diff options
Diffstat (limited to 'games-strategy/freeciv')
-rw-r--r-- | games-strategy/freeciv/ChangeLog | 6 | ||||
-rw-r--r-- | games-strategy/freeciv/Manifest | 10 | ||||
-rw-r--r-- | games-strategy/freeciv/files/digest-freeciv-2.0.3 | 2 | ||||
-rw-r--r-- | games-strategy/freeciv/files/digest-freeciv-2.0.4 | 2 | ||||
-rw-r--r-- | games-strategy/freeciv/freeciv-2.0.3.ebuild | 169 | ||||
-rw-r--r-- | games-strategy/freeciv/freeciv-2.0.4.ebuild | 169 |
6 files changed, 8 insertions, 350 deletions
diff --git a/games-strategy/freeciv/ChangeLog b/games-strategy/freeciv/ChangeLog index af02331d98bc..3935798c6b33 100644 --- a/games-strategy/freeciv/ChangeLog +++ b/games-strategy/freeciv/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-strategy/freeciv # Copyright 2002-2005 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/ChangeLog,v 1.31 2005/09/11 05:37:57 agriffis Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/ChangeLog,v 1.32 2005/09/19 23:12:41 mr_bones_ Exp $ + + 19 Sep 2005; Michael Sterrett <mr_bones_@gentoo.org> + -freeciv-2.0.3.ebuild, -freeciv-2.0.4.ebuild: + clean old versions 10 Sep 2005; Aron Griffis <agriffis@gentoo.org> freeciv-2.0.5.ebuild: Mark 2.0.5 stable on alpha diff --git a/games-strategy/freeciv/Manifest b/games-strategy/freeciv/Manifest index 7b83772a7b1e..a8119ce9c778 100644 --- a/games-strategy/freeciv/Manifest +++ b/games-strategy/freeciv/Manifest @@ -1,10 +1,6 @@ MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 -MD5 8efc1087b30ef70e153d0c57349a5a08 freeciv-2.0.4.ebuild 4559 -MD5 e16fc09d5bb5e45a4291ddf171fb2160 ChangeLog 5662 -MD5 9f0613cd4e121ea3b7e8b95b7cd5596a freeciv-2.0.5.ebuild 4572 MD5 8ba6f0937fdbd16de6e906c841a23f6a freeciv-1.14.2.ebuild 2063 -MD5 3f03010191a64bcefa6fa9ea6995c4cf freeciv-2.0.3.ebuild 4559 -MD5 7b03506340a683cb71edfc8a8f9fa1d6 files/digest-freeciv-2.0.5 129 -MD5 dd1d0e9af6482a6772a4d84e6994f2f0 files/digest-freeciv-2.0.3 130 -MD5 59327911b7de609cbd6c8ea46a04d278 files/digest-freeciv-2.0.4 130 +MD5 9f0613cd4e121ea3b7e8b95b7cd5596a freeciv-2.0.5.ebuild 4572 +MD5 5136e264786c605b3b0c131a4b9a764b ChangeLog 5788 MD5 439e954e20f13b112d572ff57700ce00 files/digest-freeciv-1.14.2 131 +MD5 7b03506340a683cb71edfc8a8f9fa1d6 files/digest-freeciv-2.0.5 129 diff --git a/games-strategy/freeciv/files/digest-freeciv-2.0.3 b/games-strategy/freeciv/files/digest-freeciv-2.0.3 deleted file mode 100644 index 91ecab9a267a..000000000000 --- a/games-strategy/freeciv/files/digest-freeciv-2.0.3 +++ /dev/null @@ -1,2 +0,0 @@ -MD5 3a8fbcedc15ded1c1c48c78161cac0c9 freeciv-2.0.3.tar.bz2 8463169 -MD5 63b06631addeaccf45bc4bf6b8ddf7b3 stdsounds2.tar.gz 1223738 diff --git a/games-strategy/freeciv/files/digest-freeciv-2.0.4 b/games-strategy/freeciv/files/digest-freeciv-2.0.4 deleted file mode 100644 index b9e4ca8a9b10..000000000000 --- a/games-strategy/freeciv/files/digest-freeciv-2.0.4 +++ /dev/null @@ -1,2 +0,0 @@ -MD5 833befa003eefda244f49d349bdb585c freeciv-2.0.4.tar.bz2 8464445 -MD5 63b06631addeaccf45bc4bf6b8ddf7b3 stdsounds2.tar.gz 1223738 diff --git a/games-strategy/freeciv/freeciv-2.0.3.ebuild b/games-strategy/freeciv/freeciv-2.0.3.ebuild deleted file mode 100644 index 82c9e98a16d5..000000000000 --- a/games-strategy/freeciv/freeciv-2.0.3.ebuild +++ /dev/null @@ -1,169 +0,0 @@ -# Copyright 1999-2005 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.0.3.ebuild,v 1.3 2005/07/30 23:16:34 mr_bones_ Exp $ - -inherit games - -MY_P=${PN}-${PV/_/-} -DESCRIPTION="multiplayer strategy game (Civilization Clone)" -HOMEPAGE="http://www.freeciv.org/" -SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2 - !dedicated? ( - alsa? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz ) - esd? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz ) - sdl? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz ) - )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~alpha amd64 ppc sparc x86" -IUSE="alsa dedicated esd gtk gtk2 nls readline sdl Xaw3d" - -RDEPEND="sys-libs/zlib - readline? ( sys-libs/readline ) - !dedicated? ( - virtual/x11 - gtk? ( - gtk2? ( - >=x11-libs/gtk+-2.0.0 - >=dev-libs/glib-2.0.0 - >=dev-libs/atk-1.0.3 - >=x11-libs/pango-1.0.5 - ) - !gtk2? ( - =x11-libs/gtk+-1* - >=dev-libs/glib-1.2.5 - >=media-libs/imlib-1.9.2 - ) - ) - !gtk? ( Xaw3d? ( x11-libs/Xaw3d ) ) - alsa? ( - >=media-libs/alsa-lib-1.0 - >=media-libs/audiofile-0.2 - ) - esd? ( >=media-sound/esound-0.2 ) - sdl? ( - >=media-libs/sdl-mixer-1.2 - >=media-libs/libsdl-1.2 - ) - )" -DEPEND="${RDEPEND} - nls? ( sys-devel/gettext )" - -S=${WORKDIR}/${MY_P} - -pkg_setup() { - games_pkg_setup - if ! use dedicated ; then - if use gtk ; then - if use gtk2 ; then - einfo "The Freeciv Client will be built with the GTK+-2 toolkit" - else - einfo "The Freeciv Client will be built with the GTK+-1.2 toolkit" - fi - elif use Xaw3d ; then - einfo "The Freeciv Client will be built with the Xaw3d toolkit" - else - einfo "The Freeciv Client will be built with the Xaw toolkit" - fi - if ! use esd && ! use alsa && ! use sdl ; then - ewarn - ewarn "To enable sound support in civclient, you must enable" - ewarn "at least one of this USE flags: alsa, esd, sdl" - ewarn - fi - fi -} - -src_unpack() { - unpack ${A} - cd "${S}" - - # install locales in /usr/share/locale - sed -i \ - -e 's:^\(localedir = \).*:\1/usr/share/locale:' \ - intl/Makefile.in po/Makefile.in.in \ - || die "sed failed" - sed -i \ - -e '/^#define LOCALEDIR/s:".*":"/usr/share/locale":' \ - configure \ - || die "sed failed" - - # install the .desktop in /usr/share/applications - sed -i \ - -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \ - client/Makefile.in \ - || die "sed failed" - - # remove civclient manpage if dedicated server - if use dedicated ; then - sed -i \ - -e '/man_MANS = /s:civclient.6::' \ - doc/man/Makefile.in \ - || die "sed failed" - fi -} - -src_compile() { - local mysoundconf - local myclient - - if use dedicated ; then - mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer" - myclient="no" - else - myclient="xaw" - use Xaw3d && myclient="xaw3d" - if use gtk ; then - use gtk2 \ - && myclient="gtk-2.0" \ - || myclient="gtk" - fi - #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them... - #FIXME ==> use --disable-* only, and autodetect to enable. - use alsa || mysoundconf="${mysoundconf} --disable-alsa" - use esd || mysoundconf="${mysoundconf} --disable-esd" - use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer" - fi - - egamesconf \ - --disable-dependency-tracking \ - --with-zlib \ - $(use_enable nls) \ - $(use_with readline) \ - --enable-client=${myclient} \ - ${mysoundconf} \ - || die "egamesconf failed" - - emake || die "emake failed" -} - -src_install() { - make DESTDIR="${D}" install || die "make install failed" - - if ! use dedicated ; then - # Install the app-defaults if Xaw/Xaw3d toolkit - if ! use gtk ; then - insinto /etc/X11/app-defaults - doins data/Freeciv || die "doins failed" - fi - # Install sounds if at least one sound plugin was built - if use alsa || use esd || use sdl ; then - cp -R ../stdsounds* "${D}${GAMES_DATADIR}/${PN}" \ - || die "failed to install sounds" - fi - # Create and install the html manual. It can't be done for dedicated - # servers, because the 'civmanual' tool is then not built. Also - # delete civmanual from the GAMES_BINDIR, because it's then useless. - # Note: to have it localized, it should be ran from _postinst, or - # something like that, but then it's a PITA to avoid orphan files... - ./manual/civmanual || die "civmanual failed" - dohtml manual*.html || die "dohtml failed" - rm -f "${D}/${GAMES_BINDIR}/civmanual" - fi - - dodoc ChangeLog NEWS \ - doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO} - - prepgamesdirs -} diff --git a/games-strategy/freeciv/freeciv-2.0.4.ebuild b/games-strategy/freeciv/freeciv-2.0.4.ebuild deleted file mode 100644 index 8c7438aee32c..000000000000 --- a/games-strategy/freeciv/freeciv-2.0.4.ebuild +++ /dev/null @@ -1,169 +0,0 @@ -# Copyright 1999-2005 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.0.4.ebuild,v 1.1 2005/07/30 23:16:34 mr_bones_ Exp $ - -inherit games - -MY_P=${PN}-${PV/_/-} -DESCRIPTION="multiplayer strategy game (Civilization Clone)" -HOMEPAGE="http://www.freeciv.org/" -SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2 - !dedicated? ( - alsa? