diff options
author | Michael Sterrett <mr_bones_@gentoo.org> | 2011-06-15 16:39:01 +0000 |
---|---|---|
committer | Michael Sterrett <mr_bones_@gentoo.org> | 2011-06-15 16:39:01 +0000 |
commit | 3156b58e3e4142a018e538a606229332cd4c9ed3 (patch) | |
tree | e34d9e3461770f2f163d506d5a66773a42231176 /games-emulation | |
parent | Initial commit, part of Horde 4. (diff) | |
download | historical-3156b58e3e4142a018e538a606229332cd4c9ed3.tar.gz historical-3156b58e3e4142a018e538a606229332cd4c9ed3.tar.bz2 historical-3156b58e3e4142a018e538a606229332cd4c9ed3.zip |
version bump; also works around bug #370657
Package-Manager: portage-2.1.9.42/cvs/Linux i686
Diffstat (limited to 'games-emulation')
-rw-r--r-- | games-emulation/sdlmame/ChangeLog | 10 | ||||
-rw-r--r-- | games-emulation/sdlmame/Manifest | 32 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.142-makefile.patch | 5 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch | 67 | ||||
-rw-r--r-- | games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch | 11 | ||||
-rw-r--r-- | games-emulation/sdlmame/sdlmame-0.142_p5.ebuild | 150 |
6 files changed, 249 insertions, 26 deletions
diff --git a/games-emulation/sdlmame/ChangeLog b/games-emulation/sdlmame/ChangeLog index 5f571aecce6d..1c5b03d06e90 100644 --- a/games-emulation/sdlmame/ChangeLog +++ b/games-emulation/sdlmame/ChangeLog @@ -1,6 +1,14 @@ # ChangeLog for games-emulation/sdlmame # Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.48 2011/05/29 16:26:22 hwoarang Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/ChangeLog,v 1.49 2011/06/15 16:39:01 mr_bones_ Exp $ + +*sdlmame-0.142_p5 (15 Jun 2011) + + 15 Jun 2011; Michael Sterrett <mr_bones_@gentoo.org> + +sdlmame-0.142_p5.ebuild, files/sdlmame-0.142-makefile.patch, + +files/sdlmame-0.142_p5-makefile.patch, + +files/sdlmame-0.142_p5-no-opengl.patch: + version bump; also works around bug #370657 29 May 2011; Markos Chandras <hwoarang@gentoo.org> sdlmame-0.142.ebuild: Stable on amd64 wrt bug #367123 diff --git a/games-emulation/sdlmame/Manifest b/games-emulation/sdlmame/Manifest index bb13dc28aed8..030c8ca45d2b 100644 --- a/games-emulation/sdlmame/Manifest +++ b/games-emulation/sdlmame/Manifest @@ -1,11 +1,10 @@ ------BEGIN PGP SIGNED MESSAGE----- -Hash: SHA512 - AUX joymap.dat 223 RMD160 d86c536a5d33bec9ecd6efbee2f7389835495328 SHA1 011d631b844316ea5b113ac01407665ea674d1f9 SHA256 bf6e7473b2b1ed573aacf697446e4bdb61e0f63b6e3d55c5b8fac93fb49059f9 AUX mame-0.139.ini.in 6688 RMD160 0e9cbdca2dc2f30971544298fda3d4ff8003c22e SHA1 f0eb42695dc3fa46452565c69a91c027686acebd SHA256 4788e0c7bccc6d286cf1b3cbfe39aa1be6f210a94dea37954d4821a97bfb14da AUX mame.ini.in 5962 RMD160 6eb4c315b29d5e6da24a40ad94a646bb56b27998 SHA1 fadb0546bdac23e7162833fad60533c0a4fcf772 SHA256 6205c738b7e57ead9c05885bdaeb3ebfb143bec9dc1de7a97016b791bea532d8 AUX sdlmame-0.136-nodebug.patch 952 RMD160 4098730d8cdf205b8dfc4f4a4dbcccf36ddff787 SHA1 19365ec2431f808311e49732413b88844b1d0ccc SHA256 92486bf8ff6ba153ef4759205d1250c8294c1f7cd2187e194ab10d0cc7cada17 -AUX sdlmame-0.142-makefile.patch 1746 RMD160 c9f212f04481aaf89c6d6ec77afccef4aff00c65 SHA1 c1ebd02c0efc29562d4de3d910ce93535b0646b3 SHA256 f59407b1aa7d2f69aacbc207cf238be50a986b4dbd6d12d97bd9a7d17db7fb45 +AUX sdlmame-0.142-makefile.patch 1632 RMD160 ac00c5ce5481c1e022f7ac5be68b1c6bf1cb9a76 SHA1 72504e88dbd0ae8b349543b389479fbc13a70a1b SHA256 ff440b1003ff1d2dbf5d83d85d01fe39e94786f35920b63576ff79ef6978f3dc +AUX sdlmame-0.142_p5-makefile.patch 1571 RMD160 49deff9cc0436be874fc49be0ef1a0a95aed056d SHA1 335c71fb70c794649c583fd25c5bc88e1effc985 SHA256 c7a98ebaa50808fe8ad3a4734373e925fc066d90ff2fd57da29645f205e038b3 +AUX sdlmame-0.142_p5-no-opengl.patch 309 RMD160 d4315b3fd66ae8396596921038e00b724c42fd91 SHA1 02403e7846b9abe1f0092d777628dcb93f1098bd SHA256 2f2412df37a50bf5e84df5620926dcb2d82a79f4ea1f307e96a18513c44690c4 AUX vector.ini 116 RMD160 e63ed40b21a2426b28571d514933efab6ccce7e8 