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Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/prboom/Manifest64
-rw-r--r--games-fps/prboom/files/2.2.4-gcc34.patch11
-rw-r--r--games-fps/prboom/files/2.2.4-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.2.4-nvidia.patch48
-rw-r--r--games-fps/prboom/files/2.2.6-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.2.6-nvidia.patch48
-rw-r--r--games-fps/prboom/files/2.4.0-nvidia-test.c3
-rw-r--r--games-fps/prboom/files/2.4.0-nvidia.patch48
-rw-r--r--games-fps/prboom/files/digest-prboom-2.2.4-r13
-rw-r--r--games-fps/prboom/files/digest-prboom-2.2.63
-rw-r--r--games-fps/prboom/files/digest-prboom-2.4.03
-rw-r--r--games-fps/prboom/prboom-2.2.4-r1.ebuild69
-rw-r--r--games-fps/prboom/prboom-2.2.6.ebuild65
-rw-r--r--games-fps/prboom/prboom-2.4.0.ebuild65
14 files changed, 8 insertions, 428 deletions
diff --git a/games-fps/prboom/Manifest b/games-fps/prboom/Manifest
index f9d069a6f522..73337883af0c 100644
--- a/games-fps/prboom/Manifest
+++ b/games-fps/prboom/Manifest
@@ -1,31 +1,3 @@
-AUX 2.2.4-gcc34.patch 629 RMD160 941aeeda5371d8b711fc91b07972c2316d8e3df4 SHA1 a2befd5f5c395f0b438e90fb0be7f7f7c2fd5d72 SHA256 bc3726ecc1630c5369280085f171a87e529cf969d9596116730228e47c4a51e2
-MD5 e3d9b24d0bbddd7177cdc13ec010c225 files/2.2.4-gcc34.patch 629
-RMD160 941aeeda5371d8b711fc91b07972c2316d8e3df4 files/2.2.4-gcc34.patch 629
-SHA256 bc3726ecc1630c5369280085f171a87e529cf969d9596116730228e47c4a51e2 files/2.2.4-gcc34.patch 629
-AUX 2.2.4-nvidia-test.c 90 RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c SHA1 dc9d0930e6f0ca7826554101e4d54a3405bb6f34 SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185
-MD5 6baf3ffdd34dfe4b85618dd603616a80 files/2.2.4-nvidia-test.c 90
-RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c files/2.2.4-nvidia-test.c 90
-SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185 files/2.2.4-nvidia-test.c 90
-AUX 2.2.4-nvidia.patch 1761 RMD160 8c980004ffca3fc69fdf25301ea629428599b75a SHA1 c3afc8b92c24d4ded862891c30fd3b95872f963d SHA256 b097c952ea093751448d0082424f09a7ef1d5fefe253dd22ea3d0c5b0f5aa0bc
-MD5 d8fff22fba51330be33cc8905f81d425 files/2.2.4-nvidia.patch 1761
-RMD160 8c980004ffca3fc69fdf25301ea629428599b75a files/2.2.4-nvidia.patch 1761
-SHA256 b097c952ea093751448d0082424f09a7ef1d5fefe253dd22ea3d0c5b0f5aa0bc files/2.2.4-nvidia.patch 1761
-AUX 2.2.6-nvidia-test.c 90 RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c SHA1 dc9d0930e6f0ca7826554101e4d54a3405bb6f34 SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185
-MD5 6baf3ffdd34dfe4b85618dd603616a80 files/2.2.6-nvidia-test.c 90
-RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c files/2.2.6-nvidia-test.c 90
-SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185 files/2.2.6-nvidia-test.c 90
-AUX 2.2.6-nvidia.patch 1761 RMD160 8c980004ffca3fc69fdf25301ea629428599b75a SHA1 c3afc8b92c24d4ded862891c30fd3b95872f963d SHA256 b097c952ea093751448d0082424f09a7ef1d5fefe253dd22ea3d0c5b0f5aa0bc
