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author | Ionen Wolkens <ionen@gentoo.org> | 2021-06-07 03:18:53 -0400 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2021-06-07 04:17:40 -0400 |
commit | c4fd12d731e9376cf79514b3d6715869cb9de7fc (patch) | |
tree | 10a50e38c2768356213acc013d2d9d90b804817d /games-fps | |
parent | games-fps/quakeforge: add 0.7.2_p20210601 snapshot (diff) | |
download | gentoo-c4fd12d731e9376cf79514b3d6715869cb9de7fc.tar.gz gentoo-c4fd12d731e9376cf79514b3d6715869cb9de7fc.tar.bz2 gentoo-c4fd12d731e9376cf79514b3d6715869cb9de7fc.zip |
games-fps/quakeforge: drop 0.7.2-r1
This hasn't built in a long time.
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quakeforge/Manifest | 1 | ||||
-rw-r--r-- | games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch | 33 | ||||
-rw-r--r-- | games-fps/quakeforge/metadata.xml | 1 | ||||
-rw-r--r-- | games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild | 126 |
4 files changed, 0 insertions, 161 deletions
diff --git a/games-fps/quakeforge/Manifest b/games-fps/quakeforge/Manifest index a4707ca31d24..63eb7a3b41d2 100644 --- a/games-fps/quakeforge/Manifest +++ b/games-fps/quakeforge/Manifest @@ -1,2 +1 @@ -DIST quakeforge-0.7.2.tar.bz2 2887823 BLAKE2B 27526b0e5491cc9a052f70c387c46b0d5518c0d63264f799cac81e471a87b978c9edcf22f4a68db25b8c05b7b51371504459e8ba5de450719e92aae712940cc7 SHA512 d296e10b86466aee0a4be527a5fea7a44bae60ebef52ad86381744dc96e2bed2ad14d3b790b4514a5c59ac897662e91b80a9d49c822910930742a1d2b8a2ec55 DIST quakeforge-0.7.2_p20210601.tar.gz 3140318 BLAKE2B 4359c2e92a52bc314bca82dcf6f90aebe2fb7260e9c2e1444d3ca239c53adf1ca912093c5c0ccacb4cf9375e199c244f1b8787196c2f8f3bbc7eb00962b0d8da SHA512 a27e4317b3c01f129f1f32209c02b86abf7148c3e0b2e39306324d6b4758d9165883c169ebfde03fc7350b499088cd685991483911b5ae57ccb9b80baaefa733 diff --git a/games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch b/games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch deleted file mode 100644 index 38fb0c187689..000000000000 --- a/games-fps/quakeforge/files/quakeforge-0.7.2-gentoo.patch +++ /dev/null @@ -1,33 +0,0 @@ ---- a/nq/source/Makefile.am 2012-11-18 16:57:56.658388682 +0100 -+++ b/nq/source/Makefile.am 2012-11-18 16:58:11.470268607 +0100 -@@ -138,7 +138,7 @@ - nq_x11_SOURCES= sys_unix.c - nq_x11_LDADD= $(nq_x11_libs) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) -ldl - nq_x11_LDFLAGS= $(common_ldflags) - nq_x11_DEPENDENCIES= $(nq_x11_libs) - ---- a/qw/source/Makefile.am 2012-11-18 17:10:59.148172332 +0100 -+++ b/qw/source/Makefile.am 2012-11-18 17:11:55.866876762 +0100 -@@ -168,7 +168,7 @@ - qw_client_x11_SOURCES= cl_sys_unix.c - qw_client_x11_LDADD= $(qw_client_x11_libs) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) $(NET_LIBS) $(LIBCURL_LIBS) -ldl - qw_client_x11_LDFLAGS= $(common_ldflags) - qw_client_x11_DEPENDENCIES= $(qw_client_x11_libs) - ---- a/tools/qwaq/Makefile.am 2012-11-18 17:15:16.024714317 +0100 -+++ b/tools/qwaq/Makefile.am 2012-11-18 17:15:41.955749660 +0100 -@@ -38,7 +38,7 @@ - qwaq_x11_SOURCES=qwaq.c qwaq-bi.c - qwaq_x11_LDADD= $(qwaq_x11_libs) $(QWAQ_LIBS) \ - $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 \ -- $(X_EXTRA_LIBS) $(X_SHM_LIB) -+ $(X_EXTRA_LIBS) $(X_SHM_LIB) -ldl - qwaq_x11_LDFLAGS= - qwaq_x11_DEPENDENCIES= $(qwaq_x11_libs) $(QWAQ_DEPS) - diff --git a/games-fps/quakeforge/metadata.xml b/games-fps/quakeforge/metadata.xml index 120ffed3507e..a5c31dd9bfe4 100644 --- a/games-fps/quakeforge/metadata.xml +++ b/games-fps/quakeforge/metadata.xml @@ -30,7 +30,6 @@ features, and improving the OpenGL renderer. And QuakeForge is still the most portable source tree based on the id Software