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authorIonen Wolkens <ionen@gentoo.org>2023-08-13 15:42:18 -0400
committerIonen Wolkens <ionen@gentoo.org>2023-08-13 15:44:20 -0400
commit2aec9b5a832e008ba2c3060ef6c5e3bb0d000429 (patch)
treec6428be6ff20e0bdae7313e1a482d606540f058b /app-emulation
parentprofiles/features/llvm: add bugref for wine mingw package.use.force (diff)
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app-emulation/wine-proton: note reminder about mingw if using clang
Albeit likely won't visit this until wine-proton-9 and wow64. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'app-emulation')
-rw-r--r--app-emulation/wine-proton/wine-proton-8.0.9999.ebuild2
1 files changed, 2 insertions, 0 deletions
diff --git a/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild b/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
index cced91f4ca78..6c5e37bcd5bb 100644
--- a/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
+++ b/app-emulation/wine-proton/wine-proton-8.0.9999.ebuild
@@ -190,6 +190,8 @@ src_configure() {
# upstream (Valve) doesn't really support misc configurations (e.g.
# adds vulkan code not always guarded by --with-vulkan), so force
# some major options that are typically needed by games either way
+ # TODO?: --without-mingw could make sense *if* using clang, assuming
+ # bug #912237 is resolved (consider when do USE=wow64 in proton-9)
--with-freetype
--with-mingw # needed by many, notably Blizzard titles
--with-opengl