diff options
author | 2004-09-11 07:22:55 +0000 | |
---|---|---|
committer | 2004-09-11 07:22:55 +0000 | |
commit | 6e5f23d3164001b37260ff5eedcadc26d78af299 (patch) | |
tree | 78cdde55fe9fa459053604d5a83b466f35590396 /games-arcade | |
parent | my manifest (diff) | |
download | historical-6e5f23d3164001b37260ff5eedcadc26d78af299.tar.gz historical-6e5f23d3164001b37260ff5eedcadc26d78af299.tar.bz2 historical-6e5f23d3164001b37260ff5eedcadc26d78af299.zip |
version bump - ebuild and patch supplied by Aaron Walker via bug #48477
Diffstat (limited to 'games-arcade')
-rw-r--r-- | games-arcade/njam/ChangeLog | 8 | ||||
-rw-r--r-- | games-arcade/njam/Manifest | 7 | ||||
-rw-r--r-- | games-arcade/njam/files/1.21-conf.patch | 136 | ||||
-rw-r--r-- | games-arcade/njam/files/digest-njam-1.21 | 1 | ||||
-rw-r--r-- | games-arcade/njam/njam-1.21.ebuild | 64 |
5 files changed, 213 insertions, 3 deletions
diff --git a/games-arcade/njam/ChangeLog b/games-arcade/njam/ChangeLog index 540cb86be6ff..ecd43d4ca955 100644 --- a/games-arcade/njam/ChangeLog +++ b/games-arcade/njam/ChangeLog @@ -1,6 +1,12 @@ # ChangeLog for games-arcade/njam # Copyright 2000-2004 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-arcade/njam/ChangeLog,v 1.5 2004/06/24 22:09:24 agriffis Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-arcade/njam/ChangeLog,v 1.6 2004/09/11 07:22:55 mr_bones_ Exp $ + +*njam-1.21 (11 Sep 2004) + + 11 Sep 2004; Michael Sterrett <mr_bones_@gentoo.org> +files/1.21-conf.patch, + +njam-1.21.ebuild: + version bump - ebuild and patch supplied by Aaron Walker via bug #48477 07 Nov 2003; Michael Sterrett <mr_bones_@gentoo.org> njam-1.00.ebuild: add eutils for epatch diff --git a/games-arcade/njam/Manifest b/games-arcade/njam/Manifest index 0695643cb293..e3fc703b29f9 100644 --- a/games-arcade/njam/Manifest +++ b/games-arcade/njam/Manifest @@ -1,9 +1,12 @@ -MD5 6d7475bbb8f42e23e37690f2f499c1b1 ChangeLog 688 +MD5 d77b7c39c2c9b2c96ffe0340c1a2d2fd ChangeLog 890 MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 MD5 fffcf4f14c241a1cf17510d983d63b9e njam-0.96.ebuild 1008 MD5 214dc735bfa597e82eebe8f8ee84875c njam-1.00.ebuild 1930 -MD5 39dee9ea7a61dbef098f3a7421758fef files/njam-1.00-conf.patch 3136 +MD5 f19c0794c42c7f166f17b8ff6b0350ab njam-1.21.ebuild 1814 MD5 959b0cda2752af90309b81d91e8984fb files/digest-njam-0.96 66 MD5 8fa83f62f9156efb50d3e66e8b1dba2a files/digest-njam-1.00 66 +MD5 39dee9ea7a61dbef098f3a7421758fef files/njam-1.00-conf.patch 3136 +MD5 d997203b1f58b2e497d17e7f9c670f5c files/digest-njam-1.21 66 +MD5 87cb7d4a12739db2f6f737e7dbed52ab files/1.21-conf.patch 3420 MD5 cd9bb343d66a3e25ae8edd50bef223de files/0.96/njam.diff 7257 MD5 136cbe591908936157d78aa9858ea054 files/0.96/njamgame.diff 980 diff --git a/games-arcade/njam/files/1.21-conf.patch b/games-arcade/njam/files/1.21-conf.patch new file mode 100644 index 000000000000..e3ee74547ec3 --- /dev/null +++ b/games-arcade/njam/files/1.21-conf.patch @@ -0,0 +1,136 @@ +--- njam.cpp.orig 2004-08-31 23:08:03.911280616 -0400 ++++ njam.cpp 2004-08-31 23:57:05.560082024 -0400 +@@ -33,6 +33,9 @@ + // needed for chdir
