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diff -Npur blender-2.63.orig/source/blender/python/intern/bpy_interface.c blender-2.63/source/blender/python/intern/bpy_interface.c
--- blender-2.63.orig/source/blender/python/intern/bpy_interface.c 2012-05-08 00:14:54.141488111 +0200
+++ blender-2.63/source/blender/python/intern/bpy_interface.c 2012-05-08 00:15:14.861487739 +0200
@@ -241,11 +241,6 @@ void BPY_python_start(int argc, const ch
* blender is utf-8 too - campbell */
BLI_setenv("PYTHONIOENCODING", "utf-8:surrogateescape");
- /* Python 3.2 now looks for '2.xx/python/include/python3.2d/pyconfig.h' to
- * parse from the 'sysconfig' module which is used by 'site',
- * so for now disable site. alternatively we could copy the file. */
- Py_NoSiteFlag = 1;
-
Py_Initialize();
// PySys_SetArgv(argc, argv); // broken in py3, not a huge deal
diff -Npur blender-2.63.orig/source/gameengine/Ketsji/KX_PythonInit.cpp blender-2.63/source/gameengine/Ketsji/KX_PythonInit.cpp
--- blender-2.63.orig/source/gameengine/Ketsji/KX_PythonInit.cpp 2012-05-08 00:14:54.118488110 +0200
+++ blender-2.63/source/gameengine/Ketsji/KX_PythonInit.cpp 2012-05-08 00:15:23.305487596 +0200
@@ -1848,7 +1848,6 @@ PyObject* initGamePlayerPythonScripting(
STR_String pname = progname;
Py_SetProgramName(pname.Ptr());
#endif
- Py_NoSiteFlag=1;
Py_FrozenFlag=1;
/* must run before python initializes */
@@ -1929,7 +1928,6 @@ PyObject* initGamePythonScripting(const
STR_String pname = progname;
Py_SetProgramName(pname.Ptr());
#endif
- Py_NoSiteFlag=1;
Py_FrozenFlag=1;
#ifdef WITH_AUDASPACE
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