-MD5 d8fff22fba51330be33cc8905f81d425 files/2.2.6-nvidia.patch 1761
-RMD160 8c980004ffca3fc69fdf25301ea629428599b75a files/2.2.6-nvidia.patch 1761
-SHA256 b097c952ea093751448d0082424f09a7ef1d5fefe253dd22ea3d0c5b0f5aa0bc files/2.2.6-nvidia.patch 1761
-AUX 2.4.0-nvidia-test.c 90 RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c SHA1 dc9d0930e6f0ca7826554101e4d54a3405bb6f34 SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185
-MD5 6baf3ffdd34dfe4b85618dd603616a80 files/2.4.0-nvidia-test.c 90
-RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c files/2.4.0-nvidia-test.c 90
-SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185 files/2.4.0-nvidia-test.c 90
-AUX 2.4.0-nvidia.patch 1734 RMD160 89aeec2e42cc8dc29d1dd79f17fd91abe77ceb44 SHA1 5cd90ca85012d2d1ffb703861dcb9d9ff92b2388 SHA256 db77ce8107f97f2886d89c53777b2f9c7ef5e2559dcdd4ea455f3cf0ae2491fe
-MD5 a20d23cae8e179f4d2b3e7d30f55cf2d files/2.4.0-nvidia.patch 1734
-RMD160 89aeec2e42cc8dc29d1dd79f17fd91abe77ceb44 files/2.4.0-nvidia.patch 1734
-SHA256 db77ce8107f97f2886d89c53777b2f9c7ef5e2559dcdd4ea455f3cf0ae2491fe files/2.4.0-nvidia.patch 1734
AUX 2.4.1-nvidia-test.c 90 RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c SHA1 dc9d0930e6f0ca7826554101e4d54a3405bb6f34 SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185
MD5 6baf3ffdd34dfe4b85618dd603616a80 files/2.4.1-nvidia-test.c 90
RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c files/2.4.1-nvidia-test.c 90
@@ -34,6 +6,10 @@ AUX 2.4.1-nvidia.patch 1734 RMD160 89aeec2e42cc8dc29d1dd79f17fd91abe77ceb44 SHA1
MD5 a20d23cae8e179f4d2b3e7d30f55cf2d files/2.4.1-nvidia.patch 1734
RMD160 89aeec2e42cc8dc29d1dd79f17fd91abe77ceb44 files/2.4.1-nvidia.patch 1734
SHA256 db77ce8107f97f2886d89c53777b2f9c7ef5e2559dcdd4ea455f3cf0ae2491fe files/2.4.1-nvidia.patch 1734
+AUX 2.4.2-nvidia-test.c 90 RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c SHA1 dc9d0930e6f0ca7826554101e4d54a3405bb6f34 SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185
+MD5 6baf3ffdd34dfe4b85618dd603616a80 files/2.4.2-nvidia-test.c 90
+RMD160 423a4874c8c9c92482b7df72cb88f5140ebbbd5c files/2.4.2-nvidia-test.c 90
+SHA256 5df0930928328c700cafba8ac3367dc799118dddcd16d71d2bb0d65eb3a2d185 files/2.4.2-nvidia-test.c 90
AUX 2.4.2-nvidia.patch 1734 RMD160 89aeec2e42cc8dc29d1dd79f17fd91abe77ceb44 SHA1 5cd90ca85012d2d1ffb703861dcb9d9ff92b2388 SHA256 db77ce8107f97f2886d89c53777b2f9c7ef5e2559dcdd4ea455f3cf0ae2491fe
MD5 a20d23cae8e179f4d2b3e7d30f55cf2d files/2.4.2-nvidia.patch 1734
RMD160 89aeec2e42cc8dc29d1dd79f17fd91abe77ceb44 files/2.4.2-nvidia.patch 1734
@@ -42,23 +18,8 @@ AUX prboom.png 4254 RMD160 a673654eab9d87d34537e3d42c9274245be9e45f SHA1 c8e6a60
MD5 ffbfee35e7a2580f5f0cdadcb05132e0 files/prboom.png 4254
RMD160 a673654eab9d87d34537e3d42c9274245be9e45f files/prboom.png 4254
SHA256 ed79c4712b57b0c5e8ef975412e22d6936fa4b62657707e8f1cda63302008542 files/prboom.png 4254