+ #ifdef __linux__
+ #include <unistd.h>
++// for mkdir
++#include <sys/stat.h>
++#include <sys/types.h>
+ #endif
+
+ #include <stdio.h>
+@@ -215,15 +218,31 @@ + SDLNet_Quit();
+
+ // write configuration options
+- char filename[] = "njam.conf";
+- FILE *fp = fopen(filename, "w+");
+- if (fp)
+- {
+- fprintf(fp, "M=%d\n", (m_GameOptions.PlayMusic ? 1 : 0));
+- fprintf(fp, "S=%d\n", (m_GameOptions.PlaySound ? 1 : 0));
+- fprintf(fp, "U=%d\n", m_GameOptions.UsedSkin);
+- fprintf(fp, "I=%s\n", m_GameOptions.ServerIP);
+- fclose(fp);
++ FILE *fp;
++
++ if(getenv("HOME") && (chdir(getenv("HOME")) == 0))
++ {
++ mkdir(".njam", 0774);
++
++ if(chdir(".njam") == 0)
++ {
++ char filename[] = "njam.conf";
++ fp = fopen(filename, "w+");
++
++ if(fp)
++ {
++ fprintf(fp,
++ "M=%d\n",
++ "S=%d\n",
++ "U=%d\n",
++ "I=%d\n",
++ (m_GameOptions.PlayMusic ? 1 : 0),
++ (m_GameOptions.PlaySound ? 1 : 0),
++ m_GameOptions.UsedSkin,
++ m_GameOptions.ServerIP);
++ fclose(fp);
++ }
++ }
+ }
+
+ // format: NAME#POINTS#LEVEL#
+@@ -599,37 +618,52 @@ + m_FontYellow = new NjamFont("data/font-yellow.bmp", 10, 15);
+
+ // Load user settings from .conf file
+- char filename[] = "njam.conf";
+- FILE *fp = fopen(filename, "r");
+- if (fp)
+- {
+- LogFile("Reading njam.conf file.\n");
+- char buff[20];
+- while (true)
++ FILE *fp;
++
++ if(getenv("HOME") && (chdir(getenv("HOME")) == 0) &&
++ (chdir(".njam") == 0))
++ {
++ char filename[] = "njam.conf";
++ fp = fopen(filename, "r");
++
++ if(fp)
+ {
+- fgets(buff, 20, fp);
+- if (feof(fp))
+- break;
++ LogFile("Reading njam.conf file.\n");
++ char buff[20];
+
+- if (buff[1] == '=')
++ while (true)
+ {
+- int i;
+- switch (buff[0])
++ fgets(buff, 20, fp);
++ if (feof(fp))
++ break;
++
++ if (buff[1] == '=')
+ {
+- case 'M': m_GameOptions.PlayMusic = (buff[2] == '1'); break;
+- case 'S': m_GameOptions.PlaySound = (buff[2] == '1'); break;
+- case 'U': m_GameOptions.UsedSkin = (buff[2] - '0'); break;
+- case 'I': // serverIP
+- for (i=2; buff[i] != '\n' && buff[i] && i<17; i++)
+- m_GameOptions.ServerIP[i-2] = buff[i];
+- m_GameOptions.ServerIP[i] = '\0';
+- break;
+- default:
+- printf("Unknown configuration file option: %c\n", buff[0]);
++ int i;
++ switch (buff[0])
++ {
++ case 'M':
++ m_GameOptions.PlayMusic = (buff[2] == '1');
++ break;
++ case 'S':
++ m_GameOptions.PlaySound = (buff[2] == '1');
++ break;
++ case 'U':
++ m_GameOptions.UsedSkin = (buff[2] - '0');
++ break;
++ case 'I': // serverIP
