diff options
author | David Seifert <soap@gentoo.org> | 2019-10-20 23:57:18 +0200 |
---|---|---|
committer | James Le Cuirot <chewi@gentoo.org> | 2019-10-27 23:47:27 +0000 |
commit | 8c0d06600ffb416e0a23b288c82dd08bf054e84b (patch) | |
tree | a5aa5bf57c8be489784b7314c9aa0b92b3788746 /games-fps | |
parent | games-server/ut2004-ded: EAPI 7, drop games eclass, misc improvements (diff) | |
download | gentoo-8c0d06600ffb416e0a23b288c82dd08bf054e84b.tar.gz gentoo-8c0d06600ffb416e0a23b288c82dd08bf054e84b.tar.bz2 gentoo-8c0d06600ffb416e0a23b288c82dd08bf054e84b.zip |
games-fps/ut2004: Port to EAPI 7
Closes: https://bugs.gentoo.org/601402
Package-Manager: Portage-2.3.77, Repoman-2.3.17
Signed-off-by: David Seifert <soap@gentoo.org>
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/ut2004/ut2004-3369.3-r2.ebuild (renamed from games-fps/ut2004/ut2004-3369.3-r1.ebuild) | 62 |
1 files changed, 32 insertions, 30 deletions
diff --git a/games-fps/ut2004/ut2004-3369.3-r1.ebuild b/games-fps/ut2004/ut2004-3369.3-r2.ebuild index 1daedb39a999..9a5ffa68ae71 100644 --- a/games-fps/ut2004/ut2004-3369.3-r1.ebuild +++ b/games-fps/ut2004/ut2004-3369.3-r2.ebuild @@ -1,14 +1,16 @@ # Copyright 1999-2019 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 -EAPI=5 -inherit eutils multilib games +EAPI=7 + +inherit desktop eutils + +MY_P="${PN}-lnxpatch${PV%.*}-2.tar.bz2" -MY_P="ut2004-lnxpatch${PV%.*}-2.tar.bz2" DESCRIPTION="Editor's Choice Edition plus Mega Pack for the well-known first-person shooter" HOMEPAGE="http://www.unrealtournament2004.com/" SRC_URI=" - http://treefort.icculus.org/${PN}/${MY_P} + http://ut2004.ut-files.com/index.php?dir=Patches/Linux/&file=${MY_P} -> ${MY_P} http://storage.guntoo.de/downs/downloads/Patch/ut2004-v${PV/./-}-linux-dedicated.7z mirror://gentoo/ut2004-v${PV/./-}-linux-dedicated.7z" @@ -18,7 +20,8 @@ KEYWORDS="~amd64 ~x86" IUSE="dedicated opengl" RESTRICT="bindist mirror strip" -UIDEPEND="=virtual/libstdc++-3.3 +UIDEPEND=" + ~virtual/libstdc++-3.3 virtual/opengl x11-libs/libXext x11-libs/libX11 @@ -26,24 +29,27 @@ UIDEPEND="=virtual/libstdc++-3.3 x11-libs/libXdmcp media-libs/libsdl media-libs/openal" -RDEPEND="sys-libs/glibc +RDEPEND=" + sys-libs/glibc games-fps/ut2004-data games-fps/ut2004-bonuspack-ece games-fps/ut2004-bonuspack-mega dedicated? ( !games-server/ut2004-ded ) opengl? ( ${UIDEPEND} ) !dedicated? ( !opengl? ( ${UIDEPEND} ) )" -DEPEND="app-arch/p7zip" +BDEPEND="app-arch/p7zip" -S=${WORKDIR}/UT2004-Patch -dir=${GAMES_PREFIX_OPT}/${PN} +S="${WORKDIR}/${PN^^}-Patch" # The executable pages are required #114733 -QA_PREBUILT="${dir:1}/System/ut2004-bin - ${dir:1}/System/ucc-bin" +QA_PREBUILT=" + /opt/${PN}/System/ut2004-bin + /opt/${PN}/System/ucc-bin" src_prepare() { - cd "${S}"/System + default + + cd System || die # These files are owned by ut2004-bonuspack-mega rm -f Manifest.in{i,t} Packages.md5 ucc-bin* || die @@ -54,7 +60,7 @@ src_prepare() { rm -f ut2004-bin-linux-amd64 || die fi - cd "${WORKDIR}"/ut2004-ucc-bin-09192008 + cd "${WORKDIR}"/ut2004-ucc-bin-09192008 || die if use amd64 ; then mv -f ucc-bin-linux-amd64 "${S}"/System/ucc-bin || die else @@ -67,34 +73,30 @@ src_prepare() { } src_install() { - insinto "${dir}" - doins -r * - fperms +x "${dir}"/System/ucc-bin + insinto /opt/${PN} + doins -r . + fperms +x /opt/${PN}/System/ucc-bin if use opengl || ! use dedicated ; then - fperms +x "${dir}"/System/ut2004-bin + fperms +x /opt/${PN}/System/ut2004-bin - dosym /usr/$(get_libdir)/libopenal.so "${dir}"/System/openal.so - dosym /usr/$(get_libdir)/libSDL-1.2.so.0 "${dir}"/System/libSDL-1.2.so.0 + dosym ../../../usr/$(get_libdir)/libopenal.so /opt/${PN}/System/openal.so + dosym ../../../usr/$(get_libdir)/libSDL-1.2.so.0 /opt/${PN}/System/libSDL-1.2.so.0 - games_make_wrapper ut2004 ./ut2004 "${dir}" "${dir}" + make_wrapper ut2004 ./ut2004 /opt/${PN} /opt/${PN} make_desktop_entry ut2004 "Unreal Tournament 2004" fi if use dedicated ; then - games_make_wrapper ut2004-ded "./ucc-bin server" "${dir}"/System + make_wrapper ut2004-ded "./ucc-bin server" /opt/${PN}/System fi - - prepgamesdirs } pkg_postinst() { - games_pkg_postinst - # Here is where we check for the existence of a cdkey... # If we don't find one, we ask the user for it - if [[ -f ${dir}/System/cdkey ]] ; then - einfo "A cdkey file is already present in ${dir}/System" + if [[ -f "${EROOT}"/opt/${PN}/System/cdkey ]] ; then + einfo "A cdkey file is already present in /opt/${PN}/System" else ewarn "You MUST run this before playing the game:" ewarn "emerge --config =${CATEGORY}/${PF}" @@ -110,7 +112,7 @@ pkg_postinst() { } pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" + ewarn "This package leaves a cdkey file in ${EROOT}/opt/${PN}/System that you need" ewarn "to remove to completely get rid of this game's files." } @@ -118,7 +120,7 @@ pkg_config() { ewarn "Your CD key is NOT checked for validity here so" ewarn "make sure you type it in correctly." ewarn "If you CTRL+C out of this, the game will not run!" - echo + ewarn einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" while true ; do einfo "Please enter your CD key:" @@ -129,7 +131,7 @@ pkg_config() { echo "You entered a blank CD key. Try again." else if [[ ${CDKEY1} == ${CDKEY2} ]] ; then - echo "${CDKEY1}" | tr [:lower:] [:upper:] > "${dir}"/System/cdkey + echo "${CDKEY1}" | tr [:lower:] [:upper:] > "${EROOT}"/opt/${PN}/System/cdkey || die einfo "Thank you!" break else |