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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<maintainer type="person">
<email>alexey+gentoo@asokolov.org</email>
<name>Alexey Sokolov</name>
</maintainer>
<maintainer type="project" proxied="proxy">
<email>proxy-maint@gentoo.org</email>
<name>Proxy Maintainers</name>
</maintainer>
<maintainer type="project">
<email>games@gentoo.org</email>
<name>Gentoo Games Project</name>
</maintainer>
<use>
<flag name="devtools">Install development tools like
bsatool, esmtool and opencs.</flag>
<flag name="osg-fork">Use OpenSceneGraph forked by OpenMW instead of upstream OSG.</flag>
</use>
<upstream>
<changelog>https://github.com/OpenMW/openmw/releases</changelog>
<doc lang="en">https://wiki.openmw.org</doc>
<bugs-to>https://bugs.openmw.org/</bugs-to>
<remote-id type="github">OpenMW/openmw</remote-id>
<remote-id type="gitlab">OpenMW/openmw</remote-id>
</upstream>
<longdescription lang="en">
OpenMW is a new and modern engine based on the one that runs the 2002
open-world RPG Morrowind. The engine (OpenMW) will come with its own
editor (OpenCS) which will allow the user to edit or create their own
games. Both OpenCS and OpenMW are written from scratch and aren’t
made to support any third party programs the original Morrowind
engine uses to improve its functionality.
</longdescription>
</pkgmetadata>
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