++ for (i=2; buff[i] != '\n' && buff[i] && i<17; i++)
++ m_GameOptions.ServerIP[i-2] = buff[i];
++ m_GameOptions.ServerIP[i] = '\0';
++ break;
++ default:
++ printf("Unknown configuration file option: %c\n",
++ buff[0]);
++ }
+ }
+ }
++ fclose(fp);
+ }
+- fclose(fp);
+ }
+
+ // create default hiscore
+@@ -992,4 +1026,4 @@ + SDL_Flip(m_Screen);
+ }
+ }
+-//---------------------------------------------------------------------------
++//--------------------------------------------------------------------------- diff --git a/games-arcade/njam/files/digest-njam-1.21 b/games-arcade/njam/files/digest-njam-1.21 new file mode 100644 index 000000000000..716e4acc14d3 --- /dev/null +++ b/games-arcade/njam/files/digest-njam-1.21 @@ -0,0 +1 @@ +MD5 aa1889ea750fabff3029b95ad21ad1fa njam-1.21-src.tar.gz 1438351 diff --git a/games-arcade/njam/njam-1.21.ebuild b/games-arcade/njam/njam-1.21.ebuild new file mode 100644 index 000000000000..5321eefba1b8 --- /dev/null +++ b/games-arcade/njam/njam-1.21.ebuild @@ -0,0 +1,64 @@ +# Copyright 1999-2004 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-arcade/njam/njam-1.21.ebuild,v 1.1 2004/09/11 07:22:55 mr_bones_ Exp $ + +inherit eutils flag-o-matic games + +MY_P="${P}-src" +DESCRIPTION="Multi or single-player network Pacman-like game in SDL" +HOMEPAGE="http://njam.sourceforge.net/" +SRC_URI="miqrror://sourceforge/njam/${MY_P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="x86 ppc ~amd64" +IUSE="" + +DEPEND=">=media-libs/sdl-mixer-1.2.5 + >=media-libs/sdl-image-1.2.2 + >=media-libs/libsdl-1.2.5 + >=media-libs/sdl-net-1.2.4" + +S="${WORKDIR}/${MY_P}" + +src_unpack() { + unpack ${A} + cd "${S}" + + # store the conf file in the user's home directory. + epatch "${FILESDIR}/${PV}-conf.patch" + + sed -i \ + -e "s:\"data:\"${GAMES_DATADIR}/${PN}/data:" njam.cpp njamgame.cpp \ + || die "sed njam.cpp and njamgame.cpp failed" + sed -i \ + -e "s:\"hiscore.dat:\"${GAMES_STATEDIR}/${PN}/hiscore.dat:" \ + -e "s:\"skins:\"${GAMES_DATADIR}/${PN}/skins:" njam.cpp \ + || die "sed njam.cpp failed" + sed -i \ + -e "s:\"levels:\"${GAMES_DATADIR}/${PN}/levels:" njamedit.cpp \ + || die "sed njamedit.cpp failed" + sed -i \ + -e "s:\"log.txt:\"/dev/null:" njamutils.cpp \ + || die "sed njamutils.cpp failed" + + # njam segfaults on startup with -Os + replace-flags "-Os" "-O2" + + sed -i \ + -e '/^PREFIX/s:=.*:=/usr/share:' \ + -e "s:-O3:${CFLAGS}:" Makefile \ + || die "sed Makefile failed" +} + +src_install() { + dogamesbin njam || die "dogamesbin failed" + dodoc CHANGES README TODO + dohtml html/* + dodir "${GAMES_DATADIR}/njam" + cp -r data/ skins/ levels/ "${D}${GAMES_DATADIR}/njam" || die "cp failed" + dodir "${GAMES_STATEDIR}/${PN}" + touch "${D}/${GAMES_STATEDIR}/${PN}/hiscore.dat" + fperms 664 "${GAMES_STATEDIR}/${PN}/hiscore.dat" + prepgamesdirs +} |