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-rw-r--r--games-engines/devilutionx/Manifest1
-rw-r--r--games-engines/devilutionx/devilutionx-1.4.0.ebuild78
-rw-r--r--games-engines/devilutionx/files/devilutionx-1.4.0-system-sdl_audiolib.patch18
-rw-r--r--games-engines/devilutionx/metadata.xml2
4 files changed, 99 insertions, 0 deletions
diff --git a/games-engines/devilutionx/Manifest b/games-engines/devilutionx/Manifest
index 6f525083a265..c0aa8501e30f 100644
--- a/games-engines/devilutionx/Manifest
+++ b/games-engines/devilutionx/Manifest
@@ -1 +1,2 @@
DIST devilutionx-1.2.1.tar.gz 3573200 BLAKE2B c3055bfa8ae0a670e21561673e23277fb76e2b24d269fdd86d13510f68a0e841ec96ab06cf98739913870884d82037b5297ce168e6cba1f8795de6ea72620649 SHA512 9327b127d0ad22d640b1a13fad9bfa00ba0fc512dd7ed362a9e84a80278d84634cd039cba7c98f15425715b11a35dc6ac07d75c816c3cbc818e6ab8c4437cf18
+DIST devilutionx-1.4.0.tar.xz 19752052 BLAKE2B 3a79e9d88cc2f5623dfd7d4ad2a0a547361cde8d95197be36dc7076e0b56fa1a915c57bf5537f5e4508201c3b5a283ab90d13db93b3836b0f12c6108abf1578a SHA512 9519c0bd52798f35fc986fab867b0005010f089b35200b5d54b7ed94145c2df54270a570cd3b0ff1c260f645d624a145e3581d744b48ae513919eb2258331bcf
diff --git a/games-engines/devilutionx/devilutionx-1.4.0.ebuild b/games-engines/devilutionx/devilutionx-1.4.0.ebuild
new file mode 100644
index 000000000000..c4ee3ebfae38
--- /dev/null
+++ b/games-engines/devilutionx/devilutionx-1.4.0.ebuild
@@ -0,0 +1,78 @@
+# Copyright 1999-2022 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=8
+
+inherit cmake xdg
+
+DESCRIPTION="Diablo engine for modern operating systems"
+HOMEPAGE="https://github.com/diasurgical/devilutionX/"
+SRC_URI="https://github.com/diasurgical/devilutionX/releases/download/${PV}/devilutionx-src.tar.xz -> ${P}.tar.xz"
+S="${WORKDIR}/${PN}-src-${PV}"
+
+LICENSE="Unlicense CC-BY-4.0 GPL-2+ LGPL-2.1+ MIT OFL-1.1 zerotier? ( BSL-1.1 )"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="debug +sodium test zerotier"
+RESTRICT="!test? ( test )"
+
+RDEPEND="
+ app-arch/bzip2:=
+ dev-libs/libfmt:=
+ media-libs/libsdl2[haptic,joystick,opengl,video]
+ media-libs/sdl2-image[png]
+ sys-libs/zlib:=
+ media-libs/sdl_audiolib
+ sodium? ( dev-libs/libsodium:= )"
+DEPEND="
+ ${RDEPEND}
+ dev-cpp/asio
+ test? ( dev-cpp/gtest )"
+BDEPEND="sys-devel/gettext"
+
+PATCHES=(
+ "${FILESDIR}"/${P}-system-sdl_audiolib.patch
+)
+
+src_prepare() {
+ cmake_src_prepare
+
+ # use system asio
+ echo 'add_library(asio INTERFACE)' > 3rdParty/asio/CMakeLists.txt || die
+}
+
+src_configure() {
+ local mycmakeargs=(
+ -DBUILD_TESTING=$(usex test)
+ -DCCACHE_PROGRAM=OFF #813768
+ -DDEBUG=$(usex debug)
+ -DDISABLE_LTO=ON # let CFLAGS control this
+ -DDISABLE_ZERO_TIER=$(usex !zerotier)
+ -DPACKET_ENCRYPTION=$(usex sodium)
+ -DPIE=ON
+ )
+ [[ ${PV} == 9999 ]] || mycmakeargs+=( -DVERSION_NUM=${PV} )
+
+ cmake_src_configure
+}
+
+src_install() {
+ local DOCS=( Packaging/nix/README.txt docs/*.md )
+ cmake_src_install
+
+ rm "${ED}"/usr/share/diasurgical/devilutionx/README.txt || die
+}
+
+pkg_postinst() {
+ xdg_pkg_postinst
+
+ if [[ ! ${REPLACING_VERSIONS} ]]; then
+ elog "In order to play the game, you will need to copy the following data file"
+ elog "from the original game, and optionally the hellfire expansion files:"
+ elog " - DIABDAT.MPQ"
+ elog " - hellfire.mpq hfmonk.mpq hfmusic.mpq hfvoice.mpq"
+ elog "to ~/.local/share/diasurgical/devilution/"
+ elog
+ elog "See ${EROOT}/usr/share/doc/${PF}/README.txt* for details."
+ fi
+}
diff --git a/games-engines/devilutionx/files/devilutionx-1.4.0-system-sdl_audiolib.patch b/games-engines/devilutionx/files/devilutionx-1.4.0-system-sdl_audiolib.patch
new file mode 100644
index 000000000000..26d0b0045022
--- /dev/null
+++ b/games-engines/devilutionx/files/devilutionx-1.4.0-system-sdl_audiolib.patch
@@ -0,0 +1,18 @@
+Short version of upstreamed:
+https://github.com/diasurgical/devilutionX/pull/4464
+--- a/CMake/Dependencies.cmake
++++ b/CMake/Dependencies.cmake
+@@ -118,9 +118,11 @@
+ endif()
+
+ if(NOT NOSOUND)
+- dependency_options("SDL_audiolib" DEVILUTIONX_SYSTEM_SDL_AUDIOLIB OFF DEVILUTIONX_STATIC_SDL_AUDIOLIB)
++ dependency_options("SDL_audiolib" DEVILUTIONX_SYSTEM_SDL_AUDIOLIB ON DEVILUTIONX_STATIC_SDL_AUDIOLIB)
+ if(DEVILUTIONX_SYSTEM_SDL_AUDIOLIB)
+- find_package(SDL_audiolib REQUIRED)
++ find_package(PkgConfig REQUIRED)
++ pkg_check_modules(SDL_audiolib REQUIRED IMPORTED_TARGET SDL_audiolib)
++ add_library(SDL_audiolib ALIAS PkgConfig::SDL_audiolib)
+ else()
+ add_subdirectory(3rdParty/SDL_audiolib)
+ endif()
diff --git a/games-engines/devilutionx/metadata.xml b/games-engines/devilutionx/metadata.xml
index 6831710f8df5..ae8bad0665fb 100644
--- a/games-engines/devilutionx/metadata.xml
+++ b/games-engines/devilutionx/metadata.xml
@@ -7,6 +7,8 @@
</maintainer>
<use>
<flag name="lto">Build with link time optimization enabled</flag>
+ <flag name="sodium">Enable network packet encryption using <pkg>dev-libs/libsodium</pkg></flag>
+ <flag name="zerotier">Enable ZeroTier for online public games</flag>
</use>
<upstream>
<remote-id type="github">diasurgical/devilutionX</remote-id>