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz ) - esd? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz ) - sdl? ( http://www.freeciv.org/ftp/contrib/sounds/sets/stdsounds2.tar.gz ) - )" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~alpha amd64 ppc sparc x86" -IUSE="alsa dedicated esd gtk gtk2 nls readline sdl Xaw3d" - -RDEPEND="sys-libs/zlib - readline? ( sys-libs/readline ) - !dedicated? ( - virtual/x11 - gtk? ( - gtk2? ( - >=x11-libs/gtk+-2.0.0 - >=dev-libs/glib-2.0.0 - >=dev-libs/atk-1.0.3 - >=x11-libs/pango-1.0.5 - ) - !gtk2? ( - =x11-libs/gtk+-1* - >=dev-libs/glib-1.2.5 - >=media-libs/imlib-1.9.2 - ) - ) - !gtk? ( Xaw3d? ( x11-libs/Xaw3d ) ) - alsa? ( - >=media-libs/alsa-lib-1.0 - >=media-libs/audiofile-0.2 - ) - esd? ( >=media-sound/esound-0.2 ) - sdl? ( - >=media-libs/sdl-mixer-1.2 - >=media-libs/libsdl-1.2 - ) - )" -DEPEND="${RDEPEND} - nls? ( sys-devel/gettext )" - -S=${WORKDIR}/${MY_P} - -pkg_setup() { - games_pkg_setup - if ! use dedicated ; then - if use gtk ; then - if use gtk2 ; then - einfo "The Freeciv Client will be built with the GTK+-2 toolkit" - else - einfo "The Freeciv Client will be built with the GTK+-1.2 toolkit" - fi - elif use Xaw3d ; then - einfo "The Freeciv Client will be built with the Xaw3d toolkit" - else - einfo "The Freeciv Client will be built with the Xaw toolkit" - fi - if ! use esd && ! use alsa && ! use sdl ; then - ewarn - ewarn "To enable sound support in civclient, you must enable" - ewarn "at least one of this USE flags: alsa, esd, sdl" - ewarn - fi - fi -} - -src_unpack() { - unpack ${A} - cd "${S}" - - # install locales in /usr/share/locale - sed -i \ - -e 's:^\(localedir = \).*:\1/usr/share/locale:' \ - intl/Makefile.in po/Makefile.in.in \ - || die "sed failed" - sed -i \ - -e '/^#define LOCALEDIR/s:".*":"/usr/share/locale":' \ - configure \ - || die "sed failed" - - # install the .desktop in /usr/share/applications - sed -i \ - -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \ - client/Makefile.in \ - || die "sed failed" - - # remove civclient manpage if dedicated server - if use dedicated ; then - sed -i \ - -e '/man_MANS = /s:civclient.6::' \ - doc/man/Makefile.in \ - || die "sed failed" - fi -} - -src_compile() { - local mysoundconf - local myclient - - if use dedicated ; then - mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer" - myclient="no" - else - myclient="xaw" - use Xaw3d && myclient="xaw3d" - if use gtk ; then - use gtk2 \ - && myclient="gtk-2.0" \ - || myclient="gtk" - fi - #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them... - #FIXME ==> use --disable-* only, and autodetect to enable. - use alsa || mysoundconf="${mysoundconf} --disable-alsa" - use esd || mysoundconf="${mysoundconf} --disable-esd" - use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer" - fi - - egamesconf \ - --disable-dependency-tracking \ - --with-zlib \ - $(use_enable nls) \ - $(use_with readline) \ - --enable-client=${myclient} \ - ${mysoundconf} \ - || die "egamesconf failed" - - emake || die "emake failed" -} - -src_install() { - make DESTDIR="${D}" install || die "make install failed" - - if ! use dedicated ; then - # Install the app-defaults if Xaw/Xaw3d toolkit - if ! use gtk ; then - insinto /etc/X11/app-defaults - doins data/Freeciv || die "doins failed" - fi - # Install sounds if at least one sound plugin was built - if use alsa || use esd || use sdl ; then - cp -R ../stdsounds* "${D}${GAMES_DATADIR}/${PN}" \ - || die "failed to install sounds" - fi - # Create and install the html manual. It can't be done for dedicated - # servers, because the 'civmanual' tool is then not built. Also - # delete civmanual from the GAMES_BINDIR, because it's then useless. - # Note: to have it localized, it should be ran from _postinst, or - # something like that, but then it's a PITA to avoid orphan files... - ./manual/civmanual || die "civmanual failed" - dohtml manual*.html || die "dohtml failed" - rm -f "${D}/${GAMES_BINDIR}/civmanual" - fi - - dodoc ChangeLog NEWS \ - doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,PEOPLE,README*,TODO} - - prepgamesdirs -} |