-DIST prboom-2.2.4.tar.gz 1001103 RMD160 644e018cc94d60841728310c44afdf2cd202a20f SHA256 db00f70a0e420b156ae2c7696f1267b6333cdbade694aec51add4e3f3cbcc76b
-DIST prboom-2.2.6.tar.gz 1047612 RMD160 8d6d005037a17b1b046f5a51c3e01b014896fbcd SHA256 200d3c50b082ae46be8c014bb576b4e2d23b1704508fd528c47e3e2b3b04759e
-DIST prboom-2.4.0.tar.gz 880867 RMD160 ae8c895e7cb1cd8534b874ad8eb877ea9882b976 SHA256 f7834fba92f816d00904d9809c80909b7d0f55986eb85a4bf548f6b77edaddd4
DIST prboom-2.4.1.tar.gz 879712 RMD160 5ac0d1ffe3ceeb3ce69adcc495074e7ac510a130 SHA256 07757422383b933ecef093a6892946ac4b89b8e891d3a48fdaa6f98615124a9b
DIST prboom-2.4.2.tar.gz 928017 RMD160 0390624d76a04b18f6e798ba5972e69c765a5438 SHA1 164dc860acf447823e6ff14d7655fcb8b1279000 SHA256 0f393b65c8ce0fc84b3be8c5d38a516f1e0013f32b2e12a92bcf711e7e03b730
-EBUILD prboom-2.2.4-r1.ebuild 1837 RMD160 11eb2b186c9f2b388208ba5384b47331f56d8b72 SHA1 4dcbdc308f2185b1b842c91cdade3ea5344c3d0e SHA256 11e73ac19169fe5d34f46cf0f27e6aeceae4e102d033728555c9e4d7854de773
-MD5 2f9d637fd33e8f614b07d7bda4aaf7e3 prboom-2.2.4-r1.ebuild 1837
-RMD160 11eb2b186c9f2b388208ba5384b47331f56d8b72 prboom-2.2.4-r1.ebuild 1837
-SHA256 11e73ac19169fe5d34f46cf0f27e6aeceae4e102d033728555c9e4d7854de773 prboom-2.2.4-r1.ebuild 1837
-EBUILD prboom-2.2.6.ebuild 1777 RMD160 340870cdb30bb094f07e61b0dd5ff1f5b1cf1468 SHA1 865777837aedb9d48552b9a3e85754c029264316 SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60
-MD5 0b596d22fe8868f4e2a2e127ea1e3395 prboom-2.2.6.ebuild 1777
-RMD160 340870cdb30bb094f07e61b0dd5ff1f5b1cf1468 prboom-2.2.6.ebuild 1777
-SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60 prboom-2.2.6.ebuild 1777
-EBUILD prboom-2.4.0.ebuild 1770 RMD160 13dfa376a4f9564252a928cb1d6f0c491c823e22 SHA1 138b5e7c4aa0e23638e3e1e1bffd75af693a8226 SHA256 c303270edbf3e62f8d5204589e8615f313ff924c08c2d7141bdda862146c265f
-MD5 b95874f2f81d493d1383fccd5059cf60 prboom-2.4.0.ebuild 1770
-RMD160 13dfa376a4f9564252a928cb1d6f0c491c823e22 prboom-2.4.0.ebuild 1770
-SHA256 c303270edbf3e62f8d5204589e8615f313ff924c08c2d7141bdda862146c265f prboom-2.4.0.ebuild 1770
EBUILD prboom-2.4.1.ebuild 1741 RMD160 1b85141d4338a487867c790b99d92df6adf11101 SHA1 33c685558f00c551fe7d0a06adc0f851366bce9a SHA256 15dcf31407e8a3dd055c0cc4231aa329cbd72726e09d1f6c62ca3f3992e8230f
MD5 89061f90ccc45facd73fe7cea86aa604 prboom-2.4.1.ebuild 1741
RMD160 1b85141d4338a487867c790b99d92df6adf11101 prboom-2.4.1.ebuild 1741
@@ -67,23 +28,14 @@ EBUILD prboom-2.4.2.ebuild 1744 RMD160 8c4f45c8df76f281a24dac6bf888cf2371e0a266
MD5 cf741c8f37270d258a573ddfc7c8724d prboom-2.4.2.ebuild 1744
RMD160 8c4f45c8df76f281a24dac6bf888cf2371e0a266 prboom-2.4.2.ebuild 1744
SHA256 4095f41d0539b2d15c7e87839f07cedaa0052e7967577b7e5eae95c301d6a53c prboom-2.4.2.ebuild 1744
-MISC ChangeLog 2733 RMD160 1398509199bfeffc0d3e994441a612770d18c9b5 SHA1 c6a11b39f20a00224189e0fb0500e4575835e0e8 SHA256 95af19b379624e7dec82cc0813ebde7d76a9ab08dc543cce8edaeefc1ff770a5
