidsynth to play music, depending on your sound card."
fi
elog "See /usr/share/doc/${P}/zdoom.txt.* for more info"
}
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