SHA1 c6615ce44d08b89a65435dfe7e0af9ac6d8459df SHA256 408aeaaffcb2ecccd20db457f22d2d5efa930c0f62a92987b0fbefaf6c038c23 DIST mame0141s.zip 17092788 RMD160 c09ef461280dfd7e45ca638caaa66d8752a9794b SHA1 80225e2694469dac39a75815f227b864a4992f5e SHA256 27c8829c55041886edafaa459b83452b0a327df31ce922c0b6a2ee91877504f8 DIST mame0142s.zip 17657289 RMD160 20b7fc0af868521462e8081021acbfbe98bea16d SHA1 6d70b7a2a15abfdb7955772844ac4c6eae50ced4 SHA256 d5ccb987088522a203bf978a34eab8fa8c8560947a13373d48c11b2a496b6986 @@ -15,25 +14,14 @@ DIST sdlmame0136.zip 18936113 RMD160 1cb9b24ae6f97c0f223f13ed97a074de14e2892e SH DIST sdlmame0141u1_diff.zip 1152125 RMD160 81d5a7ade7c83ee7302bf80d28cdbec132811090 SHA1 05cddd7c915833c6dbffd12a49f8999ca26cc036 SHA256 2576180d3e344d9a0963dffbbf3248b416a8f1f75aff8ea89b466f8356fcccc5 DIST sdlmame0141u2_diff.zip 878752 RMD160 3c27330000dd8ab0f16d331159e38432f36fad7a SHA1 f277813cc67f78f5ac6e29a462147e7faa976ae7 SHA256 48901d03d9999a92d81fd90248c1fb00a4f44e444030dd5c0d3226553d39d614 DIST sdlmame0141u3_diff.zip 1257622 RMD160 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CPPONLYFLAGS += -x c++ -std=gnu++98
COBJFLAGS += -x objective-c++
diff --git a/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch b/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch new file mode 100644 index 000000000000..444c5e9688b2 --- /dev/null +++ b/games-emulation/sdlmame/files/sdlmame-0.142_p5-makefile.patch @@ -0,0 +1,67 @@ +--- work.orig/makefile ++++ work/makefile +@@ -431,9 +431,6 @@ + CPPONLYFLAGS += -x c++ -std=gnu++98 + COBJFLAGS += -x objective-c++ + +-# this speeds it up a bit by piping between the preprocessor/compiler/assembler +-CCOMFLAGS += -pipe +- + # add -g if we need symbols, and ensure we have frame pointers + ifdef SYMBOLS + CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer +@@ -449,23 +446,6 @@ + CCOMFLAGS += -pg + endif + +-# add the optimization flag +-CCOMFLAGS += -O$(OPTIMIZE) +- +-# if we are optimizing, include optimization options +-# and make all errors into warnings +-ifneq ($(OPTIMIZE),0) +-ifneq ($(TARGETOS),os2) +-ifndef NOWERROR +-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) +-else +-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) +-endif +-else +-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) +-endif +-endif +- + # add a basic set of warnings + CCOMFLAGS += \ + -Wall \ +@@ -524,16 +504,6 @@ + # linking flags + #------------------------------------------------- + +-# LDFLAGS are used generally; LDFLAGSEMULATOR are additional +-# flags only used when linking the core emulator +-LDFLAGS = +-ifneq ($(TARGETOS),macosx) +-ifneq ($(TARGETOS),os2) +-ifneq ($(TARGETOS),solaris) +-LDFLAGS = -Wl,--warn-common +-endif +-endif +-endif + LDFLAGSEMULATOR = + + # add profiling information for the linker +@@ -541,13 +511,6 @@ + LDFLAGS += -pg + endif + +-# strip symbols and other metadata in non-symbols and non profiling builds +-ifndef SYMBOLS +-ifneq ($(TARGETOS),macosx) +-LDFLAGS += -s +-endif +-endif +- + # output a map file (emulator only) + ifdef MAP + LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map diff --git a/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch b/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch new file mode 100644 index 000000000000..87eeae5b50c7 --- /dev/null +++ b/games-emulation/sdlmame/files/sdlmame-0.142_p5-no-opengl.patch @@ -0,0 +1,11 @@ +--- ./src/osd/sdl/osdsdl.h.orig ++++ ./src/osd/sdl/osdsdl.h +@@ -225,6 +225,8 @@ + const char *audio_driver() const { return value(SDLOPTION_AUDIODRIVER); } + #if USE_OPENGL + const char *gl_lib() const { return value(SDLOPTION_GL_LIB); } ++#else ++ const char *gl_lib() const { return NULL; } + #endif + + private: diff --git a/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild b/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild new file mode 100644 index 000000000000..bcb26378638f --- /dev/null +++ b/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild @@ -0,0 +1,150 @@ +# Copyright 1999-2011 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.142_p5.ebuild,v 1.1 2011/06/15 16:39:01 mr_bones_ Exp $ + +EAPI=2 +inherit eutils flag-o-matic games + +MY_PV=${PV/.