-MD5 9adf4f2a52bc9c1af432b0c44c0677a9 ChangeLog 2733
-RMD160 1398509199bfeffc0d3e994441a612770d18c9b5 ChangeLog 2733
-SHA256 95af19b379624e7dec82cc0813ebde7d76a9ab08dc543cce8edaeefc1ff770a5 ChangeLog 2733
+MISC ChangeLog 3135 RMD160 d466b3d85cf08fb8005c9bd24c85dda3b21b7523 SHA1 6172c7ed96ef7f1633c11f60d51078caef33b693 SHA256 5f25128514f79f16eb0b54b1713a9a1a8c7e743732b66ca5217af899b491e48d
+MD5 3f37a658398f272f148f0b00457e0794 ChangeLog 3135
+RMD160 d466b3d85cf08fb8005c9bd24c85dda3b21b7523 ChangeLog 3135
+SHA256 5f25128514f79f16eb0b54b1713a9a1a8c7e743732b66ca5217af899b491e48d ChangeLog 3135
MISC metadata.xml 158 RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea SHA1 be5251fa1dacef5c41b74761bb1c8c54fb633b9e SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3
MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158
RMD160 cbd9984bb6b426c8c9cee5022fe0a26261612fea metadata.xml 158
SHA256 1423a4fdd4a79b1728a2056d9e300f7e1074253095d82726218d9e9b953888a3 metadata.xml 158
-MD5 092d3523c655f13311d5f6c4b910d083 files/digest-prboom-2.2.4-r1 241
-RMD160 ef4cfff5ca532b62d922bc52be8023b6a3d9aa6d files/digest-prboom-2.2.4-r1 241
-SHA256 0e0628bae3270ae8cff114affa217d9f1fb90ea69b94bd0917198206d1e743fb files/digest-prboom-2.2.4-r1 241
-MD5 49a8a8ab77e503515395b48979e2d70c files/digest-prboom-2.2.6 241
-RMD160 0a2e64f954cbf010eb5fc0c284d44fad74b9d7cb files/digest-prboom-2.2.6 241
-SHA256 6d17b50e52ed78cb24fa3801c53b05f0409207288854bf1a5e189ee00e4ae2a6 files/digest-prboom-2.2.6 241
-MD5 9157f1ea7fdd6967bc708ddaf97efae9 files/digest-prboom-2.4.0 238
-RMD160 55f579c81c0c19bfe62cffe922b46980e7d8bffe files/digest-prboom-2.4.0 238
-SHA256 df1f6b01e8ff3f8e5ff4d48c3faa322134b705d420237d7bd817157ea3a197b2 files/digest-prboom-2.4.0 238
MD5 317d206473728e358bf8be4a74d1fdbf files/digest-prboom-2.4.1 238
RMD160 4b9e83829b3208933fa2641ad8794d3d35965573 files/digest-prboom-2.4.1 238
SHA256 d1cfaa8a2b8cc3912588b5970a09e82ae828c1200db74e42c29256bd7cc9541f files/digest-prboom-2.4.1 238
diff --git a/games-fps/prboom/files/2.2.4-gcc34.patch b/games-fps/prboom/files/2.2.4-gcc34.patch
deleted file mode 100644
index c9e5284b6a8f..000000000000
--- a/games-fps/prboom/files/2.2.4-gcc34.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/p_maputl.h.old 2004-05-28 15:12:50.480520304 +0200
-+++ src/p_maputl.h 2004-05-28 15:07:49.160327936 +0200
-@@ -82,7 +82,7 @@
- void P_SetThingPosition(mobj_t *thing);
- boolean P_BlockLinesIterator (int x, int y, boolean func(line_t *));
- boolean P_BlockThingsIterator(int x, int y, boolean func(mobj_t *));
--boolean ThingIsOnLine(const mobj_t *t, const line_t *l); /* killough 3/15/98 */
-+boolean CONSTFUNC ThingIsOnLine(const mobj_t *t, const line_t *l); /* killough 3/15/98 */
- boolean P_PathTraverse(fixed_t x1, fixed_t y1, fixed_t x2, fixed_t y2,
- int flags, boolean trav(intercept_t *));
-
diff --git a/games-fps/prboom/files/2.2.4-nvidia-test.c b/games-fps/prboom/files/2.2.4-nvidia-test.c
