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author | Mike Frysinger <vapier@gentoo.org> | 2003-10-05 02:37:46 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2003-10-05 02:37:46 +0000 |
commit | 4a9913e78f3818002dfd485b88e488e072591792 (patch) | |
tree | f5aae09a564501777c0916eab14b58e05cefdeee /games-fps/quake3 | |
parent | EULA (diff) | |
download | historical-4a9913e78f3818002dfd485b88e488e072591792.tar.gz historical-4a9913e78f3818002dfd485b88e488e072591792.tar.bz2 historical-4a9913e78f3818002dfd485b88e488e072591792.zip |
whoops
Diffstat (limited to 'games-fps/quake3')
-rw-r--r-- | games-fps/quake3/quake3-1.31.ebuild | 3 | ||||
-rw-r--r-- | games-fps/quake3/quake3-1.32b.ebuild | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/games-fps/quake3/quake3-1.31.ebuild b/games-fps/quake3/quake3-1.31.ebuild index b69e3c004b29..40437dfb2cc5 100644 --- a/games-fps/quake3/quake3-1.31.ebuild +++ b/games-fps/quake3/quake3-1.31.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.31.ebuild,v 1.3 2003/10/05 02:23:04 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.31.ebuild,v 1.4 2003/10/05 02:37:02 vapier Exp $ inherit eutils games @@ -23,6 +23,7 @@ S=${WORKDIR} pkg_setup() { check_license + games_pkg_setup } src_unpack() { diff --git a/games-fps/quake3/quake3-1.32b.ebuild b/games-fps/quake3/quake3-1.32b.ebuild index 89c185d35169..66d9ff847813 100644 --- a/games-fps/quake3/quake3-1.32b.ebuild +++ b/games-fps/quake3/quake3-1.32b.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.32b.ebuild,v 1.3 2003/10/05 02:23:04 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.32b.ebuild,v 1.4 2003/10/05 02:37:02 vapier Exp $ inherit games @@ -23,6 +23,7 @@ S=${WORKDIR} pkg_setup() { check_license + games_pkg_setup } src_unpack() { |