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author | Michał Górny <mgorny@gentoo.org> | 2016-01-24 23:15:58 +0100 |
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committer | Michał Górny <mgorny@gentoo.org> | 2016-01-24 23:58:38 +0100 |
commit | 4412ca2c79a50481eff42550e9d63cba74c9ffc4 (patch) | |
tree | c9fc5379b3c3097e4235ec64664ef2d893dd58ad /dev-haskell/openglraw | |
parent | package.use.mask studio for net-analyzer/icinga2 (diff) | |
download | gentoo-4412ca2c79a50481eff42550e9d63cba74c9ffc4.tar.gz gentoo-4412ca2c79a50481eff42550e9d63cba74c9ffc4.tar.bz2 gentoo-4412ca2c79a50481eff42550e9d63cba74c9ffc4.zip |
Unify quoting in metadata.xml files for machine processing
Force unified quoting in all metadata.xml files since lxml does not
preserve original use of single and double quotes. Ensuring unified
quoting before the process allows distinguishing the GLEP 67-related
metadata.xml changes from unrelated quoting changes.
Diffstat (limited to 'dev-haskell/openglraw')
-rw-r--r-- | dev-haskell/openglraw/metadata.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/dev-haskell/openglraw/metadata.xml b/dev-haskell/openglraw/metadata.xml index 3fc1f64903b1..04fa3d7201bd 100644 --- a/dev-haskell/openglraw/metadata.xml +++ b/dev-haskell/openglraw/metadata.xml @@ -4,7 +4,7 @@ <herd>haskell</herd> <longdescription> OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and - lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, + lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure @@ -13,7 +13,7 @@ needed for building this package. If an API entry is not found at runtime, a userError is thrown. - OpenGL is the industry's most widely used and supported 2D and 3D graphics + OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, |