deleted file mode 100644
index f9e4bd700f8a..000000000000
--- a/games-fps/prboom/files/2.2.4-nvidia-test.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <SDL/SDL_opengl.h>
-PFNGLCOLORTABLEEXTPROC glColorTableEXT;
-int main(){return 0;}
diff --git a/games-fps/prboom/files/2.2.4-nvidia.patch b/games-fps/prboom/files/2.2.4-nvidia.patch
deleted file mode 100644
index cbadbd82c1e4..000000000000
--- a/games-fps/prboom/files/2.2.4-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-
diff --git a/games-fps/prboom/files/2.2.6-nvidia-test.c b/games-fps/prboom/files/2.2.6-nvidia-test.c
deleted file mode 100644
index f9e4bd700f8a..000000000000
--- a/games-fps/prboom/files/2.2.6-nvidia-test.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <SDL/SDL_opengl.h>
-PFNGLCOLORTABLEEXTPROC glColorTableEXT;
-int main(){return 0;}
diff --git a/games-fps/prboom/files/2.2.6-nvidia.patch b/games-fps/prboom/files/2.2.6-nvidia.patch
deleted file mode 100644
index cbadbd82c1e4..000000000000
--- a/games-fps/prboom/files/2.2.6-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-
diff --git a/games-fps/prboom/files/2.4.0-nvidia-test.c b/games-fps/prboom/files/2.4.0-nvidia-test.c
deleted file mode 100644
index f9e4bd700f8a..000000000000
--- a/games-fps/prboom/files/2.4.0-nvidia-test.c
+++ /dev/null
@@ -1,3 +0,0 @@
-#include <SDL/SDL_opengl.h>
-PFNGLCOLORTABLEEXTPROC glColorTableEXT;
-int main(){return 0;}
diff --git a/games-fps/prboom/files/2.4.0-nvidia.patch b/games-fps/prboom/files/2.4.0-nvidia.patch
deleted file mode 100644
index 2b7aa9b32d46..000000000000
--- a/games-fps/prboom/files/2.4.0-nvidia.patch
+++ /dev/null
@@ -1,48 +0,0 @@
---- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400
-+++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400
-@@ -84,6 +84,6 @@
- #define min(a,b) ((a)<(b)?(a):(b))
- #endif
-
--PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-+//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT;
-
- #endif // _GL_INTERN_H
---- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400
-+++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400
-@@ -285,6 +285,7 @@
-
- if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0)
- gl_texture_filter_anisotropic = true;
-+/*
- else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) {
- if (gl_use_paletted_texture) {
- gl_paletted_texture = true;
-@@ -304,6 +305,7 @@
- else
- lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR));
- }
-+*/
-
- extension = p;
- } while (*extension != '\0');
-@@ -761,7 +763,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- } else {
- if (palette>0)
---- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400
-+++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400
-@@ -178,7 +178,7 @@
- pal[transparent_pal_index*4+1]=0;
- pal[transparent_pal_index*4+2]=0;
- pal[transparent_pal_index*4+3]=0;
-- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