code. </longdescription> <use> - <flag name="xdg">enable XDG support</flag> <flag name="client">Build Normal and QuakeWorld clients alongside the servers</flag> <flag name="wildmidi">Use <pkg>media-sound/wildmidi</pkg> for midi support</flag> </use> diff --git a/games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild b/games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild deleted file mode 100644 index df5368e0a3a6..000000000000 --- a/games-fps/quakeforge/quakeforge-0.7.2-r1.ebuild +++ /dev/null @@ -1,126 +0,0 @@ -# Copyright 1999-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=6 -inherit flag-o-matic autotools - -DESCRIPTION="New 3d engine based off of id Softwares's Quake and QuakeWorld game engine" -HOMEPAGE="http://www.quakeforge.net/" -SRC_URI="mirror://sourceforge/quake/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="~amd64 ~x86" -IUSE="alsa cdinstall debug dga fbcon flac ipv6 ncurses oss png sdl vorbis wildmidi X xdg xv zlib" -RESTRICT="userpriv" - -RDEPEND=" - media-libs/libsamplerate - net-misc/curl - virtual/opengl - alsa? ( media-libs/alsa-lib ) - dga? ( x11-libs/libXxf86dga ) - flac? ( media-libs/flac ) - ncurses? ( sys-libs/ncurses:0 ) - png? ( media-libs/libpng:0 ) - sdl? ( media-libs/libsdl[video] ) - vorbis? ( - media-libs/libogg - media-libs/libvorbis - ) - wildmidi? ( media-sound/wildmidi ) - X? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - xv? ( - x11-libs/libX11 - x11-libs/libXext - x11-libs/libXxf86vm - ) - zlib? ( sys-libs/zlib )" -DEPEND="${RDEPEND} - cdinstall? ( games-fps/quake1-data ) - >=sys-devel/bison-2.6 - sys-devel/flex - virtual/pkgconfig" - -PATCHES=( - "${FILESDIR}"/${P}-gentoo.patch -) - -src_prepare() { - default - eautoreconf - append-cflags -std=gnu89 # build with gcc5 (bug #570392) -} - -src_configure() { - local debugopts - use debug \ - && debugopts="--enable-debug --disable-optimize --enable-profile" \ - || debugopts="--disable-debug --disable-profile" - - local clients=${QF_CLIENTS} - use fbcon && clients="${clients},fbdev" - use sdl && clients="${clients},sdl" - use X && clients="${clients},x11" - [ "${clients:0:1}" == "," ] && clients=${clients:1} - - local servers=${QF_SERVERS:-master,nq,qw,qtv} - - local tools=${QF_TOOLS:-all} - - econf \ - --enable-dependency-tracking \ - $(use_enable ncurses curses) \ - $(use_enable vorbis) \ - $(use_enable png) \ - $(use_enable zlib) \ - $(use_with ipv6) \ - $(use_with fbcon fbdev) \ - $(use_with X x) \ - $(use_enable xv vidmode) \ - $(use_enable dga) \ - $(use_enable sdl) \ - --disable-xmms \ - $(use_enable alsa) \ - $(use_enable flac) \ - $(use_enable oss) \ - $(use_enable xdg) \ - $(use_enable wildmidi) \ - --enable-sound \ - --disable-optimize \ - --disable-Werror \ - --without-svga \ - ${debugopts} \ - --with-global-cfg=/etc/quakeforge.conf \ - --with-sharepath=/usr/share/quake1 \ - --with-clients=${clients} \ - --with-servers=${servers} \ - --with-tools=${tools} -} - -src_install() { - emake -j1 DESTDIR="${D}" install - dodoc ChangeLog NEWS TODO -} - -pkg_postinst() { - # same warning used in quake1 / quakeforge / nprquake-sdl - echo - elog "Before you can play, you must make sure" - elog "${PN} can find your Quake .pak files" - elog - elog "You have 2 choices to do this" - elog "1 Copy pak*.pak files to /usr/share/quake1/id1" - elog "2 Symlink pak*.pak files in /usr/share/quake1/id1" - elog - elog "Example:" - elog "my pak*.pak files are in /mnt/secondary/Games/Quake/Id1/" - elog "ln -s /mnt/secondary/Games/Quake/Id1/pak0.pak /usr/share/quake1/id1/pak0.pak" - elog - elog "You only need pak0.pak to play the demo version," - elog "the others are needed for registered version" -} |