| Commit message (Expand) | Author | Age | Files | Lines |
* | games-engines/odamex: Drop old 0.8.2 | James Le Cuirot | 2020-08-25 | 5 | -186/+0 |
* | game-engines/odamex: Version bump to 0.8.3 | William Breathitt Gray | 2020-08-25 | 3 | -0/+106 |
* | games-engines/openmw: drop old 0.45.0 | Alexey Sokolov | 2020-08-17 | 4 | -204/+0 |
* | games-engines/openmw: update the patch for 9999 | Alexey Sokolov | 2020-08-17 | 2 | -1/+17 |
* | games-engines/dMagnetic: Bump to 0.25, drop old 0.24, add tests | James Le Cuirot | 2020-08-16 | 2 | -1/+6 |
* | */*: Drop last-rited Py2 only pkgs | Aaron Bauman | 2020-07-27 | 3 | -84/+0 |
* | games-engines/dMagnetic: Bump to 0.24, drop old 0.23 | James Le Cuirot | 2020-07-25 | 2 | -1/+1 |
* | games-engines/scummvm: Allow dependency on GLES 1/2 instead of OpenGL | James Le Cuirot | 2020-07-19 | 1 | -1/+1 |
* | games-engines/scummvm-tools: EAPI 7 | James Le Cuirot | 2020-07-19 | 1 | -7/+13 |
* | games-engines/scummvm-tools: Add missing libpng SLOT operator | James Le Cuirot | 2020-07-19 | 1 | -1/+1 |
* | games-engines/scummvm-tools: Drop old 1.8.0-r1 and 2.0.0-r1 | James Le Cuirot | 2020-07-19 | 3 | -119/+0 |
* | games-engines/scummvm: Drop old 2.1.0 | James Le Cuirot | 2020-07-19 | 3 | -134/+0 |
* | games-engines/scummvm: Add ~arm64 keyword to 2.1.2 | James Le Cuirot | 2020-07-19 | 1 | -1/+1 |
* | games-engines/scummvm-tools: Bump to 2.1.0 | Henrik Pihl | 2020-07-19 | 2 | -0/+60 |
* | games-engines/scummvm: Bump to 2.1.2 | Henrik Pihl | 2020-07-19 | 2 | -0/+111 |
* | games-engines/scummvm: arm64 keyworded (bug #730648) | Sam James | 2020-07-18 | 1 | -2/+2 |
* | games-engines/openmw: version bump - 0.46.0 | Alexey Sokolov | 2020-07-08 | 10 | -11/+933 |
* | games-engines/dMagnetic: Bump to 0.23, drop old 0.22 | James Le Cuirot | 2020-06-13 | 2 | -1/+1 |
* | games-engines/renpy: x86 stable wrt bug #726182 | Agostino Sarubbo | 2020-06-04 | 1 | -1/+1 |
* | games-engines/renpy: amd64 stable wrt bug #726182 | Agostino Sarubbo | 2020-06-04 | 1 | -1/+1 |
* | games-engines/frotz: remove old version | Azamat H. Hackimov | 2020-06-02 | 3 | -110/+0 |
* | games-engines/frotz: update to 2.52 | Azamat H. Hackimov | 2020-06-02 | 2 | -0/+76 |
* | games-engines/openmw: add live ebuild | Alexey Sokolov | 2020-05-27 | 2 | -0/+150 |
* | games-engines/residualvm: update homepage | Alexey Sokolov | 2020-05-17 | 3 | -8/+8 |
* | games-engines/renpy: Update to version 7.3.5 | Andrew Savchenko | 2020-05-09 | 4 | -0/+170 |
* | games-engines/renpy: Replace virtual/ffmpeg | David Seifert | 2020-04-26 | 1 | -2/+2 |
* | games-engines/zoom: Block against net-im/zoom. | Ulrich Müller | 2020-04-10 | 1 | -2/+2 |
* | games-engines/odamex: Drop old 0.8.1-r1 | James Le Cuirot | 2020-04-08 | 2 | -84/+0 |
* | games-engines/odamex: Version bump to 0.8.2 | William Breathitt Gray | 2020-04-08 | 5 | -4/+179 |
* | games-engines/devilutionx: Can be built with ninja again | Lars Wendler | 2020-03-23 | 1 | -4/+6 |
* | games-engines/openmw: No sign of private Qt header use, drop slot ops | Andreas Sturmlechner | 2020-03-14 | 1 | -5/+5 |
* | games-engines/openmw: Fix build w/ >=dev-games/openscenegraph-3.6.5 | Andreas Sturmlechner | 2020-03-14 | 3 | -0/+74 |
* | games-engines/devilutionx: Bump to version 1.0.1 | Lars Wendler | 2020-03-09 | 2 | -0/+77 |
* | */*: [QA] Use consistent function definition formatting | David Seifert | 2020-02-22 | 1 | -2/+2 |
* | games-engines/qtads: delete old | Nikos Chantziaras | 2020-02-22 | 2 | -50/+0 |
* | games-engines/qtads: bump to 3.0.0, update metadata, EAPI 7 | Nikos Chantziaras | 2020-02-22 | 3 | -1/+50 |
* | games-engines/dMagnetic: Bump to 0.22, drop old 0.21 | James Le Cuirot | 2020-02-15 | 2 | -1/+1 |
* | games-engines/nazghul: [QA] inherit vcs-clean.eclass directly | David Seifert | 2020-02-12 | 1 | -2/+3 |
* | */*: Bump copyright on files touched this year | Michał Górny | 2020-02-11 | 1 | -1/+1 |
* | games-engines/dMagnetic: Bump to 0.21, drop old 0.20 | James Le Cuirot | 2020-01-19 | 2 | -1/+1 |
* | games-engines/dMagnetic: Bump to 0.20, drop old 0.19 | James Le Cuirot | 2020-01-19 | 2 | -2/+2 |
* | */*: Switch games proj to cmake.eclass | Andreas Sturmlechner | 2020-01-04 | 1 | -6/+6 |
* | games-engines/devilutionx: Synced live ebuild | Lars Wendler | 2020-01-02 | 1 | -3/+19 |
* | games-engines/devilutionx: Use CharisSIL-B.ttf font | Meik Frischke | 2020-01-02 | 1 | -2/+9 |
* | games-engines/devilutionx: Revbump to handle build options better | Lars Wendler | 2020-01-02 | 2 | -2/+14 |
* | games-engines/devilutionx: Synced live ebuild | Lars Wendler | 2020-01-01 | 1 | -1/+2 |
* | games-engines/devilutionx: Bump to version 1.0.0 | Lars Wendler | 2020-01-01 | 2 | -0/+61 |
* | */*: Switch proxy-maint to cmake.eclass | Andreas Sturmlechner | 2019-12-31 | 1 | -5/+5 |
* | */*: Switch polynomial-c maintained packages to cmake.eclass | Andreas Sturmlechner | 2019-12-31 | 1 | -2/+2 |
* | games-engines/scummvm: Drop old 2.0.0 | James Le Cuirot | 2019-12-30 | 3 | -198/+0 |