-+// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal);
- W_UnlockLumpName("PLAYPAL");
- }
-
diff --git a/games-fps/prboom/files/digest-prboom-2.2.4-r1 b/games-fps/prboom/files/digest-prboom-2.2.4-r1
deleted file mode 100644
index 6a9a7529b7bb..000000000000
--- a/games-fps/prboom/files/digest-prboom-2.2.4-r1
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 a7cd473d5b6bb69f815bf156b93aeacc prboom-2.2.4.tar.gz 1001103
-RMD160 644e018cc94d60841728310c44afdf2cd202a20f prboom-2.2.4.tar.gz 1001103
-SHA256 db00f70a0e420b156ae2c7696f1267b6333cdbade694aec51add4e3f3cbcc76b prboom-2.2.4.tar.gz 1001103
diff --git a/games-fps/prboom/files/digest-prboom-2.2.6 b/games-fps/prboom/files/digest-prboom-2.2.6
deleted file mode 100644
index dd7f717e7450..000000000000
--- a/games-fps/prboom/files/digest-prboom-2.2.6
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 ef0abe0aad017514857552434b5c6aaa prboom-2.2.6.tar.gz 1047612
-RMD160 8d6d005037a17b1b046f5a51c3e01b014896fbcd prboom-2.2.6.tar.gz 1047612
-SHA256 200d3c50b082ae46be8c014bb576b4e2d23b1704508fd528c47e3e2b3b04759e prboom-2.2.6.tar.gz 1047612
diff --git a/games-fps/prboom/files/digest-prboom-2.4.0 b/games-fps/prboom/files/digest-prboom-2.4.0
deleted file mode 100644
index 2951c83355a2..000000000000
--- a/games-fps/prboom/files/digest-prboom-2.4.0
+++ /dev/null
@@ -1,3 +0,0 @@
-MD5 9a17502070119fde2969a595b38a939e prboom-2.4.0.tar.gz 880867
-RMD160 ae8c895e7cb1cd8534b874ad8eb877ea9882b976 prboom-2.4.0.tar.gz 880867
-SHA256 f7834fba92f816d00904d9809c80909b7d0f55986eb85a4bf548f6b77edaddd4 prboom-2.4.0.tar.gz 880867
diff --git a/games-fps/prboom/prboom-2.2.4-r1.ebuild b/games-fps/prboom/prboom-2.2.4-r1.ebuild
deleted file mode 100644
index e73a587a05ba..000000000000
--- a/games-fps/prboom/prboom-2.2.4-r1.ebuild
+++ /dev/null
@@ -1,69 +0,0 @@
-# Copyright 1999-2006 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.2.4-r1.ebuild,v 1.8 2006/02/14 22:22:53 tupone Exp $
-
-inherit eutils toolchain-funcs games
-
-DESCRIPTION="Port of ID's doom to SDL and OpenGL"
-HOMEPAGE="http://prboom.sourceforge.net/"
-SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="x86 amd64 ~ppc sparc"
-IUSE="opengl"
-
-DEPEND=">=media-libs/libsdl-1.1.3
- media-libs/sdl-mixer
- media-libs/sdl-net
- opengl? ( virtual/opengl virtual/glu )
- media-libs/smpeg"
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
- epatch "${FILESDIR}"/${PV}-gcc34.patch
- ebegin "Detecting NVidia GL/prboom bug"
- $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null
- local ret=$?
- eend ${ret} "NVidia GL/prboom bug found ;("
- [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch
-}
-
-src_compile() {
- local myconf
- # configure.in should be fixed as
- # --enable-gl and
- # --disable-gl are threated the same
- use opengl && myconf="--enable-gl"
- # leave --disable-cpu-opt in otherwise the configure script
- # will append -march=i686 and crap ... let the user's CFLAGS
- # handle this ...
