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authorMichael Sterrett <mr_bones_@gentoo.org>2016-01-13 04:07:54 -0500
committerMichael Sterrett <mr_bones_@gentoo.org>2016-01-13 04:08:10 -0500
commit14ffd433dafab045c35f5caeb82e08685031da67 (patch)
tree9b0ae4bd436e97698e791128b5374b7eecb39c8a /games-strategy/lgeneral/lgeneral-1.3.1.ebuild
parentnet-analyzer/tcpreplay: Version bump. (diff)
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games-strategy/lgeneral: version bump
Package-Manager: portage-2.2.26
Diffstat (limited to 'games-strategy/lgeneral/lgeneral-1.3.1.ebuild')
-rw-r--r--games-strategy/lgeneral/lgeneral-1.3.1.ebuild99
1 files changed, 99 insertions, 0 deletions
diff --git a/games-strategy/lgeneral/lgeneral-1.3.1.ebuild b/games-strategy/lgeneral/lgeneral-1.3.1.ebuild
new file mode 100644
index 000000000000..5c99ecf222d6
--- /dev/null
+++ b/games-strategy/lgeneral/lgeneral-1.3.1.ebuild
@@ -0,0 +1,99 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Id$
+
+EAPI=5
+inherit eutils autotools gnome2-utils games
+
+MY_P="${P/_/}"
+MY_P="${MY_P/beta/beta-}"
+DESCRIPTION="A Panzer General clone written in SDL"
+HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LGeneral"
+SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.gz
+ mirror://sourceforge/${PN}/pg-data.tar.gz"
+
+LICENSE="GPL-2+"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="nls"
+
+RDEPEND="media-libs/libsdl[sound,video]
+ media-libs/sdl-mixer
+ nls? ( virtual/libintl )"
+DEPEND="${RDEPEND}
+ sys-devel/gettext"
+
+S=${WORKDIR}/${MY_P}
+
+src_prepare() {
+ sed -i \
+ -e '/desktop_DATA/d' \
+ -e '/icon_DATA/d' \
+ Makefile.am || die
+
+ cp /usr/share/gettext/config.rpath .
+ rm -f missing
+ mv configure.in configure.ac
+ eautoreconf
+
+ # Build a temporary lgc-pg that knows about ${WORKDIR}:
+ cp -pPR "${S}" "${WORKDIR}"/tmp-build || die
+ sed -i \
+ -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \
+ -e "s:@D@::" \
+ {lgc-pg,src}/misc.c || die
+
+ cd "${WORKDIR}"/tmp-build || die
+ sed -i \
+ -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \
+ -e "s:@D@:${D}:" \
+ {lgc-pg,src}/misc.c || die
+}
+
+src_configure() {
+ egamesconf \
+ $(use_enable nls)
+
+ # Build the temporary lgc-pg:
+ cd "${WORKDIR}"/tmp-build || die
+ egamesconf \
+ --disable-nls \
+ --datadir="${D}/${GAMES_DATADIR}"
+}
+
+src_compile() {
+ emake
+
+ # Build the temporary lgc-pg:
+ cd "${WORKDIR}"/tmp-build || die
+ emake
+}
+
+src_install() {
+ default
+ keepdir "${GAMES_DATADIR}"/${PN}/{ai_modules,music,terrain}
+
+ # Generate scenario data:
+ dodir "${GAMES_DATADIR}"/${PN}/gfx/{flags,units,terrain} #413901
+ SDL_VIDEODRIVER=dummy "${WORKDIR}"/tmp-build/lgc-pg/lgc-pg \
+ -s "${WORKDIR}"/pg-data \
+ -d "${D}/${GAMES_DATADIR}"/${PN} || die
+
+ doicon -s 48 lgeneral.png
+ make_desktop_entry ${PN} LGeneral
+ prepgamesdirs
+}
+
+pkg_preinst() {
+ games_pkg_preinst
+ gnome2_icon_savelist
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ gnome2_icon_cache_update
+}
+
+pkg_postrm() {
+ gnome2_icon_cache_update
+}