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author | 2017-03-25 13:45:09 +0100 | |
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committer | 2017-03-25 13:48:05 +0100 | |
commit | 2130d65f17d712f5b0e3adfa3f2e380a9a10bb9b (patch) | |
tree | 8aeab27ba170f2c61620b4c5f8b3fec668a8ca0b /games-board/pouetchess/files | |
parent | games-board/pouetchess: Fix building with GCC-6 (diff) | |
download | gentoo-2130d65f17d712f5b0e3adfa3f2e380a9a10bb9b.tar.gz gentoo-2130d65f17d712f5b0e3adfa3f2e380a9a10bb9b.tar.bz2 gentoo-2130d65f17d712f5b0e3adfa3f2e380a9a10bb9b.zip |
games-board/pouetchess: Port to EAPI 6
* Make patches -p1 compliant
Package-Manager: Portage-2.3.5, Repoman-2.3.2
Diffstat (limited to 'games-board/pouetchess/files')
5 files changed, 27 insertions, 16 deletions
diff --git a/games-board/pouetchess/files/pouetchess-0.2.0-fix-sdl-version-list.patch b/games-board/pouetchess/files/pouetchess-0.2.0-fix-sdl-version-list.patch new file mode 100644 index 000000000000..06b9aff2c2d8 --- /dev/null +++ b/games-board/pouetchess/files/pouetchess-0.2.0-fix-sdl-version-list.patch @@ -0,0 +1,11 @@ +--- a/pouetChess.py ++++ b/pouetChess.py +@@ -228,7 +228,7 @@ + sdlver = sdlobj.read() + sdlerr = sdlobj.close() + print sdlver, +- if sdlver.split('.') >= ['1','2','8']: ++ if sdlver.split('.') >= [1,2,8]: + env.ParseConfig(sdlcfg+" --cflags --libs") + else: + print "You need LibSDL version 1.2.8 or greater for this program" diff --git a/games-board/pouetchess/files/pouetchess-0.2.0-gcc43.patch b/games-board/pouetchess/files/pouetchess-0.2.0-gcc43.patch index 0a60c2117da8..ef2ba1575825 100644 --- a/games-board/pouetchess/files/pouetchess-0.2.0-gcc43.patch +++ b/games-board/pouetchess/files/pouetchess-0.2.0-gcc43.patch @@ -1,5 +1,5 @@ ---- src/sxmlgui/XMLUtils.h.orig 2008-06-14 14:50:16.000000000 +0000 -+++ src/sxmlgui/XMLUtils.h 2008-06-14 14:50:33.000000000 +0000 +--- a/src/sxmlgui/XMLUtils.h.orig 2008-06-14 14:50:16.000000000 +0000 ++++ b/src/sxmlgui/XMLUtils.h 2008-06-14 14:50:33.000000000 +0000 @@ -38,6 +38,8 @@ #include <stdio.h>
#include <assert.h>
diff --git a/games-board/pouetchess/files/pouetchess-0.2.0-nvidia_glext.patch b/games-board/pouetchess/files/pouetchess-0.2.0-nvidia_glext.patch index 952f6dc85add..b7077feb6a38 100644 --- a/games-board/pouetchess/files/pouetchess-0.2.0-nvidia_glext.patch +++ b/games-board/pouetchess/files/pouetchess-0.2.0-nvidia_glext.patch @@ -1,5 +1,5 @@ ---- src/sxmlgui/GenUtils.h 2006-05-27 03:22:57.000000000 +0200 -+++ src/sxmlgui/GenUtils.h.new 2006-06-12 20:35:32.000000000 +0200 +--- a/src/sxmlgui/GenUtils.h 2006-05-27 03:22:57.000000000 +0200 ++++ b/src/sxmlgui/GenUtils.h.new 2006-06-12 20:35:32.000000000 +0200 @@ -5,6 +5,9 @@ #include <iostream>
#include <fstream>
diff --git a/games-board/pouetchess/files/pouetchess-0.2.0-sconstruct-sandbox.patch b/games-board/pouetchess/files/pouetchess-0.2.0-sconstruct-sandbox.patch index cea3a5a451af..5d4cf9c00b4c 100644 --- a/games-board/pouetchess/files/pouetchess-0.2.0-sconstruct-sandbox.patch +++ b/games-board/pouetchess/files/pouetchess-0.2.0-sconstruct-sandbox.patch @@ -1,5 +1,5 @@ ---- SConstruct -+++ SConstruct +--- a/SConstruct ++++ b/SConstruct @@ -22,14 +22,24 @@ diff --git a/games-board/pouetchess/files/pouetchess-0.2.0-segfaults.patch b/games-board/pouetchess/files/pouetchess-0.2.0-segfaults.patch index 58780e1b275e..346ee1248ab3 100644 --- a/games-board/pouetchess/files/pouetchess-0.2.0-segfaults.patch +++ b/games-board/pouetchess/files/pouetchess-0.2.0-segfaults.patch @@ -1,5 +1,5 @@ ---- src/faile/search.c -+++ src/faile/search.c +--- a/src/faile/search.c ++++ b/src/faile/search.c @@ -805,6 +805,7 @@ for (j = 0; j < indent; j++) { fputc (' ', output); @@ -8,8 +8,8 @@ print_move (&moves[0], i, output); fprintf (output, "\n"); ---- src/faile/utils.c -+++ src/faile/utils.c +--- a/src/faile/utils.c ++++ b/src/faile/utils.c @@ -125,7 +125,7 @@ rank (target) < 1 || rank (target) > 8 || file (target) < 1 || file (target) > 8) @@ -19,8 +19,8 @@ return; } ---- src/main.cpp -+++ src/main.cpp +--- a/src/main.cpp ++++ b/src/main.cpp @@ -184,6 +184,9 @@ // first scene is SCENE_INIT. pGlobalInfos->SetCurrentScene(GAME_SCENE_INIT); @@ -31,8 +31,8 @@ // main game loop while( pGlobalInfos->IsGameRunning() ) { ---- src/scene_main_game.cpp -+++ src/scene_main_game.cpp +--- a/src/scene_main_game.cpp ++++ b/src/scene_main_game.cpp @@ -245,7 +245,7 @@ if (pGlobalInfos->OnLeftMouseButtonDown()) @@ -42,8 +42,8 @@ { // if a piece was already selected, this means the player want to move this piece if (SquareXSelected>-1 && SquareZSelected>-1) ---- src/graphic_chessboard.cpp.old 2011-03-23 08:08:40.000000000 +0100 -+++ src/graphic_chessboard.cpp 2011-03-23 08:33:04.000000000 +0100 +--- a/src/graphic_chessboard.cpp ++++ b/src/graphic_chessboard.cpp @@ -122,8 +122,8 @@ for(int i=0;i<6;i++) |