- egamesconf \
- ${myconf} \
- $(use_enable x86 i386-asm) \
- --disable-cpu-opt \
- || die
- # configure script screws up a few things
- sed -i \
- -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \
- || die "sed failed"
- if ! use opengl ; then
- sed -i \
- -e '/GL_DOOM/s:.*::' config.h \
- || die "sed failed"
- fi
- emake || die "emake failed"
-}
-
-src_install() {
- dogamesbin src/prboom{,-game-server} || die "dogamesbin failed"
-
- insinto "${GAMES_DATADIR}/doom-data"
- doins data/*.wad || die "doins failed"
-
- doman doc/*.{5,6}
- dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt
-
- prepgamesdirs
-}
diff --git a/games-fps/prboom/prboom-2.2.6.ebuild b/games-fps/prboom/prboom-2.2.6.ebuild
deleted file mode 100644
index 1f5620fabab8..000000000000
--- a/games-fps/prboom/prboom-2.2.6.ebuild
+++ /dev/null
@@ -1,65 +0,0 @@
-# Copyright 1999-2006 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.2.6.ebuild,v 1.1 2006/03/06 22:21:51 tupone Exp $
-
-inherit eutils toolchain-funcs games
-
-DESCRIPTION="Port of ID's doom to SDL and OpenGL"
-HOMEPAGE="http://prboom.sourceforge.net/"
-SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~ppc ~sparc ~x86"
-IUSE="opengl"
-
-DEPEND=">=media-libs/libsdl-1.1.3
- media-libs/sdl-mixer
- media-libs/sdl-net
- opengl? ( virtual/opengl virtual/glu )
- media-libs/smpeg"
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
- ebegin "Detecting NVidia GL/prboom bug"
- $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null
- local ret=$?
- eend ${ret} "NVidia GL/prboom bug found ;("
- [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch
-}
-
-src_compile() {
- local myconf
- # configure.in should be fixed as
- # --enable-gl and
- # --disable-gl are threated the same
- use opengl && myconf="--enable-gl"
- # leave --disable-cpu-opt in otherwise the configure script
- # will append -march=i686 and crap ... let the user's CFLAGS
- # handle this ...
- egamesconf \
- ${myconf} \
- $(use_enable x86 i386-asm) \
- --disable-cpu-opt \
- || die
- # configure script screws up a few things
- sed -i \
- -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \
- || die "sed failed"
- emake || die "emake failed"
-}
-
-src_install() {
- dogamesbin src/prboom{,-game-server} || die "dogamesbin failed"
-
- insinto "${GAMES_DATADIR}/doom-data"
- doins data/*.wad || die "doins failed"
-
- doman doc/*.{5,6}
- dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt
-
- doicon "${FILESDIR}/${PN}.png"
- make_desktop_entry ${PN} "PrBoom" ${PN}.png
- prepgamesdirs
-}
diff --git a/games-fps/prboom/prboom-2.4.0.ebuild b/games-fps/prboom/prboom-2.4.0.ebuild
deleted file mode 100644
index 5d8b94ff0ec5..000000000000
--- a/games-fps/prboom/prboom-2.4.0.ebuild
+++ /dev/null
@@ -1,65 +0,0 @@
-# Copyright 1999-2006 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.4.0.ebuild,v 1.1 2006/04/03 03:50:58 mr_bones_ Exp $
-
-inherit eutils toolchain-funcs games
-
-DESCRIPTION="Port of ID's doom to SDL and OpenGL"
-HOMEPAGE="http://prboom.sourceforge.net/"
-SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~ppc ~sparc ~x86"
-IUSE="opengl"
-
-DEPEND=">=media-libs/libsdl-1.1.3
- media-libs/sdl-mixer
- media-libs/sdl-net
- opengl? ( virtual/opengl virtual/glu )
- media-libs/smpeg"
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
- ebegin "Detecting NVidia GL/prboom bug"
- $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null
- local ret=$?
- eend ${ret} "NVidia GL/prboom bug found ;("
- [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch
-}
-
-src_compile() {
- local myconf
- # configure.in should be fixed as
- # --enable-gl and
- # --disable-gl are threated the same
- use opengl && myconf="--enable-gl"
- # leave --disable-cpu-opt in otherwise the configure script
- # will append -march=i686 and crap ... let the user's CFLAGS
- # handle this ...
- egamesconf \
- ${myconf} \
- $(use_enable x86 i386-asm) \
- --disable-cpu-opt \
- || die
- # configure script screws up a few things
- sed -i \
- -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \
- || die "sed failed"
- emake || die "emake failed"
-}
-
-src_install() {
- dogamesbin src/prboom{,-game-server} || die "dogamesbin failed"
-
- insinto "${GAMES_DATADIR}/doom-data"
- doins data/*.wad || die "doins failed"
-
- doman doc/*.{5,6}
- dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt
-
- doicon "${FILESDIR}/${PN}.png"
- make_desktop_entry ${PN} "PrBoom"
- prepgamesdirs
-}