} +MY_CONF_PN=${PN/sdl} +MY_P=${PN}${MY_PV} +MY_P=${MY_P%%_p*} +MY_CONF_VER="0.139" +DESCRIPTION="Multiple Arcade Machine Emulator (SDL)" +HOMEPAGE="http://mamedev.org/" +UPDATES="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "mirror://gentoo/${MY_P}u${PATCH_VER}_diff.zip"; done)" +# Upstream doesn't allow fetching with unknown User-Agent such as wget +SRC_URI="mirror://gentoo/${MY_P/sdl}s.zip $UPDATES + http://www.netswarm.net/misc/sdlmame-ui.bdf.gz" + +LICENSE="XMAME" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~x86" +IUSE="debug opengl" + +RDEPEND=">=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video] + media-libs/sdl-ttf + dev-libs/expat + debug? ( + x11-libs/gtk+:2 + gnome-base/gconf + x11-libs/libXinerama + )" +DEPEND="${RDEPEND} + app-arch/unzip + debug? ( x11-proto/xineramaproto )" + +S=${WORKDIR} + +# Function to disable a makefile option +disable_feature() { + sed -i \ + -e "/$1.*=/s:^:# :" \ + "${S}"/makefile \ + || die "sed failed" +} + +# Function to enable a makefile option +enable_feature() { + sed -i \ + -e "/^#.*$1.*=/s:^# ::" \ + "${S}"/${2:-makefile} \ + || die "sed failed" +} + +src_unpack() { + base_src_unpack + unpack ./mame.zip + rm -f mame.zip +} + +src_prepare() { + if [[ $PV == *_p* ]] ; then + edos2unix $(grep +++ *diff | awk '{ print $2 }' | sort -u) *diff 2> /dev/null + einfo "Patching release with source updates" + epatch ${MY_PV%%_p*}*.diff + fi + epatch \ + "${FILESDIR}"/${P}-makefile.patch \ + "${FILESDIR}"/${P}-no-opengl.patch + + # Don't compile zlib and expat + einfo "Disabling embedded libraries: zlib and expat" + disable_feature BUILD_ZLIB + disable_feature BUILD_EXPAT + + if use amd64; then + einfo "Enabling 64-bit support" + enable_feature PTR64 + fi + + if use ppc; then + einfo "Enabling PPC support" + enable_feature BIGENDIAN + fi + + if use debug; then + einfo "Enabling debug support" + enable_feature DEBUG + else + einfo "Disabling debug support" + enable_feature NO_X11 src/osd/sdl/sdl.mak + fi + + if ! use opengl ; then + einfo "Disabling opengl support" + enable_feature NO_OPENGL src/osd/sdl/sdl.mak + fi +} + +src_compile() { + emake \ + NAME="${PN}" \ + OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CXXFLAGS}" \ + CC="${CXX}" \ + all || die +} + +src_install() { + newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} || die + + # Avoid collision on /usr/games/bin/jedutil + exeinto "$(games_get_libdir)/${PN}" + doexe chdman jedutil ldverify romcmp testkeys || die + doman src/osd/sdl/man/{chdman,jedutil,ldverify,romcmp,testkeys}.1 + newman src/osd/sdl/man/mame.1 ${PN}.1 + + insinto "${GAMES_DATADIR}/${PN}" + doins -r src/osd/sdl/keymaps || die "doins -r keymaps failed" + newins sdlmame-ui.bdf ui.bdf || die "newins ui.bdf failed" + + insinto "${GAMES_SYSCONFDIR}/${PN}" + doins "${FILESDIR}"/vector.ini || die "doins vector.ini failed" + + sed \ + -e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \ + -e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \ + "${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \ + || die "sed failed" + + dodoc docs/{config,mame,newvideo}.txt whatsnew*.txt + + keepdir \ + "${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \ + "${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats} + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + + elog "It's strongly recommended that you change either the system-wide" + elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}" + + if use opengl; then + echo + elog "You built ${PN} with opengl support and should set" + elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that" + fi +} |