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author | Michael Sterrett <mr_bones_@gentoo.org> | 2016-01-13 04:07:54 -0500 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2016-01-13 04:08:10 -0500 |
commit | 14ffd433dafab045c35f5caeb82e08685031da67 (patch) | |
tree | 9b0ae4bd436e97698e791128b5374b7eecb39c8a /games-strategy/lgeneral/lgeneral-1.3.1.ebuild | |
parent | net-analyzer/tcpreplay: Version bump. (diff) | |
download | gentoo-14ffd433dafab045c35f5caeb82e08685031da67.tar.gz gentoo-14ffd433dafab045c35f5caeb82e08685031da67.tar.bz2 gentoo-14ffd433dafab045c35f5caeb82e08685031da67.zip |
games-strategy/lgeneral: version bump
Package-Manager: portage-2.2.26
Diffstat (limited to 'games-strategy/lgeneral/lgeneral-1.3.1.ebuild')
-rw-r--r-- | games-strategy/lgeneral/lgeneral-1.3.1.ebuild | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/games-strategy/lgeneral/lgeneral-1.3.1.ebuild b/games-strategy/lgeneral/lgeneral-1.3.1.ebuild new file mode 100644 index 000000000000..5c99ecf222d6 --- /dev/null +++ b/games-strategy/lgeneral/lgeneral-1.3.1.ebuild @@ -0,0 +1,99 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils autotools gnome2-utils games + +MY_P="${P/_/}" +MY_P="${MY_P/beta/beta-}" +DESCRIPTION="A Panzer General clone written in SDL" +HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LGeneral" +SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.gz + mirror://sourceforge/${PN}/pg-data.tar.gz" + +LICENSE="GPL-2+" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="nls" + +RDEPEND="media-libs/libsdl[sound,video] + media-libs/sdl-mixer + nls? ( virtual/libintl )" +DEPEND="${RDEPEND} + sys-devel/gettext" + +S=${WORKDIR}/${MY_P} + +src_prepare() { + sed -i \ + -e '/desktop_DATA/d' \ + -e '/icon_DATA/d' \ + Makefile.am || die + + cp /usr/share/gettext/config.rpath . + rm -f missing + mv configure.in configure.ac + eautoreconf + + # Build a temporary lgc-pg that knows about ${WORKDIR}: + cp -pPR "${S}" "${WORKDIR}"/tmp-build || die + sed -i \ + -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \ + -e "s:@D@::" \ + {lgc-pg,src}/misc.c || die + + cd "${WORKDIR}"/tmp-build || die + sed -i \ + -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \ + -e "s:@D@:${D}:" \ + {lgc-pg,src}/misc.c || die +} + +src_configure() { + egamesconf \ + $(use_enable nls) + + # Build the temporary lgc-pg: + cd "${WORKDIR}"/tmp-build || die + egamesconf \ + --disable-nls \ + --datadir="${D}/${GAMES_DATADIR}" +} + +src_compile() { + emake + + # Build the temporary lgc-pg: + cd "${WORKDIR}"/tmp-build || die + emake +} + +src_install() { + default + keepdir "${GAMES_DATADIR}"/${PN}/{ai_modules,music,terrain} + + # Generate scenario data: + dodir "${GAMES_DATADIR}"/${PN}/gfx/{flags,units,terrain} #413901 + SDL_VIDEODRIVER=dummy "${WORKDIR}"/tmp-build/lgc-pg/lgc-pg \ + -s "${WORKDIR}"/pg-data \ + -d "${D}/${GAMES_DATADIR}"/${PN} || die + + doicon -s 48 lgeneral.png + make_desktop_entry ${PN} LGeneral + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + gnome2_icon_cache_update +} + +pkg_postrm() { + gnome2_